Generate Normal Maps For Any Shot With ComfyUI and Nuke

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  • Опубликовано: 23 янв 2025

Комментарии • 25

  • @BrandspankingFilm
    @BrandspankingFilm 8 месяцев назад +2

    Awesome stuff ❤

  • @fanimations2363
    @fanimations2363 6 месяцев назад

    This is just great stuff, need more views!

  • @johnloughlin6804
    @johnloughlin6804 8 месяцев назад +1

    going to follow closer!, what Nuke add on are you using the get those extra 'hotkeys'(?) frame 20:24
    thanks

    • @alexvillabon
      @alexvillabon  8 месяцев назад +1

      That’s w_hotbox. Been using it for years, cant live without it.
      You can download it here: www.nukepedia.com/python/ui/w_hotbox

  • @Jordi-d
    @Jordi-d 6 месяцев назад +1

    Hi Alex! Thank you so much for this video... and the others. My question is if there are any possibility to export/save the Image or mask of the BRIAAI Matting node as Prompt output to obtain a mask, thanks in advance

    • @alexvillabon
      @alexvillabon  6 месяцев назад

      Somehow I missed your comment! Yes you can. Just connect that as your output. I have a video coming in the next few weeks about matte extractions inside of nuke that is MUCH better than that though.

  • @sombrero404
    @sombrero404 Месяц назад

    I am getting this error message: "Input channels 12 does not match model in_channels 8, 'opt_background' latent input should be used with the IC-Light 'fbc' model, and only with it". Any idea why?

    • @alexvillabon
      @alexvillabon  Месяц назад

      @@sombrero404 i would post on the project’s github issues page.

  • @gabrielmoro3d
    @gabrielmoro3d 2 месяца назад

    This is awesome!

  • @reed4109
    @reed4109 6 месяцев назад

    Amazing stuff

  • @trinitq
    @trinitq 3 месяца назад

    Merci, super cool !

  • @ss_websurfer
    @ss_websurfer 7 месяцев назад

    hey I am not able to see the option "manager" on my ComfyUI any idea why?

    • @alexvillabon
      @alexvillabon  7 месяцев назад +1

      You can get it from here: github.com/ltdrdata/ComfyUI-Manager

    • @ss_websurfer
      @ss_websurfer 7 месяцев назад

      @@alexvillabon Hey I got that now, but now it is giving me the error that I am missing a git extension

    • @alexvillabon
      @alexvillabon  7 месяцев назад

      I'd refer you to the comfyui reddit - there are some really helpful people there. Im sure if you search there you will find the answer. Alternatively watch one of the countless comfyui installation videos on youtube.

  • @kif11
    @kif11 2 месяца назад

    Hi Alex, thanks for this tutorial! I tried this approach without much success so I have a few questions:
    1. How to make it not distort input person face?
    2. I it possible to make it work with anything other then a head shot?
    I would suggest to change a title for this video since the approach shown seams to be specialized on portraits and not "any shot".

  • @madlookzvfx
    @madlookzvfx 7 месяцев назад

    Brilliant!

  • @simpernchong
    @simpernchong 7 месяцев назад

    Genius

  • @ss_websurfer
    @ss_websurfer 6 месяцев назад

    where can I get the pmask node?

    • @alexvillabon
      @alexvillabon  6 месяцев назад +1

      Any position mask node will do. There are a bunch on nukepedia such as pmatte

  • @WindfallWealth
    @WindfallWealth 8 месяцев назад

    This is very interesting!
    I feel like this could also be used in a way to fix flicker much better than Davinci Resolve's deflicker? Say you have source footage but there is some jitter in your stylized footage between frames - could you train it in a similar fashion?

    • @alexvillabon
      @alexvillabon  8 месяцев назад +2

      Potentially. Im looking into relighting moving shots with comfy (without normals) at the moment. But as always, temporal consistency is the killer. There are other ways of mitigating the chatter/noise along with copycat. If I get a decent result, ill share my findings.

  • @harrybardak516
    @harrybardak516 8 месяцев назад

    Did you manage to retrieve the details of the normal map?
    I never could even after a lot more epoch. ( I have pushed it to 1 Millions)