Many people said that Hitman is a puzzle solver, which you can brute force with a gun and I personally agree with that. About the rating system in World Of Assassination, once you realize it does nothing but make you feel like you're doing something wrong, then you can just ignore it and finish missions in whichever way you want. Once you finish a mission with a Silent Assassin or finish all the classics, you no longer have to do each next attempt Silent Assassin. It still remains as an option if you like so. Honestly, the rating system should be reworked into something else, like the stealth and aggression meters from mid-2000's entries. The thing with this, is that messy approaches rewarded you with less money in these games, while World Of Assassination has no money system. You obtain items from Mastery tracks and challenges. In Freelancer there is no punishment for killing guards, so you really can there be the type of Assassin you like to be. Overall, here is what I think the Hitman series is: - A stealth game, - A puzzle solver, - And an action shooter.
Great comment! I totally agree with the rating system it’s as if there’s a true way to complete the mission and the rest are essentially back ups. I think whenever Hitman has a respective successor they should allow the player to branch out their version of 47 in all three directions, for example you unlock more powerful guns from more violent playthroughs and more disguise / tool based items from stealthy runs 😁🤙🏻 Thanks for commenting
it’s a sandbox game you can pick how you wish to execute the mission so long as the targets & objectives are complete and you get to the exit point ur good… i don’t feel it’s a stealth game per se but yea more a creative sandbox
i really enjoyed the 3 headed serpent , i took the tattoo artist disguise , i genuinely forgot what i did for the woman & the old man i hid in bushes and waited until he walked into my crosshairs and left undetected
One of the most pointless videos I've ever seen. Why would you be rewarded for playing the game the easy way? The challenge in the entire Hitman series is to be a Silent assassin. If you lack the patience for that, you just go guns blazin, but you can't expect to be rewarded for it. And it makes no sense story wise. Agent 47 is a ghost. He would not be one for long if he was a mass murderer.
It isn’t necessarily the easy way you can still get overwhelmed by guards playing aggressively, Hitmans been notorious for being more explosive with his targets as well as silent, he has range, so it would make sense to be rewarded for both differently, not too mention you can be a ghost if you leave no witnesses 😁🤙🏻 Thanks for commenting
@JTGamesEnthusiast Explosive, yes. By planting them and settling them off when he's long gone. You know, the stealthy way. Not running and gunning. Now, I understand that you enjoy shooting more than sneaking, it's fun. But saying you should be rewarded for it makes no sense. You can't have it go both ways. I disagree on the difficulty, it's by far more easier to pop everyone in the head, then sneak past them.
@@gizmonomono I see where you’re coming from but I think you can have it both ways, hitman is about a master of assassination hired to do contract killings and he’s both skilled in espionage and disguises but he also has the option at his disposal to play as violently as you like, like for example no witnesses and no kills together would be too score but to have no witnesses because you shot a few should also be a high score, because theirs no witnesses 😁🤙🏻
@@JTGamesEnthusiast Then how would you reward people who didn't kill anyone but the target? The game gives you a ranking judging by your play style. I think "messy amateur", "clumsy killer", "violent thug" and others speak for themselves 😂
@@gizmonomono You’d get the best score for just the target and no hiccups whatsoever and less of a score (but still a score) for doing things the violent way, you can have ‘silent assassin’ and I’ll have ‘overly aggressive killer’ everyone’s happy 😂🤙🏻
Many people said that Hitman is a puzzle solver, which you can brute force with a gun and I personally agree with that.
About the rating system in World Of Assassination, once you realize it does nothing but make you feel like you're doing something wrong, then you can just ignore it and finish missions in whichever way you want. Once you finish a mission with a Silent Assassin or finish all the classics, you no longer have to do each next attempt Silent Assassin. It still remains as an option if you like so.
Honestly, the rating system should be reworked into something else, like the stealth and aggression meters from mid-2000's entries. The thing with this, is that messy approaches rewarded you with less money in these games, while World Of Assassination has no money system. You obtain items from Mastery tracks and challenges. In Freelancer there is no punishment for killing guards, so you really can there be the type of Assassin you like to be.
Overall, here is what I think the Hitman series is:
- A stealth game,
- A puzzle solver,
- And an action shooter.
Great comment! I totally agree with the rating system it’s as if there’s a true way to complete the mission and the rest are essentially back ups.
I think whenever Hitman has a respective successor they should allow the player to branch out their version of 47 in all three directions, for example you unlock more powerful guns from more violent playthroughs and more disguise / tool based items from stealthy runs 😁🤙🏻 Thanks for commenting
Yeah it is the best stealth and tactical game.
Agreed it is one of the best game series out there in general! 😁🤙🏻
it’s a sandbox game you can pick how you wish to execute the mission so long as the targets & objectives are complete and you get to the exit point ur good… i don’t feel it’s a stealth game per se but yea more a creative sandbox
Great explanation thankyou mate! Do you have a favourite mission? 😁🤙🏻
i really enjoyed the 3 headed serpent , i took the tattoo artist disguise , i genuinely forgot what i did for the woman & the old man i hid in bushes and waited until he walked into my crosshairs and left undetected
@@OfficialMariBandz I love the idea of just a rustle from the bushes and then a pop and Agent 47 nonchalantly walking off after 😂🤙🏻
H
One of the most pointless videos I've ever seen. Why would you be rewarded for playing the game the easy way?
The challenge in the entire Hitman series is to be a Silent assassin. If you lack the patience for that, you just go guns blazin, but you can't expect to be rewarded for it. And it makes no sense story wise. Agent 47 is a ghost. He would not be one for long if he was a mass murderer.
It isn’t necessarily the easy way you can still get overwhelmed by guards playing aggressively, Hitmans been notorious for being more explosive with his targets as well as silent, he has range, so it would make sense to be rewarded for both differently, not too mention you can be a ghost if you leave no witnesses 😁🤙🏻 Thanks for commenting
@JTGamesEnthusiast Explosive, yes. By planting them and settling them off when he's long gone. You know, the stealthy way. Not running and gunning.
Now, I understand that you enjoy shooting more than sneaking, it's fun. But saying you should be rewarded for it makes no sense. You can't have it go both ways.
I disagree on the difficulty, it's by far more easier to pop everyone in the head, then sneak past them.
@@gizmonomono I see where you’re coming from but I think you can have it both ways, hitman is about a master of assassination hired to do contract killings and he’s both skilled in espionage and disguises but he also has the option at his disposal to play as violently as you like, like for example no witnesses and no kills together would be too score but to have no witnesses because you shot a few should also be a high score, because theirs no witnesses 😁🤙🏻
@@JTGamesEnthusiast Then how would you reward people who didn't kill anyone but the target? The game gives you a ranking judging by your play style. I think "messy amateur", "clumsy killer", "violent thug" and others speak for themselves 😂
@@gizmonomono You’d get the best score for just the target and no hiccups whatsoever and less of a score (but still a score) for doing things the violent way, you can have ‘silent assassin’ and I’ll have ‘overly aggressive killer’ everyone’s happy 😂🤙🏻