Everytime I tell myself that I learned everything about extrude & fillet commands, post like this blows me away and put me back in class, Thanks for making such clear & concise contents.
@ time stamp 4:40 you more than earned some coffee from me. I've been wondering how to do that operation for a bit now. Super appreciate this video. Thanks, man. 👍
Use the mesh conversion tool. In the hobbyist license, you will need to convert it using faceted conversion. From there, you can delete faces on the same plane to merge them, or use the BRep points as references for remodeled surfaces, which you can stitch together. If you have a paid or education license, you can use prismatic conversion, and apply the same techniques to improve the conversion result.
Everytime I tell myself that I learned everything about extrude & fillet commands, post like this blows me away and put me back in class, Thanks for making such clear & concise contents.
WOW! this was amazing! filet rule and adjustable cuts on the cylinder are so cool
Fantastic, I had no idea a filet rule existing nor that you select the feature and the pattern. Mind blown. 🤯
You and Kristen LaHolm are the 2 best teachers on you tube!
Nice. Good to know that there is a difference between selecting the face/body.
@ time stamp 4:40 you more than earned some coffee from me. I've been wondering how to do that operation for a bit now. Super appreciate this video. Thanks, man. 👍
Great job! When you present the challenge, I can already get into your train of thought after having watched many of your vids. Awesome, thank you!
I love your videos!!! thank you!
Ótimo exercício! Acompanho e pratico suas aulas, assim consigo memorizar as etapas. Muito obrigado por compartilhar e sucesso no canal!
So incredibly useful!
Great work man!! Thank you
Thank you; This was very usefull!
Thank you!!
Great! thank you.
Teşekkürler.
Thank you for your support!
How to convert STL TO SOLIDBODY sir
Use the mesh conversion tool. In the hobbyist license, you will need to convert it using faceted conversion. From there, you can delete faces on the same plane to merge them, or use the BRep points as references for remodeled surfaces, which you can stitch together. If you have a paid or education license, you can use prismatic conversion, and apply the same techniques to improve the conversion result.
@@theofficialczex1708 Thanks. Please send video link sir
@@venko3211legit just use google sir