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Helldivers 2 Patch Notes - Patch 01.003.000

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  • Published on Jun 21, 2025

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  • @BadgersDen
    @BadgersDen Month ago +1320

    *Timestamps*
    (I've added some little parenthesis for what I feel are important notes, but please do watch the whole video, this is just for quick reference)
    0:00 - Start
    0:12 - Patch notes (There is a separate video on _Weapon Customisation!_ here ruclips.net/video/A7TURE5p5Ik/video.html )
    0:37 - Weapon Changes (This is where we start)
    0:55 - Spread and Sway (Weapons will have sway now, which makes your gun sway more with mobility, and the type of weapon you have)
    3:15 - Drag
    4:14 - Stamina Cost
    4:53 - Shrapnel (Changes to how Shrapnel comes out with weapons like Autocannon FLAK and Eruptor, and the FRAG Grenade)
    7:41 - Fire and Flamethrowers (This affects both Helldivers, and also enemies like the Incenineration Corps)
    11:25 - General Weapon Balancing
    11:45 - AR-23 Liberator
    12:29 - MP-98 Knight
    12:39 - SMG-32 Reprimand
    12:48 - Heavy Weapons
    13:02 - R36 Eruptor
    13:50 - PLAS-39 Accelerator Rifle (The Killzone plasma burst-fire Sniper Rifle for those not familiar with it)
    14:32 - GP-31 Ultimatum
    17:12 - Illuminate Warp Ship
    17:48 - Automaton Bunker Turret (The annoying 'sniper' rapid fire turret, not the cannon turret)
    18:16 - Automaton Gunship
    18:58 - Automaton Bulk Fabricator (The giant bot fabricator you find in city missions that can make heavy units)
    19:39 - Automaton Trooper (Funny bug)
    20:36 - LIFT-850 Jump Pack
    21:32 - The End!
    _This is not a post affiliated by Arrowhead Games Studios, I am just a random guy giving up my time to do this, I hope it helps!_

  • @OperatorDrewski
    @OperatorDrewski Month ago +960

    Hearing MRAD/milliradians mentioned for the first time by a game developer, and it's not an Arma/Battlefield/COD dev is hilarious. HD2 has literally one of the most realistic terminal ballistics sims of all games and we shoot bugs with it hahaha!

    • @adamseda1004
      @adamseda1004 Month ago +6

      Love your vids

    • @fourierbird
      @fourierbird Month ago +21

      Do I sense a new Helldivers video in the works after this update? 👀

    • @Chonk666
      @Chonk666 Month ago +3

      Goaterator Dawgski

    • @T4nkcommander
      @T4nkcommander Month ago +10

      It used to. After they dumbed down the game a lot and gutted all the enemy AP values you have dumb shit like revolvers penetrating thick steel and flames burning what are effectively rock carapaces.

    • @cutmutt
      @cutmutt Month ago

      oh shit drewski!

  • @spark_rust
    @spark_rust Month ago +535

    Poor Pilestedt really suffered through that callout at the end. He hated doing that. Here's a like and a comment for your troubles

  • @SquirrellyOtter
    @SquirrellyOtter Month ago +987

    Pilestadt doing a disappointed dad facepalm at the Ultimatum being described as a grenade with the damage profile of a 380 is everything

    • @Mo-ph4pp
      @Mo-ph4pp Month ago +55

      Yeah I don’t get why it had to be made like that, it was already a strategically balanced weapon with limited munitions.

    • @georgep.2352
      @georgep.2352 Month ago +97

      @@Mo-ph4pp I loved it too , but having a secondary that can one shot stratagem jammers is op and its easy to find munition in the game

    • @bmbmw69
      @bmbmw69 Month ago

      ​@@georgep.2352 you and everyone like you ruin this game

    • @Thisisnotasign
      @Thisisnotasign Month ago

      @@bmbmw69 nah the weapon was egregiously OP. Screw you, genuinely.

    • @Ben-hq2wg
      @Ben-hq2wg Month ago +72

      @@georgep.2352 but it was all a risk/reward thing. it being able to do jammers has saved me a few times now, or been a really tense suicide run to make sure the rest of my squad doesn't have to die.

  • @CubeFrog
    @CubeFrog Month ago +65

    Oh man, with attachments on the table "suppressors in a stealth warbond" suddenly feels.... On the table.... I AM EXCITED FOR THE FUTURE

    • @lancehaderlie9587
      @lancehaderlie9587 Month ago +7

      I'm desperately hoping for a stealth warbond at some point with armor that is specifically stealth, a backpack that can cloak you, a suppressed pistol, and manually triggered sticky C4 charges, maybe an AOE stratagem like the shield that cloaks everything within it for 30 seconds or something

    • @bryanhopkins4838
      @bryanhopkins4838 Month ago +2

      I want one so bad… and new scout armors… maybe the booster could be increased damage from stealth? So if you silence your pistol or smg and shoot a bot it does double from stealth? Hmm? Maybe? I hope

    • @MartinWastlund
      @MartinWastlund Month ago +1

      I like the idea, but I also hope for bayonet attachments.

  • @PVJ7
    @PVJ7 Month ago +171

    Guys, I don’t think you’ll read this, but I really want to stress. Your love, your effort, and your attention to detail in this game is terrific. I’m a new father this year and I cannot tell you how much of a difference it has made having a chance to jump in a game at level 1-4, help some newbies, and then leave.
    You’ve made a deeply fulfilling game, and you keep on giving. You’re awesome, and I hope you can all celebrate on a terrific patch! Thanks for what you’ve been doing and for everything to come!

    • @BadgunmusicII
      @BadgunmusicII Month ago +4

      I am an Apex and COD player, and after describing the way it feels to my friends they called it, “Casual Sweaty, the place where a casual player can go to have a sweaty time.”

    • @PVJ7
      @PVJ7 Month ago

      @BadgunmusicII I get that. I used to be very much into sweaty BFBC2 BF3 and BF4. WZ1 was AMAZING for the gunsmith, and I loved my 458 & 93r custom loadout.
      This game scratches an itch where I know I don't have to deal with toxicity, RP is welcomed, and play styles can be tailored across 3 enemies. It's as sweaty as you want it to be, and at a lower difficulty the only meta is "fun"! It's amazing.

    • @yackgobus9060
      @yackgobus9060 Month ago +1

      I too appreciate the F outa you boys! Keep up the good work!

  • @turbo558
    @turbo558 Month ago +325

    I just want you guys to know how easy it felt to listen to this. Not to mention the well done visual examples and text editing to keep things organized! Im sure the real patch notes are way bigger but having a video like this that feels simple, focused on the bigs changes while explaining things casuals may not understand and feels like a conversation between two guys that just love Helldivers and not just two guys reading patch notes. I love it!

    • @treyharper7885
      @treyharper7885 Month ago +8

      Yeah, the way they do these videos is the new BAR imo

  • @MartinLeong25
    @MartinLeong25 Month ago +1978

    PANTS HAVE BEEN SHITTED

    • @sombodythatyouusedtoknow9046
      @sombodythatyouusedtoknow9046 Month ago +39

      HAIL SUPPER SUPER EARTH
      Edit:forgot to add Super after Supper

    • @Xoilen
      @Xoilen Month ago +17

      @@sombodythatyouusedtoknow9046you’re having earth for supper?

    • @Reaper9-4
      @Reaper9-4 Month ago

      @MartinLeong25 shat* @sombodythatyouusedtoknow9046 SUPER*

    • @sombodythatyouusedtoknow9046
      @sombodythatyouusedtoknow9046 Month ago +4

      @ The Diver refuses to testify on the grounds that may he may incriminate himself

    • @LibertyMann-f3r
      @LibertyMann-f3r Month ago +3

      IT IS A VERY GOOD THING I WAS SITTING ON THE TOILET WHEN I READ THIS ANNOUNCEMENT

  • @DeltaTWO24
    @DeltaTWO24 Month ago +1154

    PANTS HAS BEEN SHAT

    • @GIGGRN1993R
      @GIGGRN1993R Month ago +1

      😂

    • @cracked_smith-qz1ez
      @cracked_smith-qz1ez Month ago +3

      HAIL SUPER EARTH!!

    • @Flamme-Sanabi
      @Flamme-Sanabi Month ago +2

      Is that a Gardevoir Helldiver.

    • @redclaw
      @redclaw Month ago +1

      You probably do that on a daily basis. 😂 hope I never dangle keys in front of you 😂

    • @DeltaTWO24
      @DeltaTWO24 Month ago +2

      @@Flamme-Sanabi yessir, have been serving since the first galactic war

  • @jasperhuynh7208
    @jasperhuynh7208 Month ago +201

    I've never experienced this type of relationship between a game and the game developers. You guys are INCREDIBLE.

    • @Always.Smarter
      @Always.Smarter Month ago +4

      It's hard not to mention that Digital Extremes has been doing it for over a decade

    • @douggthebirb8728
      @douggthebirb8728 Month ago

      @@Always.Smarter digital extremes are indeed in the category of « keeps winning » alongside steam and fromsoftware .

    • @Paradox1012
      @Paradox1012 Month ago +2

      ​@@Always.Smarterit's alot slower in warframe town. There have been years at a time where the community hated everything the devs did. Aka the time between "Its so over" and "were so back" is much faster with helldivers, it's rather impressive.

    • @Always.Smarter
      @Always.Smarter Month ago +3

      @@Paradox1012 warframe has been going strong for over 12 years, it started from a smaller company and it's now more popular than ever. Arrowhead has yet to prove thmselves after their first year was already filled with controversy, and the first year is the easiest part of any live service games life.

    • @Paradox1012
      @Paradox1012 Month ago

      @@Always.Smarter eh agree to disagree. some balance hiccups and design stances is what warframe did inbetween 2017-2022 after the 2012-2016 era got its core identity down. Everyone was super hard on the open worlds, railjack and content islands for years because they tried to Overdeliver on promises especially at those times and tried to make warframe diffrent things. All of those systems and places are MUCH MUCH better now because they've started interconnecting,balancing and QOL-ING those areas of the game for 3 years.
      I don't think arrowhead under deliver because they don't even say what they are working on half the time😂. That's the design Choice of the galactic war though! Surprises are the only way you can do things to keep it interesting. And I'm fine with it, they seem to have worked out a good balance between player power and difficulty at this point.

  • @deku5803
    @deku5803 Month ago +48

    That Flame change is an incredibly smart Design choice

  • @pigeonmangaming
    @pigeonmangaming Month ago +473

    My pants are thoroughly shat

  • @Boldro92
    @Boldro92 Month ago +504

    given the new attention on bullet drag, it might be cool to introduce modifiers on planets related to air density, which increase or decrease drag.

    • @slinkerdeer
      @slinkerdeer Month ago +69

      1 million percent. The variety of enviroments should be leaned into and made more unique in differences between them

    • @calmchipmunk264
      @calmchipmunk264 Month ago +3

      Agreed

    • @toastermon2272
      @toastermon2272 Month ago +28

      I just want planets with different gravities...

    • @ArchHippy
      @ArchHippy Month ago +10

      That's a good point. Some planets look like the surface of the moon. You need an atmosphere to have drag.

    • @Boldro92
      @Boldro92 Month ago +4

      @@toastermon2272 that would be awesome as well, it would impact gameplay in so many ways!

  • @pendantblade6361
    @pendantblade6361 Month ago +2008

    ERUPTOR MAINS KEEP WINNING 🎉🎉🎉 ALL NINE OF US 🎉🎉🎉

  • @cryptidvideo777
    @cryptidvideo777 Month ago +108

    The realistic weapon mechanics has always been one of the greatest things about HD

    • @AoGbeverage16
      @AoGbeverage16 Month ago +7

      I’d argue that’s caused them the most problems in the last year aka nerfs

    • @justahotdog8430
      @justahotdog8430 Month ago

      Most games that have that are always rough in the beginning. It seems to be getting better an infinite ammount recently​@@AoGbeverage16

    • @snoweh1
      @snoweh1 Month ago +8

      @@AoGbeverage16 It has caused a lot of problems, but it seems like a pretty complex system and it's fun when it's tweaked well. I think the gunplay in HD2 is very unique, which is important when there's so many other shooters around. I remember when I first started and I was hipfiring a Stalwart waiting for the Pelican to arrive, swaying the crosshair from bug to bug and getting the hang of it to the point where I felt unstoppable, not because the gun was OP, but because I was in the zone and it became an extension of me.

    • @Devilfish-wc5ex
      @Devilfish-wc5ex Month ago +1

      Realistic? Like fire not staggering and blinding enemies?

    • @T4nkcommander
      @T4nkcommander Month ago

      @@cryptidvideo777 too bad they ruined it because of crybabies. Took all the fun out of the game when everything now works on everything.

  • @tsoim722
    @tsoim722 Month ago +35

    I love when he says “when u use flamethrowers u pour gasoline ok somebody or something….well not somebody”

    • @damiangaunt8784
      @damiangaunt8784 Month ago

      Not anymore. It might have happened in the past, but we try not to think about that. :)

  • @Ghost_6012
    @Ghost_6012 Month ago +167

    Flametroopers are eating well with this one. Thanks Arrowhead!

  • @Stealinghere
    @Stealinghere Month ago +584

    super earth weapon developers while the illuminate are attacking:

    • @solyom8034
      @solyom8034 Month ago +5

      arent we just eradicated them?

    • @Bozo21242
      @Bozo21242 Month ago +84

      @@solyom8034I got bad news for you boss

    • @Delta-mo6hn
      @Delta-mo6hn Month ago

      ​@@solyom8034 You're not gonna believe this

    • @gregoirebasseville4797
      @gregoirebasseville4797 Month ago +61

      "Hey guys, Super Earth is actually in danger this time"
      "Oh shit, put actual gunpowder in the bullets this time. Also straighten the barrels of everything and give them attachments."

    • @User__Not__Found
      @User__Not__Found Month ago

      ​@@solyom8034 No, we killed their initial harassment force. They're "back"

  • @blueclawsentertainment

    The indirect incineration corps nerf made me shout in joy, specifically that damn fire shotgun. It’s enough to make a helldiver cry.

  • @angryman2406
    @angryman2406 Month ago +13

    Such excellent decisions with the shrapnel and fire changes. I can't wait to see it in game.

  • @TheBest1972
    @TheBest1972 Month ago +146

    This is huge, weapon customization along with the progression, makes it that every new weapon has something to progress towards to, and now they can balance it in a way nicer way. HUGE

    • @BackwardsPancake
      @BackwardsPancake Month ago +1

      I just really, REALLY hope this gets expanded to secondaries sooner rather than later, because they need it most of all.
      90% of the reason why the Ultimatum was so popular was that it was like the only secondary that actually added something unique to a loadout, while the rest are just bad versions of primaries (And like 1/3 are also just worse versions of _other secondaries_).

    • @Paradox1012
      @Paradox1012 Month ago

      ​@@BackwardsPancake Talon and senator or fine. Ultimatum is good. Other ones do need a little something. Go watch the weapon customization video, they made it clear that the system will get more attachments and be expanded upon with new guns in warbonds and stuff.

  • @dunkblunk6045
    @dunkblunk6045 Month ago +205

    11:19 thank you. The incineration corps are broken cuz if you aggro a group of shotgun devastators from a distance you were essentially near permanently set on fire by them 💀

    • @Delta-mo6hn
      @Delta-mo6hn Month ago +10

      Firefighter mains and burn sickle mains had their moment to really shine in this situation with the fireproof armors, especially those like me who already owned Salamander armor, the premium heavy armor with insulation trait

    • @councilleader1658
      @councilleader1658 Month ago

      Operator Divers taking out IC before they can aggro because skill.

    • @jhalilxvii
      @jhalilxvii Month ago

      Honestly I thought the Incineration Corps were fine but I guess we'll see how this all pans out.

    • @Delta-mo6hn
      @Delta-mo6hn Month ago +7

      @jhalilxvii people *really* hated fighting them because they got set on fire literally all the time. And if you got caught close range, the shotgun/shield devastators would just annihilate you. And for people who didn't have the freedoms flame warbond or bought the salamander/firefighter armor from super store they were screwed.

    • @ninjireal
      @ninjireal Month ago +8

      It was stupid how the strayest of strays would kill you if you were even grazed and slightly low, you would just get set on fire at random sometimes

  • @rogue-4789
    @rogue-4789 Month ago +104

    The new fire buff, the laser cannon is amazing now

    • @Double0hTater
      @Double0hTater Month ago +7

      Holy crap i didnt even think about that… i was so tunneled on flame throwers.

    • @epgamer1145
      @epgamer1145 Month ago +8

      I was looking to see if someone tested this.

    • @nerochromatic
      @nerochromatic Month ago +1

      I can confirm. Squids now take less time to be made well done.

    • @MattWanchap
      @MattWanchap Month ago +3

      I had completely forgotten that many laser weapons had the "heat" effect, since the burning damage wasn't great. This sounds very useful - thanks for pointing it out

  • @drkRoss89
    @drkRoss89 Month ago +27

    One of the most ammoying traits about the Incineration Corps was how easy the Conflagration Devastators were able to set you on fire - even 1 stray pellet was enough to ruin your day.

  • @Skyfysh
    @Skyfysh Month ago +25

    First thing I tested was the Eruptor. It’s the best it’s ever felt. Right down to not having to pull the bolt after the final round. You guys definitely nailed it. Thank you.

  • @bruhbruh9712
    @bruhbruh9712 Month ago +190

    It’s good to see you Piles!

  • @aaronhope8366
    @aaronhope8366 Month ago +45

    I would love an option to "show full stats block" on weapons.
    I would also love to see a shooting range at the DSS for experimentation, especially if we get to have the stat blocks for the enemies with all the details.

    • @TyroilSmoochieWallace16
      @TyroilSmoochieWallace16 Month ago +1

      Yea a testing range would be huge so I don’t have to drop into a mission just to test gear

    • @GLynham
      @GLynham Month ago +1

      Please don't forget the support weapons for this, I'd like to have as much information as possible inside the game.

  • @monocyte2210
    @monocyte2210 Month ago +139

    Thank you for the reprimand buff. Its a pretty underutilized weapon coz of the spread

    • @Freakdiver_Central
      @Freakdiver_Central Month ago +10

      Agreed, I was hyped to unlock it back when that warbond came out and was immediately disappointed, I wanted that little SMG to be so much more and we’re finally here.

    • @TwinFlower90
      @TwinFlower90 Month ago +5

      I learned to work with it. Bugs, the spread didn't matter.

    • @BaneOfXistence4
      @BaneOfXistence4 Month ago +3

      Justice for the Reprimand!
      The gun lays down damage, but the magazine burns out right quick.

    • @thathandsomedevil0828
      @thathandsomedevil0828 Month ago

      ​@@BaneOfXistence4that's the sub machine gun right? I just cope by shooting in very, tight, bursts.

    • @Hit_by_a_Parked_Car
      @Hit_by_a_Parked_Car Month ago +1

      What, you didn’t like rolling a dice every time you fired at a devastator to instantly kill it? :p

  • @Chico_Julio
    @Chico_Julio Month ago +7

    This new channel of communication is very appreciated. Thanks for the efforts in reaching better to the playerbase.

  • @megasloth7980
    @megasloth7980 Month ago +7

    "So we fixed that, so now it just shoots more" 18:55 ... Thanks guys, we needed that 😂

  • @ALostCarolean
    @ALostCarolean Month ago +54

    My Shats have been panted

  • @Robzi_1000
    @Robzi_1000 Month ago +29

    Man I always thought something was up with the automatons, that reload glitch is nuts.

  • @lovepeace9727
    @lovepeace9727 Month ago +175

    Buffing fire to be stronger against bigger enemies? Napalm barrage, here we go again.

  • @magusi9029
    @magusi9029 Month ago +6

    Good work guys. You are slowly crossing off my “still needs” list. Now if we can just get a handful of loadout saves. Oh and bringing in the Angle Dog (healing bot) from HD1 would be a nice addition to HD2.

  • @UndeadDragonWarrior
    @UndeadDragonWarrior Month ago +10

    First step for Weapon customisation has been achieved, thank you at AH for giving us hope for more now, the feeling of stagnancy has haunted us for too long.

  • @superwaffle1203
    @superwaffle1203 Month ago +14

    love watching these sm, actually makes the patch notes so engaging. A dedicated team and always great to see pilestedt

  • @savooge6177
    @savooge6177 Month ago +56

    the Pile Titan is back baby!

  • @АртёмНефедьев-о2й

    HE IS BACK

  • @techbro_4309
    @techbro_4309 Month ago +5

    Y'all should make videos like this during every major patch notes! I love to hear the developers thoughts on it!

  • @Cinnamontoast_69
    @Cinnamontoast_69 Month ago +2

    I love that they are constantly making logical adjustments. I’m really looking forward to using the new eruptor

  • @Csyellow15
    @Csyellow15 Month ago +101

    2:27 reprimand buff is huge. Makes the weapon actually playable and very very good especially if you can up its ammo count

    • @Mo-ph4pp
      @Mo-ph4pp Month ago +7

      Exactly, switching from spread accuracy chance to sway you can actually use the skill of a player’s aim to make use of the new sway accuracy to mitigate and like they said pre-read the inaccuracy of your weapon to line up your shots, it’s how it actually should be and I’m happy about it.

    • @worstdemoman3564
      @worstdemoman3564 Month ago +3

      Can’t wait to play around with the reprimand after these changes

    • @Egalia_1
      @Egalia_1 Month ago +3

      It actually functions like a gun now. Praise be to

    • @rayben3972
      @rayben3972 Month ago

      Wish the reprimand had the drum mag option as well

    • @jsn_alva
      @jsn_alva Month ago

      Reprimand specialist here. This sounds more like nerf to me buddy.

  • @abathur4216
    @abathur4216 Month ago +35

    19:39 holy shit the troopers were actually COD players x)

  • @lazyvideoguy773
    @lazyvideoguy773 Month ago +39

    Lovely to see you guys on the sofa together again

    • @gbaldwin1947
      @gbaldwin1947 Month ago +2

      Seriously! Better brimance than tony stark and steve Roger’s even.

  • @Neo2266.
    @Neo2266. Month ago +7

    Obviously the devs have something else in mind, but I was really hoping fire could get more utility against the Automantons.
    I was hoping for something like an overheating mechanic. Where, setting a bot on fire would do little damage, but maybe fill a “heat” bar, that, if reached a certain threshold (let’s say 70%) could stun the bots till they cool down. And if the bar filled completely they’d just explode or melt or whatever.

  • @grayavatar9766
    @grayavatar9766 Month ago +22

    I like how they explained centimetres for the 3 countries in the world that don't use them even though 2 of those countries probably don't have access to PSN.

    • @Soulgraven
      @Soulgraven Month ago

      And the only country in question, operates in FREEDOM UNITS. 🇺🇸

  • @undertonebg
    @undertonebg Month ago +9

    Excited to test all the changes, love the eruptor!

  • @electrobuzz1707
    @electrobuzz1707 Month ago +18

    This is a great to watch well waiting for the update to finish!

  • @Homie-cide
    @Homie-cide Month ago +234

    Saw that Ultimatum nerf coming, but it doesn't hurt any less. :')
    Thank you so much for this amazing patch!

    • @Sora-Mi
      @Sora-Mi Month ago +56

      It makes sense but God damn it hurts. One mission there were 2 jammers close by so I just lob 2 ultimatum and done, otherwise I would have to clear each before getting hellbomb down. I was hoping it would at least give us one more ammo in the pocket in exchange for reduce firepower.

    • @locoboof
      @locoboof Month ago +6

      Yeah, this sucks.

    • @antonioball8549
      @antonioball8549 Month ago +11

      Wait can it no longer take out jammers

    • @G1Michigan
      @G1Michigan Month ago +39

      ​@@antonioball8549Yep, now deals 1.5K less overall damage with a smaller AOE and can no longer take out things such as Jammers
      I think they went too harsh on it with this one

    • @LunaPPK
      @LunaPPK Month ago +2

      @@antonioball8549 no

  • @Toby-h3x
    @Toby-h3x Month ago +3

    The Arrowhead Duo~!
    The Retired King and the Royal Knight. :D

  • @damianolandi5003
    @damianolandi5003 Month ago +6

    If you touch the Eruptor, I swear . . .
    [Post-watch edit] You save your selves and made an AWESOME job.

  • @gishathosaurus6828
    @gishathosaurus6828 Month ago +13

    All those tiny lil' things I've been crying over at the Armory have been adressed, and that's just the tiny part of the patch? Man, fucking love you guys! Best devs out there 😚

  • @alexanderherd2973
    @alexanderherd2973 Month ago +48

    10:15
    Freedoms flame is looking like the best warbond now. Yes! My beloved flam-66 torcher is bigger and better than ever. Pyro divers unite!

    • @joonasvilen8759
      @joonasvilen8759 Month ago +3

      As a fresh pyrodiver,I adore these changes!

    • @orphanjohn
      @orphanjohn Month ago

      ​@@joonasvilen8759 Welcome to the club fellow diver!

    • @DifunctedReble
      @DifunctedReble Month ago +1

      Flame Drop Pod buff LET'S GOOO!! 😈

  • @zack7k
    @zack7k Month ago +24

    Guys im really happy no complaints here. I’m just BEGGING for the next attachment to be a suppressor pls

    • @aaronwalsh8469
      @aaronwalsh8469 Month ago +3

      They probably havnt added suppressors because that involves adjusting the enemy AI.

    • @Volfur2251
      @Volfur2251 Month ago +3

      @@aaronwalsh8469 no it doesnt?? every thing in the game has a sound/heat radius. that's the only thing that would need to change AI won't even need to be touched

    • @aaronwalsh8469
      @aaronwalsh8469 Month ago

      @Volfur2251 really? So field of view doesn’t matter? If someone takes a hit to the head right in front of you , you’re going to react. If they are behind you and you don’t hear anything, you won’t.

    • @TyroilSmoochieWallace16
      @TyroilSmoochieWallace16 Month ago

      He’s right it would be an easy addition. All they do is set that weapon fire to silent and boom it’s suppressed

    • @ehenry556
      @ehenry556 Month ago

      Stealth warbond!

  • @eKoush
    @eKoush Month ago +18

    My commander dude standing next to the mission control lost his eyepatch. I really liked him having that eyepatch!

    • @flyingwalrus1869
      @flyingwalrus1869 Month ago +5

      my commander got an eyepatch after the update lol

    • @eKoush
      @eKoush Month ago +4

      @@flyingwalrus1869 I guess they switched places

    • @fuzzy3383
      @fuzzy3383 Month ago

      Yep, my commander was changed as well.

    • @cptscp
      @cptscp Month ago

      Guys those are random 😂

  • @Seeeyog
    @Seeeyog Month ago

    14:35 that reaction made me ROFL😂😭
    You guys are great! Looking forward for more of this👍🏼

  • @Mc.Scrumpy
    @Mc.Scrumpy Month ago +72

    This was awesome, but I'm going to hate all the bazillion helldivers news channels reword this to death

    • @MattWanchap
      @MattWanchap Month ago +2

      It's annoying but also kind of a good problem to have, when you think about it. The HD2 community is so huge and excited about the game, that there's money to be made even with low-effort clickbait garbage.

    • @Allnatural-10b
      @Allnatural-10b Month ago +1

      Game so good that there's profit from talking about a game being that good

  • @MrWorschtsuppe
    @MrWorschtsuppe Month ago +14

    The jump pack working properly again, is the best News of the day. The only question that remains. When Space Battles?😄

  • @Antoniusan
    @Antoniusan Month ago +9

    That accuracy thing with pistols explains the difficulty I've had with shooting down shriekers with my sidearm!!!

    • @Paradox1012
      @Paradox1012 Month ago

      They are more accurate, it's just that you have sway while moving. The bullet wouldn't spread from where you shoot it- but it's harder to get it to shoot where you want in stressful situations.

  • @kajmaklover
    @kajmaklover Month ago

    10:30 this change to fire is everything I've wanted, thank you AH, fantastic work on this update!

  • @abelguevara4382
    @abelguevara4382 Month ago +3

    Keep this up Johan and Arrowhead, you have a huge loyal following, buying anything you guys make, thank you so much for HD2!!

  • @Supernova094
    @Supernova094 Month ago +24

    Need Super Earth approved pants for all divers now

  • @s.d.illius5900
    @s.d.illius5900 Month ago +37

    I'm keeping myself busy watching this as my game updates. DAMN YOU SLOW INTERNET!

    • @lightninlad
      @lightninlad Month ago

      I have lightning fast internet and it’s still going slow.

    • @councilleader1658
      @councilleader1658 Month ago

      6.1gb its a decent update chunk, then it has to allocate into the rest of the 80gb game, taking me like 15-20 minutes with decent internet which would take less than 8...

    • @AutoPsychotic
      @AutoPsychotic Month ago

      You realize watching this video on the same Internet connection makes your download even slower, right?

  • @WilkersonWhittle
    @WilkersonWhittle Month ago +4

    You guys freakin rock. Thanks devs.

  • @TheVice333
    @TheVice333 Month ago

    Great seeing you both! Keep up the good work and thanks for what you do!

  • @foxxboy
    @foxxboy Month ago +6

    When we getting a shooting rang on our ships so we can test weapons before going into battle?!

  • @xVertigo101
    @xVertigo101 Month ago +3

    I love the Tenderizer and hope one day we get weapon magazine attachments to modify.
    For instance, 60 round drum mags would be tons of fun like a mini stalwart

  • @LiterallyGoku.
    @LiterallyGoku. Month ago +4

    Eruptor buffs are huge, I may start using it as much as the counter sniper

  • @TSE_WOODY
    @TSE_WOODY Month ago +9

    The reprimand will be really good now

  • @SlongestKongest
    @SlongestKongest Month ago +1

    Really cool to see these patch note update videi being made into videos. Makes it feel more personal plus we get to see what the devs think about the changes a bit.

  • @fieldmarshall
    @fieldmarshall Month ago +1

    I like the fire damage scaling with surface area!

  • @comrad_cat
    @comrad_cat Month ago +13

    19:35 best part in the whole video

  • @JackdotC
    @JackdotC Month ago +67

    *Lack luster warbond* Its so over😢
    *Massive patch out of nowhere* WE ARE SO BACK!!!!
    Helldivers, heldivers never change

  • @ayushpurankar5548
    @ayushpurankar5548 Month ago +6

    watching while i update the game, so excited to try it out

  • @ThePointymetal
    @ThePointymetal Month ago +4

    Dang should I DIVE back in? The launch was HELL and caused me to move on to other games coming out at the time. New updates have been looking good

    • @NinjonLazarus
      @NinjonLazarus Month ago +1

      I say give it try. Do a few operrations against all 3 factions. See how it plays for you.

    • @ollihilden1864
      @ollihilden1864 Month ago

      The game is better than ever!

  • @zephirothh1
    @zephirothh1 Month ago

    Thank you for the big update! This definitely makes me want to play the game more. All your ideas are heading into the right direction and I am with it!

  • @svenabel2987
    @svenabel2987 Month ago +22

    My pants weren't ready

  • @OP10thNakama
    @OP10thNakama Month ago +3

    14:32 please look into adding 2-3 smaller bug holes surrounding a bile titan hole to be able to destroy the bile titan hole. The reason being is sometimes mega bug nests have towering structures surrounding the bile titan hole which causes either a precision strike or a 500kg bomb from detonating on terrain rather than the titan hole, due to positioning of the super destroyer/angle of eagle call in. The reason why I time stamped the ultimatum was because it was my preferred method of taking out bile titan holes given the inconsistency of those two strategems. My proposed fix allows you to keep the changes to the ultimatum while giving the bile titan hole an identity compared to either automaton fabs and illuminte landed ships, where you have to destroy multiple bug holes cuasing the main bile titan hole to explode too.

    • @Saltier
      @Saltier Month ago

      It'd be nice to be able to throw a couple bundles of dynamite on it to collapse it, like you would be able to in real life. They could also add a healthbar to it like with fabricators or landed saucers.

  • @twoddle5477
    @twoddle5477 Month ago +5

    Rocking the socks, love it!

  • @SeismicRy
    @SeismicRy Month ago +1

    I just hit level 150 two days ago! Thought I had nothing more to progress, this is sick !

  • @javierricardinhosidon8766

    I can definitely notice why my gunplay felt different and to see how yall put more into it definitely makes sense. Incredible update.

  • @HALO3SC0UT07
    @HALO3SC0UT07 Month ago +5

    Thank you for the update developers! Tried 3 missions already. Peek gameplay. Time to grind the constitution to max lvl.

    • @Dr.Succ0
      @Dr.Succ0 Month ago

      Fuck yea bb that’ll be my first too

  • @Saint-Sadistic666
    @Saint-Sadistic666 Month ago +28

    when they said they are cooking, i must admit, i was a bit sceptical
    BUT GOOD LORD, they blew me off my chair with this
    love you arrowhead team!

  • @NekoColaQ
    @NekoColaQ Month ago +4

    The focus of balance being around MAKING SENSE first and foremost is so refreshing. It really makes this game unique

  • @lucasbosier6808
    @lucasbosier6808 Month ago +1

    Nice to see you back johan even if it’s just for these patch notes, can’t leave your baby no matter what.

  • @gikketteyr
    @gikketteyr Month ago +1

    This was super helpful, thanks!

  • @TheHarbardr
    @TheHarbardr Month ago +6

    "you put gasoline on someone..." 8:34

  • @I_Can_Relate
    @I_Can_Relate Month ago +3

    My boy just chilling in his socks, truly a chill guy😎

  • @SirPebbles-527
    @SirPebbles-527 Month ago +4

    We eating good tonight boys, just in case devs read this, 2 bugs that I still would like fixed is the bug where outposts won’t register as destroyed and you won’t get the xp for them, and the consistent bug with the high value assets (terminid egg, bot head) where for everyone else its still at its spawn location, Ive had to carry that across the map 3 times in a mission cuz teammates kept picking it up, just letting my grievances be known

    • @JamesonKimoWilliams
      @JamesonKimoWilliams Month ago

      I think the HVA thing is a known issue? "Map icons for carryable objectives don't follow the objective and stay at their original location."

    • @SirPebbles-527
      @SirPebbles-527 Month ago

      @ it probably is known i just feel like it shouldn’t have been in the game this long

  • @dekai7992
    @dekai7992 Month ago

    Yeah, it's really fun. Thanks to the entire team for all your hard work!

  • @Randal1993Randal
    @Randal1993Randal Month ago

    I'm honestly (as always) amaized with this game and its details. I'm glad that some things been fixed, same as a lot of things is being improved in a good way. I also want to give a props for fixing (mostly) a very annoying audio bug that caused a lot of stuttering- this really threw me off playing this game for a good time - now there's just minor audio cuts that appears from time to time, but I can live with that.
    I really hope to see more attachments for our weapons in the future, especially around the ammo types that we could use (at least on a few weapons) - like for ex. A dum-dum ammo for Breaker Spray n Pray, which would change it and make it different compared to regular breaker. Also crazy idea, but I'd really love to see a full battlefield experience in this game with fully working First Person POV (all the time, not just during aiming). And for sure, a lot of Helldivers would love to see a Minigun Stratagem/Backpack/Weapon for extra tactics and spread of democracy :)

  • @SethGames
    @SethGames Month ago +4

    You’re an awesome dev team. Love this game.
    Get sooooooome!

  • @GPutlovis
    @GPutlovis Month ago +27

    It’s been real ultimatum. My use case was only for clearing jammers and detector towers

    • @dmitc01
      @dmitc01 Month ago +9

      This nerf changes my whole load out

    • @Peagaporto
      @Peagaporto Month ago +9

      They have a weird gripe against the ultimatum.

    • @DropDownBear
      @DropDownBear Month ago +5

      Nah ​@@Peagaporto, it kinda makes sense from their perspective. We love it cus it makes something convenient, but they want the jammers and such to NOT be trivialized by it, they want to maintain those as challenges. It sucks, but it does make sense from their angle.

    • @Peagaporto
      @Peagaporto Month ago +5

      @@DropDownBear It doesnt because any challenge can be trivialized with the right loadout. Hulks get trivialized by thermites, etc. Its a weapon that is not that useful outside of that niche it waas doing.

    • @eskimo-joe9215
      @eskimo-joe9215 Month ago +4

      To be honest it was indeed a bit broken. Now its more like a pocket 500KG against enemy groups instead a bunker buster.

  • @THE_SaltyMcButter
    @THE_SaltyMcButter Month ago +39

    Bro. The way they look they just look like they enjoy their game.
    I love how usually things like these are super proper and super scripted meanwhile Helldivers they still are professional and mainly scripted but they also literally talk to each other and it feels so real.

    • @Double0hTater
      @Double0hTater Month ago +4

      The difference between developers making a game for the sake of fun versus a AAA studio that only sees their players as piggy banks nothing more.
      I’ve farmed warbonds dont get me wrong, but HD2 is about the only game i will consciously try and purchase what i can when i can because they earned it in my book. Its never been a “spend money to enjoy the game” experience like destiny 2, or so many others, its a “enjoy the game firstly, and then spend money (optional)”

    • @Always.Smarter
      @Always.Smarter Month ago +2

      @double0 The games not even free tho ?? It's pay to play and still has no single player campaign

    • @THE_SaltyMcButter
      @THE_SaltyMcButter Month ago

      @Always.Smarter uhh ok? What does that have to do with anything? Yea you have pay OH NOOO. I don't care worth the money. Also why would Helldivers have a single player campaign that's not the point of the game.

    • @Double0hTater
      @Double0hTater Month ago

      @@Always.Smarter i feel like i made a point to mention Destiny 2, which also had a box price, and then they swapped to “live service” and charge $100 every year to even enjoy the game or literally any genuinely new content not just re-cycled stuff from D1.
      D2 also has no “campaign” unless you pay for the seasonal story. You can buy the large DLC packs but those also cost each just as much as HD2 on launch if not more, and there’s maybe 2 that still exist if not vaulted that are MAYBE worth what they’re asking.

    • @Always.Smarter
      @Always.Smarter Month ago

      @@Double0hTater you said "enjoy the game firstly then pay (optional)" but there's no demo or trial afaik. So it's pay first, then you have the option to pay more.

  • @chriswright7557
    @chriswright7557 Month ago

    Love this! This humanizes the devs and helps us to understand a bit of the process in this game. It helps us to see the juggling involved and the decisions that have to be made.

  • @ThatBradGuy
    @ThatBradGuy Month ago

    I like the Ultimatum changes. Extra ammo for it and it gives the hellbomb backpack a bigger use profile now. Thank you for you hard work guys!

  • @HarrLarr
    @HarrLarr Month ago +15

    4:24 THEY DOUBLED THE AMOUNT OF STAMINA FOR MELEE WEAPONS YESSSSSSS I LOVE YOU ARROWHEAD ❤❤

    • @JonselytheGreat
      @JonselytheGreat Month ago +2

      My spartan build will be even more powerful. (By the way, unless they fixed it, if you stab you regen stamia faster 2x as fast, great for traversing long distances with the heavy armor variant. You can see for yourself if they fixed this or not). Every melee main should know this

    • @HarrLarr
      @HarrLarr Month ago

      @@JonselytheGreat thanks for the tip brother I will be using this to great effect

  • @Loc123cool
    @Loc123cool Month ago +6

    3:00 thats massive holy

  • @Mog2837
    @Mog2837 Month ago +6

    PANTS HAVE BEEN SHAT

  • @baltor11uy
    @baltor11uy Month ago +1

    Great job Dev Team!
    Weapon customization is wonderful!
    And the new event 👨‍🍳👌

  • @goodyob3689
    @goodyob3689 Month ago +5

    The shitting of pants commenced, just as the prophecies fortold