Grim’s ult range is weird. I’m pretty sure the range is the distance YOUR character can be from an enemy while still “revealing” them to the rest of your team. For example in the beginning of the game when you can see your lane opponent but they aren’t close enough to be highlighted on the map for your team, you are outside this range. Once you move closer and they appear on the mini map, you’re within the ult range. Even if you have a teammate near them revealing/highlighting them, you need to be within “spotting” range yourself!
Hes so fucking broken i hate playing against him. Pretty much when you see him on the enemy team you know your duo lane is going to lose no matter how good you yourself are doing.
Twinblast can actually take care of grim just fine. And is one of the few that can outpoke or equally trade him due to being autoattack ability based like grim is. EDIT: It's not easy but its doable. You just need to dodge displacement blast to make it work and keep range.
Nah, a decent grim will block your q and walk you down. Plus grim never run out of mana where twin blast, you use your kit a little and your mana is gone.
Crazy that grim hasn’t been removed from the game to be fixed. It’s such a lame thing to see in a carry meta. Giving a carry free slows is just so stupid
It is unfortanate that Grim and sparrow to a lower extent are so overpowered. Besides these 2 problem heroes, i think the meta is pretty balanced overall.
Nerf him. His damage is way op. His kit is fine, but get rid of the mana regen and lower his damage output. I was once a whole item ahead and still lost cuz his base damage is op. It makes casuals really unplayable.
Genuinely hate this character as he is right now. Besides the ridiculous damage, poke, survivability, and slow on hit he has built in, they could have made his ult much more interesting than a lock on. Could have made it to where you have to control the ball mid flight.
Oh no, joey + meta build... ILLEGAL
The unexpected bigcat collab, yall killed it as duo
Ikr. Duo lane with bigcat except bigcat is support lol
@ 2:50
*Talking how about rampage is going to be completely useless for the first half of the match*
Joe- " So that's fun for him"
Pfftt lmaoo
Grim’s ult range is weird. I’m pretty sure the range is the distance YOUR character can be from an enemy while still “revealing” them to the rest of your team. For example in the beginning of the game when you can see your lane opponent but they aren’t close enough to be highlighted on the map for your team, you are outside this range. Once you move closer and they appear on the mini map, you’re within the ult range.
Even if you have a teammate near them revealing/highlighting them, you need to be within “spotting” range yourself!
you have opened my eyes!!! this build will be fun to try later!
Damn Joey cooking up some rampage
Maaannnn, that opening was diabolical :) set the tone for the whole match.
11:57 More kills than there are minutes in the game... Man.
23:09
Joey is immune to rocks
Hes so fucking broken i hate playing against him. Pretty much when you see him on the enemy team you know your duo lane is going to lose no matter how good you yourself are doing.
pretty false i’ve only ever lost against one if my carry was horrendously bad. I love playing against him as a steel support
Can't wait for him to be balanced out a bit
ive been running this exact build all week, 20+ kill games have become regular for me😭
omeda pls fix carries
That was sparrow for me cant beat um join um 20+ kill games on the regular
The only good thing about grim right now is the voices/ sounds when he gets hit. Hilarious stuff, but yeah, he’s broken
The slow auto should use like 5x more mana, this would make make it so you’ll only want to use one or two then switch back
The damage output early on is disgustingly not gonna lie
Just goes to show what one bad team mate will do to a team
A had 25 assists on phase yesterday playing with grimm and it was gross
The reality is…. You can’t lane against a decent Grim. He will walk you out of lane every time.
Twinblast can actually take care of grim just fine. And is one of the few that can outpoke or equally trade him due to being autoattack ability based like grim is.
EDIT: It's not easy but its doable. You just need to dodge displacement blast to make it work and keep range.
Nah, a decent grim will block your q and walk you down. Plus grim never run out of mana where twin blast, you use your kit a little and your mana is gone.
@@Hisoka9292 Pretty easy to bait the grim ss
Crazy that grim hasn’t been removed from the game to be fixed. It’s such a lame thing to see in a carry meta. Giving a carry free slows is just so stupid
It is unfortanate that Grim and sparrow to a lower extent are so overpowered. Besides these 2 problem heroes, i think the meta is pretty balanced overall.
At least next patch will tone them down a bit so we'll get to see how the meta goes next week!
@@JoeYoursTruly excited for it!
Nerf him. His damage is way op. His kit is fine, but get rid of the mana regen and lower his damage output. I was once a whole item ahead and still lost cuz his base damage is op. It makes casuals really unplayable.
Genuinely hate this character as he is right now. Besides the ridiculous damage, poke, survivability, and slow on hit he has built in, they could have made his ult much more interesting than a lock on. Could have made it to where you have to control the ball mid flight.
They could have had chance if rampage stayed in lane but instead he roamed super early and cost his adc the lane
Joe building meta feels wrong
Bro, its very busted
Matchmaking is still so bad in this game