I got to this part and the one large room where you have to activate the four switches to proceed, saw the bird flying through the exit and thought to myself "Ah, judging by the size of the room and the bird showing up again, this is probably the finale of the level." Oh boy could I not have been more wrong.
@@Gardengap I think I already had at the time I made that comment, I was simply recalling my experience from a few months prior, where I managed to get all the way to the checkpoint after event horizon in a very long platforming session. If I if I hadn't completed it by the time of writing that comment, I did beat it a few days later at most, so thanks for the vote of confidence :) I actually went ahead and got the moon berry, too. As well as the C-sides (yes, I beat Farewell before unlocking C-sides, oops) and a couple golden strawberries!
This song is so underrated compared to the rest of the ost. It's really majestic and when it plays in game as the stars and colorful background light up behind you it's magical.
I haven't finished farewell yet (so no spoilers pls) and when I saw the thing that gives you a double dash, I was really confused, since Badeline said she won't help Madeline. But then I reached a new area, this soundtrack started playing, a beautiful scenery opened before my eyes, and I was like "I wish Badeline was here to see this". And then it clicked. I am not alone, Badeline never left, she cares about Madeline and would not let her in danger. She's been with Madeline throughout the journey helping her, despite being in disagreement. That's just how I felt though, if I am wrong, I wanna find it out myself, so please don't spoil it.
Well I just completed Farewell a couple days ago, and while I loved the ending and everything else, it's kinda disappointing that this was never brought up and that it's just a gameplay feature. Would kinda make sense that Badeline was helping Madeline throughout the journey, since Badeline not only wouldn't leave her alone in danger, but is also a part of her, so she couldn't leave her even if she wanted. But as I said, I loved everything else, it was worth all the struggle and I'm overall happy with that chapter! And this song is still beautiful!
@@limonlx7182 pretty sure Badeline won’t tell Madeline about her assistance, even if she actually helped Also, with some good jumping, you can skip some (but not all) of the double dash crystals and Badeline orbs. You can just leave her hanging, so to speak. With a glitch, you can force Badeline to help you all the time, which is used in farewell individual level speedruns. farewell is a frustrating, brutal, yet fun masterpiece. thank you farewell for the amazing storytelling, and for adding 4000 deaths to my save file
Especially when you get farther into the level and slowly hear electronic noises blend themselves into the song until they completely overtake the strings and piano
I love the trope in videogames when one of the hardest levels (if not the hardest ones) has the most beautiful music. Celeste and Donkey Kong Country 2 are perfect examples.
I totally disagree. This song gives a big feeling of determination , as if near the end of the level. But the Farewell leitmotuf part of the song hints at it not being like it seems
@@cattooma no, it’s like… telling yourself you reached the end, and pretending everything’s all right, except that it’s not all right at all… and at 1:11 you kind of realise that it’s not all right, but you continue keeping up the appearance that it is. The song represents denial, and it fits with the fact that most people who get to this part think that the chapter’s almost over, and that could not possibly be any further from the TRUTH That’s copied from a comment I wrote here.
Rephrased so it's more accessible: Basically, over time you can hear some synth sounds. Over the span of all those chapters, we have associated that instrument with Badeline, making it quite the signature instrument. It's pretty cool because it represents how Badeline eventually decides to help Madeline.
To me, this piece perfectly captures the feeling of denial. The attempt to run from one's problems; seeking an unhealthy escape from reality. Just as you get comfortable in the illusion, you're reminded of the unfortunate truth of your circumstances. This is all reflected in the buildup and unexpected transition back to the fittingly-titled "fear of the unknown" leitmotif. The emotional depth of this composition keeps me coming back long after playing the game.
I passed more than one hour to end a screen, you know, the one with a moving platform with a trampoline and lots of crystal spikes... Thank you music to be that happy, else I would have got really salty. If not literal salt
now im stuck at the part after you catch the bird for the first time (determination) and im stuck on the one that has a moving block with dust on the top and trampolines on the side
Even if humans are Travelling at the speed of light the space is still very big and vast, thats why in chapter 9 theres still marine creatures in space, we are just entering the beginning/bottom part of space because the sea are the most bottom point of earth, we can never escape our own planet
But if you look at the kind of stone that makes the ground, walls and platforms, and see chapter 9 from the outside, you will see that this level is the moon.
I think it represents depression the way Madeline described it to Theo "It's like you're trapped at the bottom of the ocean, you can't see anything and yet it feels so claustrophobic"
At first I didn't mind this song, but as I played through this section of the level, with this song on loop the whole time, I grew to truly, genuinely hate this piece of music. Now I kinda like it though
@@bigmacaco5391 I get that. My in my personal experience though, the difficulty made me fell like I earned the experience and deserved to feel the joy, the grief, the anxiety, as I was not simply watching it from afar, but had to commit and give my best. Great game :D
@@warriorcurio I think the reason is because the song is shorter than all its peers, (except the ones meant to be the length they are,) and therefore it loops more times, and in a more predictable pattern.
Literally remembering the HELL it was playing farewell... It was worth it. You know, Celeste as a game crushes your soul, kick you in the nose and you still love it
This game has some amazing music, but this one just hits me so hard... I simply can't help but just enjoy listening to this one... I'll remember it as a companion through the part I thought was the hardest I'm the game. I still haven't been able to finish farewell, but I'll update when I do.
Guys, after a lot of trouble with life stuff I fking did it! It was a hassle and a lot of RUclips tutorials, but I did it. I quite proud of myself, even tho it took a long ass time
Madeline: “oh boy, I sure hope I ‘fare’ ‘well’ against these challenges!” That one room with the moving springboard that you bounce a pufferfish on: KILL YOURSE-
Wait, who's the one person who disliked this? Seriously, i want to know. You'd have to VERY specifically seek this song out and know what it is, and then decide "nah, i dislike this." Then again, having a single dislike is kinda funny.
This song sounds like the final part of farewell I think its because it’s supposed to be (since the heart is supposed to be the end but y’know, got destroyed)
Me getting to the end of this part: “I can just go on to the next part, right?” … “…I can just go on to the next part, right?” *LARGE WALL WITH A BUNCH OF OUTLINES OF HEARTS APPEARS*
This song is really calm and bittersweet. Too bad it played in the level where there's full of spikes and I needed to do more than 200 obviously pixel unperfect jump before finally pass it
This part of farewell always confused me. Just a random change in music and overall the entire tone of the area, but no cutscenes or explanation or anything, and then it's just gone when you get through the area. I never understood the choice but I'm not complaining. Its a very nice piece of music
@@carb_rta Yeah as soon as I left that 5-puzzle room and this played and it was all easy jumps going up I thought I was about to finish the chapter, and then I got my entire total death count doubled.
When I first heard it (I'm currently doing farewell and I'm in this place) I don't know, I found it relaxing, it didn't annoy me when I died In a loop, this music and the beauty of this place made me feel spechless, thank you for this game
I call this song "that damn leitmoteif I heard for 2-3 hours because I didn't play the b-sides nor completed Core and yet I was trying to understand mechanics on my own, no hints whatsoever"
Still, got to add that I enjoy it a lot. Gives a majestic and royal touch to what looks like a really hard level. It adds a feeling of accomplishment to the monotone activity of getting the grip of somewhat hard mechanics and applying them to the puzzles. What I do enjoy about Chapter 9 is the smart ways the devs make you use the mechanics you're learning or did learn before, mixing them and sometimes even forcing you to do them in order to progress.
This is a really good song to listen to while crying, just breathe to the synths and it’s also a mix of energetic and calm so it’s amazing for that (I know from experience)
First time I heard this song, I thought for sure I was almost done with what Farewell had already thrown at me. Then I reached the white heart and... God damn it.
I think that this is meant to represent Madeline’s emotions at the time because it swaps with joy of rememberance being peace and fear of the unknown being uncertainty
It's been a while since I've played Celeste, I've beaten pretty much all the base game + farewell, all b sides and c sides (other than core) and a few golden strawberries + moon and winged golden Might get it on steam and get some modded levels
Farewell gameplay: the hardest shit you've ever seen
Farewell music: 🎻
Farewell music: the hardest shit you’ve ever heard
@@kirbee3411 fr
I am sure Sunny do this theme
sounds like another song associated with pain
The strings are such a stark contrast to the mostly synth and keys of the main ost. Somehow, someway, it still *just works*
Super Madeline Galaxy
I laughed at that comment for 20 seconds straight!
69 likes nice
So true
super madeline galaxy 2: quest for the golden strawberry
Thank you so much for playing my game
I got this song and thought... "Surely I'm close to the end."
SuRELy Im' clOOse tO tHe EnD
I got to this part and the one large room where you have to activate the four switches to proceed, saw the bird flying through the exit and thought to myself "Ah, judging by the size of the room and the bird showing up again, this is probably the finale of the level." Oh boy could I not have been more wrong.
@@thedutchlander572 yeah… no you were only at subchapter 3/9 haha… it’s barely started!
@@thedutchlander572 I’m sure you’ve completed it now, though 😊
@@Gardengap I think I already had at the time I made that comment, I was simply recalling my experience from a few months prior, where I managed to get all the way to the checkpoint after event horizon in a very long platforming session. If I if I hadn't completed it by the time of writing that comment, I did beat it a few days later at most, so thanks for the vote of confidence :)
I actually went ahead and got the moon berry, too. As well as the C-sides (yes, I beat Farewell before unlocking C-sides, oops) and a couple golden strawberries!
@@thedutchlander572 that is cool, I am hoping to do the same. Currently I am on Chapter 6’s B side.
This song is so underrated compared to the rest of the ost. It's really majestic and when it plays in game as the stars and colorful background light up behind you it's magical.
I haven't finished farewell yet (so no spoilers pls) and when I saw the thing that gives you a double dash, I was really confused, since Badeline said she won't help Madeline.
But then I reached a new area, this soundtrack started playing, a beautiful scenery opened before my eyes, and I was like "I wish Badeline was here to see this".
And then it clicked. I am not alone, Badeline never left, she cares about Madeline and would not let her in danger.
She's been with Madeline throughout the journey helping her, despite being in disagreement.
That's just how I felt though, if I am wrong, I wanna find it out myself, so please don't spoil it.
Well I just completed Farewell a couple days ago, and while I loved the ending and everything else, it's kinda disappointing that this was never brought up and that it's just a gameplay feature.
Would kinda make sense that Badeline was helping Madeline throughout the journey, since Badeline not only wouldn't leave her alone in danger, but is also a part of her, so she couldn't leave her even if she wanted.
But as I said, I loved everything else, it was worth all the struggle and I'm overall happy with that chapter!
And this song is still beautiful!
@@limonlx7182 pretty sure Badeline won’t tell Madeline about her assistance, even if she actually helped
Also, with some good jumping, you can skip some (but not all) of the double dash crystals and Badeline orbs. You can just leave her hanging, so to speak.
With a glitch, you can force Badeline to help you all the time, which is used in farewell individual level speedruns.
farewell is a frustrating, brutal, yet fun masterpiece. thank you farewell for the amazing storytelling, and for adding 4000 deaths to my save file
And the fact that at 1:13 it has this kind of sad part representing the doubts you have about actually wanting to catch the bird, so good
Especially when you get farther into the level and slowly hear electronic noises blend themselves into the song until they completely overtake the strings and piano
I remember seeing names in the credits for "cello" and "violin" and being confused. Then I played Farewell and reached this masterpiece
I love the trope in videogames when one of the hardest levels (if not the hardest ones) has the most beautiful music.
Celeste and Donkey Kong Country 2 are perfect examples.
hollow knights hardest bosses have kick ass songs attached
@@brody2611 so does the white palace
Some of the Mario games do this, I absolutely love it
The true reward of beating the hard levels
And sans boss fight (even tho it is not hard but it is one of the hardest boss in undertale)
This song, in particular, is so bittersweet and conveys so much of a sense of longing and emptiness. In short... I love the shit out of it!!!
I totally disagree. This song gives a big feeling of determination , as if near the end of the level. But the Farewell leitmotuf part of the song hints at it not being like it seems
@@cattooma It's all a metaphor for denial, which you can just _feel_. It's determined yet empty
@@cattooma no, it’s like… telling yourself you reached the end, and pretending everything’s all right, except that it’s not all right at all… and at 1:11 you kind of realise that it’s not all right, but you continue keeping up the appearance that it is. The song represents denial, and it fits with the fact that most people who get to this part think that the chapter’s almost over, and that could not possibly be any further from the TRUTH
That’s copied from a comment I wrote here.
you know shit's about to get real when a synth gradually mixes into the song
I like that they add Badeline's textural motif progressively towards the end it's a really nice touch.
Rephrased so it's more accessible:
Basically, over time you can hear some synth sounds. Over the span of all those chapters, we have associated that instrument with Badeline, making it quite the signature instrument. It's pretty cool because it represents how Badeline eventually decides to help Madeline.
To me, this piece perfectly captures the feeling of denial. The attempt to run from one's problems; seeking an unhealthy escape from reality. Just as you get comfortable in the illusion, you're reminded of the unfortunate truth of your circumstances. This is all reflected in the buildup and unexpected transition back to the fittingly-titled "fear of the unknown" leitmotif. The emotional depth of this composition keeps me coming back long after playing the game.
I passed more than one hour to end a screen, you know, the one with a moving platform with a trampoline and lots of crystal spikes... Thank you music to be that happy, else I would have got really salty.
If not literal salt
Only one hour? That room took me two lmao
took me half an hour to do that one, and 3 hours for the entire first part
3 hours. I was stuck for three whole hours trying and retrying
really? the entire first part of the dlc (before the crystal gate) took me 1 hour and 30 mins but now im stuck
now im stuck at the part after you catch the bird for the first time (determination) and im stuck on the one that has a moving block with dust on the top and trampolines on the side
its just like its speaking the true meaning of life to me.
there´s no meaning of life except be happy,and enjoy it,that´s it
@@Jpx0999 What a sad life that must be
@@nanashi2146 No, its awesome
@@nanashi2146 i agree with him. I believe that the meaning to life is to do what makes you and around you happy, what more do you want?
@@convects9656à buggati
This song is great if you're listening to it, outside of the game.
i see what you did there
@@Gardengap i dont
It's correct
Even if humans are Travelling at the speed of light the space is still very big and vast, thats why in chapter 9 theres still marine creatures in space, we are just entering the beginning/bottom part of space because the sea are the most bottom point of earth, we can never escape our own planet
fat cat or... it’s a trippy dream sequence. Does sound cool though
@@harrybiz3523 its cool that the chapter has marine creatures and the protagonist name is "Madeline"
But if you look at the kind of stone that makes the ground, walls and platforms, and see chapter 9 from the outside, you will see that this level is the moon.
I think it represents depression the way Madeline described it to Theo
"It's like you're trapped at the bottom of the ocean, you can't see anything and yet it feels so claustrophobic"
@@andrehenrique976 yea! Its the moon....
Its so close to the earth...
You're only at the very bottom level of space....
this song makes me cry every time i listen to it
and not just because of the RSI i got from this chapter
RSI = Repetitive Strain Injury
At first I didn't mind this song, but as I played through this section of the level, with this song on loop the whole time, I grew to truly, genuinely hate this piece of music. Now I kinda like it though
dang same the music itself is really good, just that it has so many rage moments attached to it from the gameplay lol
That's sad, the music in this entire game is full of detail and personality. But I guess the difficulty can get in the way of that.
@@bigmacaco5391 I get that. My in my personal experience though, the difficulty made me fell like I earned the experience and deserved to feel the joy, the grief, the anxiety, as I was not simply watching it from afar, but had to commit and give my best. Great game :D
@@warriorcurio I think the reason is because the song is shorter than all its peers, (except the ones meant to be the length they are,) and therefore it loops more times, and in a more predictable pattern.
I just loved this song, I didn't have too much trouble with farewell, so I'm lucky to love all the songs
Literally remembering the HELL it was playing farewell... It was worth it.
You know, Celeste as a game crushes your soul, kick you in the nose and you still love it
To me this song is about how it is happy to remember a life and be sad to see it gone such a mix of emotions
Has some kind of nostalgic in it, and i love that!
It's nostalgic because it's about remembrance.
@@MattStarzing yeah, it's purpose is to give you joy about remembering something
Anyone else upset at half past midnight because they'll never feel what they first felt hearing this song in the game again?
you almost can if you come back a few years later
Upon hearing a classical piece in what is the hardest chapter in the game I immediately knew how bad things were going to get
We all know that this song is one of the most relaxing soundtracks in-game
Yet, the actual checkpoint in game is quite the opposite lol
@@D-W-N-Xsist now combine it with Golden strawberry
0:51 i love that she decided to put canon in d in the track
Just discovered it too ! Went through the comments to see if anyone got it 😂
@@omarel3648 hahah finally soemeone who understands it xd
@@Nerozeth-nu2tf that’s why!!! It sounded soooooo familiar. Thanks
As far as I know, this basically counts as Granny's leitmotif
Funnily enough Lena basically confirmed that with a Medium post she made about composing the music for Farewell so, the more you know :)
@@conspicuous.8163 oh yee i remember i read that post a long time ago actually so that's cool! ^u^ ^u^
This hit hard while playing, it instantly invoked a sense of pure wonder that I constantly doubted. So wonderful.
This game has some amazing music, but this one just hits me so hard... I simply can't help but just enjoy listening to this one...
I'll remember it as a companion through the part I thought was the hardest I'm the game. I still haven't been able to finish farewell, but I'll update when I do.
Good luck!
Please update :(
He still unfinished farewell Nah
Guys, after a lot of trouble with life stuff I fking did it! It was a hassle and a lot of RUclips tutorials, but I did it. I quite proud of myself, even tho it took a long ass time
I've never felt so much emotion packed into one song where I feel like crying when no memory or story has been tied to it
man at this point I've lost count of how many times I've felt my chest tighten listening to this song
Remembering something, clinging to the memory of it to the point you lose youself in recreating it. Hot damn this is good
ive heard this more than i have heard the dash sound effect
Madeline: “oh boy, I sure hope I ‘fare’ ‘well’ against these challenges!”
That one room with the moving springboard that you bounce a pufferfish on: KILL YOURSE-
It is somehow relaxing and epic at the same time.
This stage is brutal.
This song is beautiful!
Wait, who's the one person who disliked this? Seriously, i want to know. You'd have to VERY specifically seek this song out and know what it is, and then decide "nah, i dislike this." Then again, having a single dislike is kinda funny.
The dislike is Badeline, telling Madeline to "WAKE THE **** UP"
The level was hell lmao
This song sounds like the final part of farewell
I think its because it’s supposed to be (since the heart is supposed to be the end but y’know, got destroyed)
first time hear this song in game, i thought im gonna reach the end
it disappointment me
In theory you were suppose to since you found the heart but then Madeline said its not the end.
This level makes you think that is near the end many times
I also tought that I reached the end, but you know what?
I had just reached the beggining TwT
arent we all ?
Fucking internet cafe right there to introduce the absolute hardest timing in the game
this song gives me some relief and made me think that i almost finished this level ... oh boy how i was wrong
Me getting to the end of this part:
“I can just go on to the next part, right?”
…
“…I can just go on to the next part, right?”
*LARGE WALL WITH A BUNCH OF OUTLINES OF HEARTS APPEARS*
i love how there is an accidental frowny face in the title of the video
this is the best song ive ever listened to.
this is perfection
sup
@@connfdm why are u white
the industrial revolution and its consequences have been a disaster for the human race
hearing this song come out of my own violin feels awesome
Its Braid all over again
My thoughts exactly when I first heard it!
What's a braid ?
I was listening and had those braid vibes, but until you said this i couldn't get what those vibes actually were. Thanks.
@@Odysseus_Petrichor I think he mentions game "Braid" from Jonathan Blow
It would make a great wedding song!
This song is really calm and bittersweet. Too bad it played in the level where there's full of spikes and I needed to do more than 200 obviously pixel unperfect jump before finally pass it
one of the best songs in the whole celeste ost
This part of farewell always confused me. Just a random change in music and overall the entire tone of the area, but no cutscenes or explanation or anything, and then it's just gone when you get through the area. I never understood the choice but I'm not complaining. Its a very nice piece of music
it's probably either supposed to represent a stage of grief, work as a bait-and-switch to trick you into thinking you're nearing the end, or both
@@carb_rta I legit tought I was in the last or penultimate part of the stage.
But sometimes it's like that with grief too.
@@carb_rta This. I legit thought i was coming to the end of Farewell but no, thank God i wasn't
@@carb_rta Yeah as soon as I left that 5-puzzle room and this played and it was all easy jumps going up I thought I was about to finish the chapter, and then I got my entire total death count doubled.
It’s called storytelling without words…
Lord knows I've listened to this one enough in game
This level drove me insane.
It has a LOZ feel to it
The strings especially
This sure is one of the most unique game osts i ever heard
i like how at 1:10 the song starts to sounds uneasy almost, like you kinda remember what’s going on, but a lot of it’s still unknown.
This song should be played in the game ending
LOVE THIS SONG
best sound track no one can change my mind
When I first heard it (I'm currently doing farewell and I'm in this place) I don't know, I found it relaxing, it didn't annoy me when I died In a loop, this music and the beauty of this place made me feel spechless, thank you for this game
One of the best video game OSTs of all time.
Where can I find synthesia or music sheet for this?
Coming soon!
@@MateriaCollective any updates? 👀
Materia Collective mate its been 4 months
@@Miwhe 6*
@@Robohost1 9*
I call this song "that damn leitmoteif I heard for 2-3 hours because I didn't play the b-sides nor completed Core and yet I was trying to understand mechanics on my own, no hints whatsoever"
Still, got to add that I enjoy it a lot. Gives a majestic and royal touch to what looks like a really hard level. It adds a feeling of accomplishment to the monotone activity of getting the grip of somewhat hard mechanics and applying them to the puzzles.
What I do enjoy about Chapter 9 is the smart ways the devs make you use the mechanics you're learning or did learn before, mixing them and sometimes even forcing you to do them in order to progress.
Wait how do you do Farewell without doing Core
I cried the first time I heard this track
Bro how I loved this song :3 but that part of the level I suffered a lot
This is a really good song to listen to while crying, just breathe to the synths and it’s also a mix of energetic and calm so it’s amazing for that (I know from experience)
This music give me two type of tears, tears of emotions because of the beauty of this track and tears of pain because of the difficulty of the level
This song is the best
easily the best part of farewell, event horizon and determination were just pain
my favorite
First time I heard this song, I thought for sure I was almost done with what Farewell had already thrown at me. Then I reached the white heart and...
God damn it.
This reminds me when I beaten the game. As the hardest stage I have to get by to progress the story.
Sounds like love. Or friendship.
Sounds like family
Sounds like glass breaking
Me when my significant other, friends, family and glass breaking are in denial
Pale Court (Hollow Knight) and Joy of Remembrance (Celeste): best ost from each game so far 💀
The buzzsaws are missing
I can't believe that I was listening this beautiful soundtrack while dying hundred times xD
I love this
farewell스테이지가 그런 극악난이도일줄 모르고 멋모르고했다가 진짜 눈물날뻔했는데 이노래가 너무 좋아서 진짜 꾹참고했다..............................
If you're having trouble doing this part, good luck with comb room :D
You'll instantly recognize it when you get there
I’m scared now
Ngl I’m not sure what the comb room is?
(I beat Farewell already)
I was dying A LOT while hearing this
The game was just chilling out of my suffering
For a 4 minute track i sure heard it all the way through a lot! I wonder why that is, hm, 7000 deaths?
0:01 part 1
1:23 part 2
2:44 part 3
Love it
this was the hardest part of fw
“This song sounds really good without all the swearing”
finally found it
This song reminds me of Braid alot with the violins
Artist: Shiba Inu
RUclips release date: 11 Sept 2019
Actual release date: 17 Oct 2016
Why does the beginning make me wanna cry
Perfect
Good
I think that this is meant to represent Madeline’s emotions at the time because it swaps with joy of rememberance being peace and fear of the unknown being uncertainty
Fuck the bit where you have to bounce off the bit with the springs on with the spike walls falling down.
wow
ratboy genius vibes i love it
If I ever Marriage. This’ll be in my Ceremony. Remember my Words.
this sounds like zelda botw and mario galaxy combined
I love this song but hearing this when playing the level for the first time makes you want to go deaf because of how difficult the rooms are
Put it on x.75 speed and am not disappointed
ok, who was the one person who disliked it tho
It's been a while since I've played Celeste, I've beaten pretty much all the base game + farewell, all b sides and c sides (other than core) and a few golden strawberries + moon and winged golden
Might get it on steam and get some modded levels
reminds me of super mario galaxy
Yep there is some sounds from Mario Galaxy
Pachelbel's Canon
Sounds very similar indeed.
Sounds like loose and derpy variation on it
1:08 epic
For some reason, this sounds like old school Final Fantasy music.