Houdini 20.5 MASTERING MPM - Part 3 - RENDERING

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  • Опубликовано: 7 сен 2024
  • Welcome to Part 2 of the Houdini 20.5 Mastering MPM (Material Point Method) Course! In this video, we dive deep into the fundamentals of MPM in Houdini, an advanced particle-based method used to simulate materials like snow, sand, and other granular substances with high realism.
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Комментарии • 10

  • @epiccgi7475
    @epiccgi7475 Месяц назад

    Exciting about the next tutorial.

  • @spiderbrr
    @spiderbrr Месяц назад +1

    Cool!

  • @YordleStrategist
    @YordleStrategist 16 дней назад

    what gpu u have

  • @kushagrarajpatel5058
    @kushagrarajpatel5058 Месяц назад

    if we enroll in your course then this mpm solver thing is also included in the course ?

  • @artemsh6302
    @artemsh6302 Месяц назад +1

    Who needs Mantra in 2024? It would be more interesting to do it in Karma. 😉

    • @indianvfxschool
      @indianvfxschool  Месяц назад +1

      You definitely need Mantra in 2024. The pace at which SideFx is developing Karma and their new bugs everytime we might need mantra till 2030 as well.

    • @ronak8637
      @ronak8637 Месяц назад

      Karma is sill lacking

    • @victorlucas821
      @victorlucas821 Месяц назад +1

      It would be very important to do it in karma as well, because the mantra renderer will soon be abolished!

    • @CGFUN829
      @CGFUN829 10 дней назад

      @@indianvfxschool mantra have issue with slow animation between frames not sure why its fixed in karma but kept as is in mantra.