21 Very Interesting Facts on the AI Behaviour in EU4 and how to exploit them!

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  • Опубликовано: 2 ноя 2024

Комментарии • 53

  • @Cynndora
    @Cynndora 7 месяцев назад +72

    The AI fog of war cheat is one of my most hated features in the game, good to know there is at-least something that helps alleviate the problem.

    • @MrHeavyrifle
      @MrHeavyrifle 7 месяцев назад +6

      Yeah I hate it too. But coding an AI that can work under uncertainty is very tricky. It would also greatly affect the running performance of the game if every single AI country was running uncertainty calculations, potentially making the game unplayable.

    • @abrvalg321
      @abrvalg321 7 месяцев назад +4

      My most hated thing is people who deny that.

    • @migamaos3953
      @migamaos3953 7 месяцев назад +2

      @@MrHeavyrifleit doesn’t need to be every nation. Just nations the player is at war with

  • @dovazel
    @dovazel 7 месяцев назад +36

    In my first byzantine game I allied the mamluks and they ended up paying for all my loans, its noteworthy the mamluks ruler was kindhearted

    • @thestudentYT
      @thestudentYT  7 месяцев назад +13

      Yes that increases the chances

  • @cipherskell9638
    @cipherskell9638 7 месяцев назад +23

    Also add to the last point that an AI won't ever know the location of a black-flagged unit. You can be right next to them, they won't see you unless you move in a self-controlled province.

    • @thestudentYT
      @thestudentYT  7 месяцев назад +3

      Maybe that is not true anymore because I noticed often enough that they moved their Army away even when I came with a Blackflagged army... but maybe that is just me on that
      Anyways it cannot be found in the Game File that these information came from at least

  • @billisultan6224
    @billisultan6224 7 месяцев назад +6

    "AI will call allies if they don't have 4 times bigger army than their enemy."
    Now I know why commonwealth with their 99k is calling me in their war against 33k Ottoman army.

  • @monx94
    @monx94 7 месяцев назад +5

    My favourite ai cheese is the Ryukyu strat where you merc up and invade Japan, and go straight for Kyoto; all Japanese ai's are all scared to attack on their own because they all lead small stacks while you lead a 10k stack
    no idea if it still works but it was incredibly funny to me that it worked

  • @De-Valois
    @De-Valois 7 месяцев назад +4

    so discipline is the best to avoid battles and get away with greed sieging this added with the terrain makes a lot of sense why i got away with fighting the whole of Europe in my papal run, nice info

  • @gabididilescu9855
    @gabididilescu9855 7 месяцев назад +22

    Is the last point you made about the AI forgeting the army position tied with the fact that they almost instantly move off sieges when you click on them with an army that can beat them?

    • @thestudentYT
      @thestudentYT  7 месяцев назад +8

      Yes they can also see your Army Movements if they see your Army.. but as I showed you can actually hide Armies from the AI

    • @gabididilescu9855
      @gabididilescu9855 7 месяцев назад +4

      It's fascinating because they also run off even if you click to a province close to them, if you make the army path through the province they are sieging and many other similar circumstances. A bit frustrating at times... Must be the reason why the ai always has 100 spy network on the player, they need to know our every move!

  • @nobey1kanobey
    @nobey1kanobey 7 месяцев назад +3

    Bro is not the student, bro is the MASTER. 5,000k hours and I didn’t know most of these.

  • @dakapo8985
    @dakapo8985 7 месяцев назад +3

    AI never (or extremly rare) moves away from a siege where they have a positive %.

  • @joe59788
    @joe59788 4 месяца назад +1

    The AI shares info with everyone too for your troops and count from what I've heard.

  • @stefanbatory6752
    @stefanbatory6752 7 месяцев назад +1

    Great video as always, yet it made me even more confused about AI decision making considering reinforcing during a battle 😅 as we all know it's in its dumbest when you'd actually win
    Same goes for AI (seemingly) focusing on artillery, it doesnt seem to care that there's 30k stack next to a sieging 9k Free Company + 3 canons which they of course attack with their 18k or so

  • @rajivmanohar6065
    @rajivmanohar6065 7 месяцев назад +2

    Thanks for the interesting insight!

  • @benabaxter
    @benabaxter 7 месяцев назад +2

    Corollary: AI will not claim your throne as long as you have at least 80 prestige.

    • @thestudentYT
      @thestudentYT  7 месяцев назад +3

      Yeah because they cannot have 101 Prestige... I think that was already clear after the video information or not? XD

  • @StrategySphere
    @StrategySphere 7 месяцев назад +1

    Awesome insights and recommendations!

  • @leo3705
    @leo3705 7 месяцев назад +5

    Am I right that AI doesn't count combat ability at all? That explains why they are not scared of Zaporozhye->LPC build at all.

  • @Goekmoot
    @Goekmoot 7 месяцев назад +7

    Could you give us an estimate on when the anbennar video is coming out? Thanks in advance 😊

    • @thestudentYT
      @thestudentYT  7 месяцев назад +8

      I have another Video planned for next Monday already but probably then the next Monday after that will be the Anbennar Video or if I want to upload something else then as well I might decide to upload the Anbennar Video on next Week Thursday or something but I don`t know yet for sure

  • @christianwhite8877
    @christianwhite8877 19 дней назад +1

    but the question i have is why the ai choses to always create hugboxes around me if I don't start as a nation like Aragon or Austria for example?, and why does savoy somehow consistently get an alliance with castle and or Aragon when castle and Aragon are rivals?

  • @kamelontti3926
    @kamelontti3926 7 месяцев назад +1

    Cool video!

  • @timtrio9862
    @timtrio9862 7 месяцев назад +3

    Sometimes i wonder what youtubers like you still like about eu4 as i feel there is not much of a challenge anymore when you know that much ?😅 (This is meant as a compliment not an attack)

    • @thestudentYT
      @thestudentYT  7 месяцев назад +4

      Honestly I don`t think that I played a "normal" EU4 Game since 2021 XD

  • @rwk219
    @rwk219 7 месяцев назад +1

    Unless I misunderstood something I think it would be even less than 100 days when the AI, on average, forgets where you are. To quickly explain, the chance on the first day of them remembering is 0.99. After two days it is 0.99 * 0.99 = .98, or 0.99^2. After 100 days this becomes 0.99^100 = 0.37 or a 37% chance of them remembering. Turns out that after day 69 the chance of them remembering dips below 50% (0.99^69 = .499). But the point still remains and is something I did not know at all that they will eventually forget about you. After 5k hours I'm still learning! :)

    • @thestudentYT
      @thestudentYT  7 месяцев назад +1

      But I am pretty sure that it is calculated independently as most things are in EU4 (f.e. ruler death chance) so I would bet that it would be mentioned in the Game code if it would work as you said... but I don't know for sure of course :)

    • @rwk219
      @rwk219 7 месяцев назад +1

      Fair point

    • @Sohexmetphospha
      @Sohexmetphospha Месяц назад

      @@thestudentYT @rwk219 is correct here, that's taking into consideration that the events (i.e. daily check to see if it should forget the units) are independent.

  • @TheGreatDanish
    @TheGreatDanish 7 месяцев назад +1

    normally, im a bit angry about ai art for thumbnails, but... I think for a video *about* ai, i guess it fits lol

    • @thestudentYT
      @thestudentYT  7 месяцев назад +1

      That is what I thought... An AI generated Image about an AI playing a Robot Nation in a Video Game... that's close to perfection :)

  • @Wayne5002
    @Wayne5002 7 месяцев назад +1

    Hey @thestudent I have a weird question: is your day job doing voice overs for news sites? I heard a reel today and the speaker sounded *very* much like you :D

    • @thestudentYT
      @thestudentYT  7 месяцев назад +2

      No... not as far as I know XD
      But I guess for people from other countries it is hard to see the difference of German accent speakers maybe XD

    • @Wayne5002
      @Wayne5002 7 месяцев назад +3

      @@thestudentYT I'm german myself and it just sounded so much like your voice but in, well.. german :D

  • @jonathanblake831
    @jonathanblake831 7 месяцев назад +1

    +10% discipline isn't just +10% damage dealt, its +10% damage dealt and +10% tactics which gives -10% damage received? Are you thinking of combat ability rather than discipline?
    Still arguable if its better or not than 25% damage received since the damage received stacks in a different way, so its easier to get to a 90% reduction, but doesn't apply to morale, but the discipline reduction applies to the base casualties that morale damage is calculated off of.
    But at least I think thats the reasoning behind it.

    • @thestudentYT
      @thestudentYT  7 месяцев назад +1

      That is not how it works... as I said it affects damage and morale damage and of course I forgot military tactics but it doesn't do the same as damage received modifers as it also is calculated relative to the enemies tactics but the wiki is definetly incomplete if not wrong on that so it's not as simple as you described it here but it is definetly strong anyways

  • @AncientHunter
    @AncientHunter 5 месяцев назад

    Does the AI value military tactics straight up or does it target technology level?

    • @thestudentYT
      @thestudentYT  5 месяцев назад

      The AI values each modifier on it's own so it sees the mil tactics

  • @jasonmain6398
    @jasonmain6398 7 месяцев назад +1

    Isn't 10% discipline also 10% less damaged received?

    • @thestudentYT
      @thestudentYT  7 месяцев назад +1

      No it only gives positive modifiers for Damage and Morale Dmg. But if you make more Dmg and win the battle earlier then you also loose less troops yourself which is why Discipline is known for helping you with Manpower

    • @jasonmain6398
      @jasonmain6398 7 месяцев назад +1

      @@thestudentYT so does combat ability not do morale damage? Otherwise, what's the difference?

    • @jasonmain6398
      @jasonmain6398 7 месяцев назад +3

      @@thestudentYT no I just looked it up, discipline reduces damaged received

    • @thestudentYT
      @thestudentYT  7 месяцев назад +1

      Who says that? The Wiki? XD

    • @unlustig1
      @unlustig1 7 месяцев назад +1

      @@thestudentYTyes, the wiki: "Discipline reduces damage received because it increases the military tactics value, which in turn decreases the amount of damage a unit takes." If you're implying that's not how it actually works, that just means it would be a great topic for another video!

  • @leettroll496
    @leettroll496 7 месяцев назад +6

    10 years old game, eu5 is coming

    • @thestudentYT
      @thestudentYT  7 месяцев назад +11

      Don`t be so hyped yet... it hasn`t even had an official announcement Trailer by this point XD

    • @Bleed1987
      @Bleed1987 7 месяцев назад +3

      maybe in 2 years we can play it

    • @ItsGroundhogDay
      @ItsGroundhogDay 7 месяцев назад +1

      Still time for another few DLCs.