Probably ranged, because they can attack first. When your pushing. The more ranged minions there are, the faster the frontline minions die and then will follow the death of the enemy ranged ones. Rather than the wave continuously stopping to kill frontline ones, the whole wave just gains momentum and can keep moving forward. The ranged camps are a great example of this mechanic.
I don't like the double support choices. Uther needed unstoppable and divine shield to support his team more than cc. Divine shield on imp or thrall is crazy
This was a masterclass
Now that was the real banshee queen power
Fun fact: the kharazim almost outhealed the doublesupport alone
what is better, 3 ranged minions or 3 melee minions?
Probably ranged, because they can attack first. When your pushing. The more ranged minions there are, the faster the frontline minions die and then will follow the death of the enemy ranged ones. Rather than the wave continuously stopping to kill frontline ones, the whole wave just gains momentum and can keep moving forward. The ranged camps are a great example of this mechanic.
@@DapperDan1492 iirc, the ranged minions also deal more damage
I don't like the double support choices. Uther needed unstoppable and divine shield to support his team more than cc. Divine shield on imp or thrall is crazy