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FROG CONTENT.....seriously though have you played against Frogtide?
I have been hiding under a rock since grief ban, but new and interesting duskmourn removal is tempting me back out..
I'm excited to see how cards like FOMO effect modern. Multiple combats at that cheap of cost seem busted.
Flood moon is such an underated powerhouse.Also, mad props to frogtide using normal modern frame basic lands so his whole back row is tidy and uniform; magic's always more fun to watch when it's pretty!
Flood Moon is a house. It's why most of the Eldrazi lists now are staying away from just being colorless.
Colorless Edrazi, while powerful, isn't quite on the level of Through the Breach, Eldrazi Ramp, or Green Eldrazi Tron.
Quite a lot of playing mistakes from both sides
Such as? Thought the fogtide player played pretty clean games. The eldrazi player rushing out the second devourer may have been a mistake in game 1.
@@MTGScoundrels toxic deluge should have been played after attacking saving 2 life or getting 2 damage in as one example.
That's fair! Losing 4 is better than losing 6.
FROG CONTENT.....seriously though have you played against Frogtide?
I have been hiding under a rock since grief ban, but new and interesting duskmourn removal is tempting me back out..
I'm excited to see how cards like FOMO effect modern. Multiple combats at that cheap of cost seem busted.
Flood moon is such an underated powerhouse.
Also, mad props to frogtide using normal modern frame basic lands so his whole back row is tidy and uniform; magic's always more fun to watch when it's pretty!
Flood Moon is a house. It's why most of the Eldrazi lists now are staying away from just being colorless.
Colorless Edrazi, while powerful, isn't quite on the level of Through the Breach, Eldrazi Ramp, or Green Eldrazi Tron.
Quite a lot of playing mistakes from both sides
Such as? Thought the fogtide player played pretty clean games. The eldrazi player rushing out the second devourer may have been a mistake in game 1.
@@MTGScoundrels toxic deluge should have been played after attacking saving 2 life or getting 2 damage in as one example.
That's fair! Losing 4 is better than losing 6.