Killer CCTV Camera 1 - Detect & Kill Player - Unreal Engine #1.9.2

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  • Опубликовано: 15 янв 2025

Комментарии • 7

  • @callumhynes7319
    @callumhynes7319 2 года назад

    Any chance you have a method to make the camera start rotating again after it loses sight of the player? I've been stuck thinking of a decent way to do it for a while. Any help would be greatly appreciated!

  • @babak7397
    @babak7397 2 года назад +1

    Hi thanks for the video . evrythings works for me but the camera doesnt follow my character or detected objects and when the character overlaps with cone(for the camera) it kills my character but wont follow the character just points at a same direction in distance evrytime. do you have any idea why ? :)) . i am using unreal engine 5

    • @DevasStudio
      @DevasStudio  2 года назад

      Hi, Thanks for the feedback.
      I'm so sorry for not responding earlier. I hope you already know what the problem is 😁. But for anyone who are curious, it's because we set the players death with "Ragdoll" method. So the capsule collision of the player will stay in place even when the mesh moved. To make the camera move to player (mesh) when in ragdoll, you can change the set rotation of the camera to follow the mesh of the player. But after you do this, you will need to handle camera rotation when the camera detect other object.

  • @beveky9983
    @beveky9983 2 года назад +1

    brother you are the best ever can you show us you cam make the light moving not fixed i mean moving left right and stop a while then move again like this

    • @DevasStudio
      @DevasStudio  2 года назад +1

      Hello brother, Thanks for the feedback.
      I'm doing it.. 😊

    • @beveky9983
      @beveky9983 2 года назад +1

      @@DevasStudio thank you brother

  • @lovinghand7325
    @lovinghand7325 Год назад +1

    I was more dancing to the music than paying attention..should have talked