I forgot to go over the addition of Profane Ritual and Charge Infusion. Charge infusion gives us more defenses during mapping and more movement speed per endurance charge and Profane Ritual generates those charges for us. Keep in mind you need at lest 3 Brutes for this to work and you need Resonance allocated on your passive tree.
What level skills do you use inside the cast on minion death? I have all level 19s and it pretty much instantly drains my mana with 4 brutes. Becomes a little clunkier to map with. Just curious if you went low level skill gems where possible or not. Loving the build thanks!
build's taking off, nice to see so many comments. Came back to ask, what's the take on Olroth's flask? Can we use it with this build ? We take eternal youth ? Does the flask work with energy shield at all if we're CI ? Or better to save for ingenuity belt? Thanks, appreciate any insight
@@IgorManenica ingenuity over Olroth flask. I don't know if the flask even works. It might work without eternal youth. I'm unsure though. I'll need to test.
@hmmstve tried to find sth, small thread on poe forum, 1 person says doesn't work with chaos inoculation. Ruetoo did a pconc build where he used some life tap synergy to abuse the flask, but I guess that would just suicide us with 1 hp :P
@ did that one person say they were also using eternal youth? Because my thought is that eternal youth changes how your flask works, making olroth not work. maybe im wrong though. Either way I need to see it for myself.
I'm sorry for asking so many times, but do you have any good ideas to speed up the time to resummon minions? The only complaint I have is that I have to wait for the minion resummon to destroy packs using Decompose! Other than that, it's the best build, and it was worth putting in 100D! I hope this build reaches the moon!
@@PP1f-f3p weapon sets require the same amount of ES because if not, you will lose ES Everytime you swap. As for speeding up minion revive, make sure you don't have any minions active on set 1, only on set 2, you can swap every 133 server ticks which is around 4.4 seconds which is why I mention you can swap between 4-5 seconds. This will bypass the revive timer.
@@hmmstve I apologize, but I'm using a translation tool, so it's a bit difficult to understand. Is my understanding correct that minion resummoning can be done every 4-5 seconds? I have confirmed that I have only set minions in weapon set 2. Thank you so much for your quick response to my earlier question! I can't wait for your next video! Good luck!
@@PP1f-f3p yes correct. I'm working on getting a new video up soon to answer all questions and worries about the build with a detailed section of how and why it works.
@@MatheusRibeiro-ke6qk correct. Read the description of the video for how to equip everything, but not all supports will be active depending on what skills you are using.
@@hmmstvehow are u pushing so high evasion? can u show a vid with ur equipment? im running the same as ur mobalytics guide but i cant get so high hahaha
@ I'll be making a video soon going over everything. But for now, without "from nothing" (oasis) you miss out on nodes that give 100% inc evasion. High alert is a free 50% as well. all in all, 400+ es helmet with 700+ evasion gloves, two breach rings with 300 evasion and ingenuity will get you there. Ingenuity isn't mandatory but it gives you an extra 200+ ish evasion per ring. Basically, scale your flat evasion as high as you can get and get your "wind dancer" to level 21 + 20% quality and you should have around the same.
cast on minion death overcharge gets deactivated when switching to mapping ( profane ritual + contagion ) and it gets re activated once i switch back ball lightning + lightning warp ... its suppose to be like that ?
@@emazens yep this is normal. It's just a QoL as you don't really want to be swapping like 4 gems Everytime you want to do bosses... But by all means, feel free to do so if you want to.
@@hmmstve to swap at boss is gain of how much more dmge ( single target ) say if i dont wanna swap at all should i just keep it with the boss one ) ? since it has most damage ?
@@emazens you technically could stay on the ball lightning/lightning warp setup. But contagion on CoMD has so much clear with magnified effect. It also helps you deal with fire trail mobs.
Thanks for the update, the build is spiraling into madness. One thing bugs me though: timeless jewel acquisition. How are we supposed to do that without a calculator? Buying random at those prices is obviously out of the question. Or do all olroth types have the same changes to notables or keystones? I find that hard to imagine. Thanks man
Olroth timeless jewels all have a random seed tied to them for notables, my notables won't look the same as yours unless you have the same # as mine, however, the keystone remains the same.
@@thanhlamle736 check the description for cast on minion death setup and how to do it. Decompose occurs when we swap weapons to our weapon set that has our minions enabled. Paired with sacrifice, it enables decompose to consume our minions as if they were corpses. You can swap every 4-5 seconds regardless of the minion death timer. Make sure that if you are using a mace in our second weapon set that you cast a spell or command your minions to move otherwise decompose won't trigger.
@@hmmstve yea im having trouble sometime when im running maps or fight boss when i weapon swap it wont summon the minions to decompose. but in town it will do it easy why is that
@@thanhlamle736 out of combat there is no death timer, you bypass it completely. In combat, like I said, you need to wait a minimum of 4-5 seconds after decomposing your minions to decompose them again. How you play this weapon swap > decompose your minions by moving > weapon swap back to first weapon set. Wait 4-5 seconds, repeat. You want to spend the least amount of time in weapon set 2.
love the build and i wanna try it but i have few questions. first why do you use trenchtimbre like if for + minion skills then why +5 sceptres arent better? and for mahuxotl&focus, wouldnt be shield better choice for defences? or focus really gives that much damage difference?
Trenchtimbre in weapon slot 1 because it is a mace which is a martial weapon, this lets us use "Wind Dancer" as it requires a martial weapon. Focus is a lot of damage as its 2 levels to decompose with 100% inc chaos and above. This is the highest damage alternative compared to using Trenchtimbre + Sceptre... But that combo has its own problems with triggering Sacrifice for decompose. I technically only use the focus for damage and use Mahuxotl in both weapon sets for rarity. This whole build relies on weapon swapping to trigger decompose on the summoned minions in set 2. While set 2 is your movement/survivability set. You want to spend the least amount of time in set 2.
@@hmmstve oh thank you so much for fast reply^^ i understand now thx i will use this build when im rich lol cuz the timeless jewel is 40+ div now. im using ghostwrithe robe and shield on my decompose, im so much tanky but i dont feel like i have so much dmg so after some grind i get your build^^ keep up good work
on ur second wep set passive tree i set the same thign as u have on the written guide yet i still have 4 points left and ur video shows u used all points on second wep set ,,, am i missing some thing?
Mobalytics doesn't allow me to use jewels. Those points are allocated into the "from nothing" oasis jewel. Particularly fast acting toxins and the nodes near it.
@ You do not need the same number. In-fact I strongly discourage going after the same number until I find something really solid. The keystone remains the same, only the notables are randomized. I will be rerolling mine until I get what I want (I also don't suggest this until you have a lot of currency as it can reroll olroth to something else)
Bro love those changes already got xesht +4 and simu +4 done with it. It's melting hardest bosses, love that you don't have to re-apply debuffs so often it makes fights much faster. One question, what's the advantage of keeping Mahuxotl's Machination in both hands for mapping?
@@hmmstve Sry for asking so many questions, but i was wondering why did you cross out Snakebite from mobalytics? Is the + poision not needed if we keep comorbidity?
this looks great i want one!! do you think i can do this without all the crazy expensive stuff? i have some decent gear from my DD character like scepters +3 ammulet and a level 92 shattering concoction pathfinder that i mushed together to make skadoosh's version yesterday, it's janky but works but the movement speed is painful. i dont have the jewels or machinations or ingenuinity and all that stuff can i still start this? i got 9 div and 1.5k ex...which is pocket change by this point in the game
@@cyborgbunny1 evasion rings with all res and stats, good helmet and gloves and QoTF and you should be fine. You can work towards the crazy expensive stuff.
@@hmmstve i spent ALL my moneys buying the stuff you recommended and although i wont be bossing with it any time soon it was worth every penny zoomy and feels fantastic! thanks.
I started this build with just queen of the forest and a +3-+4 sceptre. I actually immediately started leveling with it once I got access to QoTF while using pconc for extra damage. You can build it overtime, it should have enough damage and survivability to clear maps, I highly suggest not swapping to CI until you have enough energy shield, evasion, and thus movement speed.
@@Luvries yep! So one handed melee weapons like maces currently makes it so that Sacrifice doesn't work unless you've cast a spell or commanded your minions to move (there's a keybind for this, check your settings). So in order to use trenchtimbre in set 2 with a sceptre, youll have to do some weird stuff. I like having despair only enabled for set 2, casting despair from set 1 which swaps me to set 2 and then proceeds to consume my minions and then swap back.
@@chrisortiz432 I think if you can solve defenses, yes I would recommend it as it would shoot your damage to the moon. I plan on releasing a "every boss" kill sometime next month using this setup. Hopefully before 0.2 release.
@hmmstve I play multiplayer a lot, so I fear may have to im thinking of running a double sceptre setup especially because I'm super budget only like 14 divines the chaos damage is just not there in multiplayer bossfights as for the cast on ball of lightning and lightning warp I know you must do that for the high magnitude of shock with the build all that but hypothetically speaking would contagion and maybe something that could stack with it be better if my teamate is already applying shock.Also I know you said it's very important to make sure both shields are running the same energy shield what if they don't...???
@@chrisortiz432 Double sceptre how? In weapon set 1 and 2? You would gimp yourself because your minion timer will actually permanently be 10 seconds instead of 4-5 unless you have some sort of revive tech... As for the shock, if your friend is already applying a higher shock value (>45) feel free to use something else for your triggers, you could put eye of winter in there for example just automating your debuffs. I don't know what else I would do for group setup, experiment! As for the shields, if you have an ES discrepancy, whenever you swap to activate your minions to decompose them, you will lose energy shield.
Thanks for a great video and build! There are some stuff you need to check in the build guide. For example you write that top version of decompose is for clearing and bottom one is for bossing, but they have the exact same support gems. I think you have the correct ones in the "Evasion helmet version" though, but not in ES version. Also cannot figure out how you use magnified effect in both Cast on Minion Death and in Despair. But looking at the video you only have 3 support gems in despair, magnified effect doesnt look like its one of them.
@@alexander6105 you're right. As for the CoMD, check the description of this video to make sure you get all the right support gems in there. I moved magnified out of despair. I'll update that in the guide. I also changed decompose to be the same because I didn't see a reason to swap to anything else. I'll update these details, sorry!
@@hmmstve Oh right... didnt look hard enough sorry :) Thanks for such a quick and detailed answer. It most def is a very interesting build and I will spend some time trying to make it more passive since im super lazy. I think this build have a way better chance of surviving the coming nerfs than any ES version.
@@alexander6105 if you ever want to make it more lazy, an idea I was messing with is you could get a second cast on minion death with more spirit and automate your despair/eye of winter.
@@nexfa should be a timestamp in the video going over my timeless jewel. It's true that POB doesn't work with it yet, what exactly did you want to see?
@@hmmstve i really like u build but im really cant find timeless jewel number same as u have can i but some random Olroth it should working cuz it 1 % evasion rating per 2 int or should i skip it waiting find same number as u / if i cant find timelss jewel should build working with out it tysm
@@nexfa don't bother with the same numbered timeless jewel. There is better, we just don't know what. Any timeless jewel OLROTH has the " int = evasion " keystone. However, this should be near the bottom of your priority list.
I look forward to your next video. Looking at your writing and imitating it, but it doesn't produce this much damage. I think I'm doing something wrong. I look forward to your detailed guide video to be uploaded next time
I am currently running this build at lvl 92 pure es (20kes, 7brutes 74khp), the only downside is speed. I cleared Now, I have seen the light. Time to upgrade.
My minions have only 20,081 of life I have the entire passive tree, my set 2 gives me +5 to minions level and basically the same focus, IDK how yours have all that life pipipi xd
Levels. +5 from sceptre, +2 from support gems, +1 from corruption, +3 from amulet, +2 from helmet, +3 from prism of belief. 106% minion max life from passive tree, 50% minion max life from sceptre.
I forgot to go over the addition of Profane Ritual and Charge Infusion. Charge infusion gives us more defenses during mapping and more movement speed per endurance charge and Profane Ritual generates those charges for us. Keep in mind you need at lest 3 Brutes for this to work and you need Resonance allocated on your passive tree.
hi, why not use the gloves that add +1 to poisons stacks monsters can be affected by?
Thank you so much. By far the best PoE 2 build I've ever played.
What level skills do you use inside the cast on minion death? I have all level 19s and it pretty much instantly drains my mana with 4 brutes. Becomes a little clunkier to map with. Just curious if you went low level skill gems where possible or not.
Loving the build thanks!
I guess I should have mentioned this. You want the lowest level possible to avoid this issue, mainly because levels do not matter in these skills.
Lightning Warp + Ball Lightning and Contagion+ Profane Ritual keep them at Min Level ?
build's taking off, nice to see so many comments. Came back to ask, what's the take on Olroth's flask? Can we use it with this build ? We take eternal youth ? Does the flask work with energy shield at all if we're CI ? Or better to save for ingenuity belt? Thanks, appreciate any insight
@@IgorManenica ingenuity over Olroth flask. I don't know if the flask even works. It might work without eternal youth. I'm unsure though. I'll need to test.
@hmmstve tried to find sth, small thread on poe forum, 1 person says doesn't work with chaos inoculation. Ruetoo did a pconc build where he used some life tap synergy to abuse the flask, but I guess that would just suicide us with 1 hp :P
@ did that one person say they were also using eternal youth? Because my thought is that eternal youth changes how your flask works, making olroth not work. maybe im wrong though. Either way I need to see it for myself.
Can you tell me why both weapon sets require the same amount of ES for shield and focus
I'm sorry for asking so many times, but do you have any good ideas to speed up the time to resummon minions?
The only complaint I have is that I have to wait for the minion resummon to destroy packs using Decompose!
Other than that, it's the best build, and it was worth putting in 100D! I hope this build reaches the moon!
@@PP1f-f3p weapon sets require the same amount of ES because if not, you will lose ES Everytime you swap. As for speeding up minion revive, make sure you don't have any minions active on set 1, only on set 2, you can swap every 133 server ticks which is around 4.4 seconds which is why I mention you can swap between 4-5 seconds. This will bypass the revive timer.
@@hmmstve I apologize, but I'm using a translation tool, so it's a bit difficult to understand.
Is my understanding correct that minion resummoning can be done every 4-5 seconds?
I have confirmed that I have only set minions in weapon set 2.
Thank you so much for your quick response to my earlier question! I can't wait for your next video! Good luck!
@@PP1f-f3p yes correct. I'm working on getting a new video up soon to answer all questions and worries about the build with a detailed section of how and why it works.
what distilled you have for amulet ?
@@emazens Lasting Trauma.
I can't use all 3 gems at the same time (Cast on Minion Death), what should I do?
Or depending on the combination, are all 3 never active together?
@@MatheusRibeiro-ke6qk correct. Read the description of the video for how to equip everything, but not all supports will be active depending on what skills you are using.
Looking forward to your guide already leveling a pathfinder
You can always refer to the mobalytics guide in the description in the meantime!
@@hmmstvehow are u pushing so high evasion? can u show a vid with ur equipment? im running the same as ur mobalytics guide but i cant get so high hahaha
@ I'll be making a video soon going over everything. But for now, without "from nothing" (oasis) you miss out on nodes that give 100% inc evasion. High alert is a free 50% as well. all in all, 400+ es helmet with 700+ evasion gloves, two breach rings with 300 evasion and ingenuity will get you there. Ingenuity isn't mandatory but it gives you an extra 200+ ish evasion per ring. Basically, scale your flat evasion as high as you can get and get your "wind dancer" to level 21 + 20% quality and you should have around the same.
cast on minion death overcharge gets deactivated when switching to mapping ( profane ritual + contagion ) and it gets re activated once i switch back ball lightning + lightning warp ... its suppose to be like that ?
overcharge only works for ball lightning setup
@@emazens yep this is normal. It's just a QoL as you don't really want to be swapping like 4 gems Everytime you want to do bosses... But by all means, feel free to do so if you want to.
@@hmmstve to swap at boss is gain of how much more dmge ( single target ) say if i dont wanna swap at all should i just keep it with the boss one ) ? since it has most damage ?
@@emazens you technically could stay on the ball lightning/lightning warp setup. But contagion on CoMD has so much clear with magnified effect. It also helps you deal with fire trail mobs.
Thanks for the update, the build is spiraling into madness. One thing bugs me though: timeless jewel acquisition. How are we supposed to do that without a calculator? Buying random at those prices is obviously out of the question. Or do all olroth types have the same changes to notables or keystones? I find that hard to imagine. Thanks man
Olroth timeless jewels all have a random seed tied to them for notables, my notables won't look the same as yours unless you have the same # as mine, however, the keystone remains the same.
So how do you decompose the minion? Are you clicking decompose manually
also i cant put overcharge on cast on minion death
@@thanhlamle736 check the description for cast on minion death setup and how to do it.
Decompose occurs when we swap weapons to our weapon set that has our minions enabled. Paired with sacrifice, it enables decompose to consume our minions as if they were corpses. You can swap every 4-5 seconds regardless of the minion death timer. Make sure that if you are using a mace in our second weapon set that you cast a spell or command your minions to move otherwise decompose won't trigger.
@@hmmstve yea im having trouble sometime when im running maps or fight boss when i weapon swap it wont summon the minions to decompose. but in town it will do it easy why is that
@@thanhlamle736 out of combat there is no death timer, you bypass it completely. In combat, like I said, you need to wait a minimum of 4-5 seconds after decomposing your minions to decompose them again. How you play this weapon swap > decompose your minions by moving > weapon swap back to first weapon set. Wait 4-5 seconds, repeat. You want to spend the least amount of time in weapon set 2.
love the build and i wanna try it but i have few questions. first why do you use trenchtimbre like if for + minion skills then why +5 sceptres arent better? and for mahuxotl&focus, wouldnt be shield better choice for defences? or focus really gives that much damage difference?
Trenchtimbre in weapon slot 1 because it is a mace which is a martial weapon, this lets us use "Wind Dancer" as it requires a martial weapon.
Focus is a lot of damage as its 2 levels to decompose with 100% inc chaos and above. This is the highest damage alternative compared to using Trenchtimbre + Sceptre... But that combo has its own problems with triggering Sacrifice for decompose.
I technically only use the focus for damage and use Mahuxotl in both weapon sets for rarity.
This whole build relies on weapon swapping to trigger decompose on the summoned minions in set 2. While set 2 is your movement/survivability set. You want to spend the least amount of time in set 2.
@@hmmstve oh thank you so much for fast reply^^ i understand now thx i will use this build when im rich lol cuz the timeless jewel is 40+ div now. im using ghostwrithe robe and shield on my decompose, im so much tanky but i dont feel like i have so much dmg so after some grind i get your build^^ keep up good work
@@zubeyircoskun9458 the timeless jewel isn't mandatory, it's something to work towards.
@@hmmstve oh thanks then im starting right now :D
on ur second wep set passive tree i set the same thign as u have on the written guide yet i still have 4 points left and ur video shows u used all points on second wep set ,,, am i missing some thing?
Mobalytics doesn't allow me to use jewels. Those points are allocated into the "from nothing" oasis jewel. Particularly fast acting toxins and the nodes near it.
@@hmmstve i cant find the same timeless jewel with the same number code as you hahaha. i think different number code changes the nodes right?
@ You do not need the same number. In-fact I strongly discourage going after the same number until I find something really solid. The keystone remains the same, only the notables are randomized. I will be rerolling mine until I get what I want (I also don't suggest this until you have a lot of currency as it can reroll olroth to something else)
@ aite bet thank u!
@ anyway what are the unique jewels that u used? i believe i saw a unique jewel in the middle in ur video
Bro love those changes already got xesht +4 and simu +4 done with it. It's melting hardest bosses, love that you don't have to re-apply debuffs so often it makes fights much faster. One question, what's the advantage of keeping Mahuxotl's Machination in both hands for mapping?
Rarity.
@@hmmstve Sry for asking so many questions, but i was wondering why did you cross out Snakebite from mobalytics? Is the + poision not needed if we keep comorbidity?
@ Correct. I went back on the idea because its not really needed as persistence isn't necessary on decompose.
can you release a video of a map run with ur mapping set up
@@andielian7991 check my breach video.
this looks great i want one!! do you think i can do this without all the crazy expensive stuff? i have some decent gear from my DD character like scepters +3 ammulet and a level 92 shattering concoction pathfinder that i mushed together to make skadoosh's version yesterday, it's janky but works but the movement speed is painful. i dont have the jewels or machinations or ingenuinity and all that stuff can i still start this? i got 9 div and 1.5k ex...which is pocket change by this point in the game
@@cyborgbunny1 evasion rings with all res and stats, good helmet and gloves and QoTF and you should be fine. You can work towards the crazy expensive stuff.
@@hmmstve i spent ALL my moneys buying the stuff you recommended and although i wont be bossing with it any time soon it was worth every penny zoomy and feels fantastic! thanks.
How much spirit i need on set 1 and 2 ?
for my current setup, exact values, set 1: 120, set 2: 309
how much cost to start this build?
I started this build with just queen of the forest and a +3-+4 sceptre. I actually immediately started leveling with it once I got access to QoTF while using pconc for extra damage. You can build it overtime, it should have enough damage and survivability to clear maps, I highly suggest not swapping to CI until you have enough energy shield, evasion, and thus movement speed.
@hmmstve thank you for the anwser. 👍🏼
I try to follow the build but when I use club and sceptre on main hand and off-hand. my sacrifice is not working
but Scepter and Shield or Club and Shield are working fine
@@Luvries yep! So one handed melee weapons like maces currently makes it so that Sacrifice doesn't work unless you've cast a spell or commanded your minions to move (there's a keybind for this, check your settings). So in order to use trenchtimbre in set 2 with a sceptre, youll have to do some weird stuff. I like having despair only enabled for set 2, casting despair from set 1 which swaps me to set 2 and then proceeds to consume my minions and then swap back.
how did you get a level 30 grim feast?
@@Luis-eo5mf level 20 gem (19+1), +5 from sceptre, +2 from helm, +3 from amulet = 30. This can actually go further.
So you reccomend club and sceptre for bossfight?
@@chrisortiz432 I think if you can solve defenses, yes I would recommend it as it would shoot your damage to the moon. I plan on releasing a "every boss" kill sometime next month using this setup. Hopefully before 0.2 release.
@hmmstve I play multiplayer a lot, so I fear may have to im thinking of running a double sceptre setup especially because I'm super budget only like 14 divines the chaos damage is just not there in multiplayer bossfights as for the cast on ball of lightning and lightning warp I know you must do that for the high magnitude of shock with the build all that but hypothetically speaking would contagion and maybe something that could stack with it be better if my teamate is already applying shock.Also I know you said it's very important to make sure both shields are running the same energy shield what if they don't...???
@@chrisortiz432 Double sceptre how? In weapon set 1 and 2? You would gimp yourself because your minion timer will actually permanently be 10 seconds instead of 4-5 unless you have some sort of revive tech... As for the shock, if your friend is already applying a higher shock value (>45) feel free to use something else for your triggers, you could put eye of winter in there for example just automating your debuffs. I don't know what else I would do for group setup, experiment! As for the shields, if you have an ES discrepancy, whenever you swap to activate your minions to decompose them, you will lose energy shield.
sorry but how did you get 300 + spirit ? :s
@@sonny7731 100 base, and 168 sceptre with 46 spirit amulet.
Thanks for a great video and build! There are some stuff you need to check in the build guide. For example you write that top version of decompose is for clearing and bottom one is for bossing, but they have the exact same support gems. I think you have the correct ones in the "Evasion helmet version" though, but not in ES version. Also cannot figure out how you use magnified effect in both Cast on Minion Death and in Despair. But looking at the video you only have 3 support gems in despair, magnified effect doesnt look like its one of them.
@@alexander6105 you're right. As for the CoMD, check the description of this video to make sure you get all the right support gems in there. I moved magnified out of despair. I'll update that in the guide. I also changed decompose to be the same because I didn't see a reason to swap to anything else.
I'll update these details, sorry!
@@hmmstve Oh right... didnt look hard enough sorry :) Thanks for such a quick and detailed answer. It most def is a very interesting build and I will spend some time trying to make it more passive since im super lazy. I think this build have a way better chance of surviving the coming nerfs than any ES version.
@@alexander6105 if you ever want to make it more lazy, an idea I was messing with is you could get a second cast on minion death with more spirit and automate your despair/eye of winter.
can u show u timeless jewel pob not working with timeless jewel ty
@@nexfa should be a timestamp in the video going over my timeless jewel. It's true that POB doesn't work with it yet, what exactly did you want to see?
@@hmmstve i really like u build but im really cant find timeless jewel number same as u have can i but some random Olroth it should working cuz it 1 % evasion rating per 2 int or should i skip it waiting find same number as u / if i cant find timelss jewel should build working with out it tysm
@@nexfa don't bother with the same numbered timeless jewel. There is better, we just don't know what. Any timeless jewel OLROTH has the " int = evasion " keystone. However, this should be near the bottom of your priority list.
@@hmmstve ty u da best
I look forward to your next video. Looking at your writing and imitating it, but it doesn't produce this much damage. I think I'm doing something wrong. I look forward to your detailed guide video to be uploaded next time
I am currently running this build at lvl 92 pure es (20kes, 7brutes 74khp), the only downside is speed. I cleared Now, I have seen the light. Time to upgrade.
@@calzord who needs defenses when you can avoid everything at lightning speeds?!
@@hmmstve I am getting the parts together now. Got some nice 796 ev gloves.
ur video decompose has fire mastery and guide has a different set up
Yes, was testing some things, use what the guide suggests. :)
I can't access PoB
Try this: poe2db.tw/pob/SPHPkPK0Jo
❤ thank you so much@@hmmstve
My minions have only 20,081 of life I have the entire passive tree, my set 2 gives me +5 to minions level and basically the same focus, IDK how yours have all that life pipipi xd
Levels. +5 from sceptre, +2 from support gems, +1 from corruption, +3 from amulet, +2 from helmet, +3 from prism of belief. 106% minion max life from passive tree, 50% minion max life from sceptre.