Form your opinion with the comparison shown. 1:01 my bad i fucked up cc1's stat here, its supposed to be cash:4.05k and income 6 until 1:28 2:20 CC2 is supposed to be 15k and income 12 until the next proc wich is 2:42 Also thanks for the 500 subscribers!!! :D🎉🎉
. The best acc for bank is bene banker due to the low local limit of 2, also you can use it at the start of the match without having to replace banks ever.
less storage takes less time to fill and quick for income and quick cash for everyone but more storage more time to fill fully for much income. so cc2 has better advantage for being able to fill quick and can give cash early.
You can trio painful on blazing wasteland with 2 ds Heres the strat The ds spawns 4 mudgun in total 1 DS spawns a pumpkin warrior(can tank for speed) 1 DS spawns shackled to take care of residents Then 1 DS get PK(bait speeds roar for pk to live) 1 DS save for shredder If heli is here or other bosses just use his ability. Then other Ds get another shred Then 2 ds spawns 2 cultist for bait(summons) and aoe Then 1 DS get OS While other ds can delay reincarnated by spawning rotten to bait(1 or 2 Rottens) Now for the third player. Is to just eco with quick cape. And he has to have assassin and maybe blademaster too for some faster match. Eco basically spam assassin on reincarnated.
You'll usually afford quick cape bank WAYYYY earlier so he has a insane headstart when compared to Headking's. Wich already puts it in a advantage, since i made both banks start at the same time on this video
Form your opinion with the comparison shown.
1:01 my bad i fucked up cc1's stat here, its supposed to be cash:4.05k and income 6 until 1:28
2:20 CC2 is supposed to be 15k and income 12 until the next proc wich is 2:42
Also thanks for the 500 subscribers!!! :D🎉🎉
My bad chat i rushed a bit of this because of how sleepy it was to edit this 😴
. The best acc for bank is bene banker due to the low local limit of 2, also you can use it at the start of the match without having to replace banks ever.
@@guilhermeito2295 ehhh. Not really, its just worse overall because you spend cash buying Bank II(2)[ew🤢🤮]
less storage takes less time to fill and quick for income and quick cash for everyone
but more storage more time to fill fully for much income.
so cc2 has better advantage for being able to fill quick and can give cash early.
true so basically CC2 for early game while CC1 is better for long game
You should also add all-in-one bank with max (accessory) buff
Id say cc2 is better since more income and money earlier = more defense and banking earlier
what towers should i get pre painful and wrecked
You can trio painful on blazing wasteland with 2 ds
Heres the strat
The ds spawns 4 mudgun in total
1 DS spawns a pumpkin warrior(can tank for speed)
1 DS spawns shackled to take care of residents
Then 1 DS get PK(bait speeds roar for pk to live)
1 DS save for shredder
If heli is here or other bosses just use his ability.
Then other Ds get another shred
Then 2 ds spawns 2 cultist for bait(summons) and aoe
Then 1 DS get OS
While other ds can delay reincarnated by spawning rotten to bait(1 or 2 Rottens)
Now for the third player.
Is to just eco with quick cape.
And he has to have assassin and maybe blademaster too for some faster match. Eco basically spam assassin on reincarnated.
ok I will see if this works
@@andriettequick982 also right now due to the heavy nerfs to the CCS you might have to wait for wrecked cause omg where these nerfs heavy
Lemme test in an actual match and I'll come back
You'll usually afford quick cape bank WAYYYY earlier so he has a insane headstart when compared to Headking's.
Wich already puts it in a advantage, since i made both banks start at the same time on this video
Financial fern solos gg
TRUE (its literally just a debuff for bank)