Is the glow effect looking pixelated due to the method you are using? Is that something that can be easily modified? EDIT: I realized this can be changed by changing the sprite in draw_sprite_ext,
Its the same code in the video, just in draw_sprite_ext(), you just change the sprite to something else. One that you made and want to use for the glow effect.
You change the name of the sprite he uses in the video to the name of the sprite you made that you want to use. So if you named the sprite spr_glow then that's would you would use instead of the sprite name he used in the video
5:15 is when the Glow part starts
Thank you bro, you saved my life
This is actually really helpful and just what I was looking for! Thanks man!
You are awesome. Can you do ori and the blind forest , ori's dust particles that falls like snow when he runs.
Is the glow effect looking pixelated due to the method you are using? Is that something that can be easily modified?
EDIT: I realized this can be changed by changing the sprite in draw_sprite_ext,
can you send the code please
Its the same code in the video, just in draw_sprite_ext(), you just change the sprite to something else. One that you made and want to use for the glow effect.
@@malucifer what do i change it to is what i was trying to say
You change the name of the sprite he uses in the video to the name of the sprite you made that you want to use. So if you named the sprite spr_glow then that's would you would use instead of the sprite name he used in the video
@@malucifer ok thank you
Pls make DnD tutorials as well.
Nice uwu
fucking weeb
@@embodyingocean189 LMAO
Moan the Scotland....
sinewave = 0 + (1+sin(2*pi*current_time/1000*0.30)) * 0.8
if someone wanna copy and paste the sinwave script