GameMaker: Studio 2 Tutorial - Glow & Hover

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  • Опубликовано: 21 дек 2024

Комментарии • 17

  • @oxprem
    @oxprem 2 года назад +12

    5:15 is when the Glow part starts

  • @rcn_zbr
    @rcn_zbr 3 месяца назад

    Thank you bro, you saved my life

  • @boblincent
    @boblincent 2 года назад +1

    This is actually really helpful and just what I was looking for! Thanks man!

  • @sejansuvro4867
    @sejansuvro4867 3 года назад +3

    You are awesome. Can you do ori and the blind forest , ori's dust particles that falls like snow when he runs.

  • @malucifer
    @malucifer 3 года назад +2

    Is the glow effect looking pixelated due to the method you are using? Is that something that can be easily modified?
    EDIT: I realized this can be changed by changing the sprite in draw_sprite_ext,

    • @Piqua
      @Piqua 3 года назад

      can you send the code please

    • @malucifer
      @malucifer 3 года назад

      Its the same code in the video, just in draw_sprite_ext(), you just change the sprite to something else. One that you made and want to use for the glow effect.

    • @Piqua
      @Piqua 3 года назад

      @@malucifer what do i change it to is what i was trying to say

    • @malucifer
      @malucifer 3 года назад

      You change the name of the sprite he uses in the video to the name of the sprite you made that you want to use. So if you named the sprite spr_glow then that's would you would use instead of the sprite name he used in the video

    • @Piqua
      @Piqua 3 года назад

      @@malucifer ok thank you

  • @MaverickMerza
    @MaverickMerza Год назад

    Pls make DnD tutorials as well.

  • @jorgyts
    @jorgyts 4 года назад +1

    Nice uwu

  • @scotsparaman
    @scotsparaman 4 года назад +1

    Moan the Scotland....

  • @inceptoadepto6055
    @inceptoadepto6055 6 месяцев назад

    sinewave = 0 + (1+sin(2*pi*current_time/1000*0.30)) * 0.8
    if someone wanna copy and paste the sinwave script