There is a spot they tell you her buffs duration, they say it is as long as her puppets are out, so you check the skill to see how long her puppets stay out, and her M1 also adds more time 5.5 seconds i believe. Which gives it close to 100% uptime if played properly
It's defense penetration. I believe it takes your final attack power and allows it to ignore the [penetration percentage] of the [defense percentage] of the enemy. Normally, it reduces your final attack by the amount of enemies' defense. That's either based on your final attack power (after buffs) or your base attack power (before buffs), which I can't tell you tbh 😂
this is very confusing. In KR gacha games, pen 100 on your gear is the equivalent to 10% def pen increase, sometimes it has a hidden diminishing return where pen 100 ended up becoming less than 10% def penetration in-game. So the closer you are to 100% penetration, there will be a soft cap at about 70%+ def penetration in KR gacha games. While with HSR and ZZZ, I'm not sure but surely it's actually 30%, right? Since superbreak/break in HSR, if you go above 100% def pen, 200% def pen would do slightly bit above 100% def penetration, which idk if it works the same with normal crit-ing damage or not in both hoyo-games. Pen is also very hard to calculate as well since we don't know the def of enemies. For all we know, just like flat ATK in HSR, PEN might be about as ass as that if the majority of enemies have lower defense than expected.
Most tricky thing is that shes not giving 30%, she gives 25% of her pen +12% (at max lvl) , it means you need 18%*4 = 70% pen on her to get this 30% and that is not real. Right now you can get 24% from 5 slot S tier+8% from 2 piece puffer electro +4.8*3 from her passive , it means you can get 46,4% on her , 11,6+12% = 23,6% buff for team. That's where 130% buff boost from 1 dupe cames in , 23,6 * 1.3 = 30,68 %.
Those are two VERY well rounded questions indeed. My only issue is we can't really see how much defense an enemy has as far as I'm aware, so how will we know what enemies Rina is best against? But, assuming boss enemies have the most, that probably means she's even better agains bosses tbh, especially if they're weak to electric, you could even stay in Rina the whole time and never lose the buff.
Interesting choice of thumbnail
What can I say when one plays Rina can't think of anything else.
There is a spot they tell you her buffs duration, they say it is as long as her puppets are out, so you check the skill to see how long her puppets stay out, and her M1 also adds more time 5.5 seconds i believe. Which gives it close to 100% uptime if played properly
Great guide for a starter , I don't what penetration does , things aren't as easy to figure from only it's name
It's defense penetration. I believe it takes your final attack power and allows it to ignore the [penetration percentage] of the [defense percentage] of the enemy. Normally, it reduces your final attack by the amount of enemies' defense.
That's either based on your final attack power (after buffs) or your base attack power (before buffs), which I can't tell you tbh 😂
this is very confusing.
In KR gacha games, pen 100 on your gear is the equivalent to 10% def pen increase, sometimes it has a hidden diminishing return where pen 100 ended up becoming less than 10% def penetration in-game.
So the closer you are to 100% penetration, there will be a soft cap at about 70%+ def penetration in KR gacha games.
While with HSR and ZZZ, I'm not sure but surely it's actually 30%, right?
Since superbreak/break in HSR, if you go above 100% def pen, 200% def pen would do slightly bit above 100% def penetration,
which idk if it works the same with normal crit-ing damage or not in both hoyo-games.
Pen is also very hard to calculate as well since we don't know the def of enemies.
For all we know, just like flat ATK in HSR, PEN might be about as ass as that if the majority of enemies have lower defense than expected.
Most tricky thing is that shes not giving 30%, she gives 25% of her pen +12% (at max lvl) , it means you need 18%*4 = 70% pen on her to get this 30% and that is not real. Right now you can get 24% from 5 slot S tier+8% from 2 piece puffer electro +4.8*3 from her passive , it means you can get 46,4% on her , 11,6+12% = 23,6% buff for team. That's where 130% buff boost from 1 dupe cames in , 23,6 * 1.3 = 30,68 %.
1:53 oh my lord i didn't know Rina has that under her dress 😱
Consider building her as a sub dps, her multipliers are crazy
Those are two VERY well rounded questions indeed. My only issue is we can't really see how much defense an enemy has as far as I'm aware, so how will we know what enemies Rina is best against? But, assuming boss enemies have the most, that probably means she's even better agains bosses tbh, especially if they're weak to electric, you could even stay in Rina the whole time and never lose the buff.
When the puppets are on field you get the buff hahahaa says it in the tool tip that’s its duration. C1 extends it
1:55 I like this