Developer gameplay, not mine. Leave a like if you enjoyed the gameplay :) If you like Necromancers then check out my song Necro God on my channel: ruclips.net/video/3WPLxQAcbkQ/видео.html
They took the atmosphere and art of the most aesthetically beautiful game, Origins, and combined it with the gameplay of the most current ones, it's beautiful. I hope the story is as good as the art.
"the atmosphere and art of Origins" No? They did nothing of the sort. The changed to artstyle to make it more appealing to babies. It's more detailed and just less pleasant to look at. This is blatantly obvious if we just look at how Vez'nan is presented in the original game, in origins, and how he is presented in vengeance. Same for some OG towers. The unnecessary detail on Archer's towers or something in the never games just makes the game look more goofy. So yeah, I disagree. I don't think this is even close to the atmosphere and art that Origins had.
@@reaperz5677 Spitting facts, the old artstyle was gold, this looks goofy and ugly just look at the scaling the archers or mages on tower feels bit big, maps (levels) also feel smaller. Scaling is really messed up
@@reaperz5677 Adding more detail into a game like Kingdom Rush sadly won't make it better. Too much visual noise will confuse the eye, which is counterproductive for a game where you actually need to understand whats going on. Vengeance was even more guilty of this, because of the extremely saturated colors. The background looks amazing, but it takes away my attention from the gameplay part. The simpler artstyle of the old games fit the series well, though I can understand Ironhide wanting to improve and modernise their game
I love that they are already shaking things up as soon as level 2 with the Cutthroat Rats among other things. Usually the early campaign levels are rather boring.
I'll be honest, I was really worried about the state of Ironhide for a while. The teaser had been kinda poorly animated, and their advertising had been just TikTok slop memes, but this game looks really good! I know Vengeance wasn't the most well-received and JunkWorld / Heroes of KR were flops, but this looks really good!
Kingdom Rush is a great title, Frontiers an absolute masterpiece, Origins so-so, Vengeance honestly quite ugly, and Junk World literally trash (I really wonder how they could have released it). Honestly, this Alliance looks a lot like Vengeance, I hope I'm wrong...
Enemies in this game and vengance look to be very unsatysfying to kill, at least for me. KR Frontiers and the KR had chonky boxy enemies that were satysfying to pump damage into (savage warriors dying to funrace blast DWARPS has yet to be replicated). Origins had enemies that were less chonky (the twilight elves) but were still fun to see them run into the meatgrinder. The Twilight harasser while sleak had those huge blades at his sides that made him look bigger, the cutthroat saytyr while thin, was stooping and his arms were filling the otherwise empty space around him. At the same time the space those enemies occupied on the road was low. Spiders are propably the most satysfying enemie to kill along with the ammount of gold they give. Also the detail was spared for the more important enemies and even then they weren't that detailed. This is not a bad thing as they are easier to look at and one doesn't have to focus alot at that specific enemy to make out what they are. Vengance and Aliance has very detailed enemies, less boxy and pretty big for the lack of threat they pose. Most enemies also look like they should be playable heroes or special baracks units. My least favourite would be the Vengance Assassin masters, T-posing their way to accros the map, with those ebil eyes (why?). Compare that Assassin to the one from KR Frontiers, calm, standing still, soothing voice. The kind of guy who would kill you just by staring you down. Also bit boxy so to see him slug it out with say a dune raider is fun to watch. Another offender for me, would be the Corrosive soul from vengance, very tanky, 80% thin air and for how much movement there is in the animation (rocking back and fourth, jump running) he isn't as fast as one would expect. The wulfs and worgs from KR feel like a springs under tention. Ready to jump out and dart for the exit. The lycans from KR and Frontiers flail their arms around alot and, proportionally to their animation, they move fast, very fast. The moments where the enemies just go pop or go pof like the wulfs, sand hounds, goblins, gnolls, or even hordes of tougher enemies like the twilight eleves, demons or saurians are some of my favourite. The BLOON tower deffense franchise understands this well seeing chonky things go pop, which is, among other things, why it is so popular. The point I am trying to make is that more is not always better. The art in all games however is fantastic, iconic and worth of preservation.
i dont really see the problem, and what do you mean we wont see the old style, this IS the “old style”, theyve never changed their style ever, its been the same throughout, only thing thats changed is the quality of the graphics, this game looks better than the older games while still retaining ironhides signature art style
I can't wait to play with it. Honestly, I don't like the ironmarines mechanics bc that's was good for that game but not for this one. Let Kingdom rush be kingdom rush
Though I am not playing the game, watching this alpha footage, the new Tower Defense game of Kingdom Rush feels like a mix of Origins and Vengeance. Now will we experience new Tower Defense Kingdom Rush in the future like the first three games where you cannot change towers in the menu you just have 5 available towers for you to play or will this be normal in the future games that there is a Tower Menu, you select the towers before you start to play?
This is gonna be so gooood The visual, graphic, music, everything about it is masterpiece, its like mix from Origin visual, Vengeance mechanic, frontier music Thanks ironhide
They should add equipment Items for heroes like Armour, Weapons And Relics to increase states like Damage, Attack Speed, Armour For Normal Damage and Magic Damage reduction etc.. They can make more money out of this while some are free and some paid items for future game projects.
@@The_SSSlopper Vez'nan fighting on the ground would be too OP. He'll probably just sit on the sidelines whike helping you with fireballs every once in a while like he did in the last MC level lf Vengeance
@@BananaBotanists this won't be a bad game, people always get this wrong idea. The point is neither Vengeance nor Alliance beats the original trilogy. Great titles having downfall this is what makes me sad
really love the gameplay feels good , just hope it's not like frontiers vengance genuinely better balanced than frontiers , the only good thing i see from frontiers is the heroes and the towers , gameplay wise it was the only KR game that i suffered through. everything else was fun loved the original and origins , and vengance , whilst way easier , was pretty decent imho , not a top tier game like the first one or origins , but it was at the very least fine , it didn't feel bad (unlike frontiers for me , but eh , it is up to taste)
Developer gameplay, not mine. Leave a like if you enjoyed the gameplay :)
If you like Necromancers then check out my song Necro God on my channel: ruclips.net/video/3WPLxQAcbkQ/видео.html
mega cool game, i'm fan kingdom rush, i'll definitely play it when it comes out
They took the atmosphere and art of the most aesthetically beautiful game, Origins, and combined it with the gameplay of the most current ones, it's beautiful. I hope the story is as good as the art.
honestly i like the older, simpler artstyle more. gameplay is good, however
@@PosterityIslesNews They really WERE increasing the difficulty because Bear Vangaurds are at level 2, and your towers can only go to tier 2.
"the atmosphere and art of Origins" No? They did nothing of the sort. The changed to artstyle to make it more appealing to babies. It's more detailed and just less pleasant to look at.
This is blatantly obvious if we just look at how Vez'nan is presented in the original game, in origins, and how he is presented in vengeance.
Same for some OG towers. The unnecessary detail on Archer's towers or something in the never games just makes the game look more goofy.
So yeah, I disagree. I don't think this is even close to the atmosphere and art that Origins had.
@@reaperz5677 Spitting facts, the old artstyle was gold, this looks goofy and ugly just look at the scaling the archers or mages on tower feels bit big, maps (levels) also feel smaller.
Scaling is really messed up
@@reaperz5677 Adding more detail into a game like Kingdom Rush sadly won't make it better. Too much visual noise will confuse the eye, which is counterproductive for a game where you actually need to understand whats going on. Vengeance was even more guilty of this, because of the extremely saturated colors.
The background looks amazing, but it takes away my attention from the gameplay part. The simpler artstyle of the old games fit the series well, though I can understand Ironhide wanting to improve and modernise their game
The art design looks like a combination of Vengeance and ironmarine Invasion. So nice.
And there is even a little bit from Origins.
@InfernalLordHadesLore yes it looks just like origins which is good. Origins had the best art
I love that they are already shaking things up as soon as level 2 with the Cutthroat Rats among other things. Usually the early campaign levels are rather boring.
Quite a challenge for only barracks challenge run, their stab and stealth (and bleeding) destroys non-upgrade troops really fast
Omg Shyguymask. I always loved your kingdom rush videos, glad to see ya still caring about the game even after retiring
You can control reinforcements!! I love that
What do you mean? like you can move them more once spawned in?
@@CaptainFalconyeah, that. I saw for a second that the reinforcements were placed and then moved
@@santiagohittawhich minute did you see?!
@@mehmetburakyldrm 18:10
@@santiagohitta thanks broo
I don't know why but it's so visually appealing to me
Archers finally goes to the gym.
😮
Baby Arboreans just left there unsupervised in the middle of a battlefield.
Well maybe the enemies are like pillager's from minecraft, they don't attack babies.
Awesome. Can't wait!
Arcane Wizard in KR attack sound: *Cool ray beam sound*
Arcane Wizard in KRA attack sound : *Water splashing intensifies*
I hope they notice that one
Style of origins, tower system of vengeance, control mechanic of iron marines, WAITING! What else can be said??
Map reskins from TD
@@NanoNano-tk7ev there’s always one like you isn’t there 😏
Micro transactions like EA
@@usar111 Only for mobile
I'll be honest, I was really worried about the state of Ironhide for a while. The teaser had been kinda poorly animated, and their advertising had been just TikTok slop memes, but this game looks really good! I know Vengeance wasn't the most well-received and JunkWorld / Heroes of KR were flops, but this looks really good!
Kingdom Rush is a great title, Frontiers an absolute masterpiece, Origins so-so, Vengeance honestly quite ugly, and Junk World literally trash (I really wonder how they could have released it). Honestly, this Alliance looks a lot like Vengeance, I hope I'm wrong...
legends of kr was good, even if it wasnt a TD.
@@sismachine Vengance wasn't an awful idea on paper, it just was executed poorly. Personally, I liked being able to switch put my towers
@@sismachine I loved origins and a bit less loved vengeance
Im personally glad they went back to the old tower system. But im excited for the other changes they applied.
Enemies in this game and vengance look to be very unsatysfying to kill, at least for me.
KR Frontiers and the KR had chonky boxy enemies that were satysfying to pump damage into (savage warriors dying to funrace blast DWARPS has yet to be replicated).
Origins had enemies that were less chonky (the twilight elves) but were still fun to see them run into the meatgrinder.
The Twilight harasser while sleak had those huge blades at his sides that made him look bigger, the cutthroat saytyr while thin, was stooping and his arms were filling the otherwise empty space around him. At the same time the space those enemies occupied on the road was low. Spiders are propably the most satysfying enemie to kill along with the ammount of gold they give.
Also the detail was spared for the more important enemies and even then they weren't that detailed. This is not a bad thing as they are easier to look at and one doesn't have to focus alot at that specific enemy to make out what they are.
Vengance and Aliance has very detailed enemies, less boxy and pretty big for the lack of threat they pose. Most enemies also look like they should be playable heroes or special baracks units.
My least favourite would be the Vengance Assassin masters, T-posing their way to accros the map, with those ebil eyes (why?).
Compare that Assassin to the one from KR Frontiers, calm, standing still, soothing voice. The kind of guy who would kill you just by staring you down. Also bit boxy so to see him slug it out with say a dune raider is fun to watch.
Another offender for me, would be the Corrosive soul from vengance, very tanky, 80% thin air and for how much movement there is in the animation (rocking back and fourth, jump running) he isn't as fast as one would expect.
The wulfs and worgs from KR feel like a springs under tention. Ready to jump out and dart for the exit.
The lycans from KR and Frontiers flail their arms around alot and, proportionally to their animation, they move fast, very fast.
The moments where the enemies just go pop or go pof like the wulfs, sand hounds, goblins, gnolls, or even hordes of tougher enemies like the twilight eleves, demons or saurians are some of my favourite.
The BLOON tower deffense franchise understands this well seeing chonky things go pop, which is, among other things, why it is so popular.
The point I am trying to make is that more is not always better.
The art in all games however is fantastic, iconic and worth of preservation.
8:17 bro is not crossbow😂
I was so excited when I heard that it's made on the same engine as the trilogy but it looks more like krv. I guess we'll never see the old style again
i dont really see the problem, and what do you mean we wont see the old style, this IS the “old style”, theyve never changed their style ever, its been the same throughout, only thing thats changed is the quality of the graphics, this game looks better than the older games while still retaining ironhides signature art style
Its a mix of KRV and KRO graphic wise imo
@@viy4581 still the same artstyle throughout the series tho, graphics and artstyle are two different things :)
The art style of this game is just eye candy to me 😌
Just noticed Link that’s fishing in Level 2 😮
good eye
Omg the sound of barracks and tips is Exactly like the first game
I'm so happy
Cannot believe it. It somehow revolutionized itself
Hell yeahh kr origins styleee
12:35 - 12:36 “hog invader x 1”
This wave better be nerfed when the full game comes out, I mean how is anyone supposed to deal with such opposition?
Considering we have 2 heroes that should be easy
Pay to play as always
@@Dr.Akakiajust get good not pay to play
“Cleanse the land!” For some reason the way they say that has me ROLLING 😭😂
looks amazing as always. I was eager for another one.
thats incredible game i shocked see how kingdom rush evolution is good and historic
I can tell anybody would have noticed Link fishing in level 2
Is the Rain of Fire a thing anymore? I guess this is because we get two heroes.
It seems to have been replaced by the arrow rain
@@AlexT7916 Nope. That's the Hero's special ability.
@@Chris_M10 Ohhhh
@@AlexT7916 The arrow rain is likely a hero’s ability.
I hope they use the classic bear sound for the vanguardia bear
I can fix her (the white-haired hero)
Never cook again mate
Me too ong
Feels like Origins ❤
I can't wait to play with it.
Honestly, I don't like the ironmarines mechanics bc that's was good for that game but not for this one. Let Kingdom rush be kingdom rush
Since there's only 1 upgrade path for each tower, it means there's more towers to choose from altogether, like Vengeance, love it :D
Where did you get the gameplay from? D:
Was it a Dev Stream on Twitch?
Steam
It from the QnA video at their official Ironhide Studio, while they will answer most of your questions they also leak a bit of gameplay
Though I am not playing the game, watching this alpha footage, the new Tower Defense game of Kingdom Rush feels like a mix of Origins and Vengeance. Now will we experience new Tower Defense Kingdom Rush in the future like the first three games where you cannot change towers in the menu you just have 5 available towers for you to play or will this be normal in the future games that there is a Tower Menu, you select the towers before you start to play?
This is gonna be so gooood
The visual, graphic, music, everything about it is masterpiece, its like mix from Origin visual, Vengeance mechanic, frontier music
Thanks ironhide
Here lies rain of fire
2011-2024
We need double speed button please
5:40 What just happened to the baby Arborean?
They should add equipment Items for heroes like Armour, Weapons And Relics to increase states like Damage, Attack Speed, Armour For Normal Damage and Magic Damage reduction etc.. They can make more money out of this while some are free and some paid items for future game projects.
So instead of Rain of Fire or something similar. We have 2 heroes with 2 different hero spells
Как и в Vengeance, волны кажутся как будто медленными. Надеюсь они решат эту проблему
7:09 IT IS SKAVEN! THEY ADDED THE BEST RACE, YES YES!
Minecraft legends in kingdom rush😊
Same towers, same abilities, similar models... Is it new game or just fan mod for two heroes?
Absolutely the same. ZERO new ideas. But people will eat it and enjoy
@@breadball1593 Only a few of the towers are returning. There are a lot of new ones and also brand new Heroes.
bruh they were just finishing the lore what are you on about? like it's just vengeance but extended
And it took "5 years" lol
I heard a dev stream and the lady said that there were so many great things that they added.
Really hoping they change it so that summon Reylan has keeps his fistacuffs regardless of his level.
Were gonna be safe, and were all going to be fine, (guy sacrifice his grandson) WHAT THE JESUS CRIST WAS THAT
Origins 2.0.
It seems that level 2 and 3 have different music. Thats interesting.
The bottom-right of the screen really concern me, it reminds me of the power-ups of pvz2 and pvz3 that you need to pay to use them.
They’re like the gem rewards from the iOS versions of the game
@@silvershadow4297and mostly only exclusive to mobile/ non PC player
Why are they scaring you now, they have been in literally every Ironhide game ever
These maps don't seem to have a lot of tower slots. Doesn't really make it feel like a "full" battle vibe.
Look at the towers placement in first few levels of all kingdom rush games, there aren't that many😊
It’s also the first three levels😂
@@chaitanyagupta6668 scaling is smaller is earlier krs, thus feels broader and more immersive
@@chaitanyagupta6668lindu
No more rain of fire?
i guess not sadge. Unless it's unlockable
@@CaptainFalconmaybe when using veznan as a hero
@@santiagohitta Vez'nan won't be a hero here; he's probably gonna play a supporting role in the last level or smth like that tho, which is fun.
@@kaiserquasar3178since you play with two heros, it’d be very cool if you play the last level with denas and veznan
@@The_SSSlopper Vez'nan fighting on the ground would be too OP. He'll probably just sit on the sidelines whike helping you with fireballs every once in a while like he did in the last MC level lf Vengeance
Who waiting new baracks ❤
5:42 yeeeeeeeeeeeeeeet
Only 5 different Towers per battle 😢
Looks like nothing has really changed
🤨
Shutup
5 years for this shit
@@usar111 Have you played it😭😭
@@BananaBotanists this won't be a bad game, people always get this wrong idea. The point is neither Vengeance nor Alliance beats the original trilogy. Great titles having downfall this is what makes me sad
I love the new reinforcements
Iam excited for this game
This game is Art
2 heroes?! Fuck yes
The style feels off I don't love it like the old games but it's not bad either just feels off
Level 2 has link fishing in the background
Is it just me or does the animation look way cheaper than usual?
I think because its alpha footage. The developers said that they are still working on it
They removed meteor?
Yes because we are playing as good and bad (alliance) at the same there is no power but you can bring two hero
Looks beautiful
Its that Kingdom Rush 5. The Alliance.
I wish we would have all buildings from previous games instead of only a few and mostly new buildings. But this looks really good!
Thanks
The new artstyle is so uninspired, wish they kept the godly origins style
Yeah Origins art style was great
They’re the same images, I see no problem here
So you want an old art style yet you say this style is uninspired?
Lol 🤦🏽♂️
How much is this??
Where's the music?
Why aren't you using the Trocannon😥
Developer gameplay, not mine
I honestly wish they last longer though.
From where it's available????
AppStore and GooglePlay, and as always Steam months later
@@Dr.Akakiano they release the exact same time
No ultimate spell 😢
loved it
Only 30 fps?
Куда... Трейлер вышел недавно
Разработчики стримили и показали очень малую часть, эту
Yes
Indeed. Hope you enjoy :)
@@CaptainFalconhot damn I did enjoy it, can’t wait to play it when releases :]
@@DerpyisdeadSame :)
How man how u can play before release?
Developer gameplay, not mine
Its a leak most likely, says alpha footage
@@CaptainFalcon Yeah I must have missed the stream, thanks for posting
Hope it does not cost money because i spent money to play the others
It's going to be around $7 on the app stores and $20 on Steam I heard
Weirdly looks both like a clone of KR and an actual real game, its good tho
How to download it?
I saw a reference in this game 🤭🤨
if we pay for towers ill be disappointed ngl
yeah think we will have to, worth just getting on steam instead imo to avoid all the micro transactions
@@benjustice5297Well having a pc helps.
Lol
LET'S GOOOOOO +!!!!!!!
I hope it isnt as easy and rng based as vengeance was..
How you install this
How did you get that game?
Developer gameplay
🤔
When release the game??
I has waiting long time for this game
July 25th 2024
@@CaptainFalcon Thank you
DIament boosters?
Why dont u use artillery
Developer gameplay, not mine
Yeah with full MTXs
Who second hero
Saurian hero pls
But wait, I can play this now?
No this is footage from the developers
Smite thy evil XD
really love the gameplay
feels good , just hope it's not like frontiers
vengance genuinely better balanced than frontiers , the only good thing i see from frontiers is the heroes and the towers , gameplay wise it was the only KR game that i suffered through. everything else was fun
loved the original and origins , and vengance , whilst way easier , was pretty decent imho , not a top tier game like the first one or origins , but it was at the very least fine , it didn't feel bad (unlike frontiers for me , but eh , it is up to taste)
Vengeance better balance lol
@@hafidzsiddiq9827 yeah it was easy sure
But it still was better than frontiers.
@@alechandro89do not let the kr fandom read this.
Everyone has opinions on which game is better. Just a personal subjective thing.
All good 👍
freedom!!!!
So is this guy just an Eridan copy?
paladins look BAD ASS!
El meo spoiler🗿