RPG Maker MZ: Basics EP-6: How to create battles

Поделиться
HTML-код
  • Опубликовано: 12 дек 2024

Комментарии • 106

  • @av3ngers17
    @av3ngers17 8 месяцев назад +3

    0:42 dude your sense of humor is amazing lmaooo best teacher ever

  • @rainbowiaxiao6050
    @rainbowiaxiao6050 3 года назад +22

    We all know that EVERYTHING DROPPES GOLD

    • @mazenyousry257
      @mazenyousry257 6 месяцев назад +2

      The crabs ate some gold of a corpse

  • @RenzoDragneel
    @RenzoDragneel 3 года назад +13

    So I'm watching these tutorials while playing around with MZ and I have to say the last hour has been so much fun

  • @Swackettonk
    @Swackettonk 3 года назад +17

    You're awesome man, you can really tell that you're enjoying teaching and helping us. It's really cool.

  • @soxdye
    @soxdye 2 года назад +1

    Watching this series inspired me to look into getting RPG Maker, turns out, it's on sale on Humble Bundle! Snagged that and now will be able to put these tutorials to use!

  • @miken3425
    @miken3425 3 года назад +2

    Moving right along! The progress keeps coming; nice job of piecing it all together

  • @arsonmuffin576
    @arsonmuffin576 4 года назад +1

    I know those little add ins that you do take extra effort to edit in but they really help take this from "ok tutorial video time" to enjoyable learning experience.

  • @Gnostic88
    @Gnostic88 3 года назад +31

    YOU SAVED HIS LITTLE LIFE FROM THE CRABBIE WABS!

    • @av3ngers17
      @av3ngers17 8 месяцев назад +1

      so cute 😂

    • @theactualrealpikachufans2018
      @theactualrealpikachufans2018 5 месяцев назад +1

      He actually has quite the hilarious humor, I actually laughed when the NPC guy said what he was scripted to say after the “Crabbie Wabs” were defeated.
      “You saved my little life from the crabbie wabs!!!”.

    • @theactualrealpikachufans2018
      @theactualrealpikachufans2018 5 месяцев назад +1

      @LvlUpDesign You good sir are very hilarious with that, hopefully you plan on making a tutorial for how devs can make Boss Fights for big bosses for players to mess up and take down.

  • @pinesoltree2165
    @pinesoltree2165 4 года назад +4

    This is actually really great. I am currently making a game with this thx

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      I'm glad this video helps! :)

  • @fallout187
    @fallout187 4 года назад +2

    Great content. Please keep uploading your tutorials.

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      Thanks, will do! I had a bit more fun with this one. DELETE!

    • @aidenmynyk8198
      @aidenmynyk8198 2 года назад

      Delete Delete Delete

  • @makell6597
    @makell6597 2 года назад

    I'm watching all your videos, so I can refresh my self in rpgmaker. The only thing I can't find is a battle system like secret of mana. Other then that thank you for the easy explanation on using the system.

  • @Renkay141
    @Renkay141 4 года назад +2

    I know all of this but I will sub and like because, I support this. I hope you get into deeper things soon- also. Love the editing

    • @LvLUpDesign
      @LvLUpDesign  4 года назад +2

      Welcome to the Channel! Definately some more advanced stuff coming soon. Just gotta smash through all of this MZ content.

    • @Renkay141
      @Renkay141 4 года назад

      @@LvLUpDesign Hell yeah, I can't wait!

  • @cdavidancell
    @cdavidancell 3 года назад +22

    Thank you for the tutorial. Is there a way to have what troops show up in battles determined by something other than the region you are in? For example, if I wanted to make a nonlinear game where quests could be completed in a variety of orders, I might want to have certain troops appear based on how many quests had been completed.

  • @-pluspoison
    @-pluspoison 3 года назад +1

    Your tutorials are so helpful

  • @Rombizio
    @Rombizio 2 года назад +5

    Question:
    Can I have my own custom dice system to be used or I have to use RPG maker's default?

  • @OfficialAustrikerIRL
    @OfficialAustrikerIRL 4 года назад +13

    *DELETE, DELETE, DELETE, DELETE!-*
    I loved that part ngl

  • @doublecheeseburger6398
    @doublecheeseburger6398 Год назад

    best tutorial guy eva!

  • @OfficialShiPaladin
    @OfficialShiPaladin 3 года назад +4

    Hey, great video. Are you aware of a plugin for MZ that changes the combat to a deck based skills fight? (Slay the spire type)

  • @cjmiller1532
    @cjmiller1532 3 года назад +2

    Do you have a tutorial on Battle animations? Is there a way to do like the classic dragon Ball kamehameha or some kind of elemental beam (fire, ice thunder) that shots out of the character to the enemy? Plz and thank you

  • @KotCR
    @KotCR 2 года назад +1

    Fight a Troop by variable is not useless. It's particularly useful for on-map random encounters in specific locations.
    You COULD instead do a gazillion fork conditions with if Variable = x fight troop ID x, but that's ALOT more extra coding over just generating a variable then fighting Enemy Troop by variable.
    2 lines of event code instead of 20+ or whatever.

    • @dmas7749
      @dmas7749 Год назад +1

      i do that since my project is using on map encounters and doing them by common event is much more efficient than having to paste each encounter script to another

  • @RetroRogersLab
    @RetroRogersLab 2 года назад

    @5:03 Amen!

  • @Rawrlz
    @Rawrlz 4 года назад +3

    Nice video man! Could you please show us how to add or remove party members as the game goes on? As in when someone joins your main character past certain storyline or dies and you're unable to use them anymore.

    • @LvLUpDesign
      @LvLUpDesign  4 года назад +6

      Sure thing man! Ill line that one up in the content train. ToOoT tOoOoT!

  • @mike9139
    @mike9139 Месяц назад

    YOU ARE AWESOME! ❤❤❤

  • @MissesWitch
    @MissesWitch 2 года назад +2

    Used to love this game, But after they debuffed the crab I just couldn't bring myself to play it anymore!

  • @krystalrosier2318
    @krystalrosier2318 2 года назад

    Ty for posting such awesome videos!! i've watched so many tutorials but yours are the best. Can you do a tutorial about how to upload the game for web browser??

  • @kubixdaboi424
    @kubixdaboi424 3 года назад +3

    great tutorial! though i have a question, how do you make so that the battle that happens after you talk to the npc only happens ONCE?

    • @lazuliartz1296
      @lazuliartz1296 2 года назад +1

      You need to add a switch.
      In the event editor, after the battle processing, add a "control switches function" and set it to on.
      Then, at the top of the editor you can add a second event page. On the left, under conditions, checkmark "switch" and add the switch in. That way, the new event page will be the one that triggers instead of the battle event page.
      This video explains it better than I can: ruclips.net/video/mVp4Iakq_7Y/видео.html

    • @kubixdaboi424
      @kubixdaboi424 2 года назад

      @@lazuliartz1296 thanks!

  • @Holo-hat523
    @Holo-hat523 6 месяцев назад

    Thank you for tutorial

  • @LvLUpDesign
    @LvLUpDesign  4 года назад

    It would really mean a lot if you guys could check out my new gaming channel and subscribe!
    ruclips.net/channel/UCTkUj2e5NeG_DlALDst2eGQ

  • @tailslover43
    @tailslover43 Год назад

    Can you also explain to make a multiple phase fight? Like for final bosses? (Asking this before the purchase of the game)

  • @Abarb3030
    @Abarb3030 Год назад

    How do you make advance classes from base ones where they can choose between three?

  • @edcope123421
    @edcope123421 3 года назад +1

    Keep up the good work, these tutorials are really helpful. Just wondering if you know how to change the xy coords of the sideview battlers? When I change the resolution of my game to 1080, all of the characters seem to shift to the top left and wont stay centred

  • @daryldixon5587
    @daryldixon5587 Год назад

    Hey, for some reason I have my Main Character and somehow two invisible copies of him on my team? There is only one actor and the name of the invisible teammates changes when I change the class.

  • @mrarmaggedon31415926
    @mrarmaggedon31415926 Год назад

    does RPGMaker support any sort of placement system in battles? Not necessarily a grid, but some system where rank and file have an impact on accuracy, available targets, splash damage, and time-to-target?

  • @angrymobstergoon
    @angrymobstergoon 3 года назад

    Thanks this really helped

  • @BatistaInvests
    @BatistaInvests Год назад

    Can you implement a combat system like 'The Legend of Dragoon' addition hitting system?

  • @Tragedyval
    @Tragedyval Год назад

    when i was doing the battle my sprite didn't show up, how do i fix that ?

  • @mrarmaggedon31415926
    @mrarmaggedon31415926 Год назад

    how much of these options are customisable? For example if you want a completely different set of stats for a unit (say things like intellect, resolve, ammunition, etc), how easy is it to add those additional stats into the game?

  • @arsenethe_tophat
    @arsenethe_tophat 4 года назад

    this help me so damn much thank
    you

  • @SoullessAIMusic
    @SoullessAIMusic 3 года назад

    how do you lower the background music for the battle?

  • @WforWrath
    @WforWrath Месяц назад

    how do you get the guy to disappear after you win the battle

  • @DanielForMetal
    @DanielForMetal 4 месяца назад

    How can I set that when you finish a battle you can't repat it?

  • @brianproductions1134
    @brianproductions1134 3 года назад +1

    Im currently using the Nintendo Switch ver. of this game and was wondering how to make an enemy NPC go away after you are done battling it. Thanks

    • @LvLUpDesign
      @LvLUpDesign  3 года назад +2

      Hey Brian. After the battle use the event command (Self Switch) and turn (Self Switch A=On) then make a new event page which is empty and in the conditions, check the condition that self switch A = On

    • @brianproductions1134
      @brianproductions1134 3 года назад

      @@LvLUpDesign Thank you for your help!

  • @Gggg7
    @Gggg7 4 месяца назад

    sorry, I need help, I don't understand 2 things, the first is why at a certain point when I enter a place it flashes red, the second, the party members continually dodge every time but I don't understand why. I've tried everything but it doesn't change, help please?

  • @drimms8060
    @drimms8060 3 года назад +1

    why can't I see my characters during battles ? Like I can only see their face a the bottom of the screen

  • @wiser.kinder.calmer.6530
    @wiser.kinder.calmer.6530 3 года назад

    Cool cool!

  • @nanometerstudios
    @nanometerstudios 5 месяцев назад

    im getting error width not defined, any help???

  • @evan-gi8cd
    @evan-gi8cd 3 года назад

    does any1 know of a plug in for mz where i can make the actors enemies? cant find it on yamfly

  • @necrowolf77
    @necrowolf77 Год назад

    What's wrong with side view battle?

  • @AnimalFacts411
    @AnimalFacts411 4 года назад

    It seems when I change the battle back ground on a specific enemy, it is changing the Background for all enemy's on the map.. Any idea how I could fix this ? NVM, its not even using what I pick, it seems to just be basing it off of what ground tile I am standing on.. Not sure why ?? ive even tried to change the battle background under Troop Conditions.. and still not showing what I have chosen.. :( Maybe just because its on the World map ??

    • @LvLUpDesign
      @LvLUpDesign  4 года назад +1

      Hmm, I don't know off the top of my head but I can have a look when I get home from work.

    • @AnimalFacts411
      @AnimalFacts411 4 года назад

      @@LvLUpDesign any luck with this one ?

    • @LvLUpDesign
      @LvLUpDesign  4 года назад +1

      From what I can gather. It's probably best to set a battle background for the level as opposed to the enemies. If you have some sort of special Bg for an enemy then change it in the event commands and then after the battle, change it back. That would probably be the better option.

    • @AnimalFacts411
      @AnimalFacts411 4 года назад +1

      @@LvLUpDesign sounds good, thank you

  • @ruddynouwezem4145
    @ruddynouwezem4145 3 года назад

    Death note part scared me XD

  • @andarus2798
    @andarus2798 3 года назад

    You sure you're not Indiemaus? JK but it was super wild just listening to your voice.

  • @unwithering5313
    @unwithering5313 2 года назад

    I've always wondered something:
    Why in the name of God is Physical both a damage category (along with magical) AND an ELEMENT? (By default)

    • @LvLUpDesign
      @LvLUpDesign  2 года назад

      I have... Never even paid attention to that.
      Strange choices.

  • @SongoftheLute
    @SongoftheLute 4 года назад

    Do you know how mz does surprise battles and ambush? Does it require a plugin?
    I'm sure its totally obvious but I've yet to discover it. Thanks again for taking the time to reply, it makes such a difference to us as students. I am really enjoying your content.

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      Hi SongoftheLute.
      From what I know, there isn't a feature in MZ that allows for it and I know that back in MV you needed a plug in for it. I don't know if ones been created yet though, and I'm yet to scour through the Visualstella plugins.

    • @SongoftheLute
      @SongoftheLute 4 года назад

      @@LvLUpDesign Thanks for your reply. I just wanted to check I hadn't missed a button hiding somewhere!

  • @galyxx226
    @galyxx226 4 года назад

    Sometimes when I enter a battle it just says TypeError: Cannot read property "width" of undefined, and the game goes completely unresponsive. How do I fix that?

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      That's odd. Are you using any plugins?

    • @galyxx226
      @galyxx226 4 года назад

      @@LvLUpDesign no im not

  • @justinkianaalfredo6843
    @justinkianaalfredo6843 3 года назад

    4:30
    L vs brimingsnort to use death note-

  • @Lilufakayal
    @Lilufakayal 4 года назад

    Can we add actor to fight

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      In what way?

    • @MrBlackDog155
      @MrBlackDog155 4 года назад

      @@LvLUpDesign I think they're wondering if it's possible to add Actor/Character Generated sprites as enemies. I'm assuming they're also wondering how to animate those characters like Yanfly Animated Sideview Enemies(use spritesheet to replace monster image). If that is, in fact, what they are asking, I also am asking the same question. I've taken a stab at Akea Animated Battle System and it's just so complex. Basically, I want to Generate a Character and have it be a protagonist in battle. Would appreciate some feedback! Also, I really enjoy your videos!

  • @xiliangyao
    @xiliangyao 4 года назад

    但是,我發現一個問題,攻擊螃蟹的任務會重複,如果我一直跟那個男人對話就會循環同一個任務,難道我漏掉了什麼步驟?

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      事件发生后,使用“自我开关”A。使用条件“自我开关A”创建新的事件页面

  • @RikuMasamune
    @RikuMasamune 4 года назад

    To be fair... Krab is a better name than my crabs name; Yughat.

    • @LvLUpDesign
      @LvLUpDesign  4 года назад +1

      I think Yughat is an awesome name for a crab!

  • @andrewkeshan8649
    @andrewkeshan8649 Месяц назад

    can't you battle humans

  • @pokemaster374
    @pokemaster374 4 года назад

    I'm having difficulty with this as the enemies in battle don't die and revive themselves in battle constantly. How do I fix that ?

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      Hey Redwarrior, one thing I would suggest in regards to the healing is under the enemy option, see if that enemy has any healing spells that it's usong on itself and delete them. As for HP, load up the foght and see how much damage your characters are doing to it. If they are doing likr 40 dmg each then make the HP of the enemy 350 or something. Does this help?

    • @pokemaster374
      @pokemaster374 4 года назад

      Yes, as I found the problem, somehow the knockout state's restriction wasn't acting correctly and that's why nobody died in combat

  • @Lilufakayal
    @Lilufakayal 4 года назад

    Help me to make a healing hospital please

    • @LvLUpDesign
      @LvLUpDesign  4 года назад

      Right click events to make a Quick Event. Inn

    • @Lilufakayal
      @Lilufakayal 4 года назад

      Thank u

  • @IllNacs
    @IllNacs 3 года назад +1

    "Time based active cuz thats the fun one" this is just wrong. simply false. nice tutorial tho

    • @aidenmynyk8198
      @aidenmynyk8198 2 года назад

      What's the difference?

    • @IllNacs
      @IllNacs 2 года назад +2

      @@aidenmynyk8198 one gives you time to make a decision and is the same move order every time (for friendly units at-least) and the other is a quick cobbled mess of panic inputs.

  • @sallylauper8222
    @sallylauper8222 3 года назад +2

    New improved RPG Maker, same old lame battle engine.

    • @bendover4668
      @bendover4668 3 года назад

      U realize there are plugins for abs combat

    • @sallylauper8222
      @sallylauper8222 3 года назад

      @@bendover4668 What's "abs combat?"

    • @bendover4668
      @bendover4668 3 года назад

      @@sallylauper8222 like old zeldas

  • @CosmicDuskWolf
    @CosmicDuskWolf 3 года назад

    Seeing how everything drips gold, your game is unbalanced. Also why not drop a bronze flail as a crab?

  • @nicywicy
    @nicywicy Год назад

    I love how you talk it's like you are pinching your nose the whole time you are speaking!