It would be cool if we got some sort of explanation as to why they are hard to pull off. Maybe next video? Nice work either way. Keep up the good work.
Just frame inputs, instant while standing etc etc. like Nina’s move in the first few clips. They’re consecutive while standing inputs. You have to learn to do tiger knee inputs iirc. For Steve, there’s stance switching moves on there. Mishimas are self explanatory. Ewgf and the art of wave dashing. Taunt jet upper is fun to execute. When ure used to it, seems easy enough. But isn’t not one bit.
I cant speak on the first 2 but heihachi otgf is an awkward input with F n df:1 that is hard to do consecutively, kaz pewgf is a just frame within a just frame and bryan TJU is 3 just frames if you want a fast unblockable launcher
Don’t be ashamed! I’m a Mokujin player and I’ve been playing Tekken for over 20 years myself, and I can honestly say that her butterfly loop is indeed difficult if you can’t get the rhythm down. I’ve only been able to successfully do it in ONE actual match since that move’s debut years back! You can do it Nathan!
Don't feel bad dude. I can actually do all of the moves this video showed (CH df2 into PEWGF, TJU etc.), but I've never managed to get a butterfly loop going, so yeah... it is very difficult
It took me about 3-4 months of constant practice to learn how to do it in offline mode. Took me another few months to do it in online mode yet it still wasn't perfect. 1 year later (now), I probably can do it consistently only 70% of the time. Takes a lot of time and effort really :(
IMO: 1) Kazuya - Abolishing PEWGF. Just frame. Strong timing in execution and because necessary catch opponent in CH 2) Bryan - Taunt Jet Upper. Just frame. Strong timing in hit, that's why is second place 3) Steve - Shiro Combo with flicker ender. In that combo Steve has 4 Just frame moves. But that easier than from above, because it's making step by step. 4) Law - ws4 DSS 3+4 in CH. No comments All other situational, depends from everyone abilities
Being a Law main... I totally agree with you about that DSS part.. DSS is hard but not that hard once you figure out the timing but his WS4 DSS is the really hard part... WS4 DSS CH 1 and 3+4,4 launcher are hardest in his moveset...
Do you know Bryan's taunt jet upper is a triple just frame? three just frames in a row. Its laughable how delusional some people are, PEWGF doesn't even compare to TJU.
Other mentions: Paul QCF1 x4 combo Steve CH DF2 combo Leo KNK Cancels Pretty much any 3+ dashjab combo Law CH WS4 into 3+4,4 Bryan blue spark gatling rush Kazuya 4-5 ewgf combo Xiaoyu ff3 pickups Lee Acid Rain Akuma Max Damage combos Dragunov iWR2 pressure Anna WS3 into QCF1 combos Eliza Divekick combos Asuka FC DF2 CH into DF2
I think for Lee, acid rain is easier to do than lets say D2 CH pick-up with b3,3 or his b2 into perfect frame b1, those imo are harder than acid rain by a mile. Additionally to Leo's KNK cancels, his uf2,1 iWS 3 is pretty difficult due to the buffer that has to be done after uf2,1 recover.
everyone forgets about yoshi's poison taunt. 1+2+3+4, then bfud 1+4 or 3+4 depending on if it's against Bryan or not. I'd say its harder to do than a few things on the list.
Yes taunt jet upper is so hard to do consistently. Nina's butterfly tho is much harder for me than heihachis otgf. I'm used to mishimas so maybe that's why.
Bryan's gatling rush blue spark Is way harder than steve's. I think it's the hardest Wall Ender in the game. The hardest thing in the game thou, is clearly punish -13 with pewgf.
These moves are hard but there is no way that they are being put on top 10 list 1- Nina's Butterfly, its actually a WS move which can be done by inputting qcf n 1, any player who uses a character which requires qcs often like Paul, Bryan can do that ws1 3 times in 1 combo easily within 10 tries, its just qcf1 with slight delay on pressing 1 , yes its hard to do like 5 times, but its not as hard to be put on top 10, instead you can put Paul's qcf3+4 into qcb 4, or micro dash n4 , or 4x qcf1, they also are basically just frame or 2 frames in between 2-Steve's Gatling rush - sorry i dont play steve so cant say anything, but i see players pull that off effortlessly in ranked so i really cant tell 3- OTGF , any player who plays mishimas and can do electric or EWGF, can pull this off, the inputs are basically the same , you can go to ranked and meet random Kazuya, Hei players who pull 2x OMEN on green and yellow ranks, its really not that hard , i can do that 1/3 times and i never play mishimas, yes 2x OTGF is hard or 3-5x EWGF but single one is not 4- PEWGF - Truly deserved , people may want to put that on #1 but thats subjective, for those who want to know the inputs, Kazuya has to CH df2, than after the recovery, he has to input EWGF perfectly which comes out at 13f, players say you can buffer the first "f" input but i dont play mishimas so cant tell for sure 5 - TJU - Truly deserved, who doesnt like free launcher?? for the inputs, do 1+3+4 for the taunt as on the frame the knee connects, cancel that with F then N then B+2 on the same frame, all of these has to be frame perfect
@@chunanontv yea man, i just Posted the inputs as there is none in the video for someone who is interested, And i said they are not top 5 hardest move , that was just my opinion, and you can ask these question to any pro/streamer, they wont put nina's and OMEN in there for sure man Idk where you get that offended feel my guy
If depends of me its this 5- King wavedash, its f,qcf,f ,qcf,f... its different from others character since you dont have a neutral there. Its in 5th place because its very hard to do but not that crusial. 4- Steve's Gattlin gun afted df2, not actually hart to do Gattling gun for it self, but hard to land afte df2 if you want to take advantage of the opportunity. Df2 you can land a full combo, but you need to be fast to cansel stsnce and use gattling gun in order to do it 3- Law's ws4 to dss 3+4.another hiddem launcher, fast as fuck, and verybeasybto miss, aa soon as Law hits ws4 you need to be fast enough tondo b,f,f and land 3+4 in order to stsrt a combo. 2- Bryan Taunt, you have tons of move you can use in those +16 frames, not only its hard to land but you need to be think in a good strategy to land it. Actually its one of the most importamt things that made the character works. 1- using Kazuya, punish a -13 hopkick with PEWGF. People like to talk about (ch)df2 to PEWGF, but keep pressing "b", to react a -15 hopkick on block its almost imposible to land. By the math could be done, but I never seen someone do it.
I've seen Qudans punishing Jack's df2(-14) with an electric from DJ. I think that's even a little harder than Kazuya's 13f electric because there's one more input for you to fk up
Hi, great post by the way. I had a request if you can help me out with it. What's the soundtrack name at 4:32 for Kazuya Mish-mash part ? You will be of a great help if you know the song name. Thank you
DF2 PEWGF should be number 1.it requires raw execution and you never know if the df2 will ch but thats not the case in tju cause you got setups. Dont mistake me both are hard to do but pewfg is harder by far.
@@MrDxfusion i call it second stance because if you just do bf thats the 1st cancel and after you press the extra f meaning bff it goes into what i call the 2nd cancel
For me is: 1: steve's shiro combo 2: kaz d/f+2~PEWGF 3: bryan's taunt~Jet upper 4: hei OTGF (its like an electric in the open) 5: nina's butterfly (if u can do 3 or 4 ws+3 in a combo with Bryan youre good xD)
I've been practicing the Shiro combo and it definitely isnt as hard as people make it out to be. If you do b 3+4 then qcb 1 it becomes aaallooot easier. Book has a video on his channel about it.
That’s the only move I’ve never pulled off after plying all these years of tekken. The 2nd 3rd and 4th qcf1s are 3 perfect just frame inputs back to back 😭 shit is ridiculously hard. I thought kaz df2 into pewgf would be hard until I tried this combo 😭
Both are Just frame inputs so the argument can be made for both. But logically TJU would be harder because forward and back inputs are generally jarring to input and you can lose frames going in between where as shoryuken input is easier.
@@dudedude7998 it's totally different. Pewgf you time after a ch when they are stunned but tgu is all at once. you don't check if you connect the taunt and then do it. There's no window to prep like pewgf Both are top 2 hardest to do though ignoring weird combos like Paul qcf1 stuff
Definitely pewgf should be number one when the norm for doing a move or learning it is once out of a 100 tries that should tell you how difficult the move is
DSS F1 specifically, that's his just frame. Nah Lee has a harder move than mist trap, doing HMS 4 none CH pickup to full combo is insanely harder than mist trap.
I think Lee's b2 loop into b1 is probably his hardest input to get consistently. It requires perfect frame b1, near impossible to do on ps4 controller. Also his d2 CH pick-up with B3,3 is significantly harder, which requires a micro dash.
Hardest move since tekken 3 to 7 is king s wavedash, is a lot harder than pewgf and taunt Jet upper, no player can do it consistenly, some players do 2 or 3 cd time to time, like triple h, taiheiyo, waveking, tannex, etc but they miss a lot of inputs, and even them cant do it consistenly
Honestly as person who can do both tju and pewgf, i can say that the hardest thing is to launch a -13 move with pewgf. You have both idetify the move, react and do the perfect input. Nina being on this list is kinda wierd. We have the same advanced combos with bunch of qcf inputs for Bryan (ws3) and Paul (qcf1) no one considers them top 10 of hardest tech.
Difficulty in executing the moves depends on two things, what controller is being used and the opposing player. Tekken in general is better off played with an arcade controller and the lengthier moves requires timing. In all of Tekken I've never seen anyone pull of Kings multiple grapple combos successfully in a match and Raven's - Undertaker (Tekken 5)
Taunt jet upper is easier than pewgf in my opinion. Once you practice tju for at least 2 years, you can land it 90% of the time. Pewgf you can practice for 10 years, and still drop it 50% of the time.
@@systemkillerinner3 I think the hardest part of it all is that nobody makes any guides for him. Sure there are some that cover basic stuff but nothing that makes Paul actually Paul. Nothing covering his just frame moves. However if you look at his command list they don’t even cover half the stuff that he can do it.
none of those are pewgf. That is usually characterized by punishing a -14 on block move with ewgf which means you had to input it perfectly. Those are just ewgf.
Mate it really isn't that hard lmao, the hardest part is placing the CH ws4, you have 4f to input 3+4 4 off of a perfect ws4 DSS, whereas with ws4 DSS F1 is 18f, true justframe. Useful for low wallsplat wall breaks.
I think 2 honourable mentions would be doing 3 Paul qcf+1's in a single juggle (with iWS3,2 as the screw move), and qcf+3+4 into qcb+4. Both of these are just frame combos, and the latter can only be done on most characters if they are standing. Very few characters get hit regardless of stand or crouch. The former is hard to get consistently due to the launch angle for most of his launchers, but using qcf+1 itself as a launcher is easiest.
Do we really need like 10 clips of the exact same move being performed... once or twice is enough times. If you want to make the video long why not explain why the moves are hard to do, at least that's more useful than just showing us the move being performed 10 times in a row.
100% not to mention that on paper u can punish hopkicks with perfect electrics but in practice i've never seen a single person EVER DO IT and i've watched the pro scene religiously. Meanwhile i've seen plenty of people use taunt jet upper cut. Not saying bryan's move is easy. tried it in practice a few years ago for a few hours and couldn't pull it off more than once so to me they are both borderline impossible :))
This is not a real list. This stuff is more about the competitive meta than actual moves. The hardest moves are not going to be in a long combo most of the time.
Steve's "Massagi"/gatling rush is pretty easy. I play normal pad style, but switch to claw style only for this move, I put my middle finger on 2 and pointer finger on 1 and just do a steady "typing" motion alternating between the 2 and the 1. His damn pickup after counterhit df2 is the HARD one. Also Bryan's gattling rush is hard af since, unlike Steve's rush, you have to end it with 3 or 4 or some shit, idk maybe there's an easier way to do Bryan's.
OTGF is much less difficult than anything iws related like butterfly loops. It's nowhere near the difficulty of pewgf, or even acid rain. All you need to do is be able to input a clean df1. If you can get that, just press f before it and neutral sorts itself.
@@wildman7220 People only perceive it to be difficult because they struggle to get the clean df1 after first learning ewgf motion. They typically input ewgf sloppy and unclean, which then gives otgf perceived difficulty in comparison, as u have to be clean. Its not difficult to do clean inputs but many people aren't used to it. When talking about precise inputs and not sliding around the directions, ewgf is a more complicated motion. Perceived difficulty does not equate to actual difficulty, simply break down these moves and try them for yourself.
I've done pewgf after ch df2, steve's gattling, and hei omen god fist combos in practice, but I have NEVER gotten a TJU or full butterfly loop, practice or otherwise.
Hei's omen fist and Kaz's pewgf are the same input, and iirc getting two omens in a row requires close to the same execution speed as Kaz's pewgf. They're arguably exactly the same level of "hard"
@@AfroKing. it's only got a few frames to input with varying ping, sometimes even in the same match, on the condition of blocked. If you can pull it off consistently in matches (not just one here or there) under those circumstances, great. Most people can't, so could you demonstrate for the rest of the class? It's easy to say, not that difficult, but putting it to practice is a different matter. Either way, I have a feeling you are just out to try and get a rise out of people.
@Hasaryu I got new for you hon. Xiaoyu is one of my mains and yes I actually have demonstrated in my videos lol. I do it consistently in matches, it's awesome nature at this point
In the philippines way back 2010i have so many people knows the butterfly loop of nina most of them playing nina and anna combo so jelly cause they know how to execute the combo well
Mist Trap or Acid Rain should be in place over Steve, and df2 - PEWGF is harder to do than TJU, imo. I can sometimes get TJU if I sit in practice mode, but I've done PEWGF only twice in my whole time playing Kazuya.
Do you agree with this list? What do you think is the hardest move to execute or pull off in matches?
probably taunt ff2
King Wavedash
steves gatling is the easiest thing on here. Leo's f4 KNK cancels are harder than gatling
@@azaku9755 true, but neither should be on there imo
law ws4 cancels?
Steve gatling gun inputs are annoying but not hard, the shiro combo is the hard part. And the Shiro get easier once you are used to it.
Agreed.
Agreed 100%
It’s a staple wall bound combo ender in Tekken 6
Steve gatling gun is mashable
i agree
It would be cool if we got some sort of explanation as to why they are hard to pull off. Maybe next video? Nice work either way. Keep up the good work.
Just frame inputs, instant while standing etc etc. like Nina’s move in the first few clips. They’re consecutive while standing inputs. You have to learn to do tiger knee inputs iirc. For Steve, there’s stance switching moves on there. Mishimas are self explanatory. Ewgf and the art of wave dashing. Taunt jet upper is fun to execute. When ure used to it, seems easy enough. But isn’t not one bit.
I cant speak on the first 2 but heihachi otgf is an awkward input with F n df:1 that is hard to do consecutively, kaz pewgf is a just frame within a just frame and bryan TJU is 3 just frames if you want a fast unblockable launcher
@@pretzels7437 All electric inputs are just frame f,n,df,2 no? So isn't Heihachi's the exact same input but with 1 instead of the 2?
Agreed
@@jamessummers5936 that's only kazs electric.
4:48 that combo was sick
Yea
Bro where all his health go!!
lee combo?
i use it to defeat tekken lord on arcade mode tekken 5, but dificulty very easy
I've been a Nina main since Tekken 3 and I feel ashamed that I can't execute the butterfly loop :(
Don’t be ashamed! I’m a Mokujin player and I’ve been playing Tekken for over 20 years myself, and I can honestly say that her butterfly loop is indeed difficult if you can’t get the rhythm down. I’ve only been able to successfully do it in ONE actual match since that move’s debut years back!
You can do it Nathan!
Don't feel bad dude. I can actually do all of the moves this video showed (CH df2 into PEWGF, TJU etc.), but I've never managed to get a butterfly loop going, so yeah... it is very difficult
U not alone
It took me about 3-4 months of constant practice to learn how to do it in offline mode. Took me another few months to do it in online mode yet it still wasn't perfect. 1 year later (now), I probably can do it consistently only 70% of the time. Takes a lot of time and effort really :(
Nina max damage
If Heihachi's OTGF is in there, then Hwoarang's JFSR should be in there too. It's the exact same directional input with a kick instead of a punch.
That move is hard to pull off.
yea over steves gatling. that move gets stapled by alot of players^^
hwos is even harder for me for some reason. Unless I do it from LFF
neither of them should be in there, it's one of the easier ones to pull off.
@@HYLOBRO his is harder because its a legit just frame, otgf has like 2 or 3 frames
The hardest move was to not click on the video after seeing the thumbnail
As a Nina user, I'll agree on this that's why I use other alternate options to mix and create combos.
IMO:
1) Kazuya - Abolishing PEWGF. Just frame. Strong timing in execution and because necessary catch opponent in CH
2) Bryan - Taunt Jet Upper. Just frame. Strong timing in hit, that's why is second place
3) Steve - Shiro Combo with flicker ender. In that combo Steve has 4 Just frame moves. But that easier than from above, because it's making step by step.
4) Law - ws4 DSS 3+4 in CH. No comments
All other situational, depends from everyone abilities
Being a Law main... I totally agree with you about that DSS part.. DSS is hard but not that hard once you figure out the timing but his WS4 DSS is the really hard part...
WS4 DSS CH 1 and 3+4,4 launcher are hardest in his moveset...
Do you know Bryan's taunt jet upper is a triple just frame? three just frames in a row. Its laughable how delusional some people are, PEWGF doesn't even compare to TJU.
Other mentions:
Paul QCF1 x4 combo
Steve CH DF2 combo
Leo KNK Cancels
Pretty much any 3+ dashjab combo
Law CH WS4 into 3+4,4
Bryan blue spark gatling rush
Kazuya 4-5 ewgf combo
Xiaoyu ff3 pickups
Lee Acid Rain
Akuma Max Damage combos
Dragunov iWR2 pressure
Anna WS3 into QCF1 combos
Eliza Divekick combos
Asuka FC DF2 CH into DF2
godlike list
you forgot safe on block kuni block punish with ff4.2 but i think its impossible
@@muhammadihsan4896 the fastest ff4,2 can come out is 10f so it can't punish safe (-9) moves
Law's CH ws4 DSS F1 is a true just frame, 3+4 4 has a 4 frame window to input if you get full DSS +frames.
I think for Lee, acid rain is easier to do than lets say D2 CH pick-up with b3,3 or his b2 into perfect frame b1, those imo are harder than acid rain by a mile. Additionally to Leo's KNK cancels, his uf2,1 iWS 3 is pretty difficult due to the buffer that has to be done after uf2,1 recover.
The play submitted by The Wolf where he just performed Taunt cancel like 3 times was sooooooooooooo disrespectful and beautiful ✨
everyone forgets about yoshi's poison taunt. 1+2+3+4, then bfud 1+4 or 3+4 depending on if it's against Bryan or not. I'd say its harder to do than a few things on the list.
There's an EM short of him doing that online. It was beautiful and his laugh just sealed it perfectly
Yes taunt jet upper is so hard to do consistently. Nina's butterfly tho is much harder for me than heihachis otgf. I'm used to mishimas so maybe that's why.
Bryan's gatling rush blue spark Is way harder than steve's. I think it's the hardest Wall Ender in the game.
The hardest thing in the game thou, is clearly punish -13 with pewgf.
Just assign all action buttons for one button say r2 and keep mashing it perfectly there you have it
@@frosty1162 XD
These moves are hard but there is no way that they are being put on top 10 list
1- Nina's Butterfly, its actually a WS move which can be done by inputting qcf n 1, any player who uses a character which requires qcs often like Paul, Bryan can do that ws1 3 times in 1 combo easily within 10 tries, its just qcf1 with slight delay on pressing 1 , yes its hard to do like 5 times, but its not as hard to be put on top 10, instead you can put Paul's qcf3+4 into qcb 4, or micro dash n4 , or 4x qcf1, they also are basically just frame or 2 frames in between
2-Steve's Gatling rush - sorry i dont play steve so cant say anything, but i see players pull that off effortlessly in ranked so i really cant tell
3- OTGF , any player who plays mishimas and can do electric or EWGF, can pull this off, the inputs are basically the same , you can go to ranked and meet random Kazuya, Hei players who pull 2x OMEN on green and yellow ranks, its really not that hard , i can do that 1/3 times and i never play mishimas, yes 2x OTGF is hard or 3-5x EWGF but single one is not
4- PEWGF - Truly deserved , people may want to put that on #1 but thats subjective, for those who want to know the inputs, Kazuya has to CH df2, than after the recovery, he has to input EWGF perfectly which comes out at 13f, players say you can buffer the first "f" input but i dont play mishimas so cant tell for sure
5 - TJU - Truly deserved, who doesnt like free launcher??
for the inputs, do 1+3+4 for the taunt as on the frame the knee connects, cancel that with F then N then B+2 on the same frame, all of these has to be frame perfect
Agreed on Paul's followups after qcf3+4 and 3-4 qcf1 in a row.
Agreed 100%
I think you are missing the point of the video but great job getting offended
@@chunanontv yea man, i just Posted the inputs as there is none in the video for someone who is interested,
And i said they are not top 5 hardest move , that was just my opinion, and you can ask these question to any pro/streamer, they wont put nina's and OMEN in there for sure man
Idk where you get that offended feel my guy
Agreed 💯
I'm very surprised that Lee's mist step didn't make this list..not even an honorable mention🤔🤔🤔🤔
Fr practicing Lee's mist step damn near gave me a panic attack lmao
Same here or his loops..
or law's wr4 into dss. thats literally the hardest thing to do in tekken
Mist step is actually not as hard. It's something that you can get down with enough lonely nights in the trainings room
Just doing mist step loops all night tho
Steve is not difficult at all
Maybe lee's mist trap is way harder then gattling gun
Yea, I think he meant the Shirou combo rather than the actual move
@@oreowithurea5018 Yeah has to be the pickup from ch df2 that they're talking about in the video, they kept showing it.
5. Butterfly Loop
4. Shiro Combo
3. OTGF
2. PEWGF
1. TJU
What’s OTGF and PEWGF?
I think Leo f4 loops and Lee's b1,1 after b2 loops count as difficult
yes leo´s crouch cancel is hard to do
If depends of me its this
5- King wavedash, its f,qcf,f ,qcf,f... its different from others character since you dont have a neutral there. Its in 5th place because its very hard to do but not that crusial.
4- Steve's Gattlin gun afted df2, not actually hart to do Gattling gun for it self, but hard to land afte df2 if you want to take advantage of the opportunity. Df2 you can land a full combo, but you need to be fast to cansel stsnce and use gattling gun in order to do it
3- Law's ws4 to dss 3+4.another hiddem launcher, fast as fuck, and verybeasybto miss, aa soon as Law hits ws4 you need to be fast enough tondo b,f,f and land 3+4 in order to stsrt a combo.
2- Bryan Taunt, you have tons of move you can use in those +16 frames, not only its hard to land but you need to be think in a good strategy to land it. Actually its one of the most importamt things that made the character works.
1- using Kazuya, punish a -13 hopkick with PEWGF. People like to talk about (ch)df2 to PEWGF, but keep pressing "b", to react a -15 hopkick on block its almost imposible to land. By the math could be done, but I never seen someone do it.
I've seen Qudans punishing Jack's df2(-14) with an electric from DJ. I think that's even a little harder than Kazuya's 13f electric because there's one more input for you to fk up
@@Jainko no not really. It's easier because the normal ewgf input is easier
@@emogaysasuuke How so ?
I think Paul’s QCF1 loop deserves to be on this list.
It deserves to be #1, by far the hardest thing to pull of in tekken.
I think there's a Paul combo with triple QCF1 in row, and it's frame tight hard to do. Deserve to be up on the list for sure
theres a reason it does so much damage
Pauls qcf+1 combos are insane
Hi, great post by the way. I had a request if you can help me out with it. What's the soundtrack name at 4:32 for Kazuya Mish-mash part ?
You will be of a great help if you know the song name.
Thank you
how bryan's move is most difficult when everyone is spamming that one move in this video
DF2 PEWGF should be number 1.it requires raw execution and you never know if the df2 will ch but thats not the case in tju cause you got setups. Dont mistake me both are hard to do but pewfg is harder by far.
There's been debate, but TJU has been stated to be harder. Even with setups, the TJU still requires the player to do it perfectly.
@@vDeadbolt It aint that hard tho i can do it 9/10 online and df2 pewfg like 7/10 online
@@saigo0198 TJU is harder to execute pewfg is harder in real match
Lol no TJU is the most difficult
@@uglyhorseteethbritsht can u do them both? i guess not
2:36 - perfect doge ... just perfect
Eliza instant dive kick in a combo. Even chanel often droped it.
ahhhh last clip! ;) wish I had known, I had a clip for 5 tjus in a row i would’ve submitted- thanks again for featuring me Ochoto! 😁❤️
How Paul's 2-3 QCF 1 are not mentioned, only few people in this game can land this all the time.
As a law main ws4 dss 2nd stance is pretty tough to do. Thats a just frame dss cancel.
2nd stance? Ws4 DSS F1 is his only true just frame move from DSS from what I remember. I use it for wallbreaks on low wallsplat combos.
@@MrDxfusion i call it second stance because if you just do bf thats the 1st cancel and after you press the extra f meaning bff it goes into what i call the 2nd cancel
You forgot 11frame mid counter ws4 dss 3+4, 4 probably hardest in the game.
@@MrHOLA-ek7mh yeah that ish is hard
I'm kazuya main and I'm never gonna be tired practicing PEWGF
I don't understand what the difficult part is, all the opponents I face perform those moves perfectly every time they defeat me...
For me is:
1: steve's shiro combo
2: kaz d/f+2~PEWGF
3: bryan's taunt~Jet upper
4: hei OTGF (its like an electric in the open)
5: nina's butterfly (if u can do 3 or 4 ws+3 in a combo with Bryan youre good xD)
Yeah but tbf doing 3-4 ws3/qcf3 with Bryan isn't the easiest to do, definitely isn't the hardest tho.
I've been practicing the Shiro combo and it definitely isnt as hard as people make it out to be. If you do b 3+4 then qcb 1 it becomes aaallooot easier. Book has a video on his channel about it.
How is omen like an electric in the open?
@@emogaysasuuke if u can do PEWGF u can do OTGF 🤷♂️
@@famaplay yeah but that doesn't go the other way around. Pewgf is way harder than omen
Bob has one too! When he does his FDF 2 launcher, he can get his B,B 1+4 special. After combing it he can get FDF 1. Super hard to land.
I feel you man
Big fat boy recover very late
I love how most of the kazuya clips are great wins
paul QC1 loops input is way harder than it seems IMO. Acid rain is another hard one.
I still can't do those
With the right phrase and timing, you can do acid rain multiple times in a row with only moderate difficulty.
That’s the only move I’ve never pulled off after plying all these years of tekken. The 2nd 3rd and 4th qcf1s are 3 perfect just frame inputs back to back 😭 shit is ridiculously hard. I thought kaz df2 into pewgf would be hard until I tried this combo 😭
ive done it before!!!! vid on my channel, took about an hour lol
That thumbnail does things to me
I guess the Rolling Death Cradle didn't make the list. Should it??
This video should be called Hardest combos
This is not the hardest moves but the hardest combos to pull off there's a difference
I think devil kazuya's hell sweep into heaven's gate is solid to pull off.
now that I think of it, Taunt > Mach Breaker is harder than Taunt > Jet Upper though
I'm low-key upset about the lack of commentary. I had to guess what the butterfly loop was. Lol
The consistency of the JU with the player though
I think Bryan taunt jet is on 2nd while pewgf is on first. It's my personal opinion
Both are Just frame inputs so the argument can be made for both. But logically TJU would be harder because forward and back inputs are generally jarring to input and you can lose frames going in between where as shoryuken input is easier.
Pewgf is a hard input on a stunned opponent but tgu is done on an opponent who is moving. Also the forward back input is way harder than a dp imo
@@itswonkavision9946 hitting with the knee is hard but after that they cant move its the same just need to be good at the imput
@@dudedude7998 it's totally different. Pewgf you time after a ch when they are stunned but tgu is all at once. you don't check if you connect the taunt and then do it. There's no window to prep like pewgf
Both are top 2 hardest to do though ignoring weird combos like Paul qcf1 stuff
@@itswonkavision9946 fr, people act like tju is something anyone can do at any given moment 😂
Definitely pewgf should be number one when the norm for doing a move or learning it is once out of a 100 tries that should tell you how difficult the move is
Lee's mist trap
Law's DSS cancel from WS 4
DSS F1 specifically, that's his just frame. Nah Lee has a harder move than mist trap, doing HMS 4 none CH pickup to full combo is insanely harder than mist trap.
I think Lee's b2 loop into b1 is probably his hardest input to get consistently. It requires perfect frame b1, near impossible to do on ps4 controller. Also his d2 CH pick-up with B3,3 is significantly harder, which requires a micro dash.
@@IzNebula Oh, that explains why I wasn't able to land it yet. PS4 pad player here.
Hardest move: going outside
Unironically
that thumbnail tho
Hardest move since tekken 3 to 7 is king s wavedash, is a lot harder than pewgf and taunt Jet upper, no player can do it consistenly, some players do 2 or 3 cd time to time, like triple h, taiheiyo, waveking, tannex, etc but they miss a lot of inputs, and even them cant do it consistenly
Big facts! Doing clean, consistent wavedashes with King is insane.
100% agree
I play on a crown 309mj, and my wavedashes are crispy, reply or some shit so I remember I wanna try this and make a lil video about it.
Honestly as person who can do both tju and pewgf, i can say that the hardest thing is to launch a -13 move with pewgf. You have both idetify the move, react and do the perfect input. Nina being on this list is kinda wierd. We have the same advanced combos with bunch of qcf inputs for Bryan (ws3) and Paul (qcf1) no one considers them top 10 of hardest tech.
Ws1 is not the same as qcf1 tho
Uh emo Sasuke u don't know what ur talking about. The input in combos is qcf 1.
@@nezyha it's close but not the same. I actually do know what I'm talking about
when you nailed it it becomes memory muscle and just feeling it
Difficulty in executing the moves depends on two things, what controller is being used and the opposing player. Tekken in general is better off played with an arcade controller and the lengthier moves requires timing. In all of Tekken I've never seen anyone pull of Kings multiple grapple combos successfully in a match and Raven's - Undertaker (Tekken 5)
Tbh if you can JSFR with Hwoarang, you can Omen. JSFR is much harder than Omen. But I enjoyed the video :) GG Ochoto
How is it harder? They have same inputs
Jfsr/Otgf Same inputs, bruh
*sees Kazuya *
Well of course we'd c "Perfect God Fist" in dis vid! He's like a legend on dis channel!
Steve's Gatteling Gun was easy to do on Tekken 5 PS2 version, Tekken 7 PC registers additional combinations of buttons on 2 separate presses..
The short gatlin combo sure, but just doing a whole Gatling against wall is cake
Paul 4xqcf1 into ws32....or qcf3+4 into qcb4. I'm surprised it was neither of those is on the list....probably because so few people can do it. 👀
Kazuya's DF2 PEWGF is #1. Just frame move on just frame input window.
thumbnail getting my neurons fired up
Taunt jet upper is easier than pewgf in my opinion. Once you practice tju for at least 2 years, you can land it 90% of the time. Pewgf you can practice for 10 years, and still drop it 50% of the time.
Nah pewgf after df2 is hard
Some of these clips were amazing!
"Hey guys, here's the top 5 hardest moves in the game but I will not explain why"
At 6:13 does he stay foward cancel to do that?
Don't care about difficulty, Kazuya in the combos is just majestic cinema.
Bryan's taunt JU becomes much easier if you bind his taunt to one button. At least on a pad it is necessary.
The first guy also binded 2 buttons as L1/R1 i believe
U only need to buffer the buttons, like, i use ps4 controler, so i keep pressing the R2 (3+4) and only press square (1) and it becomes 1+3+4
That's not even the hard part though what
@@famaplay Yep, same.
Bruh what is this comment!?! The hard part is getting the jet upper to connect… not the inputs for taunt 🤦🏿♂️
I’m a little surprised nobody put Paul’s qcf3+4 just frame moves in here. It is super hard. I’ve only seen real pros pull it off.
Paul combos are very hard to executed when choise the powerfull option
@@systemkillerinner3 I think the hardest part of it all is that nobody makes any guides for him. Sure there are some that cover basic stuff but nothing that makes Paul actually Paul. Nothing covering his just frame moves. However if you look at his command list they don’t even cover half the stuff that he can do it.
qcf3+4, f4, ff * 3/2
If you just press 4 by itself, it won't connect but by pressing f4, I don't know the terminology but it kind of moves Paul forward a bit.
@@kingizengar agree, i have a video with Max combos but nothing guide, Paul players should explain certains combos
All the Omens are no dificulty after all, just the imput are insanely timed, but PWEGF is a nightmare.
wtf ! i never thought i Makaveli would be in the video because of my potato laptop and it's graphics but Thanks man !
Since I started playing tekken properly on and off back in 1998, I have only ever once seen someone do King's Boston Crab.
Jack 7 uppercut off of his jackhammer is tougher I believe the only person I see doing it consistently is anakin
steves gatling gun is quite eazy if you play bass
none of those are pewgf. That is usually characterized by punishing a -14 on block move with ewgf which means you had to input it perfectly. Those are just ewgf.
You should've included law's counter hit ws+4, DSS 3+4, 4. Probably the hardest move since I've never seen anyone do it in matches.
oh man, i did this in a tournament recently and it won my match vs armaku
@@Shaeman111 grats man. That shit is massive hard to do in practice but you pulled it off in a match.
Mate it really isn't that hard lmao, the hardest part is placing the CH ws4, you have 4f to input 3+4 4 off of a perfect ws4 DSS, whereas with ws4 DSS F1 is 18f, true justframe. Useful for low wallsplat wall breaks.
whats ws and whats DSS?
I think 2 honourable mentions would be doing 3 Paul qcf+1's in a single juggle (with iWS3,2 as the screw move), and qcf+3+4 into qcb+4. Both of these are just frame combos, and the latter can only be done on most characters if they are standing. Very few characters get hit regardless of stand or crouch. The former is hard to get consistently due to the launch angle for most of his launchers, but using qcf+1 itself as a launcher is easiest.
this is more like a list of coolest looking moves
Where is that music from, the music for Bryan's Jet Upper?
Whenever I hear heihachi do a otgf I hear neco arc
Do we really need like 10 clips of the exact same move being performed... once or twice is enough times. If you want to make the video long why not explain why the moves are hard to do, at least that's more useful than just showing us the move being performed 10 times in a row.
Utilizing Nina's ss1 properly is also a task
As soon as I saw PEWGF, I knew that Perfect God Fist would be there. Amazing compilations as always Ochoto.
my top 5 would be
1. pewgf
2.nina loops
3. lee cancels
4.eliza qcb uf n 4 chains
5.idk
Pauls QCFs 1
Well now there is one more edition of MR. CROFT'S xiaoyu doing ws2 loop. You should check it out
In my opinion kazuya's df2 pewgf is more difficult than Bryan's jet upper since you can buffer it but you can't buffer pewgf
100%
not to mention that on paper u can punish hopkicks with perfect electrics but in practice i've never seen a single person EVER DO IT and i've watched the pro scene religiously.
Meanwhile i've seen plenty of people use taunt jet upper cut. Not saying bryan's move is easy. tried it in practice a few years ago for a few hours and couldn't pull it off more than once so to me they are both borderline impossible :))
This is not a real list. This stuff is more about the competitive meta than actual moves. The hardest moves are not going to be in a long combo most of the time.
no lie watching most of this gameplay is outrageous
Steve's "Massagi"/gatling rush is pretty easy. I play normal pad style, but switch to claw style only for this move, I put my middle finger on 2 and pointer finger on 1 and just do a steady "typing" motion alternating between the 2 and the 1.
His damn pickup after counterhit df2 is the HARD one.
Also Bryan's gattling rush is hard af since, unlike Steve's rush, you have to end it with 3 or 4 or some shit, idk maybe there's an easier way to do Bryan's.
That wasn't the hard part. The shiro combo was the hard part
I've seen mwkan11 just mash 1+2+3+4 binded to any button and it works for Bryans lol
@@Quartzmage21 Same principal behind Kings and AK's chain grabs.
@@MrDxfusion damn I thought you could only do the regular inputs
OTGF is much less difficult than anything iws related like butterfly loops. It's nowhere near the difficulty of pewgf, or even acid rain.
All you need to do is be able to input a clean df1. If you can get that, just press f before it and neutral sorts itself.
No.
@@wildman7220 I assume you don't know or haven't tried. F n df1 is piss easy
@@loto7197 Oversimplification and extreme downplay.
@@wildman7220 People only perceive it to be difficult because they struggle to get the clean df1 after first learning ewgf motion. They typically input ewgf sloppy and unclean, which then gives otgf perceived difficulty in comparison, as u have to be clean.
Its not difficult to do clean inputs but many people aren't used to it. When talking about precise inputs and not sliding around the directions, ewgf is a more complicated motion.
Perceived difficulty does not equate to actual difficulty, simply break down these moves and try them for yourself.
I've done pewgf after ch df2, steve's gattling, and hei omen god fist combos in practice, but I have NEVER gotten a TJU or full butterfly loop, practice or otherwise.
How can you do pewgf and not tju? It's much easier😭I can do tju maybe once outta 5. But I've only done PEWGF once! And I cant do it again
0:25 I still can't do Lili's 5-button 10-hit combo. It simply doesn't do 10 hits, the most I got is 6.
Hei's omen fist and Kaz's pewgf are the same input, and iirc getting two omens in a row requires close to the same execution speed as Kaz's pewgf. They're arguably exactly the same level of "hard"
Heis omen fist its not perfect frame as pewgf, the excecution its hard af tho
as a bryan main i cant tju but me just playing kaz for fun can hit a pewgf
One I would add is Heihachis's running OTGF. That input will destroy your thumbs
5:59 I love that Bryan voice mod.
It’s surprising that iws2 of Xioayu isn’t part of this list. its not even in her kist of move set but one her unique and special move.
Also her f f 4, on block 4. The timing on that is incredibly precise, and to be able to pull it off consistently in a match is insanely tough.
@@Hasaryuit's not difficult tbh
@@AfroKing. it's only got a few frames to input with varying ping, sometimes even in the same match, on the condition of blocked. If you can pull it off consistently in matches (not just one here or there) under those circumstances, great. Most people can't, so could you demonstrate for the rest of the class?
It's easy to say, not that difficult, but putting it to practice is a different matter. Either way, I have a feeling you are just out to try and get a rise out of people.
@Hasaryu I got new for you hon. Xiaoyu is one of my mains and yes I actually have demonstrated in my videos lol. I do it consistently in matches, it's awesome nature at this point
Steve's Gatling Gun alone is a pretty simple move... It's the follow up after his df2 combo...
Some of these guys are Pluggernaut Champs 😆 🤣 😂
This thumbnrl is the best on this channel until today 😛
In the philippines way back 2010i have so many people knows the butterfly loop of nina most of them playing nina and anna combo so jelly cause they know how to execute the combo well
Mist Trap or Acid Rain should be in place over Steve, and df2 - PEWGF is harder to do than TJU, imo. I can sometimes get TJU if I sit in practice mode, but I've done PEWGF only twice in my whole time playing Kazuya.