I recall him mentioning his son was born while he was marathoning the Evil Dead games. Some say the child was born with a chainsaw in one hand and an epic chin.
There is something cerebral associated with morgues. When working the second and third shift at a hospital, if one of your patients passed, you had to take them to the morgue. At that time of night, there was usually only a handful of people in the basement where the morgue was located, mainly just the occasional security guard. There wasn't even a mortician half the time so it would just be you, maybe a PCA helping you load the body into the freezer. With bariatric patients, we used basically a walk-in freezer. The one time when I had to deposit a body into the walk-in, it was almost full. There was about seven bodies on gurneys, all covered in sheets. You could hear a pin drop. There was this feeling like they could sit up at any time. The feeling down there was surreal and indescribable.
I remember working at one hospital and the employee hall in the under levels made you pass the morgue. It was less of a morgue and more like the walk in freezer. Regardless, it just happen to be the darkest portion of the hallway despite being in the middle. The lights conveniently don't work in that section, lovely.
@@NeonGhostCat it's funny that no matter which hospital you go to, the morgue always is uncharacteristically creepy. Like theres bulbs that are out, or it's in the secluded back of the basement or something. It's the the designers of the places are came together to scare the crap out of people and have a laugh about it.
@@mrcoolguy32 It's not so bad if you have a dual monitor setup but my setup right now because my other monitor started getting dead pixels is just 1 so I cant keep task manager open on a separate screen to alt to and use the arrow keys and hit delete like I usually do. Hardlock is automatic "Shit, reboot." and relogging into all my shit for 10 minutes.
@@roachdoggjr155 Nice, I'll have to try that next time fallout inevitably hardlocks. I've been playing a heavily modded New Vegas a lot lately and World of Pain mod locations lock up A LOT.
9:29 Well, it kind of makes sense. As a professionnal in a pretty disturbing field, she probably needs some level of distancing from what she is doing (manipulating dead humans) to actually do it. it makes sense she would treat the paranormal stuff the same. her "here we go"s are just an expression of that layer of protection
Hope it happens in that order because the worst thing that could happen right before my death is knowing someone is gonna find my corpse with shit pants
I plan to provide said heart attacks. It will have to be a side project of mine for it. I want MA VR to be something were you actually do the motions of embalming and take advantage of VR above just slapping headset support on top of a PC game.
I think the „there we go” is Rebecca trying to just keep herself sane in someway, encouraging herself For example Soviet Womble’s Alien Isolation streams, where he often repeated „It’s fine” whenever he was scacred
For a film version of this game, I recommend "The Autopsy of Jane Doe". It has a very similar premise, and that same almost-insufferably tense atmosphere. It also has the intrigue of the autopsy itself and trying to figure out who the body was and what happened to her.
At 12:23 when it seemed buggy, it was due to the body on the gurney not being the one you were trying to embalm - it got swapped out for a haunted event temporarily with that of Rebecca's (the protagonist's) dead father.
and he's not doing a long ass analysis, ngl watching this video reminds me with past gman vids which i absolutely adore. Wish he's doing more of these and mod corner
@@luminosity01 yup! Horror games lend themselves to shorter critiques anyway since so much of the value is the scares/atmosphere/have to be there kinda thing
what I like about some of the scare events is that they're triggered by either distance or vision (or both). So if you do the classic "walk into it and not look / walk backwards into it", that will bite you in the ass because the jumpscare event will not trigger that way. And the moment you look at it, you're way too close for comfort
@@user-lh7mt7zo7l they sure do. I like horror movies,i find them fun, psychos, ghosts, monsters and demons but i always have a hard time playing horror games. I can only play them after i have a few drinks. I was shitfaced when I finished Dead Space 2 lol
@@Just4Fun-Zocker I actually hadn't seen the movie when I created the first prototype about 2.5 years ago. It wasn't until after I put out the demo that's on steam now that I actually watched it and saw the parallels people were talking about. Totally get it now though obviously.
it's actually an accurate depiction of "ghost sighting" people claimed, unlike horror movies, the ghosts usually just peeking on the edge of peripherals, usually killings only happens on livings who are "possessed"
A long time ago, I was the funeral assistant for Atlanta Funeral Home. This was back when 96 Rock was still around. I lived in the mortuary's basement down the hall from the embalming room. Was never a scary job, though I love the premise of this game. Hopefully, they'll explore hospital service tunnels (far more scary than a funeral home, depending on how old the hospital is) in a sequel or something. Courier work for a funeral home is one of the best jobs ever, not even joking. Pays well too.
It pays well becausee not a lot of people want to work there, same goes for cemetries. It's not for everybody, and even a normal hospital is creepy once it's night and everything is quiet.
Thank YOU for this great game! Me and my friends loved watching our other friend piss his pants while streaming it on DC, and us trying to solve some stuff together. Most fun (and laughs) we've had in a long time! Cheers!
Hey dev, I think I saw you on Bawkbasoup stream im not sure. Anyway I wanted to know if the movie "the autopsy of Jane Doe" gave you inspiration to make the game.
Autopsy Simulator is coming out later this year, I'm definitely playing it too. There was a demo on steam but I missed it, they took it down before I could play it.
You know, the start of this game, with he whole "PSA warning" reminded me a whole lot of the game that terrified me for a couple of weeks as a wee 10 year old back in the day. That game was "Omikron: The Nomad Soul." I remember when I first heard the intro of: "The demons are about to eat my soul, so I'm giving the control of my body over to you, but be careful, because if you die in game, and there's no other body to posses nearby - the demons will come after you!" - I just shut down the console and haven't touched the game for a few weeks. That game was awesome by the way. The best game I have played on this plane of existence. 100% demon free. And I advise anyone who is reading this to go pick up a copy and experience as many in-game deaths as possible - the cutscenes are awesome. So says I a perfectly normal, not demon possessed, average human being.
@@starclite Not too much, just really showed a ton of scares, but theres a shit ton of scares that I've seen in this video that I haven't seen before, and I watched three other RUclipsrs play a total of like 4 hours of this game which is nuts.
UPDATE: I showed this to my wife and after two minutes she didn't want to go to work the next day and refused to watch anymore. As far as the stories go I don't want to disrespect the deceased or their loved ones and don't feel it's my place to share
Don't feel bad. People ask for stories all the time and there's a lot I wish I could share but I'd hate for a family member to ever see their loved one being used for a joke (even if the chance of that is miniscule)
GmanLives playing a horror game? He is more braver and more Chad than I expected. Truly I respect that. Me however I ain't brave enough to play those kind of horror games.
The fact this game was made by 1 person is impressive, overall the game itself is pretty terrifying and the fact the creator managed to do it by himself just shows that anyone can make something with the right attitude and a strong passion. I don’t think this game needs DLC but if the developer wants to put it in then I won’t complain. I’d love to see what could be added. Like an expansion on the head mortuary and going into how he became the way he is
That was such a good solid movie. Great premise, great execution. If you liked the Mortuary Assistant, Autopsy Simulator is a sister game that has the same concepts and execution
The "grandma" haunting gets worse if you walk into the hallway (towards the morgue) while she's talking. Otherwise, she'll just scream "let me in, beach" if you stay in the embalming room.
@@Gggmanlives "Grandma" will appear in the hallway, with some creepy dialogue while holding a knife. After some flashing lights, she'll approach you like Chuckie and frantically stabs you. Saw it on Markiplier's 2nd video on the game. It's on this video too ruclips.net/video/SA7UgZqMJPA/видео.html at 31:17, although in another hallway.
What’s impressive to me is that they already were using a mortuary as their setting, which is already pretty creepy enough, but they decided to go the extra mile and add all of these P.T.-style abnormalities as well, just to make something special. Thank you for sharing this with us!
An underrated aspect of why these jumpscares generally work is that they greatly vary in intensity and how they're triggered. Some are loud, some are quiet, and some have to be activated by the player noticing something in the corner of their eye and looking that way. If they were all super loud it would quickly become annoying, but the fact they vary so much in the way they're built up too is a great way to keep things unpredictable. Two of my favorites are the body standing down the hallway and then quickly walking to you, and the one demon appearance standing on the cabinet.
On the jaw tool, I had that same trouble with it but that's because I overlooked the tutorial message, and yes, the game tells you exactly how to use it, and you can easily check the in-game tutorials again in the pause menu.
Also, when you can't put stuff into the embalming machine or use tools on a body, that just means there's an event that you have to go through it. I can clearly see in the footage that when you're saying you can't put the ingredients in the machine, the corpse is... different, and you have to interact with it. After the event is over, you can go back to work.
That's a little clumsy IMO. That would destroy immersion for me if a normal action is simply deactivated to force me to walk around until I do the thing that triggers the event. There's gotta be better ways to make the player experience those.
Dark Stone Digital is a solo dev who was in the AAA space and went out on his own. Seems like a really nice dude, so stoked for his success. In his old devlogs from years back, it seemed like he wasnt even sure he made the right choice. He obviously did!
@@sandeeptyagi5774 Oh man, been there. After completing Alien Isolation, I remember thinking "Where can horror games even go from here? How can it be topped?"
I love that it doesn't just rely on jumpscares the atmosphere and the fact that you can just catch a glance of the demon in the Crack of the door is great at keeping you on your toes
I swear that "lesser demon" dudes with the red eyes are something I saw in a nightmare... MORE than 15 freaking years ago! Basically in the nightmare; I was home, midnight, searcing for a lightswitch when suddenly I see about 3 sets of those eyes open up which makes me scared sh*tless and then I hear an abnormal noise behind me so I turn back, and *BAM* -- another one is right behind me about to attack... I literally woke up screaming with sweat all over my body... Or I woke up like pretty much everyone who sees a nightmare in a hollywood movie. After all these years, I still get super creeped out if I'm trying to sleep in a dark room but see a small red dot of a TV or a monitor, ect... So yeah, kudos to this game for somehow recreating my nightmare and actually giving enough of a crap to respect the fact that the "real & best" horror is one that is psychological.
Been a while since we got a horror review and what a game to come back to it with! Love this game, more devs need to take notes from this one, the randomness of the scared is beautiful.
This is my favorite kind of gman content: new FPS releases, so that when browsing the Steam store I can distinguish the wheat from the chaff. Thanks for your work!
The truly most terrifying thing about this game was remembering how slow and awful Windows 98 was and our mostly text-based internet with low jpegs. Man, we've come a long way since then!!
when a fella renown for his reviews on shooters does a complete tonal shift and cant stop gushing about how sensational your horror game is it really grants you some perspective on the games commitment to horror. this isn't just some Jeff the killer clone
The way you use memes in your editing is godlike, i get a chuckle or a full on heart attack every godamn time and it does not feel forced at all. Quick and easy, the way it should be. The windows xp logging off screen was so damn good. It have been done a thousand of times, but you did it best. You have a good day now there down under.
Thank you for bringing this to my attention. I don't know why but it reminded me of the old horror games like Silent Hill 4: The Room and Clive Barker's Undying. Man... I had nightmares for days. Good times 😄
jumpscares are so 2006! :P 5:58 - thats pretty nice and if a game makes you think about it, even hours after playing it, then it did a pretty damn good job at beeing a good game!
It would have been 10* better if they just called it "Mortuary Assistant simulator", and then just randomly generated events that fuck with the players mind.
@@Gggmanlives True. But its all about how you market it before release. Think about it...market the game as a pure simulator. No clues in the trailers, not a single pointer that may make you think its a horror experience aside from the already creepy occupation. Make the player feel at ease with the vanilla version, day time shift, a few tasks, maybe a missing tool here, an open door there. Nothing big. Make sure the Dev and marketing teams deny all paranormal events within game and have them choke it up to compatibility problems or something. Build tension with a few updates and then let the fuckery continue. Eventually it will be this game, but the build up alone will spawn entire Q&As on line. "Is it just me or..." type questions. It would be a phenomenon Gman san.
fun little movie trivia, Citizen Kane had the screeching cockatoo to wake up anyone who might have dozed off in the cinema, as Citizen Kane was a rather long movie for its day.
@@favoritemustard3542 true, but that is only if your time runs out. What I meant is that the demons can’t harm you in anyway which means you can just go about your tasks without having to worry about anything really.
He's definitely right about this being a perfect horror experience. I love horror and I've seen and played so much horror stuff that I started to think no game or movie could scare me anymore. I seriously see every jump scare in a movie coming several minutes before it's happening, even in the good horror movies that use them rarely but effectively. When I played the not so good demo of this last night I got a lot of scares or shivers down my spine. Finally a game that knows how to deal with horror to make it work.
From what I've heard the cockatoo wasn't Orson Welles' idea his producer made him put it in the movie because he thought audiances would be falling asleep in the theater
I remember watching your favourite first person horror games video and I noticed how you made a passing remark on the game Monstrum and I’m not one to do requests but I’d love to see a review on Monstrum from you. It’s my favourite indie horror game and the “sequel” just lives in the shadow of the original and I’d honestly love to hear your thoughts on Monstrum. Great video as always.
This game gave me chills more than any other game. It's not necessarily the scariest, but most terrifying to me, because it made me feel something I have never felt before watching or playing a horror game/film. The reason being I have personally encountered the shadow figure with red eyes in my house many years ago. You don't forget something like that.
Hey guys, I had to censor the hell out of this video because of RUclips's "guidelines" so I'm sorry for that!
It’s all good!
Fucking RUclips. At this point they might as well just castrate you if you use their services. Sorry my man.
That's complete BS! They can't do that to you.
Last time is saw something that terrifying is when i saw your mom naked Gman
You should check out the movie the autopsy of Jane doe
Whether Gman was married or not has _never_ crossed my mind. Hearing him confirm he is indeed married, seemed both logical but also really weird.
He is a virgin everybody knows that also its weird because he is married to you mum.
Gman also announced recently he became a father. The man is living his life.
I recall him mentioning his son was born while he was marathoning the Evil Dead games.
Some say the child was born with a chainsaw in one hand and an epic chin.
What does halflife have to do with this video
@@SquirrelEatingPizza What?
There is something cerebral associated with morgues. When working the second and third shift at a hospital, if one of your patients passed, you had to take them to the morgue. At that time of night, there was usually only a handful of people in the basement where the morgue was located, mainly just the occasional security guard. There wasn't even a mortician half the time so it would just be you, maybe a PCA helping you load the body into the freezer. With bariatric patients, we used basically a walk-in freezer. The one time when I had to deposit a body into the walk-in, it was almost full. There was about seven bodies on gurneys, all covered in sheets. You could hear a pin drop. There was this feeling like they could sit up at any time. The feeling down there was surreal and indescribable.
Sure thing *grabs hammer*
I remember working at one hospital and the employee hall in the under levels made you pass the morgue. It was less of a morgue and more like the walk in freezer. Regardless, it just happen to be the darkest portion of the hallway despite being in the middle. The lights conveniently don't work in that section, lovely.
Hospital morgues at night are the worst. And don't get me started about pushing and pulling these fucking gurneys.hate them.
@@NeonGhostCat it's funny that no matter which hospital you go to, the morgue always is uncharacteristically creepy. Like theres bulbs that are out, or it's in the secluded back of the basement or something. It's the the designers of the places are came together to scare the crap out of people and have a laugh about it.
@@AnthroGearhead is that why I hear BFG division?
The greatest jumpscare in videogame history is when a fallout or elder scrolls game starts to lag and you think it's about to hardlock.
TRUE
@@mrcoolguy32 It's not so bad if you have a dual monitor setup but my setup right now because my other monitor started getting dead pixels is just 1 so I cant keep task manager open on a separate screen to alt to and use the arrow keys and hit delete like I usually do. Hardlock is automatic "Shit, reboot." and relogging into all my shit for 10 minutes.
@@Steverino322 hit windows key and tab and open a new desktop. you can get to task manager from there.
@@roachdoggjr155 Nice, I'll have to try that next time fallout inevitably hardlocks. I've been playing a heavily modded New Vegas a lot lately and World of Pain mod locations lock up A LOT.
For me it was the fake crash from Batman Arkham Asylum at the Scarecrow part
9:29 Well, it kind of makes sense.
As a professionnal in a pretty disturbing field, she probably needs some level of distancing from what she is doing (manipulating dead humans) to actually do it. it makes sense she would treat the paranormal stuff the same.
her "here we go"s are just an expression of that layer of protection
Good horror is always about the atmosphere. Every. Single. Time.
That's why the underground labs on the S.T.A.L.K.E.R. series get me every time after I haven't played them for a while.
F.E.A.R
That title never gets old
@@foobar-9k theres just something about abandoned labs that are both scary AF and cool at the same time.
100% this
100% stalker
This game in VR sounds like a recipe for a heart attack and soiled undies (in random order).
Hope it happens in that order because the worst thing that could happen right before my death is knowing someone is gonna find my corpse with shit pants
I plan to provide said heart attacks. It will have to be a side project of mine for it. I want MA VR to be something were you actually do the motions of embalming and take advantage of VR above just slapping headset support on top of a PC game.
@@DarkStoneDigital I'd definitely look into it if so. I've been itching for another good vr experience
I bit my tongue off and almost pissed myself doing this with re 7
@@DarkStoneDigital Wow, that would be terrifyingly amazing. Can't wait! :)
I think the „there we go” is Rebecca trying to just keep herself sane in someway, encouraging herself
For example Soviet Womble’s Alien Isolation streams, where he often repeated „It’s fine” whenever he was scacred
Ah yes, I remember how he broke as soon as he had to go for the space walk to fix the array, everything was not fine for poor womble
Soviet Womble is such a fitting real life example. Watching him squirm in horror games is hilarious
Whether or not you got demons, you also got a job to do in getting these people to their proper eternal rest
I see you're a man of culture as well
false equivalence
For a film version of this game, I recommend "The Autopsy of Jane Doe". It has a very similar premise, and that same almost-insufferably tense atmosphere. It also has the intrigue of the autopsy itself and trying to figure out who the body was and what happened to her.
Ah Rebecca Ferguson she's so amazing 🥰
try "Kill list", it's extremely uncomfortable to watch, no jumpscares
At 12:23 when it seemed buggy, it was due to the body on the gurney not being the one you were trying to embalm - it got swapped out for a haunted event temporarily with that of Rebecca's (the protagonist's) dead father.
Orson Welles was forced to put that in to wake up the audience because the studio thought people might fall asleep during citizen Kane
Lmfao
Unironically a clever idea tho lmao
I think John Carpenter said it best, "Jump scares are the fart jokes of horror."
Source?
@@dr.loomis4221 Director's commentary track on the John Carpenter's Vampires DVD. Fairly early in the film, (first 10-15 minutes, IIRC.)
ahhhh Gman giving me horror reviews again. feels like the good ole days
Exactly.
Simpler times man
and he's not doing a long ass analysis, ngl watching this video reminds me with past gman vids which i absolutely adore.
Wish he's doing more of these and mod corner
@@luminosity01 yup! Horror games lend themselves to shorter critiques anyway since so much of the value is the scares/atmosphere/have to be there kinda thing
What other horror games did he review? I only saw lost in vivo
what I like about some of the scare events is that they're triggered by either distance or vision (or both). So if you do the classic "walk into it and not look / walk backwards into it", that will bite you in the ass because the jumpscare event will not trigger that way. And the moment you look at it, you're way too close for comfort
love the idea of gman peeking out of his bed covers looking for freddy fazbear
This game seems to be taking place in the late 90's,so the wesbite ui is kinda on point actually.
Yes, it takes place specifically in 1995. It does look like a website but in-universe it's an application on the computer.
The NS icon is a play on the NetScape browser of the 90s.
@@bigmeatswangin5837 Ok, but, you ever used the internet in 95?
@@bigmeatswangin5837 huh. I thought it was NutScrape...
...honestly though, I never did like Ə & missed NetScape until I met FireFox
Good horror is subtle and unpredictable.
That “who is your daddy and what does he do” got a genuine lol out of me
Do a little research on _ARNOLD SCHWARZENEGGER PRANK CALLS HOOTERS_ if you want to *really* hear it in action!
Old sound board lulz
LMFAOOOO
The Autopsy of Jane Doe is a movie that is pretty much the same thing as this game.
I loved that movie but I'm too much of a pussy to play through this game.
@@ValHazzard same...
I wouldn't be surprised to find out that the movie was the actual source of inspiration for the game.
@@user-lh7mt7zo7l they sure do. I like horror movies,i find them fun, psychos, ghosts, monsters and demons but i always have a hard time playing horror games. I can only play them after i have a few drinks. I was shitfaced when I finished Dead Space 2 lol
@@Just4Fun-Zocker I actually hadn't seen the movie when I created the first prototype about 2.5 years ago. It wasn't until after I put out the demo that's on steam now that I actually watched it and saw the parallels people were talking about. Totally get it now though obviously.
That Parks and Rec clip made me laugh so hard. Your editing and writing have reached the legendary level.
6:01 alright that bathroom bit got me good
it's actually an accurate depiction of "ghost sighting" people claimed, unlike horror movies, the ghosts usually just peeking on the edge of peripherals, usually killings only happens on livings who are "possessed"
A long time ago, I was the funeral assistant for Atlanta Funeral Home. This was back when 96 Rock was still around. I lived in the mortuary's basement down the hall from the embalming room. Was never a scary job, though I love the premise of this game. Hopefully, they'll explore hospital service tunnels (far more scary than a funeral home, depending on how old the hospital is) in a sequel or something. Courier work for a funeral home is one of the best jobs ever, not even joking. Pays well too.
It pays well becausee not a lot of people want to work there, same goes for cemetries. It's not for everybody, and even a normal hospital is creepy once it's night and everything is quiet.
Thank you so much for playing! I appreciate it and I hope you had a good time!
Thank YOU for this great game! Me and my friends loved watching our other friend piss his pants while streaming it on DC, and us trying to solve some stuff together. Most fun (and laughs) we've had in a long time! Cheers!
@@jhoonysan such as?
Hey dev, I think I saw you on Bawkbasoup stream im not sure.
Anyway I wanted to know if the movie "the autopsy of Jane Doe" gave you inspiration to make the game.
@@jhoonysan Your criticism could use some improvement. That statement alone is quite literally entirely meaningless. Like a fart in the wind.
Why is it every time a youtuber complains about jumpscares, they always have to "ironically" put in 3+ jumpscares in their own video?
it kind of demonstrates the cheapness of it, which i think is the intention here
I like that the corpse's feet move on the gurney. It's unsettling
We need more medical horror. Shines a light on the weird modern practice of keeping and preserving dead bodies.
A olde times surgeon game would be great.
Autopsy Simulator is coming out later this year, I'm definitely playing it too. There was a demo on steam but I missed it, they took it down before I could play it.
Uhhh… keeping and preserving dead bodies is anything but modern.
@@timc7117 it is modern, the usage of ton of liquid chemical in embalming was quiet new, only to be known after Lincoln funeral...
@@timc7117 It's modern enough. Just prepping bodies to be lowered into soil is classic old school Mesopotamian shit.
I love how he still uses Tourette’s guy voice clips that never gets old
Johnathan Davis was a mortuary assistant until he joined the Band Korn in 1993.
You know, the start of this game, with he whole "PSA warning" reminded me a whole lot of the game that terrified me for a couple of weeks as a wee 10 year old back in the day. That game was "Omikron: The Nomad Soul." I remember when I first heard the intro of: "The demons are about to eat my soul, so I'm giving the control of my body over to you, but be careful, because if you die in game, and there's no other body to posses nearby - the demons will come after you!" - I just shut down the console and haven't touched the game for a few weeks.
That game was awesome by the way. The best game I have played on this plane of existence. 100% demon free. And I advise anyone who is reading this to go pick up a copy and experience as many in-game deaths as possible - the cutscenes are awesome. So says I a perfectly normal, not demon possessed, average human being.
A demon wrote this
@@elvistheiii377 Only a demon would unironically recommend Omikron.
I'd never even heard of this until I saw this video. Now I'm going to have to give it a go. Cheers gman.
You're in for a ride, this game is a whole other horror experience
@@SlovakChestnut12233 I've watched the whole video... how much it spoils the game?
It's a blast
@@starclite Not too much, just really showed a ton of scares, but theres a shit ton of scares that I've seen in this video that I haven't seen before, and I watched three other RUclipsrs play a total of like 4 hours of this game which is nuts.
My wife's a morgue director. I'm gonna have to get her to watch this.
Tell us how it went 🥶
Ask her if she has some stories to tell
UPDATE: I showed this to my wife and after two minutes she didn't want to go to work the next day and refused to watch anymore. As far as the stories go I don't want to disrespect the deceased or their loved ones and don't feel it's my place to share
@@TheDorkKnight5419 Ahw now I feel bad for asking too much 😅 I guess it felt too real for her
Don't feel bad. People ask for stories all the time and there's a lot I wish I could share but I'd hate for a family member to ever see their loved one being used for a joke (even if the chance of that is miniscule)
@@TheDorkKnight5419 Because they are a goddamn joke.
Your editing in this one is top notch. Great work
One of the best jump scares is in The Exorcist 3, killer with the scissors.
Kino taste.
Yes. I love the build of that scene.
i love how not only is gman a fan of cinema a lot of his fans are as well
Don't worry Gman, there's no such thing as a mortuary.
GmanLives playing a horror game?
He is more braver and more Chad than I expected. Truly I respect that.
Me however I ain't brave enough to play those kind of horror games.
It's just a video game bro lmao you don't need to be that brave. Just try it.
The fact this game was made by 1 person is impressive, overall the game itself is pretty terrifying and the fact the creator managed to do it by himself just shows that anyone can make something with the right attitude and a strong passion. I don’t think this game needs DLC but if the developer wants to put it in then I won’t complain. I’d love to see what could be added. Like an expansion on the head mortuary and going into how he became the way he is
Seems alot like the movie "The Autopsy of Jane Doe"
That was such a good solid movie. Great premise, great execution.
If you liked the Mortuary Assistant, Autopsy Simulator is a sister game that has the same concepts and execution
3:07 Welles said he put the loud screeching parrot in to wake up anyone in the audience who had fallen asleep.
I only found you 2 days ago but I can't stop watching....great job buddy
This is the best review of a horror game I've seen in a long time. Reminds me of the old Rad Brad horror walkthrough days. You sir, are brilliant.
"It was to wake up the audience. That was the only significanse of the cacatoo."
Orson Welles
It's so weird yet so entertaining hearing GMAN scream in fear
Pog moment
The Arnold joke had me dying! Thanks.
The Bob saget door slam had me laughing out loud. Was staring intently at the screen waiting for a jump scare and then that happened. I was dead lol
Dammit, the ad placements were well done.
That half-life crowbar noise on the teeth made me laugh way more then it probably should have!! 🤣🤣
13:14 Actually the price tag on Steam for this game here in Romania is actually 21 €.
The "grandma" haunting gets worse if you walk into the hallway (towards the morgue) while she's talking.
Otherwise, she'll just scream "let me in, beach" if you stay in the embalming room.
What happens?
@@Gggmanlives "Grandma" will appear in the hallway, with some creepy dialogue while holding a knife. After some flashing lights, she'll approach you like Chuckie and frantically stabs you.
Saw it on Markiplier's 2nd video on the game.
It's on this video too ruclips.net/video/SA7UgZqMJPA/видео.html at 31:17, although in another hallway.
Nice find!
3:10 Oh my, that cockatoo frightened the daylights out of me. 😅
People back then were frightened pretty easily. 😂
"...messing with the players head"
Ah, reminds me of good old Eternal Darkness...
I'm wishlist the game rn, thanks for the review dude
i hate hate HATE the ad placement before the fnaf jumpscare at 6:05.
but at the same time, i LOVE it.
What’s impressive to me is that they already were using a mortuary as their setting, which is already pretty creepy enough, but they decided to go the extra mile and add all of these P.T.-style abnormalities as well, just to make something special. Thank you for sharing this with us!
I love how what's essentially just a demo became a cornerstone of horror game design. Silent Hills and the Prey 2 cancellations will always haunt me.
An underrated aspect of why these jumpscares generally work is that they greatly vary in intensity and how they're triggered. Some are loud, some are quiet, and some have to be activated by the player noticing something in the corner of their eye and looking that way. If they were all super loud it would quickly become annoying, but the fact they vary so much in the way they're built up too is a great way to keep things unpredictable. Two of my favorites are the body standing down the hallway and then quickly walking to you, and the one demon appearance standing on the cabinet.
This is basically "Autopsy of Jane Doe" - The Game
5:32
As some that actively sees things out of the corner of my eyes and is paranoid already, I need a god after seeing that.
Bro, i thought this was one of those simulator games at first. Imagine my fucking surprise when i finally played it....holy shit.
5:25 had me noping tf out, added to the wishlist immediately
God talk about ominous. The best horror is the type that keeps you on edge
On the jaw tool, I had that same trouble with it but that's because I overlooked the tutorial message, and yes, the game tells you exactly how to use it, and you can easily check the in-game tutorials again in the pause menu.
great review, love to see that you enjoyed it
Made by one person??? Holy shit. Mind blown. This looks like a studio effort. I'm impressed
Also, when you can't put stuff into the embalming machine or use tools on a body, that just means there's an event that you have to go through it. I can clearly see in the footage that when you're saying you can't put the ingredients in the machine, the corpse is... different, and you have to interact with it. After the event is over, you can go back to work.
I don't know about the full game but the demo was seriously broken in that regard.
That's a little clumsy IMO. That would destroy immersion for me if a normal action is simply deactivated to force me to walk around until I do the thing that triggers the event. There's gotta be better ways to make the player experience those.
@@PikkaBird No argument there. It's not scary, it's annoying.
Dark Stone Digital is a solo dev who was in the AAA space and went out on his own. Seems like a really nice dude, so stoked for his success. In his old devlogs from years back, it seemed like he wasnt even sure he made the right choice. He obviously did!
You said "scariest game I've played" about Lost in Vivo which is one the scariest game *I've* played. I'm a little terrified of Mortician's Assistant.
Lost in Vivo is scary but once you play and survive through Alien isolation everything else seems like a piece of cake
@@sandeeptyagi5774 Oh man, been there. After completing Alien Isolation, I remember thinking "Where can horror games even go from here? How can it be topped?"
I love that it doesn't just rely on jumpscares the atmosphere and the fact that you can just catch a glance of the demon in the Crack of the door is great at keeping you on your toes
Love the way you make reviews, always refreshing to see your take on obscure games
Lotion on the skin and no Lambs reference? Slacking man.
This game reminds me of “The autopsy of Jane Doe” which is my favourite horror movie.
I swear that "lesser demon" dudes with the red eyes are something I saw in a nightmare... MORE than 15 freaking years ago! Basically in the nightmare; I was home, midnight, searcing for a lightswitch when suddenly I see about 3 sets of those eyes open up which makes me scared sh*tless and then I hear an abnormal noise behind me so I turn back, and *BAM* -- another one is right behind me about to attack... I literally woke up screaming with sweat all over my body... Or I woke up like pretty much everyone who sees a nightmare in a hollywood movie. After all these years, I still get super creeped out if I'm trying to sleep in a dark room but see a small red dot of a TV or a monitor, ect...
So yeah, kudos to this game for somehow recreating my nightmare and actually giving enough of a crap to respect the fact that the "real & best" horror is one that is psychological.
Mothman has red glowing eyes too...
This gonna be a horror story thread? I'm game.
Gman getting us ready for Halloween and pumpkin spice lattes early
The best part truly is that it’s such an original idea, not built off the back of a meme or some creepy spaghetti sauce… noodle… thing.
Been a while since we got a horror review and what a game to come back to it with!
Love this game, more devs need to take notes from this one, the randomness of the scared is beautiful.
I loved that your enemy is time and paranoia, moment you start questioning who is the demon under the stress of time, it gets your heart pumping.
This is my favorite kind of gman content: new FPS releases, so that when browsing the Steam store I can distinguish the wheat from the chaff. Thanks for your work!
love it at 2:11, a scene straight out of 'lights out' (one of the few good parts of the film) MUST play this now! cheers mate
Man, Gman ALWAYS brings the bangers.
The truly most terrifying thing about this game was remembering how slow and awful Windows 98 was and our mostly text-based internet with low jpegs.
Man, we've come a long way since then!!
when a fella renown for his reviews on shooters does a complete tonal shift and cant stop gushing about how sensational your horror game is it really grants you some perspective on the games commitment to horror. this isn't just some Jeff the killer clone
The Arnold celebrity soundboard prank call skit is priceless man lol. Brings back memories.
This style of review works really well with all games it seems. Hell yeah
I played the demo for this recently, and I just about shat a brick when I saw that pale dude staring at me from behind the cabinet.
Gman your content is so good
With this and Autopsy coming out soon, we have a lot of cadaver action this year out of nowhere.
The way you use memes in your editing is godlike, i get a chuckle or a full on heart attack every godamn time and it does not feel forced at all.
Quick and easy, the way it should be.
The windows xp logging off screen was so damn good. It have been done a thousand of times, but you did it best.
You have a good day now there down under.
Thank you for bringing this to my attention. I don't know why but it reminded me of the old horror games like Silent Hill 4: The Room and Clive Barker's Undying. Man... I had nightmares for days. Good times 😄
I'm gonna wait for Power Washing Mortuary Assistant.
Sometimes clean and dead is better!
Kudos.
That's basically viscera cleanup detail lmao
Genuinely want to see a highlights video of you just getting footage for this video
I don't scare easily but playing The Mortuary Assistant makes me want to take a break for a while.
jumpscares are so 2006! :P
5:58 - thats pretty nice
and if a game makes you think about it, even hours after playing it, then it did a pretty damn good job at beeing a good game!
It would have been 10* better if they just called it "Mortuary Assistant simulator", and then just randomly generated events that fuck with the players mind.
Which is what it kinda already is…
@@Gggmanlives True. But its all about how you market it before release. Think about it...market the game as a pure simulator. No clues in the trailers, not a single pointer that may make you think its a horror experience aside from the already creepy occupation. Make the player feel at ease with the vanilla version, day time shift, a few tasks, maybe a missing tool here, an open door there. Nothing big. Make sure the Dev and marketing teams deny all paranormal events within game and have them choke it up to compatibility problems or something. Build tension with a few updates and then let the fuckery continue. Eventually it will be this game, but the build up alone will spawn entire Q&As on line. "Is it just me or..." type questions. It would be a phenomenon Gman san.
fun little movie trivia, Citizen Kane had the screeching cockatoo to wake up anyone who might have dozed off in the cinema, as Citizen Kane was a rather long movie for its day.
Amazing indie game made by one single person! However, the fact that you can't die in this game takes away much of the scariness for me personally.
You can sure get demon possessed...
Definitely a sort of living death
@@favoritemustard3542 true, but that is only if your time runs out. What I meant is that the demons can’t harm you in anyway which means you can just go about your tasks without having to worry about anything really.
He's definitely right about this being a perfect horror experience. I love horror and I've seen and played so much horror stuff that I started to think no game or movie could scare me anymore. I seriously see every jump scare in a movie coming several minutes before it's happening, even in the good horror movies that use them rarely but effectively. When I played the not so good demo of this last night I got a lot of scares or shivers down my spine. Finally a game that knows how to deal with horror to make it work.
Does this video spoil the scares
@@lewkirk821 It shows just a few examples but there are at least a few dozen of different hauntings or scares in the game.
From what I've heard the cockatoo wasn't Orson Welles' idea his producer made him put it in the movie because he thought audiances would be falling asleep in the theater
I remember watching your favourite first person horror games video and I noticed how you made a passing remark on the game Monstrum and I’m not one to do requests but I’d love to see a review on Monstrum from you. It’s my favourite indie horror game and the “sequel” just lives in the shadow of the original and I’d honestly love to hear your thoughts on Monstrum.
Great video as always.
This game gave me chills more than any other game.
It's not necessarily the scariest, but most terrifying to me, because it made me feel something I have never felt before watching or playing a horror game/film.
The reason being I have personally encountered the shadow figure with red eyes in my house many years ago.
You don't forget something like that.
Always fun to watch your reviews sir. keep it coming. Stay safe and healthy man!
ooo unexpected review nice! yeah i was watching gameplay of this the other night and it was scary af
lmao Citizen Kane, I can't believe you pulled that one out.
that's what she said