Hmm, Techland's got some explaining to do... Techland: Let's purposefully screw with the player, lets ruin the parkour... Employee's: But, it needs to be fluent, no? Techland: Nah, just place nature in spots we know the player will be moving. Employee's: Okay, but I'm pretty sure they'll be pissed... Techland: "Stares Deeply" "Do you think we care? No, it's time to ruin this game"
Hmm, Techland's got some explaining to do... Techland: Let's purposefully screw with the player, lets ruin the parkour... Employee's: But, it needs to be fluent, no? Techland: Nah, just place nature in spots we know the player will be moving. Employee's: Okay, but I'm pretty sure they'll be pissed... Techland: "Stares Deeply" "Do you think we care? No, it's time to ruin this game"
I'd say this was more of a result of crunch than anything else, though as with tripping in SSBB game devs do be like that.