Slumberland Director Francis Lawrence Talks VFX Complications and Constantine 2

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  • Опубликовано: 12 сен 2024
  • From the director of blockbusters like I Am Legend and The Hunger Games: Catching Fire, Francis Lawrence, comes a fantastical tale that travels beyond audiences’ wildest dreams. In the upcoming Netflix original Slumberland, based on the 1905 comic strip by Winsor Mckay, a young girl named Nemo (played by Marlow Barkley) is grappling with the recent loss of her father when she’s enrolled in a new school and sent to live with her uncle. Having her entire reality upended, Nemo finds herself withdrawing into a whimsical dream world with her mischievous guide Flip (Jason Momoa), an old friend of her father’s. Together, the two embark on a treasure hunt that promises to reunite Nemo with her father one last time.
    In his interview with Collider’s Editor-in-Chief Steve Weintraub, Lawrence discusses taking the leap from the dark universes of I Am Legend, Red Sparrow, and Constantine to a family-friendly adventure flick, as well as the difficulties the production faced with VFX in order to bring Slumberland to the screen. The director also reveals when the prospect of helming a Constantine 2 first surfaced, and what barriers have slowed the sequel down. You can read the full interview below, or watch the video above.
    #Slumberland #FrancisLawrence #Constantine2
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