Nice progress on Taca. 💪 I've never heard lib (as in Raylib) pronounced as "lie b", it seems everyone says "leeb". Even though both kinda make sense.🤷♂️
Yeah, different people pronounce "lib" differently. I'm ok with that. Thanks much for the encouragement on Taca. I've been wanting something vaguely like this for a long time. And the other projects out there so far don't quite scratch my itch.
It's a great language for C interop, and after digging and help, it had everything I needed for this project. Struct of arrays would have been handy here also, and it sounds like Christoffer Lernö might be willing to add that to the language in the future. I can't promise that outcome. In any case, I think it's a great language for certain people and use cases.
Did I hear you correctly when you have C3 compiling to rust? Or was that rust compatibility. Curious on your opinion of C3 safety and bridging the gap between C and Rust (not full safety, but more than C/C++?). First I have heard of C3
I'm compiling C3 to WebAssembly then running it from either Rust or JS. I haven't explored C3 safety features much, but it is nicer to use than plain C, I'd say.
@contextfree imagine you study rust after python and use bevy and in the process you see something that shouldn't be like that. And I was very glad that I found a solution for it.
Thought it was a new tsoding video with the c3 and wasm lol
I did watch some of one of his streams. Though I already had this underway before that. Just another coincidence that life seems to be full of.
Same lmao. Was confused for a sec
I'd love to see more C3 videos from you, the language looks really interesting.
very cool video! I'm looking forward to see what you cook up next
please make more videos on c3 It's very interesting but not many people are talking about it!
No promises, but maybe sometime. I tend to bounce around some.
Nice progress on Taca. 💪
I've never heard lib (as in Raylib) pronounced as "lie b", it seems everyone says "leeb".
Even though both kinda make sense.🤷♂️
Yeah, different people pronounce "lib" differently. I'm ok with that. Thanks much for the encouragement on Taca. I've been wanting something vaguely like this for a long time. And the other projects out there so far don't quite scratch my itch.
What did you think of using C3 for this project?
It's a great language for C interop, and after digging and help, it had everything I needed for this project. Struct of arrays would have been handy here also, and it sounds like Christoffer Lernö might be willing to add that to the language in the future. I can't promise that outcome. In any case, I think it's a great language for certain people and use cases.
Did I hear you correctly when you have C3 compiling to rust? Or was that rust compatibility. Curious on your opinion of C3 safety and bridging the gap between C and Rust (not full safety, but more than C/C++?). First I have heard of C3
I'm compiling C3 to WebAssembly then running it from either Rust or JS. I haven't explored C3 safety features much, but it is nicer to use than plain C, I'd say.
certainly better than zig
In what ways, do you think?
@@contextfree syntax, documentation, build system, ease of use, website
"depth shader" to note
What's a depth shader? I did almost demo depth testing turned on or off in pipelines here but chose to that out of the video.
@contextfree imagine you study rust after python and use bevy and in the process you see something that shouldn't be like that. And I was very glad that I found a solution for it.