1)Crossbar 2)Skull Splitter 3)Wildfire 4)Pentaburst 5)Repeater 6)Double Tap 7)Belt Feed 8)Bolt Cylinder 9)Oppressor (The Titan is perfect without it) 10)Strelok (Stupid good of you use it right) 11)Dragon’s Breath (Listen to them squeal, also makes the Mog12 better) 12)Quad Shot(Why?) 13)Dual wield Saugs (I do better with just one) 14)Strobe light (I just feel scummy, you never know if it’s working or not) 15-17)All Bayonets and Stiletto 18)Fat barrel(I see no difference)
The operator mod for the Koshka isn’t very good by itself. Combining it with laser sight 1 and 2 able you to hit no-scopes from literally across the map. What you have to do is press the L2 button right before you fire if I remember correctly.
I once was playing team death match on firing range and 3 players on the enemy team were using the strobe light and I swear to god I was about to rip my fucking hair out
Stoney Steve no joke I do 40+ on tdm. every round. Don't believe me? Add me. And a US 2.3kd is like a 3.0kd in EU. Btw kd does not really tell anything about skill. I care about ppm. My tdm record is 52 (75tdm obviously), but again your mates need to be trash...
@@v12-s65 your super good. I'm ight. I'm not like beast mode good. I'm guessing ppm means points per match? That doesn't matter in tdm. That's really all I play. My record in tdm is 37
I used to destroy with handguns with tac knives but the knife hitbox feels so awkward in this game. I grinded to get the stiletto but die whenever I try to use it
@@8UMadBro8 I agree! Melee in this game is hot trash! But I just really enjoy knifing people and hearing them get mad.😂 I've honestly just had to get the hang of it. I'm still trying, but I don't think they're going to fix it.
So first you contradicted your own rules. If an operator mod made the gun super amazing then it would be rankes higher yet a lot of the mods that do that are ranked low cause the gun sucks. Both the shotguns, the outlaw and maybe one other I don't want to re-watch it lol. The operator mod should be ranked higher even if the gun isn't good. How can fat barrel be better than the 3 round mod for outlaw if you don't even know what it does? You should have threw that in with 15-18 cause if you can't gauge it... It's trash. The vkm is good and this attachment didn't do anything so it didn't hurt it but it also didn't help it and that's a complete waste of 3 points. I get you aren't a sniper so I won't hold that much pressure on you for it but the koshka attachment is a quick scopers wet dream in this game. You no longer get improved accuracy until you are fully scoped in unless you're using this attachment. This would be like.... 8ish. For anyone who can use it, its amazing but it won't carry you if you suck... Unless you're me, it carries me. Other then that most other choices were minor nitpicks but those are opinion and will just be left there, I just wanted to point out 2 flaws and a different outlook for the 3 points. Hope you see this message, just constructive criticism no harm
The major problem with this video is that he has a method of playing the game, whereas he should let the class decide how you are going to play. Yes some guns are more overpowered then those but the Strobe for example, you only need acoustic and dead silence on the class if you have the operator mod, and you shit on the whole team solo. But without the operator mod the gun required the same perks but now it is so much harder to get multi kills unless you use stim shot and get help with team mates. The cordite on the other hand is a complete luxury operator mod in my opinion, since you can save a slot by just using the extended mags. The only exception may be if you are going for long streaks, but lets be frank the player going for long streaks will be good either way if they use scavenger or the belt, whereas a person who struggles more could put on flak. P.s. the Strobe will kill in 2 bullets in you use it right.
Main bayonet-vapr here, can't play the weapon without it. What's funny is that all the worst operator mods of his list are the ones i use.... Bayonet, Echo fire, strelok and bolt cylinder for outlaw.
Quad shot = headsots Sterlok = laser sights work better Bolt cylinder = okay Fat barrel = nothing happens Double tap = no skill operator mod Dragon breath = fun Strobe light = knife haters Dual weild = rage quit Oppreser = op × op = op? Crossbar = eqaulity Penta burst= m16 Mw2 ? Beltfeed = hardcore denial Repeater = I've never used it Skull splitter= favorite My opinion I left out the ones I want nerfed or buffed
Ok what i don’t understand is you said were judging these based apon how much better the OP Mod made the gun and if it is worth the points on the weapon but then you class the outlaws OP Mod so low based apon the gun itself being bad but this goes against how you were judging them as the OP Mod defiantly makes it better and most of time i see the outlaw in a game it is with this mod and therefore is worth the points in the weapon.
In my opinion, you really dont know how to use the dragon break, because you can make it a one shot, and the maddox operator mod should be up in the list
ive died so much cause of the shitty oppressor Edit: im not saying its bad im just saying it’s annoying af especially when your in hc dom and your grinding for dark matter
Oh and I know this because I have diamond on pistols so basically mozu doesnt one tap a UAV like annihilator but it can one tap a strike team in the head and a dog
The vapr knife is actually very good... It's my stealth class where I just flank the other team and knife them quietly and also have the ability to take on further enemies. It works best in cramped maps.
@SavageLeftNut well that makes one person out of the other 1,000,000, I've taken a break from multiplayer because the only lobbies I get into are sweats with prophets using spitfire/Maddox. And it gets dull real quick when you have a trash team feeding kills to the enemy giving them all free streaks, on top of them all using the before mentioned weapons. EDIT: sorry had to go on that rant for a bit.
I know to each their own, but I cant get passed you putting the stiletto knife in last! That is insane! The stiletto is better than the combat knife, there is virtually NO LUNGE with this knife, instant death! Ive owned so many times with this attachment its in the top 5 to me! Its one of the best weapons in the game! To call it useless is mind boggling to me. Yes, I know its all subjective, but this had my jaw on the ground!
I agree for the most part, but I fail to see why most people place belt feed so high when you can have a 90 round capacity with extended mags and only give up one point as opposed to three points. No seven second cooldown potential cause reloading would take 2 secs. What am I missing here?
RisingCha0s only thing i could think of is that you don’t have to worry about reloading every time you’re out of a gunfight you can heal without worrying what to do first, heal or reload.
CozmicK G Penta burst is easily the best operator mod. The ability to one burst with literally no recoil is insane. You kill people with it before they can even react 1.Penta Burst 2. Double Tap 3. Strobe light 4. Dual Wield 5. Toss up of cross bar and wild fire
1 skull spliter 2 outlaw op mod 3 quad shot 4 wild fire if your good with it 5 Auger op mod I am a hardcore player so some people might not agree but if you do then Well cheers guys
I agree with the strob light. People complain about it when it’s the only thing to make the shotgun somewhat useable because without it the gun is absolutely trash and a hit marker machine.
IMO the belt feed is completely useless, considering the fact that you can shoot around 90 bullets before it overheats. Which is the same amount as extended mags, and if it overheats it takes 9 seconds to cool down
This my list, don’t get angry I even said my list is unpopular and people would disagree with the strobe light. The strobe light is annoying but it’s not good for consecutive kills
@@TygeRCOD I'm not angry I just don't understand how the strobe light ain't at least in the top 3 have you seen what that thing is capable of but anyways I liked your video
Gks quadshot is great in blackout with a 2x sights and long barrel and extended mags and grip because it is a great gun to challenge people at medium to long range which is where 90% of ur fights will be but I admit it's not easy to get in blackout because you don't find it very often in map it's usually in supply drops but still I love using it like that But in multiplayer my favorite op mod has to be the pinta burst for the swordfish because that with reflex, quickdraw 1 and supressor and the op mod of course with scavenger ,cold blooded,dead silence that class will dominate in hardcore trust me I went 26-6 with that set up
The mog acually is good but u weren’t using barrel choke, that makes it a one shot if ur decently close, but the fire normally kills them in abt a sec after u shoot them if there not dead, also increases range a little too
See, I truly enjoy Echo Fire. It really shines on hardcore due to the faster fire rate and one shot capability on the Maddox added onto the accuracy of the weapon.
Auger double fire is best by long way as it 1 burst to chest with high caliber two, making the time to kill the quickest in the game apart from one tap weapons
Both the Echo Fire mod and Quad Shot both massively help their respective mods. Echo fire shreds at CQB, only thing that can counter it is a headglitch at range. The Quad burst helps get bullets down range, which helps massively with the GKS’s low damage.
I was walking around the house, listening to RUclips with wireless headphones, when this video came "Up Next" (AutoPlayed). Thumbs Up and Subscribed, based on audio only. :-)
The dual saugs are number 2 , and the flashlight would be number 3 , strelok around 6 , you just don't know how to adapt your okay style to destroy with them. The wildfire is number 1
I think that the outlaw should be way higher and the Saug way lower cuz the Saug operator mod is literally useless if you aren’t 1 inch away from your enemy, and the outlaw operator mod makes it 99% a one hit kill with a massive error margin
For the MOG 12 add the attachments Long Barrel and Barrel Choke plus rapid fire and optic and the operator mod trust me it's extremely overpowered Edit : oh and add the gear body armor oh and I forgot to mention the range on the gun would be from medium-range to close range it's fun when versing a quick sniper but you have to master the sliding mechanic because every fight I've had with a quick sniper I always win I did not mastered the jetpacks and sliding in previous COD games for nothing
The belt feed on the cordite helped me get 9 out of my 10 kill chains and all my nukes. It really helps if u play hardcore because u can just shit on the other team without having to reload
The reason you can't see a difference on the fat barrel is because there isn't much difference in the hitboxes. They nerfed it some time ago cuz youtubers were overhyping it and calling it overpowered for clickbait.
I think for the vkm it means the bullet hit boxes are bigger or simply the bullet is bigger I guess to make it easier to hit the target. Something that would be cool but op af would be to have the bullets at a certain range explode into smaller shotgun pellets (like 5-6)
Don’t understand ranking the spitfire operator mod so high. You said the recoil is hard to control and that’s a huge understatement. Would rather run attachments to handle the recoil/buff the handling then waste three points on something that nerfs the gun
2 people think to diff things when they get killed... the guy who got killed says: that thing needs to be nerfed, the killer says: this thing needs to get buffed
With the Strelok on the Koshka, it's way more effective when you don't have Laser Sight on it. Putting on x2 Laser Sight means (you're a scumbag cos you just want cheap no scopes) and it takes away attachment slots that you can use for High Caliber that gets rid of hit markers. You're basically putting two workers on 1 job. I would know what's best for the Koshka cos I'm arguably the best Koshka Sniper in the game.
The SG12 will do a lot better if you put on both laser sight attachments with just 1 extended mag. The double laser sight attachment makes it more accurate and aswell one the second laser sight attachment it increases the damage dealt with the gun. I’ve played around with it quite a bit and that setup by far seems to be the best. But yes you need to be up close with it for maximum efficiency
The bolt cylinder number 13!? Wot...that thing is a beast..iv got countless double and triple kills with that thing..combine that with the recon scope and the triangle reticle and it makes a sick long and short range weapon..it becomes the only sniper that can get a kill for hitting anywhere on the body with that mod...the fat barrel is whats garbage...good video though!
IMO Belt-Feed is terrible. It lets you fire 65 shots whilst extended mags let you fire 90 shots. So realizing will never be a problem. Nobody shoots 90 shots and aren’t safe to reload afterwards. It only costs one (2 if you run primary gunfighter) and the Belt-Feed costs 3
Mog 12's Dragon Breath is such a cool combo with Chocked Barrel, because of the damage boost of Chocked Barrel you left the enemy with so low health that they can't even heal themselves after a almost well landed shot... I use both most because my aim sucks, so it make my shots be more kills and less hitmarkers lol
The best way to use the strife in core is with the tac knife, and it's a ton of fun. I do agree it doesn't make it much better though. Also I use the ABR repeater frequently and no one else does so I'm glad you placed it highly
Tyger i hope you dont mind if i add alittle correction/notes to what you said. Fat Barrel: your're right doesnt do much but what it does is make your near miss hit but your right doesnt make you a better player. The Dragons breath: doesnt last a long time, it just burns you till either you died or u heal yourself(or tac 5 heal) otherwise it just keeps ticing damage on you. Belt feed: Not a correction but did you know if your in the water (doesnt have to be under water) your cordite doesnt over heat meaning you can spray until it empty lol My fav op mod has to be Crossbar, skull splitter and belt feed. But i dont really use them that much atm
Personally I think that the Penta burst swordfish is the best gun in the game , nothing can overpower a one burst and it’s so consistent for passive players like myself !
Echo fire "faster fore rate over time" actually just brings down the fire rate so that after firing for a bit it goes to the normal maddox rate of fire
Santee 49er you are wrong about echo fire. It does neither. What it does is speed up every other bullet essentially making it a faster 2 round burst without lifting your finger off the trigger.
People say the sg12 is bad but just use it in hardcore with any attachments you can use to increase the range or damage (but not the slug shot) and it is godlike.
i think fat barrel makes the hit boxes of the bullets bigger so, lets say that you barely miss someone without the op mod, if you use fat barrel in that same scenario, the bullet would hit your target.
The outlaw is not a bad sniper rifle. If you made it as strong as the Paladin while keeping the almost nonexistent sway, better accuracy and mobility, it would easily become the best sniper in game. I don't know why everyone wants guns to be all powerful and broken. Just because it doesn't one shot from the waist up doesn't make it trash.
What’s your favourite OP mod?
1. ABR repeater
2. Auger double tap
3.swordfish penta burst
I agree with your list. Well thought out.
Thank you very much
ThE oPpReSsOr
Duel Wield Saugs
TygeR: the stiletto knife and bayonet are completely dogshit
TKO: hold my stiletto and bayonet
TKO is shit and feeds off his and others's toxicity
Ultor Mars it’s called fucking with and making little kids mad you can’t really say that when you can’t even get where he is
Pr. Esqueletor ur shit that’s why u probably get killed by a knife and rage quit
Seems we have the same pf pic
@@db1454 hello brother
5:57 you destroyed his life
literally all luck
Gordon ramsey on the first 3 minutes
😂😂😂
😂😂😂
1)Crossbar
2)Skull Splitter
3)Wildfire
4)Pentaburst
5)Repeater
6)Double Tap
7)Belt Feed
8)Bolt Cylinder
9)Oppressor (The Titan is perfect without it)
10)Strelok (Stupid good of you use it right)
11)Dragon’s Breath (Listen to them squeal, also makes the Mog12 better)
12)Quad Shot(Why?)
13)Dual wield Saugs (I do better with just one)
14)Strobe light (I just feel scummy, you never know if it’s working or not)
15-17)All Bayonets and Stiletto
18)Fat barrel(I see no difference)
I use all exewasosso
I would agree with this list but in terms of op(ness) the strobe light is def top 5
1. Belt feed
2. Crossbar
3. Oppressor
4. Skull splitter
5. Dragons breath
6. Repeater
Every other sucks
Hitting someone with your fist is 75 damage. Only a gunbutt is 145
The operator mod for the Koshka isn’t very good by itself. Combining it with laser sight 1 and 2 able you to hit no-scopes from literally across the map. What you have to do is press the L2 button right before you fire if I remember correctly.
FR3sh clan official that’s not what blackscoping is
@@TommyGAMING that is most definitely not black scoping Lol. This is more like Veteran bot quickscoping
Guys guys, it’s just called aim bot
@@shalekthewise this what the operator mod with double laser sight actually does: ruclips.net/video/440UD0QsXpE/видео.html
@@Ryan-nh6sb this what the operator mod with double laser sight actually does: ruclips.net/video/440UD0QsXpE/видео.html
Auger with High Calibre 2 and Double Tap has a blistering TTK.
A Singular Kakapo gotta like your comment only because there is a kakapo on your profile
hallelujah
@@matthieuinduni3156 Only one though sadly
High Cal 2 statistically doesnt help
Mark XD practically it does help
Who else never uses operater mods?
I only use 'em on the shotguns and the Mozu
@@pluto3194 fuck u
Cliporis why’s that?
I only dont because by the time I unlock them, I've already gotten gold camo and moved onto the next weapon for camos.
Tyler Morgan I only use operator mods for the abr and the spitfire.
9:09 HOLY NOOB
I'm dead.
maxton-_- that one thing I hate about teammates because noobs like that sometimes they either good or just very bad
I once was playing team death match on firing range and 3 players on the enemy team were using the strobe light and I swear to god I was about to rip my fucking hair out
Dude I hated echo fire at first to. Then i got used to it and cant go without it. Echo fire shreds!
Stoney Steve you don't know what really shreds...
I like echo fire too
@@v12-s65 ik my kd is 2.3 and average about 28 kills on tdm rounds.
Stoney Steve no joke I do 40+ on tdm. every round. Don't believe me? Add me. And a US 2.3kd is like a 3.0kd in EU. Btw kd does not really tell anything about skill. I care about ppm. My tdm record is 52 (75tdm obviously), but again your mates need to be trash...
@@v12-s65 your super good. I'm ight. I'm not like beast mode good. I'm guessing ppm means points per match? That doesn't matter in tdm. That's really all I play. My record in tdm is 37
This guy had some really bad luck with the stiletto knife. I personally really like it with the setup I have.
I used to destroy with handguns with tac knives but the knife hitbox feels so awkward in this game. I grinded to get the stiletto but die whenever I try to use it
@@8UMadBro8 I agree! Melee in this game is hot trash! But I just really enjoy knifing people and hearing them get mad.😂 I've honestly just had to get the hang of it. I'm still trying, but I don't think they're going to fix it.
he could have easily gotten the pistol kill, he wasting utilizing the knife the right way
Honestly I see tko do video and his classes are good and I copy his class and use it I do fine
lock charge removed off bayonettei did like the instakill feeling
tygeR: the sg12 isn't good cause you have to get up close
me: nah dip it's a shotgun
So first you contradicted your own rules. If an operator mod made the gun super amazing then it would be rankes higher yet a lot of the mods that do that are ranked low cause the gun sucks. Both the shotguns, the outlaw and maybe one other I don't want to re-watch it lol. The operator mod should be ranked higher even if the gun isn't good.
How can fat barrel be better than the 3 round mod for outlaw if you don't even know what it does? You should have threw that in with 15-18 cause if you can't gauge it... It's trash. The vkm is good and this attachment didn't do anything so it didn't hurt it but it also didn't help it and that's a complete waste of 3 points.
I get you aren't a sniper so I won't hold that much pressure on you for it but the koshka attachment is a quick scopers wet dream in this game. You no longer get improved accuracy until you are fully scoped in unless you're using this attachment. This would be like.... 8ish. For anyone who can use it, its amazing but it won't carry you if you suck... Unless you're me, it carries me.
Other then that most other choices were minor nitpicks but those are opinion and will just be left there, I just wanted to point out 2 flaws and a different outlook for the 3 points. Hope you see this message, just constructive criticism no harm
dragonmaster951753 nobody’s reading your comment you fucking melon 😂😂😂😂😂😂
Don’t care did not read
The major problem with this video is that he has a method of playing the game, whereas he should let the class decide how you are going to play. Yes some guns are more overpowered then those but the Strobe for example, you only need acoustic and dead silence on the class if you have the operator mod, and you shit on the whole team solo. But without the operator mod the gun required the same perks but now it is so much harder to get multi kills unless you use stim shot and get help with team mates. The cordite on the other hand is a complete luxury operator mod in my opinion, since you can save a slot by just using the extended mags. The only exception may be if you are going for long streaks, but lets be frank the player going for long streaks will be good either way if they use scavenger or the belt, whereas a person who struggles more could put on flak. P.s. the Strobe will kill in 2 bullets in you use it right.
Yes the fat barrel makes your hit box bigger however it got nerfed to the ground. So now it’s literally useless.
They should change this operator mod
incendiaryb I just use it few day ago and I was destroying people
My favorite is the Hades Crossbar followed by the Swordfish Pentaburst.
Artie Gaming yes it was
I honestly like the bayonet for the vapr
Main bayonet-vapr here, can't play the weapon without it. What's funny is that all the worst operator mods of his list are the ones i use.... Bayonet, Echo fire, strelok and bolt cylinder for outlaw.
@@DjRea75 whats does echo fire do
Necro every second shot shoots faster
Daedric Nekro It does Absolutely Nothing but make the gun sound annoying.
Quad shot = headsots
Sterlok = laser sights work better
Bolt cylinder = okay
Fat barrel = nothing happens
Double tap = no skill operator mod
Dragon breath = fun
Strobe light = knife haters
Dual weild = rage quit
Oppreser = op × op = op?
Crossbar = eqaulity
Penta burst= m16 Mw2 ?
Beltfeed = hardcore denial
Repeater = I've never used it
Skull splitter= favorite
My opinion I left out the ones I want nerfed or buffed
This comment actually aged well
Ok what i don’t understand is you said were judging these based apon how much better the OP Mod made the gun and if it is worth the points on the weapon but then you class the outlaws OP Mod so low based apon the gun itself being bad but this goes against how you were judging them as the OP Mod defiantly makes it better and most of time i see the outlaw in a game it is with this mod and therefore is worth the points in the weapon.
It’s still really really bad though I still don’t think it makes the gun good
@@TygeRCOD yeah
Agree its op,at dude I got a 169 kill dom match with it
@@TygeRCOD you obviously aren't a sniper
Tyger: spitfire is unmatched at close range
VMP:Let me introduce myself
In my opinion, you really dont know how to use the dragon break, because you can make it a one shot, and the maddox operator mod should be up in the list
ive died so much cause of the shitty oppressor
Edit: im not saying its bad im just saying it’s annoying af especially when your in hc dom and your grinding for dark matter
Reaper Me Grim ikr
Oh and I know this because I have diamond on pistols so basically mozu doesnt one tap a UAV like annihilator but it can one tap a strike team in the head and a dog
The vapr knife is actually very good... It's my stealth class where I just flank the other team and knife them quietly and also have the ability to take on further enemies. It works best in cramped maps.
Tbh echo fire might be number 1 for me because using that with quickdraw 1&2 is godlike
1:29 WOOOOOW TYGER TRIGGERED lmao
My fav is wild fire
black ops 4 = prophet running spitfire 101.
@SavageLeftNut well that makes one person out of the other 1,000,000, I've taken a break from multiplayer because the only lobbies I get into are sweats with prophets using spitfire/Maddox.
And it gets dull real quick when you have a trash team feeding kills to the enemy giving them all free streaks, on top of them all using the before mentioned weapons.
EDIT: sorry had to go on that rant for a bit.
What level do u unlock it
wildfire is so gay
i actually love the outlaw, im on pc so it may be diffrent, it has no sway one shot headshot and has quick bolt reload
I know to each their own, but I cant get passed you putting the stiletto knife in last! That is insane! The stiletto is better than the combat knife, there is virtually NO LUNGE with this knife, instant death! Ive owned so many times with this attachment its in the top 5 to me! Its one of the best weapons in the game! To call it useless is mind boggling to me. Yes, I know its all subjective, but this had my jaw on the ground!
1-skull splitter
2-strobe light
3-belt feed
4-cross bar
5-oppressor
6-strelok
7-dual wield
8-wild fire
9-penta burst
10- repeater
I agree for the most part, but I fail to see why most people place belt feed so high when you can have a 90 round capacity with extended mags and only give up one point as opposed to three points. No seven second cooldown potential cause reloading would take 2 secs. What am I missing here?
RisingCha0s only thing i could think of is that you don’t have to worry about reloading every time you’re out of a gunfight you can heal without worrying what to do first, heal or reload.
CozmicK G Penta burst is easily the best operator mod. The ability to one burst with literally no recoil is insane. You kill people with it before they can even react
1.Penta Burst
2. Double Tap
3. Strobe light
4. Dual Wield
5. Toss up of cross bar and wild fire
1 skull spliter
2 outlaw op mod
3 quad shot
4 wild fire if your good with it
5 Auger op mod
I am a hardcore player so some people might not agree but if you do then Well cheers guys
Or 5 be dual weild there so broken if your at close range
I agree with the strob light. People complain about it when it’s the only thing to make the shotgun somewhat useable because without it the gun is absolutely trash and a hit marker machine.
The mogs a 1 shot if you put barrel choke on it btw
IMO the belt feed is completely useless, considering the fact that you can shoot around 90 bullets before it overheats. Which is the same amount as extended mags, and if it overheats it takes 9 seconds to cool down
garrett snover never having to reload is really nice though plus u can run a perk one that’s not scavenger
I have the gun gold, and i never once overheated it
Hey, I have allot of fun with the stiletto knife ._.
and I do pretty well with it.
That’s good I’m glad people enjoy it more than I do. As you can see I did not have fun with it 😂
Stilletto knife on strife is OP as hell. Way better than the combat knife
Swat rifle is better than maddox
(In my opinion)
Outlaw and koshka definitely gave me the hardest time while going for dark matter
I think they are pretty easy compared to other guns
The titan op mod shakes your screen as well
The strobe light is completely dominant in snd
CozmicK G cancerous
CozmicK G do you play on xbox or ps4
Bruh these rankings are dumb the strobe light is in the top 2 mods without question
This my list, don’t get angry I even said my list is unpopular and people would disagree with the strobe light. The strobe light is annoying but it’s not good for consecutive kills
@@TygeRCOD I'm not angry I just don't understand how the strobe light ain't at least in the top 3 have you seen what that thing is capable of but anyways I liked your video
Gks quadshot is great in blackout with a 2x sights and long barrel and extended mags and grip because it is a great gun to challenge people at medium to long range which is where 90% of ur fights will be but I admit it's not easy to get in blackout because you don't find it very often in map it's usually in supply drops but still I love using it like that
But in multiplayer my favorite op mod has to be the pinta burst for the swordfish because that with reflex, quickdraw 1 and supressor and the op mod of course with scavenger ,cold blooded,dead silence that class will dominate in hardcore trust me I went 26-6 with that set up
This is a multiplayer list
7:51 what is this camo?? How do you unlock it?
It's originally for the mx9, you could only get it if u either pre-ordered or bought it in a very limited time
you had to buy the digital deluxe edition to get that camo
HAKAI- SAN Ohh, okay
Thanks:)
@@EpicBros-zw8fc Wait, I pre-ordered but I didn't get it.
@@Pokemonfox4 you had to pre-order the Digital Deluxe edition
The mog acually is good but u weren’t using barrel choke, that makes it a one shot if ur decently close, but the fire normally kills them in abt a sec after u shoot them if there not dead, also increases range a little too
Anybody watching this I wouldn’t take any advice, this is PERSONALLY ranked. Not factually ranked.
See, I truly enjoy Echo Fire. It really shines on hardcore due to the faster fire rate and one shot capability on the Maddox added onto the accuracy of the weapon.
Same
Everything is good in hardcore
@@oxiclean2124 I beg to differ. The RK7 is booty. Hit markers all day unless you happen to hit every shot of the burst.
I hate it when people say a gun is good in hardcore. EVERYTHING IS GOOD IN HARDCORE. Nearly every gun is a one hit kill including the pistols.
Strelok isn't that good, it's just there for memes. You can go around noscoping people where you shouldn't be able to.
15: GKS - Quad shot
14: Koshka - Strelok
13: Outlaw - Bolt cylinder
12: VKM - Fat barrel
11: Auger - Double-tap
10: MOG 12 - Dragon breath
9: SG-12 - Strobe light
8: Saug 9mm - Dual wield
7: Titan - Oppressor
6: Hades - Cross bar
5: Spitfire - Wild fire
4: Swordfish - Penta burst
3: Cordite - Belt-fed
2: ABR - Repeater
1: Mozu - Skull splitter
Worst overall:
VAPR - Bayonet
Strife - Stiletto knife
Maddox - Echo fire
Some of these operator mods are for players who don't go 16.0
So you
Agree with the mozu managed to do the headshots in 3 games! Got 40 headshots in one tdm
Auger double fire is best by long way as it 1 burst to chest with high caliber two, making the time to kill the quickest in the game apart from one tap weapons
Wait are you actually serious?
Eric Maldonado-Avendano Yh ahah try it out
Both the Echo Fire mod and Quad Shot both massively help their respective mods.
Echo fire shreds at CQB, only thing that can counter it is a headglitch at range.
The Quad burst helps get bullets down range, which helps massively with the GKS’s low damage.
Outlaw Bad?? You need to Play on PC :)
On console it's honestly horrible pc snipers are different to console
I was walking around the house, listening to RUclips with wireless headphones, when this video came "Up Next" (AutoPlayed). Thumbs Up and Subscribed, based on audio only. :-)
The dual saugs are number 2 , and the flashlight would be number 3 , strelok around 6 , you just don't know how to adapt your okay style to destroy with them. The wildfire is number 1
I think that the outlaw should be way higher and the Saug way lower cuz the Saug operator mod is literally useless if you aren’t 1 inch away from your enemy, and the outlaw operator mod makes it 99% a one hit kill with a massive error margin
Well the outlaw is till my fav sniper
Yeah mine too it just looks cool as hell.
Easiest gun to get gold
Dude I dropped a 50 kill game in tdm with the sg12 without its operator mod WHAT DO YOU MEAN ITS NOT GOOD
Am i the only who hears tyga at the intro??
TYGA???? TYGAAAAAAAAA?!?!? *soulja Boy voice
@@canteenpapi3040 hahaha😂😂😂
For the MOG 12 add the attachments Long Barrel and Barrel Choke plus rapid fire and optic and the operator mod trust me it's extremely overpowered
Edit : oh and add the gear body armor oh and I forgot to mention the range on the gun would be from medium-range to close range it's fun when versing a quick sniper but you have to master the sliding mechanic because every fight I've had with a quick sniper I always win I did not mastered the jetpacks and sliding in previous COD games for nothing
No perks, really?
The echo fire is actually really good of you burst the Maddox. The recoil penalty basically doesn’t exist when you do that
Lmao! That intro, "what's good guys" in the poshest English accent ever trying to be street lmao
The belt feed on the cordite helped me get 9 out of my 10 kill chains and all my nukes. It really helps if u play hardcore because u can just shit on the other team without having to reload
The reason you can't see a difference on the fat barrel is because there isn't much difference in the hitboxes. They nerfed it some time ago cuz youtubers were overhyping it and calling it overpowered for clickbait.
That sounds about right 😂
I think for the vkm it means the bullet hit boxes are bigger or simply the bullet is bigger I guess to make it easier to hit the target.
Something that would be cool but op af would be to have the bullets at a certain range explode into smaller shotgun pellets (like 5-6)
Don’t understand ranking the spitfire operator mod so high. You said the recoil is hard to control and that’s a huge understatement. Would rather run attachments to handle the recoil/buff the handling then waste three points on something that nerfs the gun
I've gotten many gunships using the mog 12 op mod, constantly run around but stay near something you can run behind when needed.
Fuck you
TygeR: all operator mods
Vendetta sniper: am I a joke to you?
Just getting in BO4 competitively. Your videos are awesome and filled with good info. Keep up the great work.
Quad shot gives the Gks better damage ranges, it basically removes the 7 and 8 shot range
This ranks as one of the best, informative videos I have seen . Lots of effort thank you .
2 people think to diff things when they get killed... the guy who got killed says: that thing needs to be nerfed, the killer says: this thing needs to get buffed
The Maddox echo fire actually makes the time to kill much shorter, it's overpowered
guys for the duel suag 9mm what u do is shoot 1 gun them shoot the other so u dont run out of bullets
Skullsplitter is so good. Was awful at getting headshots with guns until I got it, and now I absolutely love it
The VKM one probably means that the bullets take up more space on hitboxes, making a wider range of accuracy.
The stiletto knife is honestly amazing. When I use it I go around 20 something and 8 more often than not.
With the Strelok on the Koshka, it's way more effective when you don't have Laser Sight on it. Putting on x2 Laser Sight means (you're a scumbag cos you just want cheap no scopes) and it takes away attachment slots that you can use for High Caliber that gets rid of hit markers. You're basically putting two workers on 1 job.
I would know what's best for the Koshka cos I'm arguably the best Koshka Sniper in the game.
The knifes are actually useful, i rather stab someone and know that they are instantly dead than melee and give them a chance to still kill me
"Number 8 is the Saug Dual Wield. This is literally one pain in the ass to another." LMAO! Hysterical!
The SG12 will do a lot better if you put on both laser sight attachments with just 1 extended mag. The double laser sight attachment makes it more accurate and aswell one the second laser sight attachment it increases the damage dealt with the gun. I’ve played around with it quite a bit and that setup by far seems to be the best. But yes you need to be up close with it for maximum efficiency
The bolt cylinder number 13!? Wot...that thing is a beast..iv got countless double and triple kills with that thing..combine that with the recon scope and the triangle reticle and it makes a sick long and short range weapon..it becomes the only sniper that can get a kill for hitting anywhere on the body with that mod...the fat barrel is whats garbage...good video though!
IMO Belt-Feed is terrible. It lets you fire 65 shots whilst extended mags let you fire 90 shots. So realizing will never be a problem. Nobody shoots 90 shots and aren’t safe to reload afterwards. It only costs one (2 if you run primary gunfighter) and the Belt-Feed costs 3
The Echo Fire is great!
Tyger “the outlaw is so bad”
Scope (Scp) laughs in the chat
The vapr knife is actually good if used right. I avant tell you how often it can save your ass but you have to play it in the right way
4:24 - Yes, you are saying that right.
You just need just a little more emphasis on "o" like this "strelOk".
The Strelok is more for no scoping since all you have to do to always hit your target is to tap the aim button.
Mog 12's Dragon Breath is such a cool combo with Chocked Barrel, because of the damage boost of Chocked Barrel you left the enemy with so low health that they can't even heal themselves after a almost well landed shot... I use both most because my aim sucks, so it make my shots be more kills and less hitmarkers lol
I really enjoyed the quad shot on the GKS with QD and suppressor and recon sight. Toxic setup.
1:38 This is why you're my favorite youtuber you make amazing content for us every day
The gks quad shot increses the fire rate to 1000 rounds per minute and increeces the range a lot
The best way to use the strife in core is with the tac knife, and it's a ton of fun. I do agree it doesn't make it much better though. Also I use the ABR repeater frequently and no one else does so I'm glad you placed it highly
Tyger i hope you dont mind if i add alittle correction/notes to what you said.
Fat Barrel: your're right doesnt do much but what it does is make your near miss hit but your right doesnt make you a better player.
The Dragons breath: doesnt last a long time, it just burns you till either you died or u heal yourself(or tac 5 heal) otherwise it just keeps ticing damage on you.
Belt feed: Not a correction but did you know if your in the water (doesnt have to be under water) your cordite doesnt over heat meaning you can spray until it empty lol
My fav op mod has to be Crossbar, skull splitter and belt feed. But i dont really use them that much atm
That’s really interesting thanks for letting me know
The echo fires makes it a REALLY fast 2 round burst
I dont think I've ever had a problem with the outlaw. Its my favorite sniper to use especially if you slap a grip and the bolt cylinder
So informative, plus the sound of your voice is really cool
Personally I think that the Penta burst swordfish is the best gun in the game , nothing can overpower a one burst and it’s so consistent for passive players like myself !
Echo fire "faster fore rate over time" actually just brings down the fire rate so that after firing for a bit it goes to the normal maddox rate of fire
Santee 49er you are wrong about echo fire. It does neither. What it does is speed up every other bullet essentially making it a faster 2 round burst without lifting your finger off the trigger.
People say the sg12 is bad but just use it in hardcore with any attachments you can use to increase the range or damage (but not the slug shot) and it is godlike.
i think fat barrel makes the hit boxes of the bullets bigger so, lets say that you barely miss someone without the op mod, if you use fat barrel in that same scenario, the bullet would hit your target.
The outlaw is not a bad sniper rifle. If you made it as strong as the Paladin while keeping the almost nonexistent sway, better accuracy and mobility, it would easily become the best sniper in game. I don't know why everyone wants guns to be all powerful and broken. Just because it doesn't one shot from the waist up doesn't make it trash.