Thank you for all the time you put in making/designing the video, research on gear, stats, performance versus etc. and not hiding it but sharing all of it with the community Macro. *claps* well done from the older folks playing, makes it a bit easier that's for sure. Hence my stash box is full and I tend to go through it via your videos to see what I have is worth the keep, sell or breakdown. Again, Thank You!
Marco i wanted to say thank you so much for making this video. I had been holding off on making a relcaimer 6 piece till i noticed your video. It it so fun to run reclaimer and be able to help everyone out.
You're a monster Marco, haven't played Division in like 9 months but I still watch your videos and I think I'm about to get back into it. Thanks for all the tips 🙏🙏!!
Wow! This is so good. I wanted to check your vids to see if I could find out what a good healer build could be and you just gave it to us. Thank you so much!
this is pretty awesome man....I literally just completed my first classy-set and it was a Reclaimer....so, I'm gonna try my best to be the best team reclaimer "money" can buy...haha!
I've gotta admit aside from missing a few parts (Skill haste gear mods, missing about 2 of them) this seems to be working better then my "I don't know what I'm doing Reclaimer" build. Not 100% how well I can use the M700 Carbon but so far this whole build is doing rather well. I had a "Cool Headed" talent on the M700 so I kept that on, the LWM4 is roughly identical to yours (mods not withstanding). While I know this is a bit older of a build but it still seems viable in PVE. Good call. Still going to work on it though but so far so good.
The tech support talent because really useful in this build because for each kill it adds 10% to the duration, this means you can keep your support station alive indefinitely as long as it doesn’t take damage.
I LOVE that you made this video Marco. I was impatiently awaiting your thoughts on the best attributes to pick up for this build in 1.8, so THANK YOU!!! I have to make one minor point though. I disagree with taking Determined on the M700 Carbon. You should get Coolheaded instead. As you yourself have said in the past, rarely does a support player, or any player on a team for that matter, get the killing blow on an NPC to proc that 7.5%. Why not instead get 10% from just two headshots on any enemy, without needing to deal the killing blow? Again, this is PvE, not PvP. But of course, Determined on the M4 makes sense since you obviously can't pick up Coolheaded on an assault rifle.
Great vid marco, thank you for always showing PvE some love cuz i know how much you love PvP, and besides it seems that you are the only one doing full reviews on all the new gear and extra content when it actually went live on the game and didnt stick with just the PTS review of it, gonna update my loadout like this on reclaimer so i can use it properly. Please please do a review on the Striker gear, it's not the same as the final PTS version, now Massive went overboard and nerf the health stacks regen too much cuz if you miss shots it looses stacks, now i cant play as agressive on PvE legendary content as i did before on PTS 3, now the power fantasy is gone all because of PvP balancing, its just insane.
he's not the only person who makes builds lol... they're just common sense, people need to stop being so lazy, I possibly made the original reclaimer before marco even made one.... just a shame I was never as serious as marco about division. I have NEVER copied 1 build, on my channel there's a few videos that will get updated as time goes on but theyre pretty damn good considering i'm a "nobody" in terms of "popular streamers/youtubers" Reply
You're right he's not the only one and maybe not the original but i dont watch his videos cuz of that, i watch them because he takes in cosideration many aspects of the build very accurately and isnt afraid of doing long videos to cover this, that all translates into quality content, so thats why i watch his videos, he loves PvP and still makes great PvE videos that help viewers to this day when the Division is a game that is more than a year old, so thats why i watch him.
i'm a bit late to the table lol I've been a beta and day 1 player... just never gave a shit about it but after seeing the builds in random groups for pve I think I need to share builds because you get idiots running solo builds on incursions haha
I watched the video and I thought it was good, but also added to my frustration. I played that global event on average for 5 hours a day on PS4 (I put as much as I could on hold that week and even took two vacation days from work so I would have time to play) and couldn't complete any 6 piece sets! For Reclaimer, I got 6 backpacks, 5 chest pieces, 4 knee pads, and 3 masks and gloves, but no holster. I have no legitimate hope for getting the 1 specific piece I need for each set now. I am just so mad at the game on how it handled doling out classified gear, and after burning myself out on the game, I just don't even want to play it now. I see how helpful this video is and would like to try your build, but I am never going to have that six piece set. SO FRUSTRATING!
Man I hope you make a pvp reclaimer vid. I feel like the revive time might make it worth it depending on what your play style is and the group you are running with. Awesome video though. Learned a few things today.
Nicely done Marco, classified gear is a bit hard to come by after the global events. I just wish massive would add a classified cache as a reward to the legendary missions instead of only receiving pointless regular gear and exotics. That's becoming obsolete outside of the ninjabike bag and a few cool new weapons that's coming in 1.8.
*OMG!* I finally know why you sounded so familiar months back when I saw your first video.. You totally sound like Gru from Despicable Me movies. Awesome!
Marco your healer builds are amazing. I may not be a God lol healer like you but I seem to get the job done. I made this build basicly identical to yours first. It cross preformed well in PVP. To the point we only needed my station which frees up other skills for the players. With my station we had 2 turrets and a beefy pulse, all 4 running overdose and triage we all have minimal cooldowns. When talented is active I was getting 32kish healing that was hard for them to burst our tank and out dps our damage dealers. Combine that with the fact our tech build runs 400k skill him self and we had a 200k overdose and massive pulse. The squad comp is amazing and works well. We have a defense Tank/DPSer We have a Reclaimer Healer We have a Tach Buff/Healer We have a LoanStar/DeadEye DPSer .kst players focus the shield which allows the real damage dealer to tske them out.
MarcoStyle, love your work here. It is very informative and extremely helpful in educating and creating a strong Division community. Because your videos are so detailed, I am curious to know where you are pulling your information from. Is it all tested or do you have a collection of data documented? If this data has been documented, I would like to ask if you were willing to share it with me please.
The come back of the healer build! Question because I’m French and not enough fluent in English as I want to be: what are the performance mod you are using? Because I didn’t well understand if it is revive speed or range? Thanks and happy to see a healer is again needed!
Talented works even after your station has been activated or already in use. I have tested it. You kill an npc while your station is already down,go back to the description and you will see the healing speed increased
I run a secondary M4 with responsive / determined / skilled using my hexo build. It's amazing as it requires nothing to proc the damage (i.e. adept, competent, etc.) and headshots on about 4-5 NPC gets an ult back.
As For PVP, if it is 1 vs 1 doubtful. In a team with a tactic scan very OP. But its really easy to counter with distuptor. The enemy team gathers around the station an rely to much. Once its gone with the disruptor: granade spam. 8 birds with 1 Stone
Yes i know, here is my list of my most common deaths: 1. Shortbow Grenade + m4/LVOA 2. 2 2 x shot m700-Deadeye 3. 3 x shot SASG12-Striker 4. Group gang b***g 5. Talentless Firetorret Did i miss one important?
Also want to get u to try this build and see what u think: Vigorous, Ninja, 1Pc reclaimer (holster if classified) and the rest tactitian. Try it out! Helps the imunizer size and heal doesn't change much.
My 6 Reclaimer build it's for both PvP n Pve, 4100k firearms, 4000, stamina, and 7600k electrics, 31% skill hast, weapons, Lvoa-c competent, deadly and Talented, MP5 ST same talents, and marksman rifle with competent, cool headed, skilled. Build ready for any occasion.
Marco this is a request: Could you make a video explaining exactly multiple Support Stations on top of each other work. I play with lot of people with really weak stations and we always argue how stacking stations work.
Great video Marco! BUT do you agree the revive time needs to stay the same as it is in 1.7? In PTS it is still 5 seconds.. IMHO it should be 3 seconds because it already has to counter pred mark and banshee which does SOOO much dmg that I think it should be REALLY powerfull aswell since it already takes ONE emp sticky to remove the effect. So what do you think?
I tested the reclaimer on pts 2 on ps4 and I can confirm the 40% revive time is removed. I even tested (for UI Bug) but the revive time is 5 sec instead of 3 sec.
No, it is just removed. The 100% healing speed and the 50% support station heath is still there, but no buff to revive time. But remember it is a PTS and that doesn't mean , the set is going to stay like that.
Hey, in your video you mentioned about activating the talented skill on your weapon before dropping the box to get a better heal rate, I did a small test and it doesn't matter when you activate the talented skill the box will change its heal rate.
Hi, Marco. Thank you so much for this awesome video! I learned so much. Could you also detail a heal build for those of us that will likely never land a 6pc set, please? Is it even viable?
Marco, what's the deal with not running Battle Buddy? It procs off your Support station reviving someone, and combining that 40% with 20% from Critical Save, aswell as 15% your teammate might get if they run On the Move.
I was so mad when I was grinding the entire last day of this event trying to get the last pieces I needed. I ended up with full sets of Sentry and Striker, but I'm still missing a Reclaimer vest. It means I can still use Vigorous in the meantime, but it still pissed me off, since I was literally grinding until the last few seconds of the event, and I still couldn't get it. I also don't have a good roll with Determined, so I'm using Caduceus with Talented and Competant until the Lightweight M4 or LVOA-C blueprint comes around.
Eventho this video is old I still wanted to add 1-2 things: - If your teammates keep dying you can consider the talent 'battle buddy' (dmg resistance after revive). Afaik if you revive yourself, you get the bonus twice. If you revive a teammate (with the box), only he and the box get the bonus. - If you like/need a "neverending" support station, one can equip the 'tech support' talent. The 10% extra skill duration should be easily achievable often enough to never let it die. Especially useful when having talents like 'death by proxy' or 'talented', and you wanna deploy and keep a very fat station and a stationary mission like falcon lost or dragons nest.
I haven't been able to see a downside to support station healing speed mods versus range mods. The extra healing speed (I'm up to 40k hps on the box with all 5% healing speed) has been my go to for months.
the thing is, with the 6Piece you have to CONSTANTLY use your skills to make the most out of it! With the turret, or ANY skill wich is deploayable and last for long it does not make sense to play the 6piece tactician if you know what i mean. im stacking to 60, use skill, drops to 30, stack to sixty, and use the other skill and so on and on :)
Hey Marco, Your newish video gave the advise of the following stats for Reclaimer: 3k F, 4k S, and 9K E; however this video shows different stats that you state would be great for 1.8. is this your way of saying builds have multiple outcomes or would you go with the stats you gave in your newer video?
I know this is an old video, but I have a which eyes too in regards to reclaimer builds. Have you ever tested running a caduceus nodded for crit chance as your primary? It is supposed to heal the hole team based off of your skill power each time you crit. I haven't gotten any builds strong enough to really test it's potential, as I'm just getting back into the game, but it sounds like a nice way to be able to keep giving health to teammates even if they step out of station range. You're not going to get a ton of kills anyway due to low firearms numbers, so why not make the gun part of your healing. Like I said, I don't know how viable it is, but I thought you may consider it worth testing for pve content...
Would changing out Critical Save for Tech Support be viable? Having your station stay active indefinitely (provided you can keep killing) sounds pretty attractive to me. Though to be fair, it seems to be a thing (i don't know if its a bug or a feature) that proxies vanish in between resistance waves which would negate the usefulness of Tech Support right there.
So I just came back to The Division, yes I know horrible time I should have waited, but I am finding it near impossible to get classified gear out of the DZ and the LZ mobs are just giving me terrible rng. I was wondering if there was a nonclassified build that melds maybe striker/reclaimer or some other set bonuses together. I was also wondering if Ninja Messenger Bag would cover two different set bonuses so you could in theory have two different 3 pieces set bonuses.
hei. on the end of the film you show a pic of all the gear and weapons. and down below there is two back pack? are those the mods you find in the "setting wheel" in laoudout meny? I play xbox... how do you use them?
Great. I also think an SVD sniper rifle, which a higher RPM than the M700, might even be better. Thanks for the reply... you always put out really informative/helpful videos which I always try to watch as a fan who plays this game as often as I can (almost every day).
Hey Marco. What's your view on stamina making a return. I thought it was a good thing at first but what with the new sets and the bullet sponge players ain't dropping for shit. Console player here.
Hey Marco! I wanted to ask if you see Cadeuceus as a viable piece to this build? With all that skillpower and someone running a high pulse, it could really crank out a lot of healing (with Talented as well) Wanted to know your thoughts
It's not bad, at all. With my healer build I have 4k FA, 3k Stam and 9k Ele, using Caduceus with crit.rate mods, with the Pulse (pulse on headshot talent) I have nearly capped crit.rate and descent firepower, that allows me to hit hard too. SOmething like 80k headshot crits.
Nah, it's not strong also, let's imagine, that good healer has something like 300k SP, then, every time he crits, the whole team would be healed by 3k HP. It can happens only 5 times per sec, so in the best case, his HPS would be equals to 15k. ROF of the Caduceus is ~600, so 10 rounds per second. To have a full potential of the Caduceus we must have ~40-45% crit. rate. I'm usually using "pulse target on the headshot" talent - it helps a lot for this. Again, it is not strong, but healer just do not have another alternatives here :(
They need to make it so the optimization station can upgrade high end and exotic items to the roles of classified gear. Not saying these items should drop at these higher stats but this makes these high end and exotics not so irrelevant.
Thoughts on Skill Haste cap 40% for 1.8? With the station your build goes to 49% but will it not be capped at 40% (or will the healing station SH boost not count against the cap)?
I perfected my reclaimer build recently, my friends and I run 3 striker and one reclaimer with max range however instead of overdose I run recon pulse that give 41% chc/chd and my teammates run booster with sticky flash and yeah NOTHING stands in our way pve wise.
I run your tachealer in PvP and it works fine. A lot of my mates don't run vig anymore because they run ninja combos or 6peaces...should I switch to overdose to over heal them or is defib still better?
Thank you for all the time you put in making/designing the video, research on gear, stats, performance versus etc. and not hiding it but sharing all of it with the community Macro. *claps* well done from the older folks playing, makes it a bit easier that's for sure. Hence my stash box is full and I tend to go through it via your videos to see what I have is worth the keep, sell or breakdown. Again, Thank You!
Marco i wanted to say thank you so much for making this video. I had been holding off on making a relcaimer 6 piece till i noticed your video. It it so fun to run reclaimer and be able to help everyone out.
Thanks you for taking the time and energy into my these builds. Also providing us with a download link.
You're a monster Marco, haven't played Division in like 9 months but I still watch your videos and I think I'm about to get back into it. Thanks for all the tips 🙏🙏!!
Thanks again for another great vid, Marco! Your Division content is unmatched.
Wow! This is so good. I wanted to check your vids to see if I could find out what a good healer build could be and you just gave it to us.
Thank you so much!
Awesome, I have been building it because I want to play the role of healer in PVE. Thank you Marco
Bijna een jaar na je 6 second reclaimer cooldown filmpje :)
Weer top! veel van geleerd. Thanks.
your build pictures are lifesavers! :)
this is pretty awesome man....I literally just completed my first classy-set and it was a Reclaimer....so, I'm gonna try my best to be the best team reclaimer "money" can buy...haha!
Thanks so much for this. New to the division and your videos are helping me out allot. Keep up the good work.
I have the exact same build. Thanks for the tips. Especially the triage talent with the overheal is good to know.
I've gotta admit aside from missing a few parts (Skill haste gear mods, missing about 2 of them) this seems to be working better then my "I don't know what I'm doing Reclaimer" build. Not 100% how well I can use the M700 Carbon but so far this whole build is doing rather well. I had a "Cool Headed" talent on the M700 so I kept that on, the LWM4 is roughly identical to yours (mods not withstanding). While I know this is a bit older of a build but it still seems viable in PVE. Good call. Still going to work on it though but so far so good.
Cheers Marco im a pve player and i love using my reclaimer got some great idea’s from this video great info
Thank you so much, my teammates are gonna love me even more after tweaking my build as you advise :)
The tech support talent because really useful in this build because for each kill it adds 10% to the duration, this means you can keep your support station alive indefinitely as long as it doesn’t take damage.
Done with this game for a couple months now on pc but I still love watching your vids. Keep up the work and will love to see what you move on to.
Hey Marco! I'll wait for the PVP build. Good vid again. :)
I LOVE that you made this video Marco. I was impatiently awaiting your thoughts on the best attributes to pick up for this build in 1.8, so THANK YOU!!! I have to make one minor point though. I disagree with taking Determined on the M700 Carbon. You should get Coolheaded instead. As you yourself have said in the past, rarely does a support player, or any player on a team for that matter, get the killing blow on an NPC to proc that 7.5%. Why not instead get 10% from just two headshots on any enemy, without needing to deal the killing blow? Again, this is PvE, not PvP. But of course, Determined on the M4 makes sense since you obviously can't pick up Coolheaded on an assault rifle.
Great vid marco, thank you for always showing PvE some love cuz i know how much you love PvP, and besides it seems that you are the only one doing full reviews on all the new gear and extra content when it actually went live on the game and didnt stick with just the PTS review of it, gonna update my loadout like this on reclaimer so i can use it properly. Please please do a review on the Striker gear, it's not the same as the final PTS version, now Massive went overboard and nerf the health stacks regen too much cuz if you miss shots it looses stacks, now i cant play as agressive on PvE legendary content as i did before on PTS 3, now the power fantasy is gone all because of PvP balancing, its just insane.
he's not the only person who makes builds lol... they're just common sense, people need to stop being so lazy, I possibly made the original reclaimer before marco even made one.... just a shame I was never as serious as marco about division. I have NEVER copied 1 build, on my channel there's a few videos that will get updated as time goes on but theyre pretty damn good considering i'm a "nobody" in terms of "popular streamers/youtubers"
Reply
You're right he's not the only one and maybe not the original but i dont watch his videos cuz of that, i watch them because he takes in cosideration many aspects of the build very accurately and isnt afraid of doing long videos to cover this, that all translates into quality content, so thats why i watch his videos, he loves PvP and still makes great PvE videos that help viewers to this day when the Division is a game that is more than a year old, so thats why i watch him.
i'm a bit late to the table lol I've been a beta and day 1 player... just never gave a shit about it but after seeing the builds in random groups for pve I think I need to share builds because you get idiots running solo builds on incursions haha
I watched the video and I thought it was good, but also added to my frustration. I played that global event on average for 5 hours a day on PS4 (I put as much as I could on hold that week and even took two vacation days from work so I would have time to play) and couldn't complete any 6 piece sets! For Reclaimer, I got 6 backpacks, 5 chest pieces, 4 knee pads, and 3 masks and gloves, but no holster. I have no legitimate hope for getting the 1 specific piece I need for each set now. I am just so mad at the game on how it handled doling out classified gear, and after burning myself out on the game, I just don't even want to play it now. I see how helpful this video is and would like to try your build, but I am never going to have that six piece set. SO FRUSTRATING!
Great video as usual, you're the man Marco
Thanks man, really looking forward to try this build
Great video Marco, I'll definitely tune my classified healer build based on this. Really sad that Massive is removing the 40% reduced revive time tho.
Man I hope you make a pvp reclaimer vid. I feel like the revive time might make it worth it depending on what your play style is and the group you are running with. Awesome video though. Learned a few things today.
Awesome videos man I watch daily
great content! , will reroll my classified rec build later!
your video is great, looking forward to watching the others!
Nice one Marco, love playing healer
Nicely done Marco, classified gear is a bit hard to come by after the global events. I just wish massive would add a classified cache as a reward to the legendary missions instead of only receiving pointless regular gear and exotics. That's becoming obsolete outside of the ninjabike bag and a few cool new weapons that's coming in 1.8.
Thank you dude i was waiting for this 🖒🖒🖒
*OMG!* I finally know why you sounded so familiar months back when I saw your first video.. You totally sound like Gru from Despicable Me movies. Awesome!
Marco your healer builds are amazing. I may not be a God lol healer like you but I seem to get the job done. I made this build basicly identical to yours first. It cross preformed well in PVP. To the point we only needed my station which frees up other skills for the players. With my station we had 2 turrets and a beefy pulse, all 4 running overdose and triage we all have minimal cooldowns. When talented is active I was getting 32kish healing that was hard for them to burst our tank and out dps our damage dealers. Combine that with the fact our tech build runs 400k skill him self and we had a 200k overdose and massive pulse. The squad comp is amazing and works well.
We have a defense Tank/DPSer
We have a Reclaimer Healer
We have a Tach Buff/Healer
We have a LoanStar/DeadEye DPSer
.kst players focus the shield which allows the real damage dealer to tske them out.
Thanks man nice vid I was hoping you to do this vid
Made the same build! Great vid. Thanks for all the tips....we are going to be searching for that M700 with determined in the free for some time 😂😀👍
Excellent video as usual.
MarcoStyle, love your work here. It is very informative and extremely helpful in educating and creating a strong Division community. Because your videos are so detailed, I am curious to know where you are pulling your information from. Is it all tested or do you have a collection of data documented? If this data has been documented, I would like to ask if you were willing to share it with me please.
The come back of the healer build! Question because I’m French and not enough fluent in English as I want to be: what are the performance mod you are using? Because I didn’t well understand if it is revive speed or range? Thanks and happy to see a healer is again needed!
MarcoStyle many thanks! I hope I already have the six pieces: I don’t know because I only put it to the stash without considering it during the GE!
Talented works even after your station has been activated or already in use. I have tested it. You kill an npc while your station is already down,go back to the description and you will see the healing speed increased
OUTRO GOT ME GOOD😵
I run a secondary M4 with responsive / determined / skilled using my hexo build. It's amazing as it requires nothing to proc the damage (i.e. adept, competent, etc.) and headshots on about 4-5 NPC gets an ult back.
Sweet build man
Is there still a active community for this game ? It's been awhile since i last played
It’s small on all three systems but there is still a lot dedicated players in the game
Youmuus still man I've been making friends everyday.
Yea people a lot of people are still playing
Alot of people are pve. Only a cancerous bunch hang in the Dz sizing egos
Hell yea youmuss. The community is still there.
As For PVP, if it is 1 vs 1 doubtful. In a team with a tactic scan very OP. But its really easy to counter with distuptor. The enemy team gathers around the station an rely to much. Once its gone with the disruptor: granade spam. 8 birds with 1 Stone
Nescius Nomen running around every corner with shortbows talking shit. There are other ways to kill ppl😂😂
Yes i know, here is my list of my most common deaths:
1. Shortbow Grenade + m4/LVOA
2. 2 2 x shot m700-Deadeye
3. 3 x shot SASG12-Striker
4. Group gang b***g
5. Talentless Firetorret
Did i miss one important?
Combat Medic is NECESSARY for a Frontline build btw
Love the videos. Are you doing a classified striker build?
Very nice. I'm going to use a variation of this. You putting together a Striker build?
Also want to get u to try this build and see what u think: Vigorous, Ninja, 1Pc reclaimer (holster if classified) and the rest tactitian. Try it out! Helps the imunizer size and heal doesn't change much.
Thats a good build. keep that up
I've been using my healer build with 3 tac, refreshed, and self heal mods.
In 1v1s I'm nearly unkillable and super troll like.
My 6 Reclaimer build it's for both PvP n Pve, 4100k firearms, 4000, stamina, and 7600k electrics, 31% skill hast, weapons, Lvoa-c competent, deadly and Talented, MP5 ST same talents, and marksman rifle with competent, cool headed, skilled. Build ready for any occasion.
@MarcoStyle please make a pvp reclaimer build. Would greatly appreciate it. Love your vids
Dit is wel bruikbaar
Dank je
Could you also do a build guide for every other six piece classified sets? Please
Marco this is a request:
Could you make a video explaining exactly multiple Support Stations on top of each other work.
I play with lot of people with really weak stations and we always argue how stacking stations work.
Lan Man it doesn’t work. It use to but they nerf it.
Great video Marco! BUT do you agree the revive time needs to stay the same as it is in 1.7? In PTS it is still 5 seconds.. IMHO it should be 3 seconds because it already has to counter pred mark and banshee which does SOOO much dmg that I think it should be REALLY powerfull aswell since it already takes ONE emp sticky to remove the effect. So what do you think?
Thanks. Almost exactly the same as my build except I use speed mods - even down to the 348k SP and weapon talents.
Best build for uderground 👍
got the same build, 10k skill and skillhaste max out. my teammates love it.
it's a sweet build
Hi man, do you know how marco has a white reclaimer chest piece? or how to change gear colour? thanks
So I heard that Massive took away the 40% revive time on the pts. Thoughts on that Marco?
I just found it on the forums... and I dont have access to the pts so I thought this was actually happening
I tested the reclaimer on pts 2 on ps4 and I can confirm the 40% revive time is removed. I even tested (for UI Bug) but the revive time is 5 sec instead of 3 sec.
No, it is just removed. The 100% healing speed and the 50% support station heath is still there, but no buff to revive time. But remember it is a PTS and that doesn't mean , the set is going to stay like that.
well that's a lie you can clearly see it in the tooltip in my video xD
The change is on the 1.8 PTS 2, dude!
Great build
Marco, why not use say, an SVD or another semi-auto marksman rifle with Competent, Talented and Coolheaded as your secondary?
Why not run Caduceus or Warlord with the build....
Gamemaniac 85 cause caduceus is shit
Hey, in your video you mentioned about activating the talented skill on your weapon before dropping the box to get a better heal rate, I did a small test and it doesn't matter when you activate the talented skill the box will change its heal rate.
thank you for the video is was very helpful
So I don't need to rebuild a healer for PvP... Nice hahaha thanks Marco!
Thx for this vid mate ;)
Happy New Year
Hi, Marco. Thank you so much for this awesome video! I learned so much.
Could you also detail a heal build for those of us that will likely never land a 6pc set, please? Is it even viable?
Marco I don’t know if you know this but in the pts for 1.8 they have removed the support station revive time from the six set.
Marco, what's the deal with not running Battle Buddy? It procs off your Support station reviving someone, and combining that 40% with 20% from Critical Save, aswell as 15% your teammate might get if they run On the Move.
I was so mad when I was grinding the entire last day of this event trying to get the last pieces I needed. I ended up with full sets of Sentry and Striker, but I'm still missing a Reclaimer vest. It means I can still use Vigorous in the meantime, but it still pissed me off, since I was literally grinding until the last few seconds of the event, and I still couldn't get it. I also don't have a good roll with Determined, so I'm using Caduceus with Talented and Competant until the Lightweight M4 or LVOA-C blueprint comes around.
Jonathan Parker same here have multiples of all the reclaimer pieces...but the damn chest piece
In my experience, G36 is much better for pve. Even black market AK
Eventho this video is old I still wanted to add 1-2 things:
- If your teammates keep dying you can consider the talent 'battle buddy' (dmg resistance after revive). Afaik if you revive yourself, you get the bonus twice. If you revive a teammate (with the box), only he and the box get the bonus.
- If you like/need a "neverending" support station, one can equip the 'tech support' talent. The 10% extra skill duration should be easily achievable often enough to never let it die.
Especially useful when having talents like 'death by proxy' or 'talented', and you wanna deploy and keep a very fat station and a stationary mission like falcon lost or dragons nest.
I haven't been able to see a downside to support station healing speed mods versus range mods.
The extra healing speed (I'm up to 40k hps on the box with all 5% healing speed) has been my go to for months.
Thank you thank you thank you
For future: 6Piece Tactician (Pulse%Defibrillator) and 6Piece Reclaimer(Station+SmartCover) Thats how we roll
the thing is, with the 6Piece you have to CONSTANTLY use your skills to make the most out of it! With the turret, or ANY skill wich is deploayable and last for long it does not make sense to play the 6piece tactician if you know what i mean. im stacking to 60, use skill, drops to 30, stack to sixty, and use the other skill and so on and on :)
Hey Marco,
Your newish video gave the advise of the following stats for Reclaimer: 3k F, 4k S, and 9K E; however this video shows different stats that you state would be great for 1.8. is this your way of saying builds have multiple outcomes or would you go with the stats you gave in your newer video?
The screenshot off the build towards the end is of your tactician build not the reclaimer, not sure if you meant to do that.
Marco, great video. I tried to download your build from Google but the access was denied. Do you still have the build picture available? thanks.
With a Smartphone ?!
Is there a place where you have a written guide for all your builds so I can see what all I need to find?
I know this is an old video, but I have a which eyes too in regards to reclaimer builds. Have you ever tested running a caduceus nodded for crit chance as your primary? It is supposed to heal the hole team based off of your skill power each time you crit. I haven't gotten any builds strong enough to really test it's potential, as I'm just getting back into the game, but it sounds like a nice way to be able to keep giving health to teammates even if they step out of station range. You're not going to get a ton of kills anyway due to low firearms numbers, so why not make the gun part of your healing. Like I said, I don't know how viable it is, but I thought you may consider it worth testing for pve content...
will you do Anthem videos since it's suppose to target the Division crowd?
Would changing out Critical Save for Tech Support be viable? Having your station stay active indefinitely (provided you can keep killing) sounds pretty attractive to me. Though to be fair, it seems to be a thing (i don't know if its a bug or a feature) that proxies vanish in between resistance waves which would negate the usefulness of Tech Support right there.
So I just came back to The Division, yes I know horrible time I should have waited, but I am finding it near impossible to get classified gear out of the DZ and the LZ mobs are just giving me terrible rng. I was wondering if there was a nonclassified build that melds maybe striker/reclaimer or some other set bonuses together. I was also wondering if Ninja Messenger Bag would cover two different set bonuses so you could in theory have two different 3 pieces set bonuses.
hei. on the end of the film you show a pic of all the gear and weapons. and down below there is two back pack? are those the mods you find in the "setting wheel" in laoudout meny?
I play xbox... how do you use them?
Why not go for Determined, Coolheaded, and Competent on your sniper? It would make your skills come back even faster.
MarcoStyle oh I get it now. Thanks! Good video!
Nice pink skins 🌚🌚🌚❄️
Hey Marco.... what about a sniper with coolheaded in the 3rd slot vs determined instead... wouldn't that be a faster way to get skills back?
Great. I also think an SVD sniper rifle, which a higher RPM than the M700, might even be better. Thanks for the reply... you always put out really informative/helpful videos which I always try to watch as a fan who plays this game as often as I can (almost every day).
If they at least make a weekly challenge to get classified it would be nice p.s make a striker build
What about cool-headed on the sniper? As you are going for headshots anyway and might not always get the killing blow
Marco the bag glitch that doesn’t pick the teammate up with the revive ult only happens on the revive bag which sucks
Hey Marco. What's your view on stamina making a return. I thought it was a good thing at first but what with the new sets and the bullet sponge players ain't dropping for shit. Console player here.
Hi marco could you please make build video on classified striker
Hey Marco!
I wanted to ask if you see Cadeuceus as a viable piece to this build? With all that skillpower and someone running a high pulse, it could really crank out a lot of healing (with Talented as well)
Wanted to know your thoughts
Dhaval Rana I'm using Caduceus with the same build. It's slow, but hits hard. G36 is stll better IMO
SilverWF Nice, ty for the input sir. It seems like a hardcore healing sort of a scenario where it would be super useful
It's not bad, at all. With my healer build I have 4k FA, 3k Stam and 9k Ele, using Caduceus with crit.rate mods, with the Pulse (pulse on headshot talent) I have nearly capped crit.rate and descent firepower, that allows me to hit hard too. SOmething like 80k headshot crits.
SilverWF and are you seeing massive heals going out in terms of the HP bar?
Sounds pretty fuckin strong
Nah, it's not strong also, let's imagine, that good healer has something like 300k SP, then, every time he crits, the whole team would be healed by 3k HP. It can happens only 5 times per sec, so in the best case, his HPS would be equals to 15k. ROF of the Caduceus is ~600, so 10 rounds per second. To have a full potential of the Caduceus we must have ~40-45% crit. rate. I'm usually using "pulse target on the headshot" talent - it helps a lot for this.
Again, it is not strong, but healer just do not have another alternatives here :(
Can you do a video about the best weapon mods to a marksman rifle? :)
Jobforapelli hs damage. Or crit damage for locker
They need to make it so the optimization station can upgrade high end and exotic items to the roles of classified gear. Not saying these items should drop at these higher stats but this makes these high end and exotics not so irrelevant.
I took off two 7.5% range mods, since the 5 piece gives me 15%, and added first aid ally heal mods
Thoughts on Skill Haste cap 40% for 1.8? With the station your build goes to 49% but will it not be capped at 40% (or will the healing station SH boost not count against the cap)?
Hi Marco can you please make a predator mark guide ?
I perfected my reclaimer build recently, my friends and I run 3 striker and one reclaimer with max range however instead of overdose I run recon pulse that give 41% chc/chd and my teammates run booster with sticky flash and yeah NOTHING stands in our way pve wise.
I run your tachealer in PvP and it works fine. A lot of my mates don't run vig anymore because they run ninja combos or 6peaces...should I switch to overdose to over heal them or is defib still better?