Touhou All-Star (Rush) Medley - Fanmade (Download link available )

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  • Опубликовано: 18 янв 2025

Комментарии • 110

  • @GreenDinobot
    @GreenDinobot  5 лет назад +24

    Added Download Link, or you can look at MegamanOmega's vid :^)

    • @jill8461
      @jill8461 4 года назад +1

      There is a bug when defeating sakuya (after her last spell card) , your seijin will be freezed

    • @WWpl4y3r
      @WWpl4y3r 3 года назад

      There's a bug with Mamizou - Her spellcard doesn't load up, a script error pops up.

    • @moobloom1798
      @moobloom1798 3 года назад

      The change for the kogasa nonspell was pretty big

  • @NeoPolitona
    @NeoPolitona 6 лет назад +26

    Just in case anyone cares, here's the list of characters in order they appear~ I suppose it could be helpful if you don't know a character, even though it says...
    Player character is Seija Kijin 0:04
    In order you fight:
    Rumia 0:11
    Wakasagihime 0:45
    Kisume 1:18
    Wriggle Nightbug 1:58
    Eternity Larva 2:33
    Letty Whiterock 3:07
    Minoriko Aki (Left when first appears) & Shizuha Aki (Right when first appears) 3:39
    Yamame Kurodani 4:18
    Kogasa Tatara 4:56
    Seiran 5:35
    Mystia Lorelei 6:11
    Daiyousei 6:47
    Kyouko Kasodani 7:21
    Nazrin 8:10
    Sekibanki 8:49
    Hina Kagiyama 9:47
    Nemuno Sakata 10:35
    Parsee Mizuhashi 11:19
    Ringo 12:06
    Cirno 12:45
    Nitori Kawashiro 13:29
    Kagerou Imaizumi 14:23
    Star Sapphire (Left when first appears), Sunny Milk (Middle when first appears), & Luna Child (Right when first appears) 15:07
    Hong Meiling 16:01
    Doremy Sweet 16:50
    Keine Kamishirasawa 17:37
    Aunn Komano 18:26
    Yuugi Hoshiguma 19:16
    Ichirin Kumoi 20:07
    Alice Margatroid 20:47
    Yoshika Miyako 21:37
    Seiga Kaku 22:28
    Medicine Melancholy 23:18
    Lily White 24:04
    Narumi Yatadera 24:55
    Momiji Inubashiri 25:47
    Lyrica Prismriver (Left when first appears), Lunasa Prismriver (Middle when first appears), & Merlin Prismriver (Right when first appears) 26:40
    Minamitsu Murasa 27:25
    Benben Tsukumo (Left when first appears) & Yatsuhashi Tsukumo (Right when first appears) 28:14
    Tewi Inaba 29:03
    Hatate Himekaidou 30:16
    Satori Komeiji 31:13
    Raiko Horikawa 31:58
    Patchouli Knowledge 32:53
    Aya Shameimaru 33:50
    Ran Yakumo (Left when first appears) & Chen (Right when first appears) 34:56
    Sagume Kishin 35:31
    Soga no Tojiko 36:46
    Orin Kaenbyou 37:39
    Clownpiece 38:45
    Iku Nagae 39:57
    Nue Houjuu 41:03
    Komachi Onozuka 42:02
    Shou Toramaru 43:03
    Seija Kijin(?) 44:15
    Mamizou Futatsuiwa 45:24
    Mononobe no Futo 46:29
    Sakuya Izayoi 47:48
    Reisen Udongein Inaba 49:15
    Sanae Kochiya 50:26
    Youmu Konpaku 51:48
    Mai Taireida (Left when first appears) & Satono Nishida (Right when first appears) 53:11
    Yuyuko Saigyouji 52:24
    Utsuho Reiuji 55:42
    Koishi Komeiji 56:48
    Eirin Yagokoro 57:57
    Kasen Ibaraki 59:14
    Kaguya Houraisan 1:00:34
    Hata no Kokoro 1:02:12
    Suika Ibuki 1:03:55
    Mokou no Fujiwara 1:05:05
    Sumireko Usami 1:06:42
    Shinmyoumaru Sukuna 1:08:14
    Flandre Scarlet 1:09:37
    Remilia Scarlet 1:10:55
    Kanako Yasaka 1:12:30
    Suwako Moriya 1:13:48
    Toyosatomimi no Miko 1:15:14
    Byakuren Hijiri 1:16:31
    Tenshi Hinanawi 1:18:10
    Jo'on Yorigami (Bottom when first appears) & Shion Yorigami (Top when first appears) 1:19:36
    Hecatia Lapislazuli 1:21:02
    Junko (sorta) 1:21:39
    Yuuka Kazami 1:22:41
    Junko (for real) 1:23:57
    Okina Matara 1:25:26
    Eiki Shiki, Yamaxanadu 1:27:59
    Yukari Yakumo 1:29:38
    Marisa Kirisame 1:31:01
    Reimu Hakurei 1:32:34

  • @SparenofIria
    @SparenofIria 6 лет назад +61

    I laughed at Hecatia kicking Junko off the screen :)

  • @evanmclaughlin7988
    @evanmclaughlin7988 6 лет назад +27

    44:44 Seija fights herself!

  • @Lunarethic
    @Lunarethic 6 лет назад +18

    a project this big ever since learning danmakufu , i gotta say you're perserverance is quite admirable

    • @GreenDinobot
      @GreenDinobot  6 лет назад +1

      hahaha since I admired the very first all-star so I really had the motivation to finish this

  • @AJSdanmakufu
    @AJSdanmakufu 6 лет назад +41

    These are some pretty cool and creative danmaku ideas! Perhaps to cut down on the huge runtime (which is to be expected honestly, for a project this massive -- I'm really impressed you managed to pull this all off solo), you can cut back on the healthbars for the nonspells and spells. Note how in the original all-stars, each attack didn't last for very long. I understand that may be tricky for some of the attacks you've done here, but maybe just make little tweaks here and there to speed things up?
    Looking forward to the full release!

    • @GreenDinobot
      @GreenDinobot  6 лет назад +9

      AJS noticed me omg
      also aside that, yeah, I think I might change the healthbar back to the original to reduce the lag and some texture remove to make the game smoother

  • @SiriProject
    @SiriProject 3 года назад +2

    Just found it, it was really fun and so well done. Touhou truly has the most creative fanbase ever!

  • @Fishnberg
    @Fishnberg 3 года назад +1

    this entire game felt like your trying to go home, but everyone is trying to stop you.
    Still this is amazing!!

  • @Oburi7
    @Oburi7 6 лет назад +3

    Finally finished watching xD
    I simply loved it! all-stars was one of the first Touhou videos I watched so it's nice to see it been remade. I used it in the past to memorize characters names
    Hecatia and Kaguya spellcards were hilarious
    And only Koakuma didn't appear y.y poor koakoa

  • @709vxqsr
    @709vxqsr 6 лет назад +2

    love Koishi's spell: very good combination of cuteness and creepiness (exactly what can be expected from her).
    also that Junko's spell was clever adapation from original non-spell

  • @jen-chan8311
    @jen-chan8311 6 лет назад +3

    Kaguya's spell
    1:01:04
    Shimyomaru's spell
    1:08:46

  • @dearflandre
    @dearflandre 6 лет назад +19

    LOL HECATIA'S SPELL

  • @evanmclaughlin7988
    @evanmclaughlin7988 6 лет назад +2

    I really like the Futo spell, and it was very clever that you put her fighting game quirk in there

  • @지우-e5t
    @지우-e5t 6 лет назад +2

    Watched until 57:00
    00:00 Starting ...
    00:13 Rumia - EoSD stage 1 boss
    00:46 Wakasagihime - DDC stage 1 boss
    01:21 Kisume - SA stage 1 midboss
    02:00 Wriggle Nightbug - IN stage 1 boss
    02:33 Eternity Larva - HSiFS stage 1 boss
    03:09 Letty Whiterock - PCB stage 1 boss
    03:40 Aki Sisters: Shizuha Aki, MInoriko Aki - MoF stage 1 midboss & boss
    04:20 Yamame Kurodani - SA stage 1 boss
    04:59 Kogasa Tatara - UFO stage 2 boss, TD stage 3 midboss
    05:36 Seiran - LoLK stage 1 boss
    06:13 Mystia Lorelei - IN stage 2 boss
    06:48 Daiyousei - EoSD stage 2 midboss
    07:22 Kyouko Kasodani - TD stage 2 boss
    08:10 Nazrin - UFO stage 1 boss
    08:50 Sekibanki - DDC stage 2 boss
    09:50 Hina Kagiyama - MoF stage 2 boss
    10:37 Nemuno Sakata - HSiFS stage 2 boss
    11:20 Parsee Mizuhashi - SA stage 2 boss
    12:08 Ringo - LoLK stage 2 boss
    12:47 Cirno - EoSD stage 2 boss, PCB & DDC stage 1 midboss (⑨?!
    13:30 Nitori Kawashiro - MoF stage 3 boss
    14:23 Kagerou Imaizumi - DDC stage 3 boss
    15:08 The Three Fairies of Light: Sunny Milk, Star Sapphire, Luna Child - GFW bosses
    16:02 Hong Meiling - EoSD stage 3 boss

    • @newmaker62
      @newmaker62 8 месяцев назад

      İ need more information keep doing pls

  • @adagumonosaragimaru2181
    @adagumonosaragimaru2181 5 лет назад +4

    55:01 Len'en reference maybe?

  • @W.E.N.D.I.G.O
    @W.E.N.D.I.G.O 5 лет назад +1

    A few things:
    Not sure when it stops, but pressing C straight up crashes the game. Then later on works as intended.
    If you get a Time-out while sakuya has freezed time, your character is stuck for the entirety of the rest of the game.
    Playing the script in Danmakufu as opposed to your launcher can create some major design bugs, where sprites dont load, effects render as if they are missing their images, and the boss name thingy shows up empty.
    The difficulty spikes, severely. You can be chilling in tier 3 when suddenly a huge flurry of attacks starts and you're there like "What just happened?". Some of the spells in early game are comparatively hard, and some of the end game spells are comparatively easy.
    Also, as an amateur scripter, i have to thank you for supplying literally every single sprite of every character. As well as the other resources that im too noob to have created myself.

    • @GreenDinobot
      @GreenDinobot  5 лет назад

      I'm not a good balancing difficulties and lazy to fix things I just like to put things that matches their power/personalities lol
      also if you use custom sprites from me, you need to put credit as well but I personally don't mind

  • @fellzayel1305
    @fellzayel1305 6 лет назад

    Whoever made this. Thank you.

  • @lastsin3171
    @lastsin3171 5 лет назад

    I'm extraordinary late to this party but I figured I'll just say that this is one hell of a job you took and fucking all hell does this really look impressive. Problem with this is really just those difficulty jumps, Length of the Boss (Specifically the parts around Stage 4 to 6 and EX Bosses), that stutter or freeze when you defeat a boss and then there's this FPS drops? Idk if it's intentional (Youmu) or the engine or something but yeah that is probably a problem. Of course, by now you already definitely fixed those points at this point in time. The comdey, if you can even call it that is pretty neat especially the one about Hecatia and Junko. Then there's the er "unique" features that some bosses have, Okina and Seija / Mamizou for example. Those are smooth as fuck and is a great addition to the mix though I expected Yuyuko to pull off a "unique" feature of her own since the official did. Like she have a "Last Word" Spell-Card that is pretty much a Survival-Card or something.
    Just a small thing I was just questioning, How come some of the patterns from Stage 5, 6 and EX Bosses look so. . ."tame"? Then again I'm just watching it so that's probably why but I expected a lot worse if anything.

  • @JunkyX1122
    @JunkyX1122 6 лет назад +5

    I'm also interested to see what tweeks you'll make.
    Words of advice for later scripts, try to not just use CreateShotA1, A2 can make attacks feel a lot more dynamic. Infact most of the attacks here could benefit from A2's bullet acceleration and deceleration since where they stand, they kinda feel a bit...Boring in a sense? Some attacks like Parsee and Mystia's nons feel off since they just suddenly stop before they start moving again.
    Another tip, the script lasts an hour and a half long! I think I suggestd this before, but either way make the down time between attacks as short as possible. You can keep the damage rate roughly the same, just do something like make the spellcards active instantly after the nonspell is beaten and get rid of the deley between boss defeat and the next boss's name showing up.
    Other than that, I'm REALLY happy to see someone make as big of a script! The attacks in here, whilst needing some tweeking with how they work, are creative. Mad props to ya dude.

    • @JunkyX1122
      @JunkyX1122 6 лет назад +1

      qwqU To go back on the A2 thing, not all attacks need to heavily use it, just make thought out choices.

    • @GreenDinobot
      @GreenDinobot  6 лет назад

      Junkyx1122 yea I'm going to make the last stage less laggy and rebalance the difficulty between normal and hard since there are some patterns in Norm that looks ridiculously hard. And I'm also going to add the final result tracking the spell history like your game tho haha

    • @GreenDinobot
      @GreenDinobot  6 лет назад

      Oh and really appreciate your thoughts on my work, really really love it

  • @kizunechao279
    @kizunechao279 5 лет назад

    Sir, YOU ARE FUKING NUTS.
    And I love you for it.

  • @W.E.N.D.I.G.O
    @W.E.N.D.I.G.O 6 лет назад

    I've been slowly making a shitter version by myself too. However this is clearly so much better. I'm a shit coder who can't figure out backgrounds and bgm (separate in each spellcard). . I can't seem to get animations working either.
    Love this. Wish my smaller version could compare...
    my patchouli script shows how hopeless I am.

  • @gaboflandre
    @gaboflandre 6 лет назад +1

    Ok so I just discovered this amazing All-star.
    Im a Huge fan of All-star scripts.
    So im 200% Looking forward to this~!
    I dont think i can add anything new since everyone has mentioned already the one issue: Game Time.
    Although Im curious if you are gonna now use the new Sumireko Sprite from Violet Detector.
    Good luck in your proyects!

  • @hakujo-w3h
    @hakujo-w3h Год назад

    なんか全体的にもうちょっとタフでも良いよなって感じ
    スペカとかだいたいほとんど堪能できないまま倒しちゃってる感ある

  • @wintermaestra
    @wintermaestra 5 лет назад +5

    sakuyas time stop spell card glitched me..
    im really sad ; ~ ;

  • @khairiluo7118
    @khairiluo7118 6 лет назад +5

    This should be the final touhou: amanojaku the uprising

  • @bobalgeria
    @bobalgeria 6 лет назад

    Great job for this awesome boss rush medley.
    My suggestion:
    -It would be cool to give Sumireko her Violet Detector sprite, and maybe giving her some photography moves in her spellcard
    -I would prefer IN Marisa sprite over GFW one, and Magus Night over Love-Coloured theme, and Kagome-Kagome to Tewi & "Faint Dream ~ Inanimate Dream" to Yuuka to make it exciting.
    But hey, it's up to you.
    I can't wait for the release :)

    • @bobalgeria
      @bobalgeria 6 лет назад

      And also, I noticed that there's a problem with a dance sprite movement with Satono in this Boss Rush and Crazy Dancers fan-game compared to official games (16 & 16.5)

  • @truongthiven2419
    @truongthiven2419 6 лет назад +1

    That's too much good but i hope there are more playable characters and 2p mode. So it will be very fun.

  • @Wobuffet3
    @Wobuffet3 4 года назад

    Hi! I have a few things to say.
    1: I love this so much! I'm so glad you took the original and added new characters to it. I also love the custom sprites for some characters, you did a really good job!
    2: What is that spell card Satori uses? It seems familiar but I can't put my tongue on it.
    3: The game crashed when I was fighting Reimu, and some other guy reports a bug with Sakuya. Just thought I'd let you know.
    Keep at it! :)

  • @ZiozoneEmperor
    @ZiozoneEmperor 5 лет назад

    dunno if someone else reported this bug, but i somehow defeated sakuya inside the stopped time while she was moving, and that got me paralyzed for the rest of the game, some of my bullets too lol

  • @木寿司太陽-s9p
    @木寿司太陽-s9p 5 лет назад +1

    純狐「解せぬ」

  • @makotorann3784
    @makotorann3784 5 лет назад

    紫の戦闘曲が「憑坐は夢と現の間に」だと・・・(素晴らしい)

  • @bobalgeria
    @bobalgeria 4 года назад

    I really love this fun idea, I wonder if you'll add Touhou 17 WBaWC characters for your next update, and maybe some TH 17.5 ones after that game is released.

  • @kaerithmallock
    @kaerithmallock 4 года назад

    thank you it works great
    Edit: There's a bug if you end sakuya while being hit when she freeze time --> you become permanently paralyzed for the other bosses.

  • @JunkyX1122
    @JunkyX1122 6 лет назад +1

    I'm proud of ya son.

  • @fikkitchen
    @fikkitchen 6 лет назад

    I hope it's not too late to add on another feature. Perhaps a level counter to show how many bosses we have left to fight. Other than that, I'm pretty pleased with your project! Thumbs up!

  • @tetzy5172
    @tetzy5172 6 лет назад +1

    Looks great, the artwork during the spellcard also very cool
    But i don't think i see Koakuma here
    Eventhough you put Daiyousei and the other midbosses in here

  • @Nier2J
    @Nier2J 6 лет назад

    Thank you very much..I really hope we will be allowed to play this. T H A N K Y O U

  • @jill8461
    @jill8461 4 года назад

    Danmaku i n t e n s i f i e s

  • @kordianwasala2803
    @kordianwasala2803 5 лет назад

    I was wondering why Ichirin had different sprite. Now I think I get it. It's a reference to her theme's title

  • @GreenDinobot
    @GreenDinobot  6 лет назад +9

    So yeah, lots of ppl talk about missing Koakuma because...
    I don't feel like it, since other midbosses like Dai-chan and Lily got debuted again in 12.8 and 16. But Koakuma like.... 2 non and they are exactly almost the same so I decided not to :^)

  • @UmbrakineticMusic
    @UmbrakineticMusic 6 лет назад

    holy hell, you madman.
    I think this is the first time a westerner made a "medley". Well, I'm assuming you're a westerner anyway.
    Junky's got me covered for some of the stuff, but I'd like to say some stuff myself:
    There seems to be a difficulty jump between certain bosses. For example, Dayousei's spell is pretty easy to read, even if it's coming from behind. Kisume leaves a giant space after attacking you , where she could be shooting danmaku that closes in onto the space beneath her. And then you got Parsee, who suddenly ramps it up with those heart bullets that go straight for you. A tip for "proximity" based gimmicks: Have the bullet stop then accelerate first. Also, that TD stage 2 girl whose name I WILL NEVER REMEMBER: her spell, while manageable, could be on ISC levels if tweaked a bit. I recommend putting her at the center rather at the top if the player has to go around her so much.
    -Also, why is Nazrin's fortress impenetrable if we can shoot it down so easily?-

    • @UmbrakineticMusic
      @UmbrakineticMusic 6 лет назад +1

      (oh, one more thing that bugged me: mystia's spell name is directly ripped from IN)

    • @GreenDinobot
      @GreenDinobot  6 лет назад +1

      Umbra the SHDW gasp there's actually a real name spell from Mystia.
      Oh and I'm actually an Asian, still but I'm on the western side though nvm that haha
      And last, yeah, some of the early bosses spell and non are bugging me of the gimmicks so I can't quite keeping up with difficulty balance, I really appreciate for the criticism uwu
      ~~I accidentally forgot to change Nazrin's spell name since it's from the prototype spell~~

  • @DarkGioP20
    @DarkGioP20 6 лет назад +1

    Yo quiero descargarlo esta genial. I want to download it ❤

  • @yukarithegapyoukai8191
    @yukarithegapyoukai8191 6 лет назад

    I wish I could play this. Looks like a lot of fun. Only thing I have to say is I think yukari should have gotten her normal theme instead of whatever remix you choose I couldn't even tell it what it was an supposed to be until a little into the song. It is also really quite hard to hear over the bullets

    • @spencertang5155
      @spencertang5155 2 года назад

      This theme that’s playing is one of her themes from antimony of common flowers. I don’t remember it’s name but… I think it plays when you fight her in story mode??? Again I forgot.

  • @daothanhhai711
    @daothanhhai711 4 года назад

    it feels like each char's difficulty represent their difficulty in the game itself

    • @GreenDinobot
      @GreenDinobot  4 года назад

      Đúng rồi ạ ^_^

    • @daothanhhai711
      @daothanhhai711 4 года назад

      sửa lỗi sakuya chưa bro

    • @GreenDinobot
      @GreenDinobot  4 года назад

      @@daothanhhai711 sẽ bundle với TH17 team ạ ^_^

  • @xiaoyichunhuanghou_Weiyanwan.
    @xiaoyichunhuanghou_Weiyanwan. 6 лет назад +1

    Wait...
    Sakuya's spell card name XDDDDD
    DEJA VU!!!

  • @demonloaf666
    @demonloaf666 4 года назад

    Sakuya's timestop needs to be fixed, it carries over to Reisen and that freezes Seija for the rest of the game. Even getting hit doesn't fix it

  • @x951654357
    @x951654357 5 лет назад

    Light from the future !!!!Haha haha that's best funny one XDD

  • @you-got-reported-fam3445
    @you-got-reported-fam3445 5 лет назад

    omg what Necrofantasia remix is that?

  • @ricokurniawan5636
    @ricokurniawan5636 6 лет назад +1

    Nice Doraemin reference on Shinmyoumaru spell. Interesting how you showcase Seija's spell. The original uses Shikieiki's spell. Overall impressive script, just need to cut the time. Think you will recommend this to MegamanOmega184 when it it done?

    • @ricokurniawan5636
      @ricokurniawan5636 6 лет назад

      *Doraemon. Maybe you could also make the shot homing? The original has homing shot to help in some spells.

  • @XXxENZOAQUILAxXX
    @XXxENZOAQUILAxXX 6 лет назад +4

    Any chance of a release date?

  • @DelfaTime
    @DelfaTime 3 года назад

    just played your game
    thats the best boss rush of touhou i can play
    but
    how do i put UI ? can't see death count
    and about sakuya i killed her the moment time stopped
    so i get softlock for the rest of the game Lol
    game crashed when you try to skip boss

  • @LushieTilde
    @LushieTilde 5 лет назад

    Oh Miko actually has a spell in this one

  • @Masato1723
    @Masato1723 4 года назад

    神子が豊聡耳の神子になってる

  • @MrX-sw7ho
    @MrX-sw7ho 5 лет назад +1

    So tell me, is it hard to code danmaku patterns? Could you tell how long it takes to make a single boss, for exemple? Nice work there btw.

    • @GreenDinobot
      @GreenDinobot  5 лет назад

      sometimes I quick brainstorm patterns on my mind when I was afk or traveling then I went back home and try that patterns on coding and fixing and debugging until I felt satisfied

    • @siryes
      @siryes 4 года назад

      Coding maybe hard but you will get used to it
      - Random Person

  • @gamerpl4995
    @gamerpl4995 6 лет назад +1

    Hey, so I lately saw this video and I wonder when will the game come out. How is it's progress or is it released already?

  • @pupusukka
    @pupusukka 6 лет назад

    Should the names appear as the portrait so you can jump right into the action so there are no unnecessary time gaps? IDK I don't make maps but just throwing it out there.
    Also a question, why Raiko appears in the mids of 4th bosses?

  • @yourirat
    @yourirat 2 года назад

    1:01:03 excuse me.... what??

  • @XXxENZOAQUILAxXX
    @XXxENZOAQUILAxXX 6 лет назад

    Aya's spell seemed kind of underwhelming. Maybe she can direct her bullets around with wind or conjure tengu gusts from the bottom of the screen?

  • @tekusquid918
    @tekusquid918 5 лет назад

    D’you think once Touhou 30 comes out there’ll be a part two lol?

  • @천화이름
    @천화이름 3 года назад

    Hello, I'm a Touhou Project RUclipsr. The game looks fun. Can I upload the video I'm playing to my channel?

    • @GreenDinobot
      @GreenDinobot  3 года назад

      Hello, it is okay to upload your gameplay on any social media, have fun

  • @Xx_AngelofSin_xX
    @Xx_AngelofSin_xX 5 лет назад

    Those gals gave me Vietnam flashbacks when I play the game for the first time, alright

  • @ricokurniawan5636
    @ricokurniawan5636 6 лет назад

    I saw CreepyNinja streaming this script. Have you release it?

  • @touhouyamax2755
    @touhouyamax2755 6 лет назад

    Where will we be able to download it?

  • @vincentnuguid1485
    @vincentnuguid1485 6 лет назад +1

    Where Is Joon And Shion

    • @JunkyX1122
      @JunkyX1122 6 лет назад

      1:19:39

    • @Oburi7
      @Oburi7 6 лет назад

      Their attack was brutal

  • @doggieshib8370
    @doggieshib8370 4 года назад

    That Sukuna spell is a reference to gravity falls?

  • @smollilnub3644
    @smollilnub3644 4 года назад

    Please fix Sakuya time glitch otherwise a great work

  • @fellzayel1305
    @fellzayel1305 6 лет назад

    What I want to know is, where did you get the sprites?

    • @GreenDinobot
      @GreenDinobot  6 лет назад

      I made some custom sprites to fit into the splash art, also and to match the late era of touhou

  • @tenryuu
    @tenryuu 4 года назад

    Fighting yourself is so annoying.

  • @truongthiven2419
    @truongthiven2419 6 лет назад

    +CreepNinja_ New challenge for ya. :v
    BIG MISTAKE YO! :3

  • @tenryuu
    @tenryuu 5 лет назад

    FUCKING SEIJA

  • @user-nx9xf5tv9x
    @user-nx9xf5tv9x 5 лет назад

    NO PLS NO FORTNITE 3

  • @hakujo-w3h
    @hakujo-w3h Год назад

    とりあえず輝夜のニートネタやめろ
    今時流行らないし単純に腹が立つ