How big is the Half Life 2 Citadel?

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  • Опубликовано: 7 сен 2024
  • Excuse my crappy editing skills, im pretty new to the field of editing...
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Комментарии • 251

  • @rodrigoterrein4599
    @rodrigoterrein4599 Год назад +339

    Imagine a 2.4 km tall tower powered by 2 literally black holes and a lot of powerful machines unknown to man inside it. I wish I had one

  • @knockrotter9372
    @knockrotter9372 Год назад +386

    hilarious when he turns around and starts running towards it and it stays the same size on the horizon

    • @mahuba2553
      @mahuba2553 Год назад +11

      Comical, even.

    • @somerand0mpers0n
      @somerand0mpers0n Год назад +6

      XD, if you will

    • @ForkLefts
      @ForkLefts Год назад +5

      Maybe even haha, if you will.

    • @mOOse_25
      @mOOse_25 Год назад +3

      Perhaps a bit of lmao, anyone?

    • @keithRice-wn7et
      @keithRice-wn7et Год назад +4

      In my humble opinion, I’d say it caused me to engage in a tad bit of rambunctious snickering, anyone agree?

  • @youtubeguy9324
    @youtubeguy9324 Год назад +363

    The effect is even better in VR with the Half-Life Alyx one.

    • @stanleybochenek1862
      @stanleybochenek1862 Год назад +11

      Yeah and the alarm it gives off a very bone chilling feeling

    • @Slicetheidiot
      @Slicetheidiot Год назад +8

      half life 2 vr aswell

    • @CourierSiix
      @CourierSiix Год назад +1

      @@Slicetheidiot no

    • @dkskcjfjswwwwwws413
      @dkskcjfjswwwwwws413 Год назад +15

      the half life alyx citadel is actually even bigger and thicker (nice) than the hl2 citadel model

    • @lua2wood
      @lua2wood Год назад +5

      @@CourierSiix ??

  • @DaRealBruner
    @DaRealBruner Год назад +83

    1:35 The timing of this cymbal crash.

  • @elielc.8459
    @elielc.8459 Год назад +126

    That's awesome man. Never thought i'd see it full scale in an actual map and not the skybox.
    Makes me daydream about a Half-Life 2 remake where city 17 is, you know, an actual city, and not string of interconnected maps, with the game still being linear, but turning into a seamless experience without loading screens (not impossible since you just managed to make infinite map sizes), and when you get to the citadel you'd get to see the whole journey that you made instead of a jpeg of some city lights.
    Anyway, good work. Love the wizardry that you make in the source engine.

    • @kabanod1m
      @kabanod1m Год назад +5

      you know, if loadings are that long in normal half-life 2, imagine what it could have been if they were all connected into one map and you had to load THAT… well it's only one time, each time you start up the game, I don't think you need to reload the whole map to load a quicksave since they could just make it adjust entities' properties and not reload the entire map

    • @elielc.8459
      @elielc.8459 Год назад +3

      ​@@kabanod1m True! And with some good optimization work and clever map rendering (as in, the whole map would exist, but only the part you're on would be rendered) they could probably make it happen. Plenty of open-world games manage to pull it off!

    • @Wheagg
      @Wheagg Год назад +9

      The big issue is that source has very tight limits on things that are pretty difficult to spoof. This does that using some serverside tomfuckery, which would not work for this since it would not even compile. Now I do think seamless loading is more possible... Just still incredibly difficult :)

    • @elielc.8459
      @elielc.8459 Год назад

      @@Wheagg Right, that makes sense. It's cool to hear that seamless loading might be possible though, and I don't doubt it is. I'm not sure it's related, but I was surprised at how much well optimized Source 2 is in Half-Life Alyx, especially considering how beautiful it is. If it was a flatscreen game, it would probably run 60 fps, high settings in even the most mid tier of PCs. Maayybe it would make the game load faster? Either way, some engine code rewrites here and there could make it happen, but again, i'm just daydreaming lol.

    • @Wheagg
      @Wheagg Год назад +2

      @@elielc.8459 There are a few things to consider for seamless loading. Firstly, is the time taken loading greater than the time between completing loading and finding the stuff that got loaded? If so, it's possible you'll see stuff before it's properly loaded. So we'd have to trigger loading earlier. Plus some people might be on slower HDDs and will need even more time. But to answer the VR question, probably, since iirc source drops the FPS to minimum while loading, something that VR can't do, which would consume valuable CPU/GPU time.

  • @Xarcolt
    @Xarcolt Год назад +50

    The fact you didn't jump off and time it enrages me

    • @Meetric1
      @Meetric1  Год назад +24

      It took a pretty long time, I think around 30 seconds

  • @big-d2228
    @big-d2228 Год назад +31

    2:11 A Bucket of water will do the trick

  • @UserX-02
    @UserX-02 Год назад +120

    It's three feet tall
    Final answer.

    • @ericvandenavond8748
      @ericvandenavond8748 Год назад +5

      I say it's at leat 4 feet tall!

    • @ShHor
      @ShHor Год назад +1

      Cat

    • @UserX-02
      @UserX-02 Год назад +1

      @@ShHor 😺

    • @jajoothecoolman
      @jajoothecoolman Год назад +1

      5. Has to be five feet tall.

    • @SirKolass
      @SirKolass Год назад +1

      27 football fields in the American Football Field Measurement System.

  • @TinyDeskEngineer
    @TinyDeskEngineer Год назад +29

    The citadel's so tall that a drop from the top of the skybox model to the bottom is _still lethal_

  • @MarauderYT
    @MarauderYT Год назад +33

    At 1.15 trillion pounds, or 575 million tons, the citadel is 11.5 times heavier than the heaviest manmade object at present, which is the Great Wall of China at 50 million tons.

    • @itsyourpardner
      @itsyourpardner Год назад +14

      And nearly 3x taller than the Burj Khalifa, the worlds current tallest building”

    • @jajoothecoolman
      @jajoothecoolman Год назад

      you just hurt my brain 😭

    • @SirKolass
      @SirKolass Год назад

      How do you know it's weight?

    • @MarauderYT
      @MarauderYT Год назад

      @@SirKolass it is literally stated at the end of the video

  • @TheDolphinTuna
    @TheDolphinTuna Год назад +6

    I like that I'm watching this video nearly two decades after HL2 was released.

  • @TheClonerx
    @TheClonerx Год назад +77

    It still feels a bit too small, taking into account how much you move in hl2 inside of it

    • @hoffer_moment
      @hoffer_moment Год назад +16

      idk man 2.5 football fields on length and width sounds about right

    • @SirKolass
      @SirKolass Год назад +6

      Not really, if you pay attention, you're always taking turns, it never walks an overly long straight line.

    • @SirKolass
      @SirKolass Год назад +6

      @john marston It is around 2 kilometers based on the game files and stuff, not 8. The dude that made this measure is basing it off a random satellite image that Valve just threw in there.

    • @apieceoffabric294
      @apieceoffabric294 Год назад +2

      @@SirKolass Even then, if you don't walk along an overly straight line, the maps inside the Citadel are still gianormous. Basically any point throughout the levels. Take one look, and there's probably an area that's extremely far down or far away.

    • @apieceoffabric294
      @apieceoffabric294 Год назад +2

      @@SirKolass In short, the Citadel, even at this scale, is still nowhere near the right size to hold the maps inside of it.

  • @joeschmo4391
    @joeschmo4391 Год назад +17

    hey, mee have you ever tried making a physics based object(s) like wood? or metal and brick, or just plain concrete that can bend based on the gravity based on earth or slightly different settings?
    I wanna see wood that bends and breaks if it bends too much as gmod lacks in that department of physics.
    also too, we really would love to see solid objects that don’t usually bend, bend as I had mentioned before.
    maybe create a model based on joints and those joints consist of wood, concrete, brick and they only bend if one or more pieces are not supporting that spot
    *Quintessential pizza freak also mentioned this idea.*

    • @stanleybochenek1862
      @stanleybochenek1862 Год назад

      good idea

    • @Rennu_the_linux_guy
      @Rennu_the_linux_guy Год назад +1

      that sounds very ambitious

    • @leomadero562
      @leomadero562 Год назад +7

      There are barely any dedicated physics simulators that can run something like that in real time if at all, let alone trying to achieve that in a game with a 10 year old physics engine not built for that. And to have realistic fractures, splintering, cracking, and whatnot you'd need some pretty insanely dedicated software and models just for a single piece let alone a whole structure full of unique materials instead of the same copy and pasted fracture lines

    • @majapaja_
      @majapaja_ Год назад

      @@leomadero562 just make it out of gibs with separate rigidbody sims, close enough

    • @joeschmo4391
      @joeschmo4391 Год назад

      @@leomadero562 The tear down game is one of many with physics and joint based structures that bend or break where the missing parts are, you should go check it out

  • @donnysheldon5835
    @donnysheldon5835 Год назад +40

    It's still not big enough to hold the actual citadel level inside.

    • @Human-lx2hs
      @Human-lx2hs Год назад +12

      The level takes place underground for the most part i think, before you get shot up to the roof near the ending

    • @sas408
      @sas408 Год назад +3

      @@Human-lx2hs no, its just citadel model in skybox was only for looks

  • @spiderflame6186
    @spiderflame6186 Год назад +15

    I can't believe that all built up to a your mom joke. Great video!

  • @jaedonwallace6434
    @jaedonwallace6434 Год назад +16

    is it possible to add view fog so it is easier to judge distance?

  • @sublime.7676
    @sublime.7676 Год назад +19

    Does infinite map have a height limit? And, can you use your forest tool to make infinite forest? :D

    • @unimox3343
      @unimox3343 Год назад +2

      its infinite, why a height limit? (there is none lol)

  • @KisliyGolub
    @KisliyGolub Год назад +4

    It's 8400 meters tall and 840 meters in diameter. That's not a mystery anymore

    • @Dushess
      @Dushess Год назад

      real huge tower.

  • @Hunbun999
    @Hunbun999 Год назад +4

    1:36 perfect timing

  • @imNotDaniX
    @imNotDaniX Год назад +4

    Broke my sense of scale, thanks.

  • @commodore7331
    @commodore7331 Год назад +2

    even this isnt meant to be the real size of the citadel (just supposed to look real big), as the maps taking place inside are combined a lot larger horizontally than this model.

  • @holiday6025
    @holiday6025 Год назад +14

    wow this shit is huge, littrerally just under 3× the height of the Burj Khalifa. Insane

    • @apieceoffabric294
      @apieceoffabric294 Год назад +3

      Bro, you know someone did the calculations of the Citadel compared to the skybox map you see at the top of it in Breens office? Like the one of the city? Well, when they did it, the Citadel turned out to be 27,580 whole-ass feet tall.
      Mount Everest is 29,000 feet tall.

  • @sourkefir
    @sourkefir Год назад +1

    2:21 the joke got me off guard

  • @kleiner851
    @kleiner851 Год назад +16

    fun fact: you can change your noclip speed using sv_noclipspeed

  • @SK1N_WALK3R
    @SK1N_WALK3R Год назад +2

    "Pretty sure you would die if you fell off this."
    Yeah I think so too.

  • @Spartan_Tanner
    @Spartan_Tanner Год назад +2

    I would die by just standing near the edge.

  • @ImBadAtNames2876
    @ImBadAtNames2876 7 месяцев назад +1

    this is still pretty thin for the interiors gordon sees in dark energy... odd

  • @Elijah_Yinkledoink
    @Elijah_Yinkledoink Год назад +2

    what do you think Breen's compensating for hmm...

  • @duckrinium
    @duckrinium Год назад +3

    The timing on 1:35

  • @olegmoki
    @olegmoki Год назад +3

    1:09 1:36 lol the timings with music

  • @ExtemTheHedgehogLol
    @ExtemTheHedgehogLol Год назад +2

    1:21 ayo that's a leitmotif to my theme song

    • @the10ofdiamondscard
      @the10ofdiamondscard Год назад

      not for long

    • @ExtemTheHedgehogLol
      @ExtemTheHedgehogLol Год назад

      @@the10ofdiamondscard *Are you suggesting that you are going to steal **_Entrance of the Gladiators op. 68_** (1897) by Julius Fučík?*

    • @Todija
      @Todija Год назад

      @@ExtemTheHedgehogLol Music was made by Kevin Macleod, he's made thousands of songs so no surprise he accidentally did that

    • @ExtemTheHedgehogLol
      @ExtemTheHedgehogLol Год назад

      @@Todija That's the joke

    • @jajoothecoolman
      @jajoothecoolman Год назад

      wait....

  • @d4n737
    @d4n737 6 месяцев назад

    The citadel is roughly 2.5 km in height... That is more than 2.5x the tallest building we have, which doesn't even reach 900m

  • @alecz3843
    @alecz3843 Год назад +5

    2:11 pretty sure? 💀

    • @unimox3343
      @unimox3343 Год назад

      hey i know you from the discord

    • @JustBluu
      @JustBluu Год назад +3

      i’d survive, just build different tbh

    • @Meetric1
      @Meetric1  Год назад +2

      while falling stand on top of your shoes and then jump right before you hit the ground, ez

  • @crossfitislife
    @crossfitislife 9 дней назад

    Summarization: Big. Over five miles tall.

  • @waspinatorrrr
    @waspinatorrrr 2 месяца назад

    its even larger if ou consider the underground psrt, although not b much

  • @tobehonestidontknow123
    @tobehonestidontknow123 9 месяцев назад +1

    and i though the citadel was more taller than that and longer like it's height would take you in up like untill end of the atmosphere that's how tall i thought.

  • @lambdaspecialist_source
    @lambdaspecialist_source Год назад

    it is small because in the games it is placed in the skybox. and every model placed in the skybox is enlarged.

  • @BSL_K
    @BSL_K Год назад +2

    1:21 🤡

  • @solar9137
    @solar9137 Год назад

    that citadel is very big ngl, thanks for the information

  • @halfsine
    @halfsine Год назад +2

    sorry, I didn't catch that. could you put a banana for scale?

  • @krio1267
    @krio1267 6 месяцев назад

    I hacked the Citadel, its now dancing like caramel

  • @richvenom8050
    @richvenom8050 7 месяцев назад

    The subtitle at the end 💀

  • @lecombine9141
    @lecombine9141 10 месяцев назад

    Now, grab this scaled up model. And try to fit the half life 2 citadel maps inside it.

  • @crazimimi
    @crazimimi Год назад +1

    Now I wanna know if it compares to the *map*

  • @sorrydudebros
    @sorrydudebros Год назад

    So, in theory we could have maps that are way beyond the limits of the source map size, but also detailed... if you just made them props?
    I wish I could try porting something like the entirety of a Midtown Madness 2 city as a prop (without textures since that would be extremely difficult,) spawning it, resizing it if nessecary, then driving around in it, but I don't have the modeling knowledge. The collision would probably be too complicated for one prop though.

    • @TomaszRyszkowski
      @TomaszRyszkowski Год назад +1

      No, the guy just made a mod that defies the source map size limit by placing seemless portals on the chunck borders and then tricking the game into calculating it all as different chunks even tho the engine itself thinks that everything is in 1 small chunk. The guys is a mastermind, look at his videos

  • @DJSlimeball
    @DJSlimeball Год назад

    There is a mod for changing player speed, I can find it later and link it here if you want.

  • @Nikita-ballz543
    @Nikita-ballz543 Год назад +2

    Is not the real scale

  • @JustChandlr
    @JustChandlr Год назад +1

    perfect cinematography

  • @oberonia7264
    @oberonia7264 Год назад

    and then the amount of it that is underground...

  • @StopThisIsBatCountry
    @StopThisIsBatCountry Год назад +1

    the interior maps of the citadel dont match up with the exterior. take the pod ride trough the citadel at the end of hl2 for example.... no way the citadel is only 250m wide... it always iffed me. but perhaps it works like a TARDIS.

    • @apieceoffabric294
      @apieceoffabric294 Год назад

      Well, someone calculated the Citadel's height and width based off of data from the skybox you see at the end of the game in Breen's office. It ended up being 27,580 feet tall, and 860 meters wide. Mount everest is only 29,000 meters tall.

    • @WARE.
      @WARE. Год назад

      @@apieceoffabric294 mount everest is 29,000 feet not meters tall, it would be roughly 8,800 meters tall

  • @AlexHLZ
    @AlexHLZ Год назад

    and its not even the completed model,just think about that ,gabe newell said that the citadel is wildy 8.43 kilometers tall,DAM

  • @C.A._Old
    @C.A._Old 7 месяцев назад

    yeah man that is great question.

  • @JustaScav
    @JustaScav Год назад

    WOW THAT REALLY IS HEAVY 521759017.4 TONNES?

  • @Agetha-b8h
    @Agetha-b8h 7 месяцев назад

    like there is no way gordon freeman survived that fall with 47 hp

  • @alonagenorga3321
    @alonagenorga3321 Год назад

    im just stunned on how the combine even made this.

    • @Mykolai_Vasylyovych
      @Mykolai_Vasylyovych 3 месяца назад

      Probably just dig earth and use it as building material.

  • @98f5
    @98f5 Месяц назад

    That music

  • @shoeliver
    @shoeliver Год назад +1

    Turn it into a map and let us ragdoll ourselves off of it

  • @rblxtutorials1881
    @rblxtutorials1881 Год назад +2

    Could the earth in real life support the citadel? i’m curious

    • @apieceoffabric294
      @apieceoffabric294 Год назад +3

      Probably, since it can support a structure like mount everest. The problem would be having the citadel support itself.

    • @nuclearshill
      @nuclearshill Год назад +1

      ​@@apieceoffabric294idk something about the metal the Citadel is made of glowing blue makes me think it's not any human material... Probably some super powerful alien metal that can support a tower this large.

  • @KatzRool
    @KatzRool Год назад +1

    Should've jumped.
    Otherwise don't worry about the editing, this simple style gets VIEWS.

  • @nomadshiba
    @nomadshiba Год назад

    i think its still smaller than what it should be
    because walking from one side of it to another shouldnt take that less time

  • @tango_mango.11560
    @tango_mango.11560 Год назад

    AND THE INTERIOR MAPS MAKE IT FEEL EVEN BIGGER LOL

  • @Helgrind44
    @Helgrind44 Год назад

    Mee the Witch !

  • @TheBlazingBean
    @TheBlazingBean Год назад

    You can increase your noclip speed with a command btw

  • @Loch_Ness_Lachster
    @Loch_Ness_Lachster Год назад

    That things taller than an island.

  • @peterminusthefirst9991
    @peterminusthefirst9991 Год назад

    Where is banana for scale?
    I don't understand how big it is!

  • @worldprop4314
    @worldprop4314 Год назад

    fucking awesome, honestly.

  • @SteakQualle1311
    @SteakQualle1311 Год назад +1

    whats the map

  • @quorthonsinferno5119
    @quorthonsinferno5119 Год назад +2

    As big as it is, its not even large enough to fit a sliver of the actual citadel levels

    • @samwhaleIV
      @samwhaleIV Год назад

      It's bigger on the inside

    • @quorthonsinferno5119
      @quorthonsinferno5119 Год назад +3

      @@samwhaleIV I know its probably not the case, but it would be kind of cool if it was some kind of interdimensional combine volume science or some shit

    • @apieceoffabric294
      @apieceoffabric294 Год назад +1

      That's because not even this is the true scale either. Bro someone did the calculations and the Citadel amounted to 27,580 feet tall and 860 meters wide. They used the skybox you see at the end of the game to calculate it. To put that into perspective, mount everest is only 29,000 feet tall. And the Burj Khalifa is 828 meters tall.

  • @Cotton_Door42
    @Cotton_Door42 Год назад

    shout out to Six

  • @Chazos07
    @Chazos07 Год назад +1

    that is like super cool

  • @desmondkuehn
    @desmondkuehn Год назад +1

    big

  • @DuneJumper
    @DuneJumper Год назад

    Awesome, I've always wanted to see this

  • @Napkin_story
    @Napkin_story Год назад

    All of that for a your mom joke
    Very based

  • @beastof_
    @beastof_ Год назад

    razor trains run inside the citadel so i'm sure it's even bigger that THAT

  • @kalsarikannit9587
    @kalsarikannit9587 Год назад

    Jesus christ! Thats at least 7 meters tall!!

  • @ernestke1392
    @ernestke1392 Год назад

    cool video! btw how did you resized it

    • @froxdoggaming3385
      @froxdoggaming3385 Год назад

      prop resizer addon, probably (unless he did it himself with console commands)

  • @Starmie_
    @Starmie_ Год назад

    it starts with

  • @ocsanik502
    @ocsanik502 Год назад +2

    Proof that size matters.

    • @stanleybochenek1862
      @stanleybochenek1862 Год назад

      lol :P

    • @jajoothecoolman
      @jajoothecoolman Год назад

      a meteorite the size of a regular rock hitting earth wouldnt do much, but one as big as your mom would destroy our entire solar system with its gravitational pull

  • @mOOse_25
    @mOOse_25 Год назад

    What’s the music? It sounds really good

  • @SandwichGames
    @SandwichGames Год назад

    holy crap

  • @leepik28
    @leepik28 22 часа назад

    first one... first one is big enugh...

  • @liamcoolcool
    @liamcoolcool Месяц назад

    still not an accurate size, the scaled up model is supposed to befrom a distance, this is probably only like a quarter of the actuqall size.

  • @user-vh9gi3pd8r
    @user-vh9gi3pd8r 5 месяцев назад

    how many eli vances does it take to match its height tho?

  • @Doctor_Sex
    @Doctor_Sex Год назад

    Dzam not bad tho

  • @Lolkork
    @Lolkork Год назад +2

    This still looks way smaller than it should be

  • @metrofireOW
    @metrofireOW Год назад +1

    what prop did you use?

    • @npc_citizen9276
      @npc_citizen9276 Год назад

      It comes with the game

    • @metrofireOW
      @metrofireOW Год назад

      @@npc_citizen9276 i know that but im asking the model of the prop because I cant find it anywhere

  • @Povilaz
    @Povilaz Год назад

    Very interesting.

  • @haniel_0652
    @haniel_0652 Год назад

    A bit more than half a trillion tonnes.. Not much. :)

  • @AZ-2933
    @AZ-2933 Год назад

    Bro what map is this that shit looks huge 💀💀

  • @Chazos07
    @Chazos07 Год назад +1

    wow

  • @ytpd8934
    @ytpd8934 Год назад

    The Obama Monument

  • @psychosomatiqueofficial
    @psychosomatiqueofficial Год назад

    @mee song?

  • @Somnix999
    @Somnix999 8 месяцев назад

    i highly doubt the actual citidel is that small its much bigger than that

  • @ttmso
    @ttmso Год назад

    what map? and what size mod

  • @ReyHunter
    @ReyHunter Год назад

    and still not really accurate according to hl 2 inside citadel levels
    Just imagine how really BIG THIS DAMN THING IS, OH MY GOD

  • @pizzafrea2472
    @pizzafrea2472 Год назад

    I had an idea can you make a physics breakable plank mod ???

    • @pizzafrea2472
      @pizzafrea2472 Год назад

      Ps: also love your stuff keep it up

    • @SlendyMawn
      @SlendyMawn Год назад +2

      Fairly certain a model of one already exists in the spawnmenu by default

    • @quas392
      @quas392 Год назад +1

      phx has had them since the beginning lmao

    • @stanleybochenek1862
      @stanleybochenek1862 Год назад

      Yeah

    • @Todija
      @Todija Год назад +1

      If you somehow don't know how to find the phx plank, you can install the entire vj base addon for the plank entity

  • @hoffer_moment
    @hoffer_moment Год назад

    area in meters^3... lol

  • @costin88boss74
    @costin88boss74 Год назад

    the inside doesn't feel very big..

  • @natalyabaranova6827
    @natalyabaranova6827 Год назад

    I thought the original prop was big but this?

  • @flagdefender587
    @flagdefender587 Год назад

    what map dis?