Anti-Player Bias Total War Attila

Поделиться
HTML-код
  • Опубликовано: 2 окт 2024
  • If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
    Please only send campaigns on the verge of defeat or battles you can't win. Auto resolve wins won't be accepted. Modded campaigns are not currently accepted. Please only send campaigns/battles on large or ultra unit scale. Normal and small unit scale will not be accepted. Not currently accepting Realm of Chaos campaigns/battles.
    Please keep in mind the volume of emails I receive and that not all disaster submissions will receive a response. I will try to get to as many as possible. Feel free to "bump" your email once every 24 hours by responding to your submission with bump. Do not resend the save file multiple times as it will clog up my inbox storage.
    gyazo.com/68c0...
    This link will show you where your save file should be located. Replace Legend with whatever your user ID is in documents.
    Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com

Комментарии • 408

  • @scarletcroc3821
    @scarletcroc3821 9 месяцев назад +691

    Anti player bias is not only ridiculous at times, but often breaks immersion. I don't remember the exact scenario, but in Warhammer 3 some dwarves marched across a good amount of greenskin territory to attack me. I even fought a battle where the dwarves were reinforcing the greenskins, I felt like I was going insane

    • @hugo3627
      @hugo3627 9 месяцев назад +176

      The worst part is that the AI does not achieve any goals besides fucking over the player. So if you push through the painfull earlygame then there is no challange because the AI does not have an empire.

    • @scarletcroc3821
      @scarletcroc3821 9 месяцев назад +76

      @@hugo3627 funnily enough Medieval 2 AI feels like it has goals. It’s not exactly very good at achieving those goals, but they have some. This is shown by the AI reacting negatively if you take a settlement their faction prioritizes

    • @glenmcgillivray4707
      @glenmcgillivray4707 9 месяцев назад

      Mediaeval 2.
      I'm friends with the Pope. Playing Spain. Minding my own business.
      Pope lands two armies on my coast to invade Valencia.
      So? I peace treaty them.
      Pope lives at Valencia the rest of the game.
      Or another game, minding my own business. Milan shows up next door to my latest acquisition.
      Doesn't declare war. Just besieges my settlement.
      So I kick their ass.
      Instantly pope demands no combat when they started the war by invading my lands.
      Like. What.
      Really?
      Sure fine whatever. Go fight the French while Milan wanders their army around my borders locking down one of my infantry invasion armies beside that city. Clearly waiting for a chance to attack.
      I would attack them off my land but no. They refuse
      They also refuse to peace out.
      Although I think the AI in Medieval 2 has a 'target' system.
      So allied to Portugal. Fighting in france. Capture a french settlement next to the Scottish. Next turn Scotland is besieging that settlement.
      My ally Portugal is at war with Scotland for ages at this point, but I capture the nearby settlement.
      Then Portugal breaks 100 years of alliance despite military access and perfect relations. And attacks that previously Scottish settlement 5 turns later?
      Reallllly?
      Well I wipe out the Portuguese pretty quickly, but still. Really?

    • @gamerz1172
      @gamerz1172 9 месяцев назад +64

      Honestly the thing is,Dwarves marching half way across the map to 'punish' you isnt whats immersion breaking about your story, its the fact they were able to march through greenskin territory unimpeded
      I feel like certain factions should get even angrier with a SPECIFIC race tresspassing through their territory, Like Nurgle marching through tzeentch

    • @SplendidFactor
      @SplendidFactor 9 месяцев назад +9

      This is why I had to use Organic AI mod for Warhammer 3. I got tired of the anti-player bias ridiculousness.

  • @mossfloss
    @mossfloss 9 месяцев назад +1592

    Anti-player bias is my biggest gripe with all the TW games. It gets ridiculous.

    • @jirkazalabak1514
      @jirkazalabak1514 9 месяцев назад +505

      Yeah, not only is it annoying, but it just completely breaks the immersion. Why would a faction from the other side of the world, which is already losing a war of it´s own, suddenly declare war on me and send all of it´s armies my way? It also completely breaks diplomacy. It is bordeline impossible to do any diplomacy at all when you KNOW that the other factions are instructed by the algorithm to make as many problems for you as possible.

    • @benisrood
      @benisrood 9 месяцев назад +266

      It's because they cannot properly program the AI to be smarter, so they just give them cheats to increase the difficulty level.

    • @CapybaraConnoisseur89
      @CapybaraConnoisseur89 9 месяцев назад +63

      Yeah I stopped playing ATTILA because of it as well, I hate it with passion, WARHAMMER 3 has kind of reduced it it's not as bad, but still exists to certain level. Especially if you play Order faction like Kislev when you're surrounded.

    • @nofearofwater
      @nofearofwater 9 месяцев назад +60

      They have trouble designing a good AI, which to be fair I bet it’s really complicated, they say in AI it’s more of a challenge to make it so the AI can be beaten but with Total War it seems they have the opposite problem, they can’t even make a early, medium and hard AI like other strategy games it just gives them cheats…

    • @stevenx2523
      @stevenx2523 9 месяцев назад +22

      On top of the fact I'm just not that good at these games, this is the reason I'm happy to play on normal.

  • @bobbobbington1238
    @bobbobbington1238 9 месяцев назад +791

    Random tribes halfway across the world will send full armies of thousands of men to attack the player while leaving themselves completely undefended. At least they would be undefended if the AI didn't give them cheats so that a one-province tribe can field 3-4 armies. The anti-player bias is so bad it's immersion-breaking. You shouldn't be dealing with naval invasions from landlocked one-province factions.

    • @saguntum-iberian-greekkons7014
      @saguntum-iberian-greekkons7014 9 месяцев назад +72

      Indeed, in most total wars.
      It feels like the AI is not reaching its goal. They are obsessed of eliminating the player. You could have a mod that you play Iceland and still see far away factions coming to attack you.
      Sometimes I play a faction, my enemies are fighting each other, then 2 turns after they make peace, then the next turn they are allied!

    • @samwisegamgee8318
      @samwisegamgee8318 9 месяцев назад +17

      this game is designed around WRE and ERE, so in order for this to feel 'catastrophic' for the Romans, these 5,000 dinky factions need to be able to actually go and invade. This is CA's way of allowing all these dinky factions to actually have a presence and impact on the map. So like it or not, if they made it your way you would never actually see any celtic or nordic factions (unless they razed their settlement to migrate). I'm not saying one way is better, but I personally prefer having these guys cross the map to fight me when playing as Rome because it makes it more fun. Just realize that Attila is usually played at a difficulty level lower than most other TW titles for the same challenge.

    • @xXBisquitsXx
      @xXBisquitsXx 9 месяцев назад +67

      @@samwisegamgee8318 Still lazy game design for difficulty, makes sense for the Romans but having it the same for every playable faction sucks. Can't wait til we start getting good AI in games so they don't have to compensate with blatant cheats or games designed around anti player bias.

    • @VynalDerp
      @VynalDerp 9 месяцев назад +9

      @@xXBisquitsXx It's been how many years and we haven't seen better AI? I don't think it's going to happen.

    • @xXBisquitsXx
      @xXBisquitsXx 9 месяцев назад

      @@VynalDerp it's only a short while since AI has started to make huge improvements. once costs come down n there are more people who are skilled in coding good AI it could completely change gaming.
      It will happen eventually unless we ban complex AI out of fear.

  • @SuperAerie
    @SuperAerie 9 месяцев назад +339

    10 years into the game and half the factions are seperatists. Classic Attila-campaign right there^^

    • @Samuel42069
      @Samuel42069 9 месяцев назад +7

      one of those are sassanid separatist which appeared after i severaly hurt sassanid empire with my slavic army

    • @aelfredrex8354
      @aelfredrex8354 8 месяцев назад +1

      It's the end of empires. That will happen.

  • @TheSpicyLeg
    @TheSpicyLeg 9 месяцев назад +146

    There is another reason the anti-player bias is bad design. If you are aware it exists, and can formulate strategy to make use of it, it can severely weaken AI factions. I recall a Ethiopian campaign I played where the Sassanids, despite being at war with Huns, White Huns, and the ERE, were trying to send armies all the way through the Arabian Peninsula to attack me in Yemen. I just put an army in ambush and waited for their armies to get through the attrition, then yo ambush them. They were so dedicated to fighting me that they were getting dismantled by the Huns.
    In reality, you can even make a decoy settlement and leave it apparently undefended, the AI will kill itself in desperation to get to it. It breaks the immersion, and if you’re new to the game, it is crushingly unfair.

    • @elpsykoongro5379
      @elpsykoongro5379 4 месяца назад +2

      That's one of the reasons I started playing ck2, it has way less bias

  • @Soupreme2
    @Soupreme2 9 месяцев назад +535

    Playing attila feels like having your dentist elbow your teeth down your throat and booking you for a checkup in a month for more

    • @Schaden-freude
      @Schaden-freude 9 месяцев назад +59

      "You might experience some mild discomfort" Seconds before the drop

    • @Tinylittledansonman
      @Tinylittledansonman 9 месяцев назад +24

      Its really not that hard. Just have to understand the climate change mechanics. I wish more TW titles were like Atilla. After you master Atilla everything else feels easy to the point its boring. Aggressions also a big thing in Atilla. When attacked finish your attacker. Leaving them alive will just lead to endless back and forth disputes. Atillas the only realistic TW title when it comes to how other nations behave. Atillas like a true strategy game wheras other titles are mostly power fantasies with strategy mixed in.

    • @pocketman202
      @pocketman202 9 месяцев назад +32

      @@TinylittledansonmanI wouldn’t say realistic at all. There are so many nuances and most wars aren’t a fight to the death especially back then. Also many of romes enemies became friends and enemies again so in that sense I guess the game is realistic

    • @DontKnow-hr5my
      @DontKnow-hr5my 9 месяцев назад +5

      I fully agree with you, Attila is still my nowadays most played historical total war@@Tinylittledansonman

    • @PseudonymsAreGovnoYaEbalGoogle
      @PseudonymsAreGovnoYaEbalGoogle 9 месяцев назад +4

      @@DontKnow-hr5my Rome 2 is better and has better mods.

  • @drwho900
    @drwho900 9 месяцев назад +176

    "beat them all off" damn that got a chuckle out of me

    • @Crocalu
      @Crocalu 9 месяцев назад +1

      For when youd lose autoresolve so you have to fight *manually* in CQC 😂

    • @sickjuicysjamshack3580
      @sickjuicysjamshack3580 9 месяцев назад +10

      That's a lot of guys to finish off

    • @rainbowevil
      @rainbowevil 9 месяцев назад +7

      One by one as well, some serious time commitment.

  • @pikkumatse
    @pikkumatse 9 месяцев назад +119

    Hey Legend!
    This was my campaign, I went on small panic here since I didn't know how to deal with so many armies coming at me at once from different directions. The small army was just for clearing up rebel armies, since the public order was not great in that province, so that's why I just spammed archers (those were cheap units) in that army. The first fleet you disbanded was used to take out those settlements in the north, left it there just to keep public order in check. There are lot of things that I've forgotten about this game, example how effective those missile ships are against transports.
    Thanks again for clearing this up, after this I was able to push to Britain, took some time but I was able to take out Picts and Caledonians , Brits are still at large but much less of a threat now.
    Keep these great videos coming!

    • @azeon562
      @azeon562 9 месяцев назад +1

      My favorite way of dealing with transport fleets in Attila are the ram ships when you unlock them. It's just a ship with a big ram on the bow that one-shots any transport ship's hull with the ramming attack and sends it straight to the bottom 😂

    • @apollomars1678
      @apollomars1678 9 месяцев назад +9

      here some tipps, dont read, if not interested in a bit attila-cheese:
      hide your horse in a settlement battle, lt the enemy attack your choke point with melee troops, hunt down their range units with your cav and put it directly behind their choke point troops, dont engage, cav melts to fast in retreats from blob of enemys
      the actual game is about rebuilding a big empire with decreasing fertility, so use these different food-chains effective and dont fear in big invasions of fertile areas to generate food there for your core region, i invade in every germanic tribe faction france for this reason. I tend to use UK and irland as a low fertility, but stable area to generate taxes. You have to kill off these germanic tribes around you. Kill many, dont have hords later to run them down inside your empire.
      because the huns are archery horseriders, it is near impossible to beat them with an infantry-based unit. BUT your pikes are easy targets for archery, so use your spearmen as a buffer, position your pikes INSIDE the spear-front, so that the pikes hang out and the people remain inside the formation. The spearmen will take the hits and the pikes will survive longer and kill any cav-unit from the front.
      The enemy is always going for the sides of the pike and spear units in defence position or even circle 180° around you to get your archers, so have your cav and sword-inf. ready to block these bastards and position your archers in expectation, that they will go to the side and regroup them to remain them in your archery range.
      Others use the box and onager-method in camp-stance. Great method to some extend. But not my game.
      But Legend is a better battle-fighter than me anyway. Better learn from him :D

    • @pikkumatse
      @pikkumatse 9 месяцев назад +2

      @@apollomars1678 Thanks for the tips mate!

    • @apollomars1678
      @apollomars1678 9 месяцев назад

      @@pikkumatse np, there is a guy, who made excelent attila videos about playing the western roman empire, i would give it a look. Great content.

    • @zanzao-1ps318
      @zanzao-1ps318 9 месяцев назад

      ​@@apollomars1678who's the guy?

  • @Aldebaran...
    @Aldebaran... 9 месяцев назад +250

    I love Attila, but the anti-player bias is ridiculous. I remember playing as Slavs and sailing to Britain to settle down.
    Some Germanic tribe declared war on me on the way, all the way in Prussia. I ignored it and settled down, and about 6 or 7 turns later, that same Germanic tribe sailed all the way to Britain across enemy territory to try and attack my settlements lol.

    • @Grey-d8h
      @Grey-d8h 9 месяцев назад +9

      Well, as slavs that bias is reduced to nothing. Their poison archers are too powerful.

    • @DarkAnd1000
      @DarkAnd1000 9 месяцев назад +37

      its hillarious because anti-player bias has only gotten worse after attila. Altough it started in rome 2, does anyone remember early days when agents were op as fuck, and every opm would declare war and sent 3 full stacks and 6 agents and just make your life a living hell? (good luck dealing with 10-15 agents constantly sabotaging your army).
      In troy for example its insane, AI will randomly declare war, despite good relations, despite non aggression pacts, despite being *under siege on their last settlement*, despite sharing a culture, and then send their last army across the agean to take attrition to attack your settlements.

    • @LordAntharg
      @LordAntharg 9 месяцев назад +43

      ​@@DarkAnd1000 Anti-player bias didn't start in Rome 2, it was there since Medieval 2 at least. Portugal naval invading player led England or Sicily attacking player led Egypt are good examples, it never happens where these factions are led by AI.

    • @Kydino
      @Kydino 9 месяцев назад +28

      @@DarkAnd1000 Seconding the other guy, this has been a thing since at least medieval 2 but I do agree it gets worse after rome 2 (although shogun 2 is a close second on that with ridiculous shit like vassals constantly breaking their allegiances and people going under the hood and seeing that alliances give a ticking negative score to relations after being signed), I know AI is hard but holy damn dude, paradox has managed to do it, so have other strategy games like civ and age of wonders but somehow total war keeps getting a pass.

    • @kleinerprinz99
      @kleinerprinz99 9 месяцев назад +9

      Yep it goes back to early days of Total War. Also In Shogun 2 the misgivings and negatives of the other daimyo somehow reduce your own diplomatic status with them. Good CPU players and actual diplomacy and good not sucidial general behavior have never been fixed and they just made the Generals super Tanky in Total Warhammer series.

  • @TheAdamk12
    @TheAdamk12 9 месяцев назад +79

    Legend is the GOAT of beating off multiple armies

    • @benisrood
      @benisrood 9 месяцев назад +5

      😂

    • @mrman2415
      @mrman2415 9 месяцев назад +5

      It is a handy way to deal with them

  • @mekmekoo1269
    @mekmekoo1269 9 месяцев назад +111

    The worst thing about this bias is that it ends up making the AI playing worse overall and making the experience worse. If the AI focused on making the best decision for it's own succes it would have a better chance to keep up with the player. Then maybe campaigns wouldn't be pretty much over by turn 40.

    • @righteousham
      @righteousham 9 месяцев назад +28

      Yes!
      This is what I've been saying for years. The AI tends to make the early game a lot harder than it might otherwise be but by the time you're sorted you will be far outstripping what the AI has achieved. There's a reason I love starting campaigns but finishing them is a pain.

    • @mekmekoo1269
      @mekmekoo1269 9 месяцев назад +23

      @@righteousham I don't know if you played Rome Total War, but in that game if you played as a Roman faction there would be at least two factions that would leave you alone and focus on their own best interest until late game. That's why that game had a good late game. By the time you went to war with them, the other two Roman factions were powerful enough to be an actual challenge.

    • @JakeBaldwin1
      @JakeBaldwin1 9 месяцев назад +1

      @@mekmekoo1269 I still remember the first time I encountered the Egyptians as the Brutii, a legit superpower.

    • @mekmekoo1269
      @mekmekoo1269 9 месяцев назад +6

      @@JakeBaldwin1 Yea... It really feels like Total war has been going backwards for a while now. I really can't think of any particular aspect of the game that the latest editions do better that Rome or Medieval 2.

    • @666Kaca
      @666Kaca 9 месяцев назад +5

      @@mekmekoo1269 3 kingdoms diplomacy was infinitely better than the rome/medieval 2 "please do not attack"+"accept or we will attack" diplomat spam

  • @tvguy316
    @tvguy316 9 месяцев назад +177

    Hi Legend,
    I know this sounds super cliche but I'm going through a stressfull time right now and your videos help me switch off and think of something else. Just wanted to give some appreciation. Time to watch !

    • @MrRobbo246
      @MrRobbo246 9 месяцев назад +12

      Keep going my friend! Life brings us stressful times but they always end 😊

    • @thatdude_93
      @thatdude_93 9 месяцев назад +12

      hey man, been there. I really have. It gets better. Hang in there

    • @Seraphiel123
      @Seraphiel123 9 месяцев назад +9

      Hope things get better, buddy.

    • @t.a4141
      @t.a4141 9 месяцев назад +7

      stay stronh brother ❤

    • @hypnobear7908
      @hypnobear7908 9 месяцев назад

      keep on keeping on!

  • @nofearofwater
    @nofearofwater 9 месяцев назад +42

    Legend if you JUST put a merchant in Timbuktu all your problems will be solved

    • @GuidoPTRock
      @GuidoPTRock 4 месяца назад +1

      I'm still waiting for a merchants only playthrough

  • @Ramsiman00
    @Ramsiman00 9 месяцев назад +25

    In my recent campaign I had Chaos dwarves declare war on me. I thought it was okay since my ally Karak Kadrin who is also at war with them was between me and chaos dwarves. Turns out the chaos dwarves completely ignored the Karak Kadrin's settlements and just force marched right through their territory to sack my undefended settlements.

  • @jessewilliams1422
    @jessewilliams1422 9 месяцев назад +60

    So glad to see you take on some Attila. Cheers, LOTW. Just love hearing your description and style. Best content maker around, IMO. Big thanks and hope to see more

  • @crackage12567
    @crackage12567 9 месяцев назад +10

    One of the best games they made and then completely ruined with the anti player bias, it's just ridiculous and sucks the fun out of the game.
    I also feel like they added the missions before adding the bias because a lot of the missions regarding alliances etc are completely unachievable due to the AI wanting absolutely nothing to do with the player. Diplomacy is basically impossible but it should be part of what makes the game fun.

  • @emib6599
    @emib6599 9 месяцев назад +22

    I was hoping years ago when they announced "Saga" that they would have make a new DLC for all the old titles, like Attila, and in that way they would have fixed old abandoned games.
    Attila has bugs, one of them even stop a faction to recruit the only heavy assault cavalry they have.

  • @isabelleclavering4397
    @isabelleclavering4397 9 месяцев назад +4

    Legend: complains about small maps on sea battles.
    What are you talking about, man? It's just historical authenticity! Everyone knows the sea has clearly delineated squares and you have to fight within exactly one of them. Jeez, try sailing a boat and bouncing off a map edge before you complain.

  • @mr.gandersson2835
    @mr.gandersson2835 9 месяцев назад +10

    I'm fine with bias from factions literally next to me but if they march across each individual chaos realm just to raid a single region, there's an issue.

  • @elchjol2777
    @elchjol2777 9 месяцев назад +10

    Watching this while fighting though a massive amount of bs in Napoleon. Nothing like grinding the French down to only having one combat effective army at a time,then taking Paris (Defeating their last major army) Only for a rebelion to spawn three full stacks of the best units in the french roster with max experience while the Spanish take advantage of my armies being tied down fighting that to sack some of the regions I conquered. (This is a Prussia campaign by the way.)

    • @lionguardant5468
      @lionguardant5468 9 месяцев назад +4

      isn’t that basically what happened historically though? :P

    • @hyperion3145
      @hyperion3145 9 месяцев назад +2

      ​@@lionguardant5468 Yes, this dude pretty much did a Peninsular War where it seems like they are the Napoleon stand in, France takes the place of Spain and Spain is Britain and Portugal.

    • @GuineaPigEveryday
      @GuineaPigEveryday 8 месяцев назад +1

      Rebellions in Napoleon Total War are definitely the most frustrating, like sure I understand in particular regions, like Spain where there is a historical justification, but you have one stack too few in any city in the world and an army more sophisticated than the largest empire of the game will appear, fully trained and stocked with cannons and cavalry, you know not militia, but fucking line infantry elites. I mean seriously wtf is the point of that, they spawn instantly, the same way that random one-city provinces can spew out a dozen units at once. It's the same sort of anti-player rebellion bullshit from EU4, if ur gonna add rebellions why not let it affect other empires.

  • @ophilipp7292
    @ophilipp7292 9 месяцев назад +32

    its nuts to me to see that the battle maps in the older, historic titles are so much larger than in wh3. recently had the itch for the tactical rt battles again and played bit, but flanking or cav maneuvers are borderline impossible on many of the small maps, specially in contrast to shogun2 and the likes from some of the recent vids :(

  • @justiceforjoggers2897
    @justiceforjoggers2897 9 месяцев назад +5

    Man beats off groups of buff, angry barbarian men colorized

  • @AttaBek1422
    @AttaBek1422 9 месяцев назад +15

    My favourite TW Attila AI moment is when it’s the mid game and I’m at war with a big faction and then the neighbouring big faction declares war on me and sends 6 full stacks to shred my empire’s internal organs

  • @stevenmael
    @stevenmael 9 месяцев назад +13

    this, this situation right here is why I stopped playing Attila after the 5th or 6th try, no matter how many times I tried the situation would become unmanageable to me real quick.
    Which frustrated me to no end since I've been playing since Rome Total War.

    • @zcoosa1648
      @zcoosa1648 9 месяцев назад +1

      I had the same issue trying to maintain settlements so I tried the horde factions like huns. Just move destroy and encamp.

    • @serek_heterogenizowany
      @serek_heterogenizowany Месяц назад

      @@zcoosa1648 That moment when you play as the Huns and you are being hunted through the entire map by Alemani who somehow forget they are at wars with other factions and solely focus on you. The AI stinks in this game.

  • @jonwarland272
    @jonwarland272 9 месяцев назад +35

    I really enjoy the challenge of Atilla. Usually in total war after about turn 10 there is zero chance of you losing any land, but Atilla stays challenging well into the mid game. Still it has the problem of endgame being an easy roll over the remaining factions.

    • @hwacha4911
      @hwacha4911 9 месяцев назад +3

      Shogun 2 is pretty hard too imo. My latest campaign I gave up at turn 120 as it was a war I couldn’t win. I owned half the map yet victory wasn’t guaranteed

    • @mappingshaman5280
      @mappingshaman5280 8 месяцев назад +2

      Nah for me my current endgame is still hard. I'm in the yeaaar 436 as wre, and I'm currently in a death war with the jutes whom have north Germany, Scandinavia and all of Britain. They attacked me when I was focusing on conquering the ERE. It would be easier but I'm experiencing famine and rebellion problems. I currently don't know if I'll be in a state to invade the sassanids and take asoristan for the domination victory before the finale.i am fairly confident I can burn down the north and retake brittania though.

  • @masterexploder9668
    @masterexploder9668 9 месяцев назад +13

    When playing the barbarian factions, getting that frost resistant perk from army level ups is a must. Gives you some crucial mobility instead of wasting turns, as the climate will worsen, winter will last through the spring as well in some places.
    Slavic factions get it for free as faction trait + they have poisoned arrows to make everyone exhausted. As a downside, you can't use them when your units will enter the melee, as you will poison them too. Excellent to soften up the enemy and during siege defences.
    I never had so many armies bolt straight for me like that, though to be fair, when I played Saxons or Franks I just turned horde and noped out of there. Early Saxon roster is crap compared to Franks, but they get rolling with development.
    Politics are easy, just adopt guys who get high influence. I also threw in a few mods, for example unlimited governors, as it makes sense that every province should have our representative. Does it make game slightly easier? I guess it does, but I don't care. At least I have people to fill the office tree now.

    • @SplendidFactor
      @SplendidFactor 9 месяцев назад +1

      Playing as the Geats is basically just you building a Frosty Empire.

  • @zacharyshoemaker835
    @zacharyshoemaker835 9 месяцев назад +6

    Hurlers vs archers. Hurlers start off amazing but as time passes by and units obtain higher armor values they fall off dramatically. Crossbows then become cost efficiency monsters, archers in general remain cost efficient/cheap throughout the game. Dont forget whistle x fire

  • @MidlifeCrisisJoe
    @MidlifeCrisisJoe 9 месяцев назад +10

    A few things the total war AI needs generally ( for modders to figure out I guess since CA can't seem to):
    1) A Diplomacy tracker bonus of player reputation for victory/crushing enemies utterly over the course of a campaign. It gets nuts later in a campaign when you've smashed a few rival factions to pieces and you're a mid-sized to large empire and some rinky dink, one or two settlement faction decides to declare war on you like they've got a chance. They shouldn't fight you unless they have to, or at least need to form coalitions against you (once again, Realm Divide, though too blunt, was a fundamentally good idea for this reason).
    2) A basic concept of distance on the campaign map. The AI does not seem to take distance into account when it comes to wars and choosing them. You constantly end up with wars coming at you from factions absurdly far away on the campaign map in later games because of political treaties or some vague "power" comparison, but especially if a faction is really far away and they give you a DOW due to some political treaty or something, they need to effectively just treat it like the political maneuver it is, and never actually send an army your way. This is the stuff that really shows the anti-player bias the most, and it usually makes no real sense.
    3) A middle ground political option, like a "Cold War" option or "Denouncement" option seen in some 4X games for AI factions to show their disapproval of your faction without being stupid or suicidal enough to go to direct war with you in certain circumstances where it gives them little to no advantage to commit to war fully. More generally, the ability to understand if and when a war with the player (or any faction) will give them advantage.

    • @robertosc2634
      @robertosc2634 Месяц назад

      One of the things that annoys me is how random factions will declare war on me when I’m playing as a horde and I’m nowhere close to their territory. The thing is, the AI should try to seek war when it’s favourable for them. In this case, I’m a horde, so I have no settlements for them to take or sack and no way of vassalising me. This means declaring war on a neutral horde makes no sense, as it doesn’t offer any reward, but the AI does it just to screw you over.

  • @cathulionetharn5139
    @cathulionetharn5139 9 месяцев назад +7

    I remember when I decided to do a legendary no autoresolves no defeats challenge
    Two full stacks of neighboring germans in raid stance outside my capital for 12 turns, waiting for when I walk out to declare war on me (yes we were at peace) and attack me.
    They ended up getting declared war on, having their lands conquered and 3 armies of their enemy coming in to take them out.
    DIDN'T BUGDE AN INCH

    • @justinlacek1481
      @justinlacek1481 7 месяцев назад +2

      This just happened to me in my campaign. A Horde faction was parked inside one of my provinces, raiding. It wasn't a net negative on my public order so I ignored it. The moment I marched the local army off to deal with a rebellion, they declared war and sacked the settlement we were in. Two turns later I cornered them, destroyed their army + faction (I want to say it was the Suebians?)

  • @thomaschinyere-ezeh6676
    @thomaschinyere-ezeh6676 9 месяцев назад +2

    One of the biggest gripes in most of the latest historical TW. Is CAs idea that difficulty should be padded by the idea of random countries with 0 geopolitical relations or borders declaring war on you. No only that but they'll drop everything they are doing just to fck with you.
    A stupid game design that should only should be used when your seen as a great power and a geopolitical threat (Shogun style).

  • @bigmoose7
    @bigmoose7 7 месяцев назад +3

    Ive had minor nations ask for an insane amount of money to make peace with me and then send an army halfway across the world to backstab me as they are besieged on all sides by other ai factions

  • @hyena2956
    @hyena2956 9 месяцев назад +2

    you can beat up or beat off their armies, either way they'll leave you alone once you're finished.

  • @chiveskirk
    @chiveskirk 9 месяцев назад +11

    Hey Legend!
    It's great to see you back playing historical TW titles! I really feel your sentiment toward Attila. Most factions are incredibly cowardly. In fact, in my campaign, one of my long-time opponents has been hoarding their armies and are now sending them all at me at once. I may need your assistance to stave them off - appx 20,000 men over eight stacks!

  • @dthendrick1
    @dthendrick1 4 месяца назад +2

    I recently started a Mercia playthrough on the Charlemagne DLC, and within 5 turns, every known faction, including my vassal state Canterbury, had declared war on me. To make things worse, all my cities were hit by the plague and had fires. Honestly, it made me want to stop playing immediately. It completely kills immersion when Charlemagne is at war with 10 different factions, and he decides to kill you randomly. Luckily for me, Charlemagnes' doom stacks were glitched and wouldn't land on my shores, Brittany on the other hand...

  • @BadDr3ams
    @BadDr3ams 9 месяцев назад +2

    Not interested in engaging your armies in a fair fight, only interested in going after undefended settlements to plunder them, hmmmm where has this Ai trait resurfaced recently....if only I could put my finger on it

  • @peanutbrainstudios7348
    @peanutbrainstudios7348 9 месяцев назад +12

    FOTS is, quite seriously, the last, best, total war game. i weep

    • @manrajsahi2678
      @manrajsahi2678 9 месяцев назад +3

      I have been playing it way more often recently and sadly I have to agree. Been having fun going back and playing the old historical titles like medival 2 and even og rome

    • @peanutbrainstudios7348
      @peanutbrainstudios7348 9 месяцев назад +4

      @@manrajsahi2678 fots just gets everything right. yeah there are the classic total war ai bugs, but really they never surpassed it. they`ll never make another game like it.

  • @KazeKoichi
    @KazeKoichi 9 месяцев назад +6

    I cracked at "Legend is so bad at not playing legendary."

  • @ItsLeesus
    @ItsLeesus 9 месяцев назад +4

    I didn't really notice the anti-player bias until I played as any horde faction in Attila, played as the Tanukhids, I'd completed the missions and was on the settle stage but I couldn't because no matter where I was the Eastern Romans would hunt me across asia, Africa and Europe but totally ignore their own wars.

  • @ermirohri
    @ermirohri 9 месяцев назад +6

    I like battles in Attila. The challenge is there for sure

  • @KAPTAINmORGANnWo4eva
    @KAPTAINmORGANnWo4eva 9 месяцев назад +1

    It almost makes you wonder why any faction except the Romans were even playable. The experience makes sense for Rome but even the namesake faction of the game doesn't actually fit with how it plays.

  • @CapybaraConnoisseur89
    @CapybaraConnoisseur89 9 месяцев назад +1

    God ATTILA has some of the worst voice overs in the entire series, following Rome 2. I couldn't stand Age of Charlemagne copied voices, the only good thing Thrones of Britannia did was better Voice Acting.

  • @r1pp3rr0
    @r1pp3rr0 9 месяцев назад +9

    Attila ❤

  • @PremusRed
    @PremusRed 9 месяцев назад +1

    It is really annoying that Attila is so anti-player biased. New border? Enjoy your war.

  • @napowolf
    @napowolf 9 месяцев назад +1

    32:05 Attila's naval battle maps are really ridiculously small. It's so hard to maneuver and the ships' path finding is retarded.
    I fucked up a lot of big naval battles because your ships just clump up and have no where to go. Never realize CA want players to just rush in.

  • @Tkharbik
    @Tkharbik 7 месяцев назад +1

    The worst was once when playing as the huns, while raiding north western france, the sasanide empire that declared war some dozens of turns ago started reaching me, from the other side of the map. I thought they had conquered the map or something, but after destroying army after army while moving towards them mid way in greece, I noticed they had no presence, yet they sent all of their armies toward mines with pinpoint accuracy......... they come out of the fog of war like an arrow loose upon a target.... I left the game soon after after reaching them and noticed that whatever they recruit they send to me. Fucking bullshit.

  • @jommsnow
    @jommsnow 9 месяцев назад +3

    Hey Legend just want to ask if you're interested in doing or already did a Last Roman campaign guide. I have tried three campaigns three times and all of them I remained broke and everything I built collapses with the Moors. Thanks for the amazing content as always!!!

  • @vaggelistheodorou8146
    @vaggelistheodorou8146 9 месяцев назад +3

    You could sail backwards in previous total wars i think, definitely Rome 2, it is finicky though

  • @Battel-Matter
    @Battel-Matter 9 месяцев назад +1

    jozai in fall of the samurai sailed across the entire map with 2 proviences to attack me playing saga. they sailed acoss the entire map to take the goto islands.

  • @feeblemind
    @feeblemind 9 месяцев назад +1

    because why spend money and resources on improving your AI to make better more impactful decisions or give factions meaningful bonuses to keep them afloat when you can just instead save all that money go on vacation to hawaii for a month and just give ridiculous penalties to the player and give the AI econ and stat cheats.

  • @maxeisert7466
    @maxeisert7466 9 месяцев назад +1

    Just use Crusader Wars, a mod for Crusader Kings III that only uses Attila Total War to fight the tactical battles. The strategic part is done in CK III.

  • @omarali262
    @omarali262 9 месяцев назад +1

    Legend seems more aggressive towards even the older games lately, which fair enough they had a lot of problems.

  • @Greatiger030
    @Greatiger030 9 месяцев назад +2

    I love Attila, one of my fav TW. The only thing I would have changed is the use of your pikemen. I see that you sent them running and click on them to attack the enemy. The best use for them is to have them on pike formation and have them advance walking forwards, that way they don’t break formation and face the enemy forwards instead of sideways.
    Overall great work.

  • @wawaweewa9159
    @wawaweewa9159 9 месяцев назад +3

    I noticed when moding unit stats in medieval2 id get swamped by the AI, multiple factions would literally send ships with full stacks and besiege cities

    • @GreenCanteen
      @GreenCanteen 9 месяцев назад +1

      Med 2's diplomacy is broken and the diplomacy code makes them hate you for anything you do taking cities wise. IF you exterminate for example the whole world begins to really hate you despite most of them not even being near you. To Nerd is to Human had a vid fixing the diplomacy bug in the files.

  • @AwayWithYouVileBeggar
    @AwayWithYouVileBeggar 9 месяцев назад +1

    "Beat them all off 1 at a time🤨📸" - LegendofTotalWar (100% not out of context)

  • @AxyoN100
    @AxyoN100 9 месяцев назад +2

    43:41 You could have dealt with that army with both of yours, since he cant retreat anymore and he will bring in the neighbouring army to reinforce the fight.

    • @nopunchman
      @nopunchman 9 месяцев назад

      The rare time that works in the player's favor!

  • @seandilallo8718
    @seandilallo8718 9 месяцев назад +3

    Apart from some campaign balancing and optimization issues, Attila is an excellent game.

  • @DETOXKYT
    @DETOXKYT 9 месяцев назад +2

    Thank you for the advice legend. I have gotten so good at beating off other faction leaders that they basically give me a free hand on the map now.

  • @mono4on
    @mono4on 9 месяцев назад +1

    aaaahhhh I love the smell of germanic cheese in da morning

  • @ridhozindani385
    @ridhozindani385 9 месяцев назад +1

    During my Uesugi campaign, Satake clan declared war on me out of nowhere. Although they also waging war with Takeda which became buffer zone they somehow bypass them without conquering their settlements and already nearing my capital with 3 full armies. I was too focused sending my armies to the north, I lost sight of my capital region.

  • @ThomasL12.
    @ThomasL12. 9 месяцев назад +2

    don’t act like we forgot about 4:02

  • @Cdre_Satori
    @Cdre_Satori 9 месяцев назад +1

    Man I just got flashbacks to rome 2 and putting every single army on ambush stance because AI wouldnt attack places or move against your armies if it could avoid them. Its smart design not to rush to their death, but less fun when you have to chase AI armies down and they have the advantage of being able to attack you after you force march behind them.

  • @DovahKanye
    @DovahKanye 9 месяцев назад +1

    I picked this up from CDkeys, never been a fan of the fall of rome. but I do like some of the improvements over Rome 2. Also there is a Medieval mod I want to try.

  • @chillsergen
    @chillsergen 9 месяцев назад +1

    Legend, as a Attila-maniac myself, i’d recommend you using normal arrows they are %100 percent more effective against anything other than at the near end of the battle using whistle or fire shots to reduce morale and shattering enemy.

  • @Gaetano2005
    @Gaetano2005 9 месяцев назад +1

    Ai in Attila know how to cause the most effective type of damage on the player: brain damage

  • @SGProductions87
    @SGProductions87 9 месяцев назад +1

    I really miss how fast routers were killed in Atilla and Shogun. Units in Warhammer, even the best ones for killing routers like warhounds, are nowhere near as good. In those previous games you could have your unit simply contact enemy entities and they would die. In Warhammer, they don't die unless you give an attack order.

  • @ZamaninIskenderi
    @ZamaninIskenderi 9 месяцев назад +1

    Multiplayer bro 1vs1 ?

  • @GhenTuongHB
    @GhenTuongHB 9 месяцев назад +2

    9:15 Slingers in Attila is dangerous against everything. 🤣

  • @thogusdonatus4607
    @thogusdonatus4607 9 месяцев назад +1

    if u want decent ships That will break the Sea battles is the ramming boats they are op and the ai enemy cant counter them so they are great in large numbers

  • @Tsim007
    @Tsim007 9 месяцев назад +2

    what did you mean by this legend? 4:05

  • @kevinslater4126
    @kevinslater4126 9 месяцев назад

    In Warhammer 2 it's so easy to exploit anti-player bias. For example, when playing as High Elves the Dark Elves will declare war on you, so if you spend 50 turns doing nothing but defending Alith Anar will completely conquer the entire continent of Naggarond because they will do nothing to defend themselves while trying to kill you.
    Like, why did the devs think this was good? It's game breaking.

  • @Galaxy-o2e
    @Galaxy-o2e 5 месяцев назад

    In Shogun 2 Fall of the Samurai, your allies WILL NOT HELP YOU IN REALM DIVIDE eventhough you support Emperor or Shogun, THEY WONT HELP YOU IN BATTLE and WILL NOT PROVIDE NAVAL SUPPORT

  • @geoffwitt4227
    @geoffwitt4227 Месяц назад

    You can see it in the code. Around turn 60, the personalities reshuffle and more will end up with anti-player bias. This can be modded away as with major medieval overhaul. The smart player will exterminate the factions who ended up with anti-player bias. notice that if you capture an AI's last settlement, you can vassalize them. The vassal can end up without the anti-player bias depending on the random roll. If so, keep the vassal. If not exterminate them a second time for good. You then accumulate a collection of solidly allied vassals that will help with trade/war. Don't wait too long as around turn 180 they will all roll another personality and many will turn against you. This is why I object to the mods that drag out the game too long. Attila is not meant for camping and empire building like Rome 2. It is more like Shogun in terms of scripting but you don't get an easy start.

  • @thekillers1stfan
    @thekillers1stfan 8 месяцев назад

    This is the reason why Attila is the worst of the strictly historical total wars. I played the shit out of Rome 1's Barbarian Invasion campaign (it's the only one I have a full map paint win). It was overwhelming at times and the horde factions are hard to get used to but you can figure it out pretty quickly. With Attila you have the hordes and pressure from all of these migration factions and I have no problems with the Huns being as tough as they are (outside of Attila being immortal...) nor the other Germanic/Slavic factions moving in unpredictable ways. I DO have a problem with random rebel factions splintering off in random parts of the map, immediately declaring war on me and sending their entire faction's population to siege my capital (which has happened in every single campaign I've played in Attila outside of Age of Charlemagne). This is the purist form of False difficulty I've ever experienced, it's worse than just raising enemy health every difficulty setting because it not only fails to improve the actual user experience but it also completely ruins the immersion. This part is especially exacerbated by all of the limitations the new games put into number of armies (which btw if it had been implemented in Barb Invasion it would have been impossible to chase down the remnants of Hordes), army discipline, the fertility system, and of course the diplomacy in Total War already being really bad and hard to get anything done with. AND THEN ABOVE THIS THE AI CHEATS WAAAAAAAAAAAY more than normal, just not reasonable in any way. For the Huns again, I get it. They get a pass because they're supposed to be the big bad guys like the Mongols are in Med 2. But a faction like the Gepids or the Geats should not be sending a full army after me every single turn, forcing me to fight the same fucking battle 10 million times, none of which I can skip because the auto resolve is somehow more imbalanced in the newer games than it was in the past. The game is just so fucking boring unless you specifically look at guides and abuse parts of the system in a way that is video gamey in a bad way (like the Alexandria(?) thing where you just keep getting twice as rich). As a last thing I will say I'm not sure if this is actually true or not, but it does seem like the AI is also really reluctant to attack other AI factions. I say I'm not sure, because it may just be that they specifically focus on you (as often happens in the other games) but idk it seems like the Franks and Visigoths and Vandals go out of their way to not attack the Western Roman Empire or each other in addition to bearing down on whatever the player faction is.

  • @grimgoreironhide9985
    @grimgoreironhide9985 8 месяцев назад +1

    It’s the zero gold upkeep which AI armies have that really grind my gears.

  • @Faus4us_Official
    @Faus4us_Official 8 месяцев назад

    I feel like CA should've uploaded hundreds, if not thousands, of playthroughs with each playable faction on each difficulty to enhance their AI's performance. I say this with confidence as advertising companies already do this with our "playthroughs" on YT. For example, start speaking in another language around your phone or computer while on YT. You'll get an ad or two in that language. I had my phone with me around some Guatemalans at work while I was listening to music. I speak a little Spanish but, not enough to be getting Spanish ads on YT. Spying on us all!

  • @Jacobs9991
    @Jacobs9991 3 месяца назад

    The Huns AI does have goals. Its actually very predictable. Attila always try to raze Mediolanum, or northern Italy first. However, if an Huns allied faction holds Mediolanum, I found that the Huns AI then just camp near Northern Italy, as if having no idea where to go.

  • @nicklindberg90
    @nicklindberg90 9 месяцев назад +2

    4:03 quality content

  • @FiFiFilth
    @FiFiFilth 8 месяцев назад

    It's the only way to make the game harder when you can't develop a decent AI that makes strategic decisions and actually plays their factions well. I feel like it's about time this changes. Making actual self learning and improving AI is possible for such a big game studio. Yet they make AI faction the same way they used to 20 years ago.

  • @O-P-96
    @O-P-96 8 месяцев назад

    Yeah, anti-player bias seems way too obvious in TW games. Recently started playing Medieval 2 again, recruited a merchant and had him sell wine. In the next 2 turns, 2 foreign merchants tried to act against him, and a 3rd one is on the way. Really?

  • @khalilmason
    @khalilmason 8 месяцев назад

    Across all the games: This is the campaign killer. I don’t know how many times I ended all Chaos factions in TWWH just for all the Order factions to repay me with surprise attacks on my glorious empire.

  • @JoeyJoJoJoestarJuniorShabadoo
    @JoeyJoJoJoestarJuniorShabadoo 8 месяцев назад

    I've been playing Total War games since Medieval 1 and I still don't understand how the campaign mechanics for the AI works in the new engine games. They just follow their own set of rules for movement and reinforcement sometimes.

  • @Dex4Sure
    @Dex4Sure 9 месяцев назад

    Its sad TW games have so poor AI you need to let it cheat so much and have so much anti player bias to make the game challenging. Theyre still great games in their own right, but especially campaign map AI is horrible. I like Empire Total War cause it has way less anti player bias and AI ran empires are actually interested in waging war with each other, instead of blindly attacking you.

  • @humpteedumptee8629
    @humpteedumptee8629 8 месяцев назад

    I was playing empire as georgia a couple months ago. France declared on 1st turn and about 10 turns in a full stack of French showed up at Tbilisi. like what is the strategic value of taking a 3 slot town, 100 turns a away from getting a port, in the middle of nowhere. not to mention the whole point of everyone starting at war with barbardy, pirates, and rebels. is as long as your in 3 wars in empire its suppose to chill the ai out.

  • @Smackindaface
    @Smackindaface 8 месяцев назад

    This is why I switched to playing bannerlord exclusively using mods like banner kings or total war overhauls. Much better AI, and diplomacy.

  • @xtxownage
    @xtxownage 8 месяцев назад

    Yeah...Games with ai who metagame the player against all logic are indeed quite annoying. xcom EU has this exact issue, where it will game the system to kill you on the higher difficulties, even throwing themselves into the open because a specific tile has the best deterministic RNG.

  • @itsyuupi
    @itsyuupi 4 месяца назад

    Visit this era, and you'll find all kinds of barbarians trying to become kings. Others plunder, and there's no order. These are the dark times of Europe, so it's an apt attitude for an AI to become an anti-player in this game.

  • @redeyecamo129
    @redeyecamo129 9 месяцев назад

    Damn you really notice how bad atilla is optimised. And if I recall you have an beast of an pc. People who say “I don’t notice” are blind or just refuse to accept any flaws in their fav game

  • @Jorfik
    @Jorfik 9 месяцев назад

    The worst thing in attila for me were wandering armies packing catapults. I don't want to play artillery: total war, let me actually engage people without having units wiped out by flying boulders.

  • @leonst.7471
    @leonst.7471 9 месяцев назад +1

    I love TW Attila even tho TW Attila doesn't like me.

  • @derekgarvin6449
    @derekgarvin6449 9 месяцев назад +1

    WOWO
    I wish Attila wasn't so frustrating. You made this look great.

  • @Bryan875
    @Bryan875 7 месяцев назад

    I always turn on the 1 hour time limit for battles in Attila due to the naval combat bug, and it seems to force the AI to attack when they engaged because it knows that you'll win a time default.

  • @leonelpadilla8484
    @leonelpadilla8484 9 месяцев назад +1

    As a Khorne player ill say im always dealing with anti-player bias. 😂😂😂

  • @attila_the_hunk9685
    @attila_the_hunk9685 9 месяцев назад

    SHAME on the House of Creative Assembly for such perverse biased AI play , shame....

  • @number8385
    @number8385 9 месяцев назад

    anti player bias is terrible, my experience with these campaigns are basically like in the video, cheese the ambush or get raided to death by raiding/march multiple armies

  • @07ce7
    @07ce7 9 месяцев назад +1

    Attila videos are always welcomed brother! 🔥 🔥 🔥

  • @secundus6457
    @secundus6457 5 месяцев назад

    Attila (and its bias) is the worst and the ugliest total war. Even Shogun 2 looks better.

  • @sandman8496
    @sandman8496 8 месяцев назад

    the anti-player bias is literally why I stopped playing total war games.

  • @tscchope
    @tscchope 9 месяцев назад

    We're being ambushed, your advisor yells He's not quite right. It's legend about to ambush enemy units on an individual basis. The Brits in Gaul that nobody bats an eye at, and they're allied tot the Picts and Caledonains . All thre hate each other, but apparently their hatred for the franks, who have taken no action against their homes knows no bounds. The faction that has a beef against the Franks, the Angles whom the Franks made a horde, just accept peace. Along with the clear anti-player bias, Attila boasts a diplomacy system that makes no sense whatsoever.
    I'm betting there is a Western Roman disaster campaign in legend's inbox. Somebody followed Elven Plot Armour's suggestions and now wish they had not.

  • @dooooodeses
    @dooooodeses 8 месяцев назад

    Thats why I stopped playing Twh3 it got insane how many attacked me out of nowhere.

  • @nathanrobinson1099
    @nathanrobinson1099 7 месяцев назад

    It’s the equivalent of 4 year olds playing sports against a teenager. It has all the strategy of it too, despite its genre.