so much Talent I’ve done those lineridertracks as well and I know how hard it is to design it in a way that the rider doesn’t break his sleds and you even put in Animation that’s just amazing!
A beautiful track. Rabid's comment sums up my thoughts well, but the zooming, aimations, and post-production were also great. did you know you can do zooming and panning in the editor?
wait what that's so cool, didn't know. And thank you. That's really convenient as I just uploaded another line rider but was too lazy to do panning in my editor :) Now I can do it easier!
@@skrobie Man I'm sorry I completely forgot about this comment. It's a bit complicated because you have to do it from the console, but this document explains how to do it quite well. docs.google.com/document/d/18Lc60qM9sA1cPyS81VPVlN4UMUzfJS8Ez9ZB03QO4qY/edit#heading=h.5uf373d6sk8t
@@interstaller_1 that's awesome, thank you so much. I have been searching for mods and such but only found incompatible ones or not much at all. I am assuming the panning has to do with either the Emergent studios mod or "getAutoZoom = createZoomer([keyframes], smoothing)" and the related camera settings. I am a bit confused on the syntax of the parameters of createZoomer(). I can't really decipher what its doing so I will probably check out Emergent Studios "([ [0, 0], [[2,0], 0], [[3,0], 4], [[4,0],4], [[4,1],1]],5)"
@@skrobie The panning actually comes from the createBoundsPanner command. The zoom obviously comes from createZoomer. For the zoom, I've copied message here from @it's banky because it explains it well. "When the zoom values of two consecutive keyframes are different, the Line Rider camera engine will transition from the first zoom to the second one during the time between the two keyframes. [[4,51,00], 1.5], [[4,54,00], 2], The camera engine interprets the code above as "zoom from 1.5 to 2 from 4:51:00 to 4:54:00." This will cause the camera to zoom in over the course of three seconds. You can see this in Lab Rat at exactly this time in the video." The createBoundsPanner command works similarly. I'd recommend playing around with the examples given. There's a console in the advanced section of the settings panel that you can use to input and store commands.
the rider and sled have to be close enough to each other for at least 5 frames. use your onion skin to match the velocities of each for the easiest result.
@@MusicLinesRider you don’t use the original line rider, and I don’t use line rider advanced. we both use the website, which has all the features i said.
@@skrobie ok. at first i had no idea what u said, but then when i read it again i knew. i didnt meant i do the first line rider game tho. i meant the website.
@@MusicLinesRidersry for late response, i used the website version in all my videos. to remount the rider, press o on your keyboard to turn on onion skinning and line up the rider with the sled close enough for five consecutive frames. it will reattach
Just want you to know I enjoyed this one a lot - the moments with the two riders and the big jumps over the sun were really great.
Thank you!
the animation near the end was incredible. 👏👏👏
thank you!
So true 😁😁😁😁😁😁
This my favorite song thank you for making this
so much Talent I’ve done those lineridertracks as well and I know how hard it is to design it in a way that the rider doesn’t break his sleds and you even put in Animation that’s just amazing!
It was incredible 👏👏
fire vid bro 🔥
That was really good wth
i love the 3d parts :)
i LOVE IT
beautiful😍😍😍
what editor did u use to change the colors of the track
A beautiful track. Rabid's comment sums up my thoughts well, but the zooming, aimations, and post-production were also great. did you know you can do zooming and panning in the editor?
wait what that's so cool, didn't know. And thank you. That's really convenient as I just uploaded another line rider but was too lazy to do panning in my editor :) Now I can do it easier!
@@skrobie Man I'm sorry I completely forgot about this comment. It's a bit complicated because you have to do it from the console, but this document explains how to do it quite well. docs.google.com/document/d/18Lc60qM9sA1cPyS81VPVlN4UMUzfJS8Ez9ZB03QO4qY/edit#heading=h.5uf373d6sk8t
@@interstaller_1 that's awesome, thank you so much. I have been searching for mods and such but only found incompatible ones or not much at all. I am assuming the panning has to do with either the Emergent studios mod or "getAutoZoom = createZoomer([keyframes], smoothing)" and the related camera settings. I am a bit confused on the syntax of the parameters of createZoomer(). I can't really decipher what its doing so I will probably check out Emergent Studios
"([
[0, 0],
[[2,0], 0],
[[3,0], 4],
[[4,0],4],
[[4,1],1]],5)"
@@skrobie The panning actually comes from the createBoundsPanner command. The zoom obviously comes from createZoomer. For the zoom, I've copied message here from @it's banky because it explains it well.
"When the zoom values of two consecutive keyframes are different, the Line Rider camera engine will transition from the first zoom to the second one during the time between the two keyframes.
[[4,51,00], 1.5],
[[4,54,00], 2],
The camera engine interprets the code above as "zoom from 1.5 to 2 from 4:51:00 to 4:54:00." This will cause the camera to zoom in over the course of three seconds. You can see this in Lab Rat at exactly this time in the video."
The createBoundsPanner command works similarly. I'd recommend playing around with the examples given. There's a console in the advanced section of the settings panel that you can use to input and store commands.
How did you do the animations and stuff?!
get the rider moving fast enough and draw the entire frame around him, change it a little bit each frame
Mr hawly was here
This song was played at my wedding
lol rly?
@@MusicLinesRider nooooooo
How do u get back on the sled after falling off???
the rider and sled have to be close enough to each other for at least 5 frames. use your onion skin to match the velocities of each for the easiest result.
@@skrobie i use the orginal line rider. not line rider advanced.
@@MusicLinesRider you don’t use the original line rider, and I don’t use line rider advanced. we both use the website, which has all the features i said.
@@skrobie ok. at first i had no idea what u said, but then when i read it again i knew.
i didnt meant i do the first line rider game tho. i meant the website.
@@MusicLinesRidersry for late response, i used the website version in all my videos. to remount the rider, press o on your keyboard to turn on onion skinning and line up the rider with the sled close enough for five consecutive frames. it will reattach
Why does this have so little views