Lightning Realm is an effective counter to Invisible Woman's escape. In a 1v1, I activate it as soon as she jumps, which immediately reveals her again.
@@SiilverBulletif she jumps out of the bubble she will take 40 damage and her I vis will stop, Same with Loki. The bubble is also good against spiderman and panther
@@SiilverBullet - it triggers with her double-jump. So the first hop and then she's gone, invisible with the second tap of the spacebar. It should trigger, as she can't out-jump the bubble before going invisible... but the timing is tricky. You either drop it early, and hope she does it without thinking because she's panicking about getting mugged, or you try and time it for when she pops invisibility... but blink and you'll miss that moment.
I've said it time and time again; the dive/brawl tanks were under-tuned. It's possible to get good (or in some cases great) mileage out of them if they're played well, but in terms of reward for effort, they're under-done. Ults of most other characters are game changers; ults of supports can save or remove a team. The brawl tanks need their damage output dialed up a bit -- not a lot, because that would break them, but enough that they stand a chance at being a threat through some healing. Cap in particular, but Thor too.
I think this might be my fav map to play thor on. So easy to contest high ground and enemy divers i feel like. You can take so much control its actually so fun.
How Sue's invisibility works is she goes invisible after around 3-5 seconds of not doing anything or she has a double jump on a cooldown that makes her go invisible and while she's invisible she slowly heals herself and she stays invisible until she's hit or does any action
Thor's ult needs a buff. I'm okay if they don't want to make it do more damage but your need to have more control over it or it can be a wider area. Seems like it's so slow like you almost need a CC ult. But it's not really worth comboing 2 ults for.
I've suggested that they make it a cone, rather than a cylinder. While it would make the ult more situational -- affecting a smaller space in an enclosed area -- if the map allows him to get height before setting it off, it would have a wider area of affect. Especially on maps where there's basically open sky, and he could use Storm Surge off of high ground to hit the skybox ceiling (or close to).
Moral of the story , if u wanna climb , dont play solo! Your own skill can carry u so much but cant always win u games , team has to help and carry their own weight.
I'm surprised you never solo ult anyone. I saw a bunch of opportunities for EZ picks on key DPS that you instead held onto it, just to ult straight into an enemy support ult 2 minutes later. I'd solo ult every single time I have the iron fist or storm isolated tbh. Easy value, and you build it back so quick with an awakening-heavy style anyway. (also you can counter ult hela by getting on top of her)
@yamo3649 directly after awakening ends you have about a half a second to use a storm surge or hammer throw but it has to be immediately after. It's an insanely beneficial tip I reccomend everyone get down
I always questioned this too but I actually get alot of random kos having it swinging in traffic areas. Like invisible psylockes or random bp dives. Random favorable mistimings
@Peter-wb7he just wish he had a bit more dmg or perhaps a slow, magneto ult feels infinitely better then thors, especially now that he can 1 shot cloak & dagger
Thors ult is so dog. That cc control was an ok buff but it desperately needs a dmg buff or slow while in the aoe. For a “God of Thunder” ult idk feels like a fart sometimes
If you use the lightening realm in combination with your ult it slows enemys who attempt to to leave aoe about 30% for potentially more effective ult execution
Ya! You'll notice on the payload bar when you see more players on it the arrows indicate it's moving faster, it's incredibly noticeable when you're rocking 0/1 peope on it vs 2/3 it's huge
@ChungusJr my mistake, i had i typo. I meant to say that I thought convoy only increases speed at 1 or 4 people. Meaning 2-3 people on it would still equate to 1 person pushing it. Unless my understanding was wrong
Notice when you were pushing the payload invis woman was invis and it didn't count towards the player count on the payload
good point!
Same thing with cloak and other things like that
Lightning Realm is an effective counter to Invisible Woman's escape. In a 1v1, I activate it as soon as she jumps, which immediately reveals her again.
Isn't her jump too high for that bubble?
@@SiilverBulletif she jumps out of the bubble she will take 40 damage and her I vis will stop, Same with Loki. The bubble is also good against spiderman and panther
@@PoliteFrisbee genius straight GENIUS i was wondering why sometimes I could see her right away and sometimes I couldn't
@@SiilverBullet - it triggers with her double-jump. So the first hop and then she's gone, invisible with the second tap of the spacebar. It should trigger, as she can't out-jump the bubble before going invisible... but the timing is tricky. You either drop it early, and hope she does it without thinking because she's panicking about getting mugged, or you try and time it for when she pops invisibility... but blink and you'll miss that moment.
I've said it time and time again; the dive/brawl tanks were under-tuned. It's possible to get good (or in some cases great) mileage out of them if they're played well, but in terms of reward for effort, they're under-done. Ults of most other characters are game changers; ults of supports can save or remove a team.
The brawl tanks need their damage output dialed up a bit -- not a lot, because that would break them, but enough that they stand a chance at being a threat through some healing. Cap in particular, but Thor too.
I think this might be my fav map to play thor on. So easy to contest high ground and enemy divers i feel like. You can take so much control its actually so fun.
as a thor main, i love your videos. thanks for all the tips and guides. definitely helped me improve. thanks for the help.
How Sue's invisibility works is she goes invisible after around 3-5 seconds of not doing anything or she has a double jump on a cooldown that makes her go invisible and while she's invisible she slowly heals herself and she stays invisible until she's hit or does any action
Thor's ult needs a buff. I'm okay if they don't want to make it do more damage but your need to have more control over it or it can be a wider area. Seems like it's so slow like you almost need a CC ult. But it's not really worth comboing 2 ults for.
I've suggested that they make it a cone, rather than a cylinder. While it would make the ult more situational -- affecting a smaller space in an enclosed area -- if the map allows him to get height before setting it off, it would have a wider area of affect. Especially on maps where there's basically open sky, and he could use Storm Surge off of high ground to hit the skybox ceiling (or close to).
This is one BIG chungus 🤯🤯🤯
As a thor main, I have to admit that map is a playground for me
Can we get a movement video. Not only just where you like to be, but a juke tutorial would be nice as well.
Moral of the story , if u wanna climb , dont play solo! Your own skill can carry u so much but cant always win u games , team has to help and carry their own weight.
Great Thor gameplay. I’m trying to get better with Thor
@@Sc19869 you got this boy keep the grind up, Thor Nation lives on
I'm surprised you never solo ult anyone. I saw a bunch of opportunities for EZ picks on key DPS that you instead held onto it, just to ult straight into an enemy support ult 2 minutes later. I'd solo ult every single time I have the iron fist or storm isolated tbh. Easy value, and you build it back so quick with an awakening-heavy style anyway. (also you can counter ult hela by getting on top of her)
⚡
Im curious, are you able to see that you’re the #1 ranked Thor player? Or is this your self anointed title? No hate, just curious
@hurdleguy8014 i think tracker.gg has a system but there's very few who soely plays Thor in high rank tbh
His ult needs so many things to happen to get value out of. Very painful its like bro dosent even have an ult.
It’s like he’s awakening is his ult
It’s about timing, got a quad with his ult before
Really easy dominate when you have healers Who heals you and dps who supports you and healers
Hmm I'm noticing i need to use awakening way more than I do
what is your sens if u dont mind me asking
How are u avoiding the awakening cooldown after u use it? U use awakening and thing storm surge away
@yamo3649 directly after awakening ends you have about a half a second to use a storm surge or hammer throw but it has to be immediately after. It's an insanely beneficial tip I reccomend everyone get down
Im always confused on why you always swing your auto even when youre not hitting anything. Does this have a tactical advantage or is it just a habit
I always questioned this too but I actually get alot of random kos having it swinging in traffic areas. Like invisible psylockes or random bp dives. Random favorable mistimings
@bigreendot ohw so it's just a niche optimalisation thats a pretty cool tip
As long as it's a character like Thor who never has to reload
Thor doesn't reloasd and he walks the same speed while attacking, so there's no reason not to.
@@Loeher Except when you’re in front of a breakable wall that you don’t wanna break
Thor is fun to play but his ultimate might actually be the worst in the game
@Peter-wb7he just wish he had a bit more dmg or perhaps a slow, magneto ult feels infinitely better then thors, especially now that he can 1 shot cloak & dagger
Thors ult is so dog. That cc control was an ok buff but it desperately needs a dmg buff or slow while in the aoe. For a “God of Thunder” ult idk feels like a fart sometimes
Idk why they never fixed that slow effect, or did it never have one?
Massively needs dmg buff idk what these devs were thinking lol it’s so trash
@@Fightheavens it never had a slow effect
If you use the lightening realm in combination with your ult it slows enemys who attempt to to leave aoe about 30% for potentially more effective ult execution
3 on payload? does the convoy move slowest at 0 slow at 1 and fastest at 4? is 3 on payload is a type of strat or something?
Ya! You'll notice on the payload bar when you see more players on it the arrows indicate it's moving faster, it's incredibly noticeable when you're rocking 0/1 peope on it vs 2/3 it's huge
@ChungusJr my mistake, i had i typo. I meant to say that I thought convoy only increases speed at 1 or 4 people. Meaning 2-3 people on it would still equate to 1 person pushing it. Unless my understanding was wrong
290 fps? What your pc specs big dawg?
4070 ti and ryzen 7800
@ beefy boy
yo how do you deal with wolverine as Thor? I keep getting killed by them.
@tyuanhamilton8477 track his stinky ass constantly and never use your awakening unless he uses his leap move.. patient game tbh
@ thank you. I appreciate it bruh.
Did you ever play overwatch? Or just league
got master on ow but mainly played league for 7 years
God i hate klyntar
@@ProphetChumbles ALL MY HOMIES HAAATE KLYNTAR