I'm sad that when you realized it was a base trade senario that you didn't float the command center to the corner the most powerful terran ability in base trades.
@@alpha-cf2oi VS Mech players it's often better to base trade. They play mech because their APM is lower and Harstem noticed that and thus was able to pick apart the Mech player by attacking his split-off units.
Fun fact about 2v2: By pressing 'Share unit control' you can mine from each other's gasses. For example, your teammate protoss can build assimilators on your base for you to mine with drones. What's even better - the shape of a 'gas tank' depends on the gas structure and not on the worker. So you will see drones carrying protoss-like gas cubes.
That SCV was relegated to building supply depots and turrets way on the fringes of hostile space before a viper and a host of fifteen infestors descended upon him, escorting him before his enemy and instructing him through visions to build the grandest terran structure one can create. Upon completion he was released (relatively) unharmed but after all he had seen he could never return to his mundane and dangerous life.
"No I'm telling you guys the truth! Aliens captured me by flicking me from my friends with some long tentacle, and then they put a tentacle on me that forced me to build them stuff!" Everyone else: "Sure Bob...sure..."
I agree but I definitely think if its broken it should be patched zerg was kinda op in SC 1 also I think Terran is much better and easier in sc2 people say protoss has really good unit etc.. but I notice in many matches you definitely have to be able to react quickly with them vs zerg is seems a lot like sc1 in a way.
@@kittyflier8338 ye. just like how medivacs can heal all zergs, scvs can repair all mechanical protoss units. which is basically all of them except zealots, adepts, dts and hts. WHICH YOU CAN HEAL WITH A MEDIVAC LMAO terrans are the true support race
@@kaizosheenobu6099 Quite hilarious logically. The God's first born can neither repair nor heal, while a random dude in a mining machine can repair a mothership, the legacy of ancient Protoss tech.
I haven’t laughed so hard at anything on RUclips as when you sent the traitor SCV home for him, sparing his life for a job well done. Incredible stuff.
12:53 There was a very, very tense moment there where the opponent could have gunned down that SCV if they were paying attention but they were like "oooh infestors" and a-moved in that direction
I really expected him to run right up to the SCV and one shot it with the hellions, before scanning and taking out the infesters that are obviously right there.
I made a map where all races can build the workers of the other two races from their base building. Yes, it requires you to build the base buildings for the other two races to build production of any kind, but you learn a lot about mixed race compositions. For example I knew that workers from any race can gather from any gas building and return minerals and gas to any base building and that all transports can carry any units, but bunkers and command centers can only hold terran units. It IS absolutely possible to mod a map and allow other races units into bunkers/command centers. It's quite funny loading roaches into a bunker and seeing their attacks spew out and yes, zergling attacks DO work from inside a bunker, but only against things that get close enough. I didn't expect that to work, but it surprisingly does. Also on another video (where he built a mothership as zerg) I incorrectly stated that in single player campaign, neural/mind controlling a worker will let you build with it. This does not work in SC2, but it DOES in SC1!
@@Voltaic01 and why exactly does it make sense to be able to make units of your opponent only for zerg? Especially gameplay-wise. For example, in wc3 you can do similar thing with undead unit called banshee. However, you can also do it with other races by picking Dark Ranger and level her up to lvl 6.
@@Voltaic01 it seems like you don't understand that it is not a real strat. It is a cool feature of infestor's ability but it simply not worth resources and time in 1v1 game. Speaking of lore accuracy and stuff. Though it might be lore accurate, gameplay-wise it is simply unfair that only one of all races can do that. I'm not saying that this is imba, just unfair.
@@Voltaic01 firstly, I am not saying that it should be exactly the same way for every race to obtain tech of other races. However, it should be possible for all of them and not only for one. This is what I call unfair when literally only one race theoretically can get advantages of the others. Secondly, as I said it might be lore accurate that zerg has it. I don't mind it. But why we should care about lore in 1v1 RTS games? It would be lore accurate if 1 mothership destroyed zerg every time but it isn't the case. Finally, even if you are lore nerd should I recall you that Nova (ghost) literally had the ability to mind control enemy's units? And protoss obviously is the most intelligent race of three so I don't see any reason for them to get the control of other units with their psi power.
That was unbelievable!! So cool that this is a mechanic that's built in but almost impossible to use in most cases lol. I would love to see more of this captain!
To the OP Zerg race got a new unit called RAvens. While constantly atacking me with roaches and Ravengers everywhere.nn I had to turtle up and go mech. It dident matter with the new Zerg unit called RAven. SO is RAven with Zerg imba or do i suck?
@@shykos9066 No, supply is fully shared in sc2; overlords and supply depots both contributes to your total supply; and the 200 cap is total for both races combined. (You just have to build a supply depot first because you can't build a rax without one.) Additional supply from CC/depot would do nothing if you already have enough overlords flying around to hit the cap.
15+ Years ago I pulled this off once in Warcraft 3 ROC. I got a Banshee to possess a Wisp. Ended up with a level 10 Demon Hunter to go with my Death Knight and DREADLORD (Melee Healing Aura for those who remember) by the end of the game. It was seriously one of my all time favorite gaming moments in my life. And I've been gaming since the 80s. This was a blast too watch since its WAY harder to do in StarCraft. Congrats on the GG Mr. Stem : )
Just BC, then? Even assuming we can snare a SCV with just neural infestor, by the time any infestor is out, it would already by too late for a BC rush.
I remember when a zerg did that to a probe on a tournment, lol Suddenly there was a zerg mothership on the battlefield Great stuff Edit: was a viewer submitted replay, not a tournment
@@ZerglingLover In SC1 you can control all kind of units, permanently. And you can double or triple your supply limit (200/400/600) building another race. And you also have access to their upgrades. Too overpowered. In SC2 Neural Parasite only controls units temporarily.
I don't think a neuraled (is that a word?) unit can travel through a nydus, the same way you can't load into a dropperlord. However, you can take terran or protoss units you create through the nydus. Imagine mass marines coming out of a nydus! Surprise MF!
I remember a mechanic like this in Red Alert 2, but when you took over another faction's building you got special hybrid units in addition to the normal ones.
Now Imagine If An SCV Suddenly Disappeared And The Zerg Player Fully Shifts To Terran; You Don't See Zerg Armies Anymore, You Don't See Creep, The Map Looks Clean, You Send A Scout And You Briefly Spot A Siege Tank Before Your Scout Gets Sent To Oblivion, *Panic Sets In,* What Happens Next? That's Yours To Decide
Dude. Watching you navigate the chaos of that base trade was wildly entertaining. Great work. Besides Ravens what about massing a bunch of medivacs? They can heal all of your units. Was wondering how good that would be. Anyways thanks for providing awesome content Harstem
i always loved trying to capture another races engineers in supreme commander to basically do the same kind of thing in that game, though the units in that game have pretty similar counterparts to each other usually unlike this where there are a number of unique and cool abilities going on, it really only would get wild when you get to experimentals and that's pushing it even in a dumb vs ai game. Though there are some mixes that would probably be good.
You and i have very similar playstyles, when forged alliance forever came out whenever i played that with a friend on coop i always stole/begged tech off of him and the enemy and just built a line of every unit and technology, i ended up building his units to give to him and a mixed army for myself, Cybran T2 ships were always fun for a ground force too!
I am actually REALLY impressed that Harstem took on the impossible challenge! Now I would really LOVE to see how Serral would do in this challenge! Jeez is this some awesome stuff, thank you!
That was epic. I am a little sad because there was no medivac. Do medivacs heal zerg air units ? They sure do heal lurkers at the very least ... wait ! Do they heal burrowed units ? Surely, someone has to investigates on this topic !
Ultra/Medivac would have been sick. Healing your 6 armor Ultras much easier than trying to transfuse with Queens and you can pick them up and boost them around to drop on your enemy's army. You basically make them even tankier and negate one of their weaknesses, low mobility.
not being able to build terran or protoss buildings on creep is kind of a dealbreaker for this idea. And it's not something you can fix in a mod, because creep doesn't "belong" to a player from the view of the game engine - as a zerg, you can build your buildings on someone else's creep...
Harstem , sorry for doubting you on the first attempt, you truly did it you made a command center with a neural-SCV , you are the king and captain of stupid stuff, I bow my hat before you ... PERFECTION
I would think some medivacs perhaps would be good in a zerg army, to heal and micro units, i´m not sure what is most energy efficient healing wise per unit, medivac or queens. But yea, raven+viber seems like an evil combo too, blinding cloud, seeker missle, and turrets, outch :P lol looks like Harstem is like a dog chasing a squirrel, when he catch it, he is not sure what he really wanted to do then. Well done tho, keept the suspense going to the end, will it succeed? Wonder what mr BeAsT was thinking at the end, damn OP zerg/terran hybrid xD
This is by far the craziest one I’ve ever seen in SC2. Would by chance please license this plan to uThermal to do a whole series on because it is more legendary than you can imagine. Just think. You unlocked an plethora of content. Imagine all the mixed race builds that have never been done before and you are the one building it
Maybe this could be its own series stealing your tech till grandmaster ^^ There is just so much potential and so many variances of this specific challenge i love it!
What happens if you have a dropper lord fly into a mineral line, drop an infestor, then neural a scv or probe? Could you then load them into the dropper lord while neuraled to take to a better location to re-neural and build?
Finally!!! Great work! You are my hero. The best stupid build so far. I love all stupid builds, don't get me wrong. Maybe this one is so special because I was waiting for it for so long❤
I'm curious... what happens if you steal an SCV then load it into a dropperlord? Does that confuse the control of the unit? does the SCV drop immediately once the Neural drops because it's no longer in the battlefield? Does the SVC remain under your control because it skips the trigger for reverting back?
That would be a cool new Starcraft ladder type... Both players start with two bases of random race (but never the same two races) e.g. Z+T vs T+P or Z+P vs T+Z. There would be some cool synergies discovered... Like medivacs with zerg units... SCVs repairing a building while a viper consumes from it... brood lords + vikings... so many combinations...
OMG I CAN'T BELIEVE YOU CAN DO THAT!! Please, I beg, one of your next challenges has to be starting the game as zerg and finishing the game as terran. If anyone can pull it off it's you! (plus think of the mad street cred). Start as zerg, steal an scv, build command centre, then transition all army and production to terran, get rid of zerg structures and win the game!! >:D
Thanks man, I've been looking for a zerg / terran hybrid for so long! and btw the reason why he didn't move that scv back to his base after you finished building the first command center is probably bacause it gave him vision 😉
"I really theory crafted a lot, but then when I got into playing it I completely forgot about all the theory that I had prepared ... and just kind of messed it up." The classic SC2 experience
SC2 in a nutshell:
"For you Zergs the ultimate counter to Terran, is Terran" -Protoss player
🤣🤣🤣🤣🤣
@@marekhajducak7428 🤣😂
"For you Zergs the ultimate counter to Terran, is Terran" -Protoss player playing **Zerg**!
tbh tanks and widow mines are much better aoe than banes
@@ghosthamster6521 yeah i agree but banelings have better mobility, so i guess it cancles eachother out? idk man this games pretty damn balanced
I'm sad that when you realized it was a base trade senario that you didn't float the command center to the corner the most powerful terran ability in base trades.
he should not have gone for trade anyway, rather defend and build up more terran army
And then started to whine about zerg being op against terran... while terran is winning :)
@@alpha-cf2oi Zergling Ghost is the most OP comp easily.
@@alpha-cf2oi the ultimate terran move. TURTLE
@@alpha-cf2oi VS Mech players it's often better to base trade. They play mech because their APM is lower and Harstem noticed that and thus was able to pick apart the Mech player by attacking his split-off units.
Fun fact about 2v2: By pressing 'Share unit control' you can mine from each other's gasses. For example, your teammate protoss can build assimilators on your base for you to mine with drones. What's even better - the shape of a 'gas tank' depends on the gas structure and not on the worker. So you will see drones carrying protoss-like gas cubes.
Awesome 😎
Another note about this, if you really wanted to minmax, non-zerg teammates should build gases for their zerg ally to save them drones in the long run
damn, anyone know of a good team match to watch? I'm craving for some scII teamwork content
😮
That SCV was relegated to building supply depots and turrets way on the fringes of hostile space before a viper and a host of fifteen infestors descended upon him, escorting him before his enemy and instructing him through visions to build the grandest terran structure one can create. Upon completion he was released (relatively) unharmed but after all he had seen he could never return to his mundane and dangerous life.
"No I'm telling you guys the truth! Aliens captured me by flicking me from my friends with some long tentacle, and then they put a tentacle on me that forced me to build them stuff!"
Everyone else: "Sure Bob...sure..."
Literally Stukov
"Ravens with a zerg army are extremely broken." ~ Things that should never have been said.
But what about 2v2 matches?
Better is Ghosts with NUKE. :D :D :D
I wanna see him do med evac lurkers. The ultimate doom drop army. Instill fear!!!!
I agree but I definitely think if its broken it should be patched zerg was kinda op in SC 1 also I think Terran is much better and easier in sc2 people say protoss has really good unit etc.. but I notice in many matches you definitely have to be able to react quickly with them vs zerg is seems a lot like sc1 in a way.
nevermore?
14:27
"They don't want him back he's a traitor"
SCV: "Hah?"
He heard that🤣
xD nice one
OMFG I missed that. That was soooo funny lol.
no such thing as want or for or traitor or etc, any perfx nmw
❤
Harstem, you can put Thors in Nydus networks and Ultras in medivacs. I once did a nydus with Thors popping out and it had me in tears :D
I can confirm thor nydus is very broken. They all unload at the same time.
POV of the nydus: shitting bricks
That sounds so funny and ridiculous! Imagine an Ultra in a Medivac. I cry :D
can you load larvae into a medivac?
@@thedeadbaby Very cheeky!
Just a quick reminder that the Medivac heals all biological units and that every Zerg unit is biological.
Banelings seem better than mines :P
So it is a bartender to vipers?
Can SCVs repair mothership?
@@kittyflier8338 ye. just like how medivacs can heal all zergs, scvs can repair all mechanical protoss units. which is basically all of them except zealots, adepts, dts and hts. WHICH YOU CAN HEAL WITH A MEDIVAC LMAO
terrans are the true support race
@@kaizosheenobu6099 Quite hilarious logically. The God's first born can neither repair nor heal, while a random dude in a mining machine can repair a mothership, the legacy of ancient Protoss tech.
21:30 Interesting thing: when a viper consumes a protoss structure, it reduces the hp directly, bypassing shields.
I haven’t laughed so hard at anything on RUclips as when you sent the traitor SCV home for him, sparing his life for a job well done. Incredible stuff.
Harstem is single-handedly keeping SC2 alive, for me. I haven't seen anything else SC2 related in so many years, but I always click on these vids.
ruclips.net/user/StarcraftShorts
These short 30 second videos are often good as well.
Also uthermal and scii HL channel
Check out Uthermal☝️
uthermal is very similar to harstem, except for terran
A 1v1 where both players start with a CC, Hatch and Nexus would be awesome!
12:53 There was a very, very tense moment there where the opponent could have gunned down that SCV if they were paying attention but they were like "oooh infestors" and a-moved in that direction
I really expected him to run right up to the SCV and one shot it with the hellions, before scanning and taking out the infesters that are obviously right there.
I made a map where all races can build the workers of the other two races from their base building. Yes, it requires you to build the base buildings for the other two races to build production of any kind, but you learn a lot about mixed race compositions. For example I knew that workers from any race can gather from any gas building and return minerals and gas to any base building and that all transports can carry any units, but bunkers and command centers can only hold terran units. It IS absolutely possible to mod a map and allow other races units into bunkers/command centers. It's quite funny loading roaches into a bunker and seeing their attacks spew out and yes, zergling attacks DO work from inside a bunker, but only against things that get close enough. I didn't expect that to work, but it surprisingly does.
Also on another video (where he built a mothership as zerg) I incorrectly stated that in single player campaign, neural/mind controlling a worker will let you build with it. This does not work in SC2, but it DOES in SC1!
12/10 gameplay. I would love to see a part 3 to this.
idea for next video: Neural a drone and build a hatch!
@@stefankovacs4942 I was thinking about that earlier 😂
This was so satisfying because it was played in such a way that it didn't just feel like a cheap gimmick (mostly)
more like an expensive gimmick 😏
0:28 "I'm going to absolutely be the beast in this game and take over his... his... h-his SCVS." Spoke with the utmost confidence!
It is hilarious when this happens. It's honestly one of the coolest things. Every time I see it I laugh hard. It's easiest to do vs protoss
I think each race should have a way to do this though
@@Voltaic01 and why exactly does it make sense to be able to make units of your opponent only for zerg? Especially gameplay-wise.
For example, in wc3 you can do similar thing with undead unit called banshee. However, you can also do it with other races by picking Dark Ranger and level her up to lvl 6.
@@Voltaic01 it seems like you don't understand that it is not a real strat. It is a cool feature of infestor's ability but it simply not worth resources and time in 1v1 game.
Speaking of lore accuracy and stuff. Though it might be lore accurate, gameplay-wise it is simply unfair that only one of all races can do that. I'm not saying that this is imba, just unfair.
@@Voltaic01 firstly, I am not saying that it should be exactly the same way for every race to obtain tech of other races. However, it should be possible for all of them and not only for one. This is what I call unfair when literally only one race theoretically can get advantages of the others.
Secondly, as I said it might be lore accurate that zerg has it. I don't mind it. But why we should care about lore in 1v1 RTS games? It would be lore accurate if 1 mothership destroyed zerg every time but it isn't the case.
Finally, even if you are lore nerd should I recall you that Nova (ghost) literally had the ability to mind control enemy's units? And protoss obviously is the most intelligent race of three so I don't see any reason for them to get the control of other units with their psi power.
@@Voltaic01 Protoss could do it with Dark archon mind control in brood war
That was unbelievable!! So cool that this is a mechanic that's built in but almost impossible to use in most cases lol. I would love to see more of this captain!
This. Was. AMAZING!
Can't wait for the IODIS complaint from the other guy. :D
To the OP Zerg race got a new unit called RAvens. While constantly atacking me with roaches and Ravengers everywhere.nn I had to turtle up and go mech. It dident matter with the new Zerg unit called RAven. SO is RAven with Zerg imba or do i suck?
@@helenagustafsson3653 why would you choose mech when roach ravager counters mech?
@@xitaris5981 Its not the Roach Ravager that counters mech it is the viper and the infestor. Pure Roach Ravager is garbage against mech bro
I was expecting it to be like BW where your second race got its own supply pool of 200. This is at least more balanced in that regard.
That was so broken about BW
but u had to build their depots/overlord/pylons i think
Afaik you receive addition supply but it is not shown. So you have to built supply structure/unit of the same race. CC by itself provides supply
Dark Archons were fucking incredibly fun units.
@@shykos9066 No, supply is fully shared in sc2; overlords and supply depots both contributes to your total supply; and the 200 cap is total for both races combined. (You just have to build a supply depot first because you can't build a rax without one.) Additional supply from CC/depot would do nothing if you already have enough overlords flying around to hit the cap.
A strong finish to an epic saga. It’s amazing he’s able to win with this sort of strategy against a comparable opponent
15+ Years ago I pulled this off once in Warcraft 3 ROC. I got a Banshee to possess a Wisp. Ended up with a level 10 Demon Hunter to go with my Death Knight and DREADLORD (Melee Healing Aura for those who remember) by the end of the game. It was seriously one of my all time favorite gaming moments in my life. And I've been gaming since the 80s. This was a blast too watch since its WAY harder to do in StarCraft. Congrats on the GG Mr. Stem : )
He did it.
Next up: Bc rush.
As a Zerg.
Just BC, then? Even assuming we can snare a SCV with just neural infestor, by the time any infestor is out, it would already by too late for a BC rush.
@@hetaresgaming7771 Aye. Then transition into Archon Carryer.
As a Zerg.
That was impressive. Next time, an added Terran unit with raven that could help is medivac. Heals everything you make.
I remember when a zerg did that to a probe on a tournment, lol
Suddenly there was a zerg mothership on the battlefield
Great stuff
Edit: was a viewer submitted replay, not a tournment
Instant classic game! Well done Hamster. Very entertaining.
That's the coolest game of SC2 I've seen in a VERY long time. So fun to watch
14:56 haven't heard that one before while playing Zerg.
"We don't want to attack our SCV." *Plants 8 spines.*
Terran: EXIST
Harstem: you know, it is kind of start pissing me off....
This was the neural parasite against Terran game that I've always wanted
The fact that the game mechanics allow all this is actually pretty cool
This is a SC1 mechanic, in StarCraft: Brood War, the Dark Archons had the Mind Control ability
@@Erixdiegoi thought it didn’t let you mind control workers though?
@@ZerglingLover In SC1 you can control all kind of units, permanently. And you can double or triple your supply limit (200/400/600) building another race. And you also have access to their upgrades. Too overpowered. In SC2 Neural Parasite only controls units temporarily.
That was so fun to watch. You don't see games like this everyday.
This map is almost perfect for this with that pocket expo. FWIW have you theorycrafted using a Nydus to neural SCV's?
I don't think a neuraled (is that a word?) unit can travel through a nydus, the same way you can't load into a dropperlord. However, you can take terran or protoss units you create through the nydus. Imagine mass marines coming out of a nydus! Surprise MF!
Imagine getting manner-muled by a Zerg
Wow... I can't believe you got away with hijacking his race, and basically having infested terran in a ladder game?! Amazing
I remember a mechanic like this in Red Alert 2, but when you took over another faction's building you got special hybrid units in addition to the normal ones.
Now Imagine If An SCV Suddenly Disappeared And The Zerg Player Fully Shifts To Terran; You Don't See Zerg Armies Anymore, You Don't See Creep, The Map Looks Clean, You Send A Scout And You Briefly Spot A Siege Tank Before Your Scout Gets Sent To Oblivion, *Panic Sets In,* What Happens Next?
That's Yours To Decide
Dude. Watching you navigate the chaos of that base trade was wildly entertaining. Great work.
Besides Ravens what about massing a bunch of medivacs? They can heal all of your units. Was wondering how good that would be.
Anyways thanks for providing awesome content Harstem
Interesting fact, medivacs can heal Zerg air units. lol
Please Captain, I want to see a flock of mutas with a flock of medivacs on follow. Or mass broodlords with a flock of medivacs. This is gold.
Hopefully he'll do this challenge again sometime and considers massing medivacs
The real op sky combination is corruptor medivac
"Hydra Lurker Medevac Raven" might just be the most cursed thing I've heard all day
i always loved trying to capture another races engineers in supreme commander to basically do the same kind of thing in that game, though the units in that game have pretty similar counterparts to each other usually unlike this where there are a number of unique and cool abilities going on, it really only would get wild when you get to experimentals and that's pushing it even in a dumb vs ai game. Though there are some mixes that would probably be good.
You and i have very similar playstyles, when forged alliance forever came out whenever i played that with a friend on coop i always stole/begged tech off of him and the enemy and just built a line of every unit and technology, i ended up building his units to give to him and a mixed army for myself, Cybran T2 ships were always fun for a ground force too!
One of the most awesome videos on your channel Captain that's all I can say, thank you
2 Days in a row we get a gem of an episode. Going to spoil us 😁 Anyway very nice performance out of Harstem in this one!
That was exciting! Great stuff Harstem.👍
I am actually REALLY impressed that Harstem took on the impossible challenge! Now I would really LOVE to see how Serral would do in this challenge! Jeez is this some awesome stuff, thank you!
That was amazing, got a little scary at the end. But you pulled it off Kevin.
Next: Neuro a drone and build zerg buildings with it
yes, I have done this
12:57 - I can't believe he didn't kill the SCV.
Also I find it super weird in this game that your Terran units count towards your Zerg supply.
I was thinking the same thing - get it, get it, get it!
And, its all your army. _You_ have just one supply.
Great game/ fun to watch! Loved the humor of telling the scv to go home. Brilliant.
If you played a starcraft where both sides started with 1 of each races bases, with their corresponding workers, what would the game look like?
i want this.
a 1v1 game where you just start with 3 bases and end up seeing which units are good at what
3v3 with friends is decently close
@@d3j4v00one player ends up taking all the fights and wondering where their allies are while the other side os like man this ones everywhere
omg this was such a delight to watch Captain, I found myself yelling "c'mon Kevin! c'mon Kevin!" more than once hahahhah
That was epic. I am a little sad because there was no medivac. Do medivacs heal zerg air units ? They sure do heal lurkers at the very least ... wait ! Do they heal burrowed units ?
Surely, someone has to investigates on this topic !
They can heal and it's actually insane
Ultra/Medivac would have been sick. Healing your 6 armor Ultras much easier than trying to transfuse with Queens and you can pick them up and boost them around to drop on your enemy's army. You basically make them even tankier and negate one of their weaknesses, low mobility.
finally know how to beat mech. thank you
Is there a game mode where you start with all 3 worker types? Seeing a mixed race tournament would be amazing.
No race-mixing allowed
not being able to build terran or protoss buildings on creep is kind of a dealbreaker for this idea. And it's not something you can fix in a mod, because creep doesn't "belong" to a player from the view of the game engine - as a zerg, you can build your buildings on someone else's creep...
@@stefanvanzyl9090 Simple fix is just letting Terran and Protoss build on creep which is what coop does
Harstem , sorry for doubting you on the first attempt, you truly did it you made a command center with a neural-SCV , you are the king and captain of stupid stuff, I bow my hat before you ... PERFECTION
being somewhat of a newbie myself, this video express the "What the fuck did I just watch" feeling quite accurately.
"pulling SCV's" acquires a whole new meaning with vipers
I would think some medivacs perhaps would be good in a zerg army, to heal and micro units, i´m not sure what is most energy efficient healing wise per unit, medivac or queens.
But yea, raven+viber seems like an evil combo too, blinding cloud, seeker missle, and turrets, outch :P
lol looks like Harstem is like a dog chasing a squirrel, when he catch it, he is not sure what he really wanted to do then.
Well done tho, keept the suspense going to the end, will it succeed?
Wonder what mr BeAsT was thinking at the end, damn OP zerg/terran hybrid xD
This is by far the craziest one I’ve ever seen in SC2. Would by chance please license this plan to uThermal to do a whole series on because it is more legendary than you can imagine. Just think. You unlocked an plethora of content. Imagine all the mixed race builds that have never been done before and you are the one building it
17:00 ah yes, the classical scouting tank
just as a thought, wouldn’t massing orbitals as zerg be insanely op because of how much army supply it could open with mules???
by the time you'd get an orbital there wouldn't be that much of a point in having it though right ?
scans also rly goood
I never saw you so excited with a win, lol. Made me laugh while I was out walking when you won
Maybe this could be its own series
stealing your tech till grandmaster ^^
There is just so much potential and so many variances of this specific challenge i love it!
Hahaha this is one of the most entertaining SC2 videos I've ever watched.
now im wondering if you can drop zerg units with medivacs
You absolute madlad, you DID IT!
Sips tea, my favourite zerg army comp vs terran is hydra, marauder, medivac.
Dont let it end here. Could you make a series specifically with neuraling a scv/probe and build stuff with it? I imagine it being very tedious though
“Identity theft is not a joke, Jim! Millions of families suffer every year.”
Even better would be a blinding cloud widowmine drop🤣
“Not sure why he keeps attacking my building here” “he’s pissing me off and I’m taking a lot of damage” lol
I need to see more of this, I didn't know that this was even possible. This is so funny
What a game! If Starship Troopers and Star craft had made a joint venture movie. Absolutely enjoyed it.
if you ever try it again you should try nydus ghosts into their bases and nuke, or medivac ultralisk drop harass :D
This woke me right back up from half sleep! Thanks Kevin, now I have to find a way to go to sleep after watching an exciting BGWSS
That pure joy of pulling it off with zero expectation that it would work
This was awesome. Must be so much easier with a probe :D
The SCVs from the Zerg command center: Looks we like we are under new management. Eh, whatever. Less overtime anyway.
What happens if you have a dropper lord fly into a mineral line, drop an infestor, then neural a scv or probe?
Could you then load them into the dropper lord while neuraled to take to a better location to re-neural and build?
imposible
Your reaction face at the end of the match was so worth watching this :D
Wow you pulled it off this is what keeps Starcraft alive!
“I think I’m behind when it comes to bases because I have none.” 😂
This has been the most intense shit I have seen in years!! Good job my man.
10:48 : saw it coming. i lost it when i saw this :) :)
Finally!!! Great work! You are my hero. The best stupid build so far. I love all stupid builds, don't get me wrong. Maybe this one is so special because I was waiting for it for so long❤
14:52 missed opportunity to do a PF and protect your base.
I'm curious... what happens if you steal an SCV then load it into a dropperlord? Does that confuse the control of the unit? does the SCV drop immediately once the Neural drops because it's no longer in the battlefield? Does the SVC remain under your control because it skips the trigger for reverting back?
That would be a cool new Starcraft ladder type... Both players start with two bases of random race (but never the same two races) e.g. Z+T vs T+P or Z+P vs T+Z. There would be some cool synergies discovered... Like medivacs with zerg units... SCVs repairing a building while a viper consumes from it... brood lords + vikings... so many combinations...
His frustration is hilarious 😂
gratz! what about going for medivacs and nukes? medivacs seem OP for a race that is entirely bio
OMG I CAN'T BELIEVE YOU CAN DO THAT!! Please, I beg, one of your next challenges has to be starting the game as zerg and finishing the game as terran. If anyone can pull it off it's you! (plus think of the mad street cred). Start as zerg, steal an scv, build command centre, then transition all army and production to terran, get rid of zerg structures and win the game!! >:D
Thanks man, I've been looking for a zerg / terran hybrid for so long! and btw the reason why he didn't move that scv back to his base after you finished building the first command center is probably bacause it gave him vision 😉
If you research burrow, can you make neuro'd troops burrow and will they un-burrow after neuro?
So, do you not get a 400 supply cap when you successfully build the command center like you do in Starcraft One?
I wonder what the GM was thinking when he saw your tomfoolery.
"I really theory crafted a lot, but then when I got into playing it I completely forgot about all the theory that I had prepared ... and just kind of messed it up."
The classic SC2 experience
That was fucking insane, the events unfolding were fantastic
My fave video you have ever done. Well done. Thats an achievement!
This is great. Super entertaining.