Thank you for this! I was recently thinking i needed a list of just what the early carries of this game even are to try and improve. Having it spelled out like this and the tier list explaining help me a ton to try and learn i really appreciate this video!
I'm someone who's great at other auto chess games like TFT, but so far, PAC has been a struggle for me. I was unaware that most of these common and uncommon units suck since usually they can be somewhat viable. I would love another tier list including some of the better mons (rares, unique, etc.). Thanks for the video! Helps a ton
This was super helpful since I was rolling a lot in the early stages! Tier list for the higher rarities please and mention more which level 2 evos are good enough, etc.. Much appreciated guys, keep up the top content
I did that when I first started playing, I'd roll to get a fully evolved common like aggron or charizard thinking it was so op, but I eventually l realized I'd fall off really hard later
i think charizard and salamence deserve to be higher in the tier list due to the fact that dragon flying remain an unexplored team comp so far also Raichu is still a great unit to roll even if he is overshadowed by Alolan Raichu. Anyway Good vid !
ive explored dragon flying with those units a lot and its always been super risky. just feels way too rng dependent on getting rayquaza. crab said the same thing about normal raichu.... but every time i tried it, i thought it was pretty bad. also ive been playing vs raichu rerollers in every game lately (doesnt matter if they have psy region or not), and almost every time i have no trouble beating the regular raichu teams through early-mid (and especially late) game
Here you have my 2 cents: Alolan Raichu: Understandable Florges: I feel like hyper rolling florges is bait in a lot of situations, a very dangerous thing to get, but in the same time, something that can ruin you if you dont have what needs to be around. Hatterena: Understandable Meganium: Understandable Beedrill and Buterfree: in flying 8 understandable, in anything else... idk. Taking into consideration the free hyper-roll in flying, they are okay. Charizard: Charmeleon is bad, but charizard can be a good amulet coin user, so i cant put it lower Crobat: understandable Blastoise: okay Aggron: well made can carry early and mid game Alolan Golem: Solid, can tank well in electric and has good AOE in electric Hisuian typloshion: idk, i dont usually try normal typloshion, even less the hissuian Swampert: is a big meh for me now, i dont think its tanking enough right now to justify going for it with the lack of damage. I would put it lower. Mamoswine: has ways of being a top carry even in late game if done right Infernape: understandable. Monferno is good because it gives you human 4 a lot easyer, but not necesarily you need infernape. Dusknoir: Dusclops is amazing, Dusknoir works good, but its not necessary Salamance: is low meh, but i can see you putting it so low Kingdra: is bad, yeah Jumpluff: works good, i think its meh because of how cheap it is for your team Delphox: is bad, but if its free it can stay for human fire, or human psy Ampharos: I cant see a world were ampharos is bad. Field electric in a ranged unit is amazing Give it a fire gem and it can be the top damage of most of your game Ampharos by default has that sinnergy, you can say that flaffy can already do that, and i meme about mareep carry, but having it more tanky to avoid it getting oneshot by accident is also pretty good in a team that needs its units to die in order to get more powerfull Ampharos hability is bad, stat wise is not the best, but having 2 range and those 2 sinnergys, and the actual power of fire gem, makes it impossible for me to tell you that its okay. Ampharos should be in mamoswine range. You can say that blastoise with thunder stone can do it better, but that means an unit that can only use 2 items instead of 3, that ampharos already can, and also, if you do blastoise with thunder stone, you are probably also doing a mareep/flaffy/ampharos. To top it all field is one of the easyest and most free hyper roll Politoed: is understandable, i dont like its hability in water Poliwrath: can be used in if its free, but is understandable if you put it lower Chandelure: works okay, so if you can make it, its okay, but you shouldnt roll for it Stoutland: is "If its free" for what i said about field being free. Its also a good tank in early game + what you get in your t10 to protect your ampharos+blastoise red gem. Shiftry: is bad Victreebel: still works, but i dont like rerolling for regional uncommons Sceptile: is bad, that position its okay Walrein: has the worst sinnergy combination, completely meh Grimmsnarl: Its hability feels like a shenannigan, but since fairy dont explode when using crits... meh Empoleon: never, piplup okay for sinnergys Regular Raichu: still works in a meh tier. It works in electric light until you get manectric. Azumarill: has an incredible damage in its hability, making the charm worse unless you hit something that cant die... it feels weird to be honest The nidos: in field feel bad, and in poison feel bad... meh Machamp: dogwater, its hability is grossly bad if its not in fire Slowking: it is now worse politoed, BUT ITS PSYQUIC. Yet its not water. Magnezone: dogwater, Its too expensive to be ever made, only good thing is you can use it in steel with 2 thunder stones Typhlo: if its free it works in field Clefable: its meme material. i would put it in alolan raichu only to reflect that. Wiggly: is meh, because its uncommon, but its also very annoying to play against. i think its free material. Not more, nor less.
i understand the value of amphy; but personally if i decide to 3 star a common for field, its always blastoise. ive tested both a few times, and blastoise is way better in my experience. the native electric typing doesnt make up for the difference in 3 range vs 2 range and the aoe ability vs single target but the feedback is much appreciated! especially from a really good player who enjoys reroll strategies
Honestly, Delphox might actually be the worst 3* in the entire game. I wouldn't even take a free one over exp. At least Braixen is a cheap way to enable human 4 in psychic if you get a Meditite add ig
Hell yeah more cross over stuff in the future! This was super fun. ....I'm down for roasting bad idea suggestions or working on new Pokémon ideas if you are 🤣 (jk jk) maybe get Crab on too!
its not terrible in lower level lobbies, but it wayyy under performs at high levels. saving econ to level up and fishing magis for gyrados has been a far more consistent strategy for myself and most higher elo players ive talked to. thanks for watching/commenting!
I’d argue Aggron is one of the better hyper roll mons just because Lairon is such an amazing 2-star unit that is not only pretty easy to get, but powerful enough, thanks to its AOE + shield giving skill, to begin returning the investment right from the first PVP rounds if you slap an Amulet Coin and a Muscle Band on it. I’d say its on par with Wartortle when it comes to good early itemization, if not even slightly better thanks to the weather rocks and Monster traits.
aggron is definitely one of the most fun units to reroll for. But I still think if u hyper roll for aggron in any serious lobby, you wont top 1 around 9/10 times.
Florges is it’s free tier for hyper roll. In sound comp it’s better to quickly go up in level until you get ultra and floette is perfectly usable in winning team without evolving.
i play sound if i get lots of PP items, like aqua egg+souldew+stardust/manascarf, chimeco/chatot with these items would destroy anyteam excep dragon with palkia
@@timmyturnthat They are fodder, sacrifices for the grand Field strategy. What people don't realise is Field strategy is more like a blood sacrifice. Y'all out here playing Pokémon whilst I'm playing Cult of the Lamb.... or somethin' 🤣
Lots of people think that xD. It’s a great early game unit, but falls off hard late game. I can assure you that swampert has no place in high elo games (things like artificial, steel, fighting, ghost, etc just destroy the unit)
Great tier list! I agree 99.999% hoping to see more videos like this 🤘
❤more soon (maybe even tomorrow 👀)
@@timmyturnthat higher rarities tier list would be impeccable i fall off end game a lot lately, ty for the meganium pill i love her but damn she suks
@@levisnotjeans will do, and yea unfortunately she does 😔
Thank you for this! I was recently thinking i needed a list of just what the early carries of this game even are to try and improve. Having it spelled out like this and the tier list explaining help me a ton to try and learn i really appreciate this video!
thanks for watching!
This was great. More tier lists!
check back tomorrow 👀(hopefully)
I'm someone who's great at other auto chess games like TFT, but so far, PAC has been a struggle for me. I was unaware that most of these common and uncommon units suck since usually they can be somewhat viable. I would love another tier list including some of the better mons (rares, unique, etc.). Thanks for the video! Helps a ton
Thanks for watching; should be a new one later today (hopefully)!
This was super helpful since I was rolling a lot in the early stages! Tier list for the higher rarities please and mention more which level 2 evos are good enough, etc.. Much appreciated guys, keep up the top content
will do o7. and yea dont roll early levels xD
@@timmyturnthat I will always think that aggron with earth stone (for first weather) is always a go to for the ground/rock comp
@@swordswinger5 yea thats definitely the best version of it!
I did that when I first started playing, I'd roll to get a fully evolved common like aggron or charizard thinking it was so op, but I eventually l realized I'd fall off really hard later
Clean list Timmy! Keep up the great work
tyty
Very nice content like always timmy thanks , so aditional picks tierlist when ? Can be really intresting video thanks timmy
maybe one day. got a big tierlist dropping later (hopefully today)
great vid, really enjoyed hearing yalls opinions
Timmy on the consistent W upload streak
trying to (well see how long it can last xD)
good vid! I agreed trhat politoed is a sleepy for certain build, only when its free
i think charizard and salamence deserve to be higher in the tier list due to the fact that dragon flying remain an unexplored team comp so far also Raichu is still a great unit to roll even if he is overshadowed by Alolan Raichu. Anyway Good vid !
ive explored dragon flying with those units a lot and its always been super risky. just feels way too rng dependent on getting rayquaza.
crab said the same thing about normal raichu.... but every time i tried it, i thought it was pretty bad.
also ive been playing vs raichu rerollers in every game lately (doesnt matter if they have psy region or not), and almost every time i have no trouble beating the regular raichu teams through early-mid (and especially late) game
freakachu my beloved
insane comms 💀
Nice breakdown
tyty
Fire vid (I watched all 34 minutes in 10 seconds) 🔥🔥🔥
speedrunning 🔥
Here you have my 2 cents:
Alolan Raichu: Understandable
Florges: I feel like hyper rolling florges is bait in a lot of situations, a very dangerous thing to get, but in the same time, something that can ruin you if you dont have what needs to be around.
Hatterena: Understandable
Meganium: Understandable
Beedrill and Buterfree: in flying 8 understandable, in anything else... idk. Taking into consideration the free hyper-roll in flying, they are okay.
Charizard: Charmeleon is bad, but charizard can be a good amulet coin user, so i cant put it lower
Crobat: understandable
Blastoise: okay
Aggron: well made can carry early and mid game
Alolan Golem: Solid, can tank well in electric and has good AOE in electric
Hisuian typloshion: idk, i dont usually try normal typloshion, even less the hissuian
Swampert: is a big meh for me now, i dont think its tanking enough right now to justify going for it with the lack of damage. I would put it lower.
Mamoswine: has ways of being a top carry even in late game if done right
Infernape: understandable. Monferno is good because it gives you human 4 a lot easyer, but not necesarily you need infernape.
Dusknoir: Dusclops is amazing, Dusknoir works good, but its not necessary
Salamance: is low meh, but i can see you putting it so low
Kingdra: is bad, yeah
Jumpluff: works good, i think its meh because of how cheap it is for your team
Delphox: is bad, but if its free it can stay for human fire, or human psy
Ampharos: I cant see a world were ampharos is bad. Field electric in a ranged unit is amazing
Give it a fire gem and it can be the top damage of most of your game
Ampharos by default has that sinnergy, you can say that flaffy can already do that, and i meme about mareep carry, but having it more tanky to avoid it getting oneshot by accident is also pretty good in a team that needs its units to die in order to get more powerfull
Ampharos hability is bad, stat wise is not the best, but having 2 range and those 2 sinnergys, and the actual power of fire gem, makes it impossible for me to tell you that its okay. Ampharos should be in mamoswine range. You can say that blastoise with thunder stone can do it better, but that means an unit that can only use 2 items instead of 3, that ampharos already can, and also, if you do blastoise with thunder stone, you are probably also doing a mareep/flaffy/ampharos. To top it all field is one of the easyest and most free hyper roll
Politoed: is understandable, i dont like its hability in water
Poliwrath: can be used in if its free, but is understandable if you put it lower
Chandelure: works okay, so if you can make it, its okay, but you shouldnt roll for it
Stoutland: is "If its free" for what i said about field being free. Its also a good tank in early game + what you get in your t10 to protect your ampharos+blastoise red gem.
Shiftry: is bad
Victreebel: still works, but i dont like rerolling for regional uncommons
Sceptile: is bad, that position its okay
Walrein: has the worst sinnergy combination, completely meh
Grimmsnarl: Its hability feels like a shenannigan, but since fairy dont explode when using crits... meh
Empoleon: never, piplup okay for sinnergys
Regular Raichu: still works in a meh tier. It works in electric light until you get manectric.
Azumarill: has an incredible damage in its hability, making the charm worse unless you hit something that cant die... it feels weird to be honest
The nidos: in field feel bad, and in poison feel bad... meh
Machamp: dogwater, its hability is grossly bad if its not in fire
Slowking: it is now worse politoed, BUT ITS PSYQUIC. Yet its not water.
Magnezone: dogwater, Its too expensive to be ever made, only good thing is you can use it in steel with 2 thunder stones
Typhlo: if its free it works in field
Clefable: its meme material. i would put it in alolan raichu only to reflect that.
Wiggly: is meh, because its uncommon, but its also very annoying to play against. i think its free material. Not more, nor less.
i understand the value of amphy; but personally if i decide to 3 star a common for field, its always blastoise. ive tested both a few times, and blastoise is way better in my experience.
the native electric typing doesnt make up for the difference in 3 range vs 2 range and the aoe ability vs single target
but the feedback is much appreciated! especially from a really good player who enjoys reroll strategies
Honestly, Delphox might actually be the worst 3* in the entire game. I wouldn't even take a free one over exp. At least Braixen is a cheap way to enable human 4 in psychic if you get a Meditite add ig
Hell yeah more cross over stuff in the future! This was super fun.
....I'm down for roasting bad idea suggestions or working on new Pokémon ideas if you are 🤣 (jk jk) maybe get Crab on too!
Sounds fun xD
Yes, my idol posted content nice nice nice
Timmy + Applejuice = Insta win
more to come 🔥
charizard carried me so hard three times, granted the one where i was going dragon i really wanted to switch him out but game was ending anyway
its not terrible in lower level lobbies, but it wayyy under performs at high levels.
saving econ to level up and fishing magis for gyrados has been a far more consistent strategy for myself and most higher elo players ive talked to.
thanks for watching/commenting!
super fun this one
tyty. the first one with apple should drop tomorrow
Prayers out for the 3 range magnezone
🙏
I’d argue Aggron is one of the better hyper roll mons just because Lairon is such an amazing 2-star unit that is not only pretty easy to get, but powerful enough, thanks to its AOE + shield giving skill, to begin returning the investment right from the first PVP rounds if you slap an Amulet Coin and a Muscle Band on it. I’d say its on par with Wartortle when it comes to good early itemization, if not even slightly better thanks to the weather rocks and Monster traits.
aggron is definitely one of the most fun units to reroll for. But I still think if u hyper roll for aggron in any serious lobby, you wont top 1 around 9/10 times.
The only thing I don't understand is why the tier names are essentially:
S++ > B- > C > D > F 😂
because thats whats accurate. Thats the major point we wanted to convey to the newer players xD
Florges is it’s free tier for hyper roll. In sound comp it’s better to quickly go up in level until you get ultra and floette is perfectly usable in winning team without evolving.
personally i agree, but i was persuaded to leave it there. its one of the few units on the list thats actually good/worth having
I reroll gold and lose, i miss 8 turns because im working no rerolls and win LOL
The degen gambler in me cant resist rerolling
F
You're sleeping on Poliwrath. I'd put it in solid, but it deserves meh at the very least imo.
ive never found it to be very useful personally
i play sound if i get lots of PP items, like aqua egg+souldew+stardust/manascarf, chimeco/chatot with these items would destroy anyteam excep dragon with palkia
sounds super good rn for sure
In some games I kinda feel like Poliwhirl is just better than Poliwrath just cause of how rare 2 range is in fighting.
tbh id rather just make a wide lens xD
Stoutland my beloved 😭 but to be fair if i get better epic/ultras late game it usually does get sold
those poor common units. its not their faults 😢
@@timmyturnthat They are fodder, sacrifices for the grand Field strategy.
What people don't realise is Field strategy is more like a blood sacrifice. Y'all out here playing Pokémon whilst I'm playing Cult of the Lamb.... or somethin' 🤣
@@NerdySatyr blood sacrifices is crazy 💀😂 bouta hit u with the holy water whenever i see u running field
@@timmyturnthat Each sacrifice only makes us stronger 😈
Try Wide Lens Stoutland in Field TRUST
*insert Isildur "No" gif*
Itemized Swampert is unkillable in a ground team
Lots of people think that xD. It’s a great early game unit, but falls off hard late game. I can assure you that swampert has no place in high elo games (things like artificial, steel, fighting, ghost, etc just destroy the unit)
Why isn’t raticate and fearrow on here?
we only ranked the 3 star units that require 9 copies.
2 stars dont really require much reroll strats to hit
Swift is cool
If I'm playing Field and have the chance for Blastoise, you know I'm rolling down 🚰🔫
3 range water gun go brrr
@@timmyturnthat big water gun brrrr