AXIS PROJECT - The Immersive Experience VOL1 (more info in description)
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- Опубликовано: 7 фев 2025
- AXIS PROJECT - The Immersive Experience VOL1
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file location (download link) : immerseaudio.c...
this is just a playback of the ambisonic file from a single position, demonstrating the content of the ambisonic file.
i recently discovered how ambisonic "head tracking" can turn ambisonic playback into pretty much a world of sound around you. much more entertaining and powerful than listening back from a single orientation.
i hosted a music mix at the location specified at the top of the page, so in case youre into the 3d audio thing , you can download at and play it back in your daw (and if you have a head tracking solution that would be perfect because that is the biggest intention of this project, its like being in the center of a sound field, which is really cool.)
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Ambisonic audio is a full-sphere surround sound technique that captures the directionality and depth of sound from all around the listener. Unlike traditional stereo or surround sound formats, ambisonics allows sounds to be placed anywhere in a 360-degree sound field, creating an incredibly immersive and realistic experience. It’s perfect for virtual reality, 3D music production, and experimental sound design.
head tracking can be used to enhance the ambisonic experience. For those who might be unfamiliar, head tracking allows the audio to shift and adjust based on the movement of your head, essentially creating a "world" of 3D sound around you. As you move, the sound field changes in real-time, giving you the sensation that the sounds are all around you, as if you were physically immersed in the environment.
Head tracking works by detecting the orientation of your head and adjusting the sound sources accordingly. For example, if a sound is panned to the left, turning your head to the left would make that sound appear to move with you, further enhancing the realism of the soundscape.
A head tracker is a device or software that detects the movement of your head and adjusts the sound field to match your orientation. This can be achieved with a physical sensor (like a camera or infrared device) or using software that works with a webcam. When paired with ambisonic audio, a head tracker makes it feel as if the sound sources are anchored in the environment around you.
Connect Your Head Tracker: Set up your head tracker (software or hardware). If you’re using a webcam-based solution (like TrackIR or FreeTrack), follow the setup instructions for your specific device. For physical head trackers, plug in the sensor to your computer and calibrate it.
Configure REAPER for Head Tracking: Once your head tracker is connected, you’ll need to configure REAPER to receive input from it. This typically involves adjusting settings in the REAPER preferences to ensure the head-tracking data is properly mapped to the ambisonic playback.
Alternative: Surround Speaker Playback
While head-tracked binaural audio provides the most immersive experience, you can also enjoy this session with a surround sound speaker system. For a more traditional setup, simply play the 16-channel ambisonic file through your surround system, and while it won't respond to head movement, you'll still get the benefit of the 360-degree audio field.
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thanks for checkin this thing out, hope someone can try this lol
i recommend KOMPASSI for head tracked ambisonic playback to convert the multichannel audio to binaural
KOMPASSI :
github.com/leo...
and i use the Supperware head tracker, which works really well,if you want to look into it its here.
HEAD TRACKER I USE:
supperware.co....
there are also a fair amount of other options!
axisproject.net
immerseaudio.com