Men of War Assault Squad GEM Editor Tutorial: Reinforcements

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  • Опубликовано: 18 дек 2024

Комментарии • 209

  • @firstordertrooper3339
    @firstordertrooper3339 4 года назад +18

    I finally got it, after watching waypoint tutorials and endless waves I can now call myself a mission maker. Thanks for the vid! 😊( I know I'm late)

  • @brandoncallahan9289
    @brandoncallahan9289 7 лет назад +107

    Wait, if Stealth bomber has taught all of us how to use the editor, then who taught him?

    • @JustAGigolo1985
      @JustAGigolo1985 6 лет назад +10

      He probably taught himself.

    • @lkvideos7181
      @lkvideos7181 6 лет назад +4

      Probably a lot of testing and experimenting.

    • @mickcarson8504
      @mickcarson8504 5 лет назад +5

      You can teach yourself, like I did, if you have computer programming skills.

    • @mickcarson8504
      @mickcarson8504 5 лет назад +4

      @@theceseb1736
      Nothing. It's about scripting that people with computer skills are able to do. Have you worked on Blender and other programs? Making a war game using the GEM Editor is not about placing soldiers and tanks on a map and watch them killing each other. Scripting makes a better, more organised war game, especially if using two programs to make a cinematic game. Try that and then tell me if you're able to do it.

    • @mickcarson8504
      @mickcarson8504 5 лет назад +1

      @@theceseb1736
      Ah, I've left you behind. Sorry.
      Well, it's like this, if you don't script a move, either by Triggers or by Waypoints, nothing will move. The video shows just that. It's really simple. The main coding that makes soldiers do their stuff is done by the Digitalmindsoft programmers by providing each entity with an AI. But those that are under your control are either set to AI mode, where they have full control of themselves or get shot, or set to user mode, where they wait for you to select them and guide them to do a task. But there is still a quarter of AI added to each entity (soldier), if it gets shot, but is not selected, it will run for cover and will fire at the enemy. Otherwise standing still means it is a sitting duck.

  • @LeeAndergen
    @LeeAndergen 8 лет назад +9

    To get the pictures of the riflemen, simply go into the breeds menu inside mission properties. Read "Icon". Type that into reinforcements/image. There ya go!

  • @emiliegracia1899
    @emiliegracia1899 6 лет назад +14

    Could you have an opposing AI team use similar reinforcement commands? If so how

  • @lathanchurch8352
    @lathanchurch8352 4 года назад

    I believe you are the one who helped me figure out how to have enemy ai have vehicles, thank you, I just need to figure out how to make units move to specific points

  • @insomniac_rem
    @insomniac_rem 5 лет назад +1

    thanks for doing all the tutorial it makes me challenging and have fun in editor mode while not in f2 mode and even f3 exept f1

  • @Tom-hb5sg
    @Tom-hb5sg 4 года назад

    Your videos are the most helpful tutorials I've ever seen

  • @TouristTrophyRecord
    @TouristTrophyRecord 11 лет назад +1

    Then I am not the only one who noticed that x)
    anyway those series of tutorials are the best I found so far =D

  • @thetalon100
    @thetalon100 10 лет назад +12

    So you can set how much MP you can get in the game, and how much you start with, but how do you set the increments at which it increases?

    • @123stealthbomber
      @123stealthbomber  10 лет назад +16

      Set up another trigger and give it the command of reinforcements. Set the mode to score_add. Then set the number of CP you want to add. Then put a delay at the end for how long you have to wait before the score increases again. Then finally put a trigger command and select the trigger you just made. When you press start. The score should go like this.
      Every 5 seconds you will gain 10 CP.

    • @CMDRFandragon
      @CMDRFandragon 5 лет назад +1

      @@123stealthbomber But what if you want to make it based on each kill, adds +1?

    • @Nine-2545
      @Nine-2545 4 года назад

      the command is in the "reinforcement", but in operation bar, you have to shift it to score_add.

  • @heissenhubermann9072
    @heissenhubermann9072 4 года назад +2

    For multiplayer how can one add reinforcements for both sides, but only show one's side reinforcements.

  • @UrbanFury12
    @UrbanFury12 8 лет назад +6

    How do you make categories for certain types of reinforcements? Examples; Infantry, Medium Tanks, Support, etc?

    • @akinblack67
      @akinblack67 5 лет назад

      just tag them the name

    • @mickcarson8504
      @mickcarson8504 5 лет назад

      Tag each group and then class them as group_1 group_2, etc. Also, when you tag groups or squads, you leave their mids field blank, unless you want one or two soldiers or tanks to go, or do a special mission, e.g. going elsewhere on the map to ambush, etc. Entities on some of my games have 20 to 25 tag names each but this is because in an entire half hour cinematic game, the entities will do as many tasks as deemed to carry in a mission, unless they get killed one by one, or blown up. If you still wants squads but assign each soldier to cover certain sections in a map, then you don't need tags, just the mids number to use when setting triggers by waypoints. Hope this helps, better late than never.

  • @monjardo2879
    @monjardo2879 7 лет назад

    What a mess, dude. I find it very complicated to just send some reinforcements. I'll have to write all this down somewhere, there are too many things to remember. Great vid, thanks for the help.

  • @1234cbaxter
    @1234cbaxter 10 лет назад

    This also works on Men of war editor its self. I just tried it, it actly works.

    • @1234cbaxter
      @1234cbaxter 10 лет назад

      The only thing is tho is that when i do count it dose how many tanks or groups of men spawn every (delay time).

  • @hotlauwtje
    @hotlauwtje 12 лет назад

    Very good tutorial. Infantry pictures can be like: Marine

  • @pomponel
    @pomponel 10 лет назад

    Good..! i fallowed your recomendations and everything went well

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      Well that's good to know. It means I did my job right lol.

    • @trailmix2062
      @trailmix2062 4 года назад

      123stealthbomber did you ever make an enemy reinforcements tutorial?

  • @SPECTATOR38
    @SPECTATOR38 6 лет назад

    Awesome video. really helpful. thanks Bro

  • @nerfornuffin9982
    @nerfornuffin9982 6 лет назад +1

    Im stuck on the thang when you press w i cant go back to moving the camera around with wasd

    • @nerfornuffin9982
      @nerfornuffin9982 4 года назад

      @@jagerbomberjb-1113 its been 2 year's....................

  • @BilboWaggins
    @BilboWaggins 8 лет назад +3

    what if you want to make a paratrooper reinforcement?

  • @sivoism
    @sivoism 11 лет назад +1

    I'm a bit confused what the show_reinforcements trigger is supposed to be for... Because, as far as I can tell, the icon for the unit will appear when pressing start even without it... I have been trying to get the reinf to be shown only at certain times, but it doesnt work because the show_reinforcements doesnt do anything. So test this without the show_reinforcements part and add a notation or something because its not required and makes things very confusing if you try to do more complicated stuff with reinf. Otherwise good stuff in these tuts...

    • @123stealthbomber
      @123stealthbomber  11 лет назад

      The reason why I mention this is because this can help you organize your triggers a lot more and can make it easier to find. You can do triggers separately or you can put them under a common trigger name. It will work the way I show you and it will work without it. However I want some people to get in the habit of doing this, so its easier to find your triggers and you can organize them and make them more neater. You do not have to do this it is optional but it makes everything a heck of a lot easier especially when you have 20 or more triggers. It can get very clustered and it makes it harder to find what you need.
      So in my example I gave it a common show_reinforcments trigger name that way so in case I have to go back and find anything pertaining to showing the reinforcements in-game. I know where to find them.
      I am sorry I did not clarify this part of the video. I will put in a notation to make it easier to understand and tell people this is a optional part of the tutorial.

    • @sivoism
      @sivoism 11 лет назад

      No no. I mean the actualy code inside and NOT the trigger name. You don't need to do a "showreinforcement_buy_whatever" UNLESS you make it start HIDDEN in the F9 menu.

    • @123stealthbomber
      @123stealthbomber  11 лет назад

      sivoism Oh sorry for that. I misinterpreted your last comment. Yes you are correct with this. You do not need a show_reinforcements command at all. My apologies I made this video before I found out that using the command does not change anything.
      However you are wondering what this command is used for. In fact its made for making reinforcements appear up on your menu to the right in the middle of the game. For example if you want to have a reinforcement like a tiger tank become available half way through the mission. You would then proceed to use this command. The "show" action allows for it to literally appear when called upon.
      The reason why its not affecting anything in this video is because the reinforcements are already available for use when the game starts.
      Also in order for this to even work you need an event handler to verify the command so the game knows when to use it.
      So again my apologies. I will add in a notation to let others know this.

  • @MrArgenon
    @MrArgenon 9 лет назад

    Hi there, all of these worked for me but I couldn't make a truck pull in a, AT cannon when I call one (tried to add the attach to the trigger but didn't work), can you tell me how to do it?

  • @colezuckerman7133
    @colezuckerman7133 2 года назад

    How would I get the reinforcements to spawn without clicking on the map?

  • @nordicpawsproductions465
    @nordicpawsproductions465 22 дня назад

    Are all gem editors the same method trying to do this in goh

  • @morganbina7494
    @morganbina7494 3 года назад

    hello, can you tell me how to pull the guns in the reinforcements?

  • @lupinguy922
    @lupinguy922 4 года назад

    When I choose soldiers and are accompanied by grass and trees, how do I choose soldiers only

  • @thanossmellsbad1377
    @thanossmellsbad1377 Год назад

    for the infantry, you can put riflemans(rus), bazookers(rus), at_miners(rus), and put whatever nationality the unit is in inside the brackets (ger, usa, rus, eng, jap)

  • @WeirDude_yt
    @WeirDude_yt Год назад

    When i want to hire them, my points decrease l, but they aren't appear. Why?

  • @pedrobarbosaduarte3704
    @pedrobarbosaduarte3704 8 лет назад +10

    THANKYOU THANKYOU VERY MUCH ;D

  • @9959dodge
    @9959dodge 11 лет назад

    Great work there,
    I just have a quick question regarding reinforcements, I am making a small mission and have set up my reinforcements and wish to bring towed guns but only the tractor appears when I call them in, you know what I can do to fix this ??

  • @StijnJoris
    @StijnJoris 8 лет назад

    Hi 123stealthbomber, how do you call in a mortar barage as a reinforcement?

  • @stor-who
    @stor-who 9 лет назад

    I need help. I need to make a lot of units available, but thay don't fit on the screen. How do I sort them by folders like in the actual game? (Infantry, tanks, and cannons in different folders that the player can open in game).

  • @bigb1542
    @bigb1542 9 лет назад +2

    how did you change the player default

  • @paris310
    @paris310 9 лет назад +3

    First of thank you loads for your tutorials, they have been a huge help. >_<
    I am encountering 3 problems. one is when playing my custom map the units spawn but we cant control the units. I have followed everything to the 't' and watched/implemented bits from other tutorials you have done. the second is when I spawn a unit for my team not only can I not control them it also spawns the second players units and sends them to the same location I send mine. the third is my custom reinforcements menu pops up like it should but so does the original combat reinforcements menu, this overlays mine and blocks half of my custom menu. I have taken the 'dm skirmish map point' away and tried to play to test if that resolves the issue but its crashes while loading every time. any help would be greatly appreciated. thank you for your time :) I am also using men of war the original with out patch. I used to play it hard and have everything up to date but I got a new computer and cba for the updated stuff or the latest instalment as this eats weeks of my life away at a time. I'm like a recovering MOW junkie that's on the verge of relapse. hehe xD

  • @EvilNecroid
    @EvilNecroid 9 лет назад +2

    i love u!
    now i just need to set up enemy reinforcements :)
    im guessing its the same but triggered different instead of clicking a button?

  • @theshogun3851
    @theshogun3851 8 лет назад

    how do you make a trigger where you could regain mp

  • @davecocoa3866
    @davecocoa3866 5 лет назад

    i follow your direction and it wouldnt let me get pints when i destroy enemys so i add more starting points and call in the reinforcements, the timer started and when it got to 0 my game crashed and it does this every time.

  • @cavsormavs2675
    @cavsormavs2675 7 лет назад

    Why when I call reinforcements ( I mean the infantry squad) soldiers spawn to the waypoint but after that they don' t follow the other soldiers and they disperse?
    (Sorry for bad english)

  • @LeaderofChickens
    @LeaderofChickens 8 лет назад

    is there a way to allow these options to be set like a base map, like where you pretty much just use the map but with all the options set like a base map?

    • @corruptkitten1007
      @corruptkitten1007 7 лет назад

      LeaderofChickens If you set a map and save it then you can always use that map as a base map with specific missions

  • @davecibere9461
    @davecibere9461 9 лет назад

    Hey stealthbomber great tutorials! I can't thank you enough for them!
    I did have some questions. When you are saving a map, I noticed that in in f2 mode i could save my map and call it "testmap", for example. And then in f3 mode I can also save my map again. It doesn't have the "testmap" title.
    Are they saved as different files?
    Do I have to save them both to keep everything?
    If I am trying to build a skirmish map, should i even place objects such as water, bunkers, trees etc. in f2 mode? Or should I place them in f3 mode?
    Thanks,

    • @eazyazpie3767
      @eazyazpie3767 8 лет назад

      +Dave Cibere you can open any map, in multi, single...& name it to whatever you want . The map will then show up in your load list of maps & you can use it to create skirmishes.

  • @kbassassin8308
    @kbassassin8308 5 лет назад

    Ok I followed and paused it step by step but for some reason I can only make 1 reinforcement and not the number I chose it says the number but when I click on it and click the map it starts the counter and then nothing but it does subtract from the total number.

    • @kbassassin8308
      @kbassassin8308 5 лет назад

      I have checked and I do have reset checked so I don't know what's wrong. So I tested it 3 times and sometimes they will spawn if I select different areas and sometimes it doesn't

  • @wowfail6835
    @wowfail6835 8 лет назад

    W and 6 doesnt work for me. Does anyone have any ideas for why, and is "tag" in the properties menu the same thing?

  • @92luftwaffe
    @92luftwaffe 10 лет назад

    how can reinforce per LCVP it spawns all the time unter water and it teleport it to the position where i klick. although i have approach nothing.... :-/

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      Put the constraint to water. Plus you probably have a waypoint on the reinforcement in the reinforcement menu. You can get rid of that.

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      ***** Make sure you have the actor_to_waypoint set to clone and there is a delay towards the end of the commands. Make sure there is a trigger command at the end as well.

  • @jpeskar6055
    @jpeskar6055 10 лет назад +1

    I did everything you did, and it all works. But i cant buy a second unit after i bought the first one even though it keeps saying that i bought it. Do you know what i might have missed or done wrong??

    • @123stealthbomber
      @123stealthbomber  10 лет назад +1

      Yes. There can be a couple of things. I will list a few for you.
      Did you make sure the reinforcement has more than a count of 1. If not then you spent all the remaining reinforcements and you cant buy anymore.
      Did you check the event command and make sure it is on reset. If it is not then you will not be able to buy another one because it did not reset the buy.
      Did you add a trigger and just give it the name of the trigger's original name. Make sure to not check it off. Keep it the way it is.
      Hope this small guideline check helped. If not private message me. I will help you further from there.

  • @blueassassin5208
    @blueassassin5208 2 года назад

    How can we give the player MPs per second or per minute like the single player missions? I don't think you will reply but I am leaving this comment anyway...

  • @germen343
    @germen343 9 лет назад

    When I press w6 triggers comes up not tags of selection.

    • @EvilNecroid
      @EvilNecroid 9 лет назад

      +Kory Smith i just press W and not 6. u can just click tags that way

  • @revitek1422
    @revitek1422 10 лет назад

    Im new to this and i have no idea where command is cause unlike yours its not under the triggers i have no idea how to open i up if you can help me. thanks in advance

    • @revitek1422
      @revitek1422 10 лет назад

      oh never mind i figured out what i did wrong. :D and keep it up the vids are really helpfull

  • @lthawk7329
    @lthawk7329 6 лет назад

    ok will the ai use reinforcements? if i make one for me and the enemy i would like to know if they can use reinforcements so i can have battles in gem

  • @oliverschneider2007
    @oliverschneider2007 4 года назад

    Thanks so mutch! Very helpful :D

  • @KP-nz2we
    @KP-nz2we 6 лет назад

    Everything work perfectly but only thing is when they spawned their helmets were missing
    I tried it again and it’s doing the same they keep losing their helmets. Please help

    • @mickcarson8504
      @mickcarson8504 5 лет назад

      Helmets don't vanish if they're already added to soldiers.

  • @chrisg.9457
    @chrisg.9457 11 лет назад

    Hey, I like your videos very much, but I have a question, do you know how to make these menu like in the normal skirmish campaign? (support, armor, infantry etc)
    Thanks in advance

  • @chizz3x134
    @chizz3x134 7 лет назад

    Can someone help me??? I done exactly what u said and when i press start everything looks normal but when i spawn reinforcement it keeps spawning it infinitively, what have i dont wrong???

  • @danieltomasmarco6602
    @danieltomasmarco6602 7 лет назад

    its possible to make it for other players (IA)?

  • @itsjohnny4203
    @itsjohnny4203 6 лет назад

    How do you zoom in with a laptop

  • @GreatWhite5
    @GreatWhite5 Год назад

    Hi, I’m having trouble with the script every time I spawn a squad in and go to spawn another one in it doesn’t spawn am I doing something wrong?

    • @GreatWhite5
      @GreatWhite5 Год назад

      Managed to fix it I forgot to do something and I went back and did it

  • @seangreen1691
    @seangreen1691 10 лет назад

    How do you get enemies in tanks? Every time I switch the tank to player 1 they all get out. Any help is appreciated

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      I would suggest watching my video on how to get units inside vehicles, tanks and cannons.
      The problem is that you are setting the tank to a certain team and the enemy is set to another team. In order for this to work. They need to be set to the exact same team. How do you know this? You can tell by the colored circle above the unit. For example if the tank and infantry have both red circles above them. That means they are on team 1 and the infantry can board the tank.
      Like I said take a look at the first video I suggested and as well as teams, enemies and allies video and as well as making units fight. These videos will cover everything you need to know about this.
      Hope this helps. :D

  • @ceeninja
    @ceeninja 12 лет назад

    Good job this helped me alot...:) u think maybe u can do a plane or artillary strike or something else cool maybe if not that's ok thanks

  • @vieri031
    @vieri031 8 лет назад +2

    How to make other units to join you?

    • @MhmD-TH
      @MhmD-TH 7 лет назад

      idk how but maybe you could make it so that the other units get deleted and replaced by the same units on the team you want them to be

  • @adamsaleh2945
    @adamsaleh2945 9 лет назад +1

    how can i play co op campaign games pls help

  • @kokuta1941
    @kokuta1941 4 года назад +1

    if someone having problem give the infantry/rifleman unit a image i have a solution, go to f3 then f9 go to reinforcements look for your infantry reinforcements find image and give this (riflemans(nation) the nation is according for the inf nation itself for example german rifleman riflemans(ger) ) i hope this usefull thnks

  • @РпвСапоо
    @РпвСапоо 8 лет назад +1

    How do I get the name to show up?

    • @mickcarson8504
      @mickcarson8504 5 лет назад

      I like to help those who had no response or answers. Have you found out about name showing up? What sort of name is that?

  • @robalex32
    @robalex32 7 лет назад +1

    I cant because my W-6 wont work for some reason please help

  • @Squiffy777
    @Squiffy777 8 лет назад

    how do you get into that place?

  • @Photoshop5857
    @Photoshop5857 6 лет назад +1

    Why has he stopped uploading?

  • @kmanekhhanjamkmanek9378
    @kmanekhhanjamkmanek9378 6 лет назад

    How to open tag select and how to open waypoint

  • @FenriizBlasphemer666
    @FenriizBlasphemer666 11 лет назад

    Hi, great your videos, now I can already do simple missions with reinforcements, with allies and enemies, but I tried to get reinforcements of halftracks / trucks with artillery / anti-tank guns attached, but I can not do that appear both attached on the map, on the contrary appear both separately. Can you make a video showing how to use properly the command "attach" in the editor, to calling vehicle / gun attachments appear correctly on the map? greetings and thank you very much!

  • @SPARTAN8479
    @SPARTAN8479 9 лет назад

    Hey! I was wondering if this worked with mods? I made a halo mod for MOW and when I set up reinforcements everything worked except when the timer for them to spawn gets to 1 and resets they don't spawn. Do you know if thats an actual error or is it my mod that's messing everything up?

    • @123stealthbomber
      @123stealthbomber  9 лет назад

      Usually mods do not mess with the code of the game to make it possible for scripting. Every mod works in the editor and can be edited. I would just watch the video again. It must be something you missed. If it still happens then message me.

    • @SPARTAN8479
      @SPARTAN8479 9 лет назад

      Thank you so much, you were right sure enough when I corrected a step now the unit countdown timers work!

    • @oscarmancio2350
      @oscarmancio2350 8 лет назад

      +123stealthbomber hey man. I have just tried to make some reinforcements in my map but it doesn t work..i make everything like you but when i save the map and the game reopen it, all my work is deleted. can you help me?

    • @theshogun3851
      @theshogun3851 8 лет назад

      make some triggers, go to f3 mode, then save as then go to f2 then save as. go to f3 and open the one you just saved. dont do it yet if your not done with the terrain. (sorry for my bad english im typing on the phone)

  • @col-cyborgclone5173
    @col-cyborgclone5173 8 лет назад

    how can you do this for allies?

  • @TheBfko
    @TheBfko 10 лет назад

    Can I use this script for lcvp too?I have an island and I need it for troop transport to the beach and then to the point where I clicked with the mouse.

    • @goodestguy9543
      @goodestguy9543 5 лет назад

      yeah you can but doing beach landing are complicated

  • @Soulslayer9781
    @Soulslayer9781 11 лет назад

    my units keep going back to the waypoint when i try to controll them

  • @Arcane0070
    @Arcane0070 11 лет назад

    they can both be downloaded of the internet

  • @kingagario594
    @kingagario594 8 лет назад

    How send a infantry in editor or tank I m crazy!!

  • @jhonatanbenjamin5474
    @jhonatanbenjamin5474 3 года назад

    Hay del men of war allied squad 1????

  • @musicadekimmit7093
    @musicadekimmit7093 2 года назад

    how to download GEM 2 Editor ?

  • @21634345
    @21634345 11 лет назад

    How the score of reinforcements can rise after i buy something?

  • @patrikszilvasi5350
    @patrikszilvasi5350 7 лет назад

    i played this video 29 times and got no where :/ i barely hear you and i follow every steps and replayed them multiple times but i cant make anything u shove or just half of it . like patrols go oround one time endless wawes doesnt even start reinforcements cant be called in. i watch 10 sec parts many times to check if i did anything wrong and i did the same as you but nothing is working,
    why? the only video what i could coppy is the talking one where troops talk.

  • @hjj4128
    @hjj4128 4 года назад

    unit waypoint number differently

  • @nikolaosevangelou3244
    @nikolaosevangelou3244 10 лет назад

    i followed all the instructions yet it is not working for me

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      I would love to help you, but you need to provide more information on what is not working. If you tell me the exact problem I should know the answer to why.

    • @nikolaosevangelou3244
      @nikolaosevangelou3244 10 лет назад

      do you have steam so i can add you?

    • @123stealthbomber
      @123stealthbomber  10 лет назад

      nik evans Yes. Its StealthBomber123

  • @bigb1542
    @bigb1542 9 лет назад

    and how do you rotate them

    • @eazyazpie3767
      @eazyazpie3767 8 лет назад

      +Bryan Yofri press & hold z while move mouse.

  • @jonnyd9774
    @jonnyd9774 11 лет назад

    I did everything exactly as you do but my soldiers still can not go into the tank

  • @EsotericNostalgist
    @EsotericNostalgist 9 лет назад

    How can i rotate the objects

  • @Arcane0070
    @Arcane0070 11 лет назад

    can you do some like this on age of empires and age of mythology to thanks

  • @plooskieWasTaken
    @plooskieWasTaken 11 лет назад

    Hello 123stealthbomber. Please can you do a tutorial on how to make paradrop reinforcements...

  • @TheCarlosEsquivel
    @TheCarlosEsquivel 8 лет назад

    Muchas gracias, it worked great

  • @domoncz
    @domoncz 6 лет назад

    I have a big problem when damn F3 and then F9 did not know anything to know someone I know, uninstalled installed and nothing (Sorry my english)

  • @Kastrenzo74
    @Kastrenzo74 3 года назад +1

    No idea if i'll get a response on a 10 year old video.
    Im using this tutorial for the Call to arms Gates of hell mod, GEM Editor is still largely the same, but I wanted to know if its possible to copy entire sequences or transfer them to other missions on other maps. If I'm trying to make a mission where I have even a couple of tanks or squads to spawn, this is a lot of bloody work. and I'd like to avoid having to do it manually, 1 by 1, on every unit on every map/mission

    • @skilux3192
      @skilux3192 3 года назад

      Idk if it helps, but you could take the file you saved in the f3 mode and paste it to your other project

  • @tndking
    @tndking 10 лет назад

    My units Dont Spawn When I Use It Why?

    • @cjtudtud2885
      @cjtudtud2885 8 лет назад

      double click it lol 1 year ago im watching 2016? lol

  • @xenophont
    @xenophont 8 лет назад

    123stealthbomber hey how can I get my f6 to work?

    • @chizz3x134
      @chizz3x134 7 лет назад +1

      if u still dont know then you have to go to f3 mode and the u can use f9 and f6

  • @adamalaa6784
    @adamalaa6784 6 лет назад

    If you want to get riflemen reinforcements image type rifle on image bar

  • @ripp3r_moto
    @ripp3r_moto 11 лет назад

    how can you rotate?!?

  • @extrarice1
    @extrarice1 12 лет назад

    You should get a mic. It would help and make your bids more appealing. You can get some decent ones for 25$

  • @itsfadil9382
    @itsfadil9382 5 лет назад

    How to rotate tank ? Pls wht key?

  • @jankubicek9109
    @jankubicek9109 10 лет назад

    Why not use waypoint 0?

    • @123stealthbomber
      @123stealthbomber  10 лет назад +1

      To be honest I forgot to use that waypoint. Once I created the video I realized I did not even talk about that. Well if you want to know what the difference between using waypoints and not using waypoints is.
      When you use waypoints. The unit will spawn anywhere you click. Think of the waypoint as your mouse click. The waypoint moves with your mouse. If you look at my video airstrike reinforcements. The waypoint is set in the corner but when we call the airstrike on that German outpost. The aircraft follows and attacks where you have clicked.
      When you dont use waypoints. The unit will spawn from the exact spot where you placed them in the editor. For example my reinforcement menu video. The infantry and tank spawn on the spot where I have left them. However when I bought them they will follow the point you have bought them at.
      Hopefully this all makes sense to you.

  • @wr0ng569
    @wr0ng569 5 лет назад

    My head hurts after this video lol

  • @gametimeproductionsgtp3506
    @gametimeproductionsgtp3506 10 лет назад

    On mine waypoints isn't on my menu

  • @scottkrafft6830
    @scottkrafft6830 7 лет назад

    This works with modded units right?

    • @zetorrec
      @zetorrec 7 лет назад

      Scott Krafft yes

  • @Dhurnam
    @Dhurnam 6 лет назад

    Thx man really g video

  • @datboi2250
    @datboi2250 7 лет назад

    Can't find image for infantry? Conclusion: use only motorised infantry in your reinforcements.

  • @tymonuy7036
    @tymonuy7036 Год назад +1

    Will this still work on osfront?

  • @remingtonanderson5868
    @remingtonanderson5868 11 лет назад

    can u show the link for downloading

  • @unoriginal_name44
    @unoriginal_name44 4 года назад

    Thank you

  • @ulissesmanuel99
    @ulissesmanuel99 8 лет назад

    How to get "GEM EDITOR"???????????????

    • @everythingisbetter1939
      @everythingisbetter1939 8 лет назад +2

      When you download the MoW the gem editor is already with it in the folder of the game

    • @comedymask5340
      @comedymask5340 7 лет назад

      Or if your on steam, right click on it and click editor