RPG Maker MZ Tutorial #23 - Boss Fight!

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  • Опубликовано: 12 дек 2024
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Комментарии • 17

  • @zombiekidzrule
    @zombiekidzrule 2 года назад +2

    This is great, thanks! I am so glad I started watching this tutorial series first.

  • @RikuMasamune
    @RikuMasamune 4 года назад +6

    To add to this tip, from MV experience, change the Battle BGM back to what it was before the boss afterwards.

    • @rpggamemaker6684
      @rpggamemaker6684  4 года назад

      Not sure exactly what you mean. Are you saying in MV the BGM reset to it's original value once the fight is over?

    • @sora50003
      @sora50003 4 года назад +1

      Oh he does it, you probably just missed it.

  • @achimp3675
    @achimp3675 3 года назад +4

    Thanks for this tutorial man, really helped out.

  • @nesmario123
    @nesmario123 2 года назад +1

    is there a way to make bosses do multiple actions? like buff/heal and then double attack?

  • @isiahbertrand7863
    @isiahbertrand7863 3 года назад +1

    is it possible to do that but make the boss invis, so you just run into a room and BOOM bbeg fight?

  • @Archon3960
    @Archon3960 2 года назад +1

    Just to ask, how did you make these custom HUDs?

  • @Moon-rune
    @Moon-rune 3 года назад +1

    good video you explain things well :) thank you :)

  • @entertain-inator_3000
    @entertain-inator_3000 Год назад

    I already know to make boss fights, problem is how do you create weaknesses for them? I have 5 bosses in mind and I want each of them to have a weakness. The five bosses are elemental and the elements are Wind, Water, Earth, Fire and Lightning. Each of them are guardians and I want them to have a weakness, how am I supposed to do that? Any Ideas?

    • @Badartist888
      @Badartist888 Год назад

      On the enemy tab. You add a property for what you want to the enemy.

  • @tailslover43
    @tailslover43 Год назад

    Is there also a option to trigger a dialogue before the fight starts? If yes, how? (Asking this before the purchase of MZ)

    • @Badartist888
      @Badartist888 Год назад

      Yes, he covers it in the general battle tutorial a few episodes ago. If you mean dialogue in the battle. If you mean a normal dialogue then just put it in the even before you trigger the battle.

  • @lolcode_lua
    @lolcode_lua 3 года назад +1

    New to mz
    How hard is it to animate enemies

  • @MichaelAChristian1
    @MichaelAChristian1 2 года назад

    Too complicated. Is it worth it???