1:04 For the combo with MrCrayfish's Gun Mod and Enhanced Visuals, I think Damage Tilt would also be a great addition since it patches an abandoned feature all the way back from before 1.3.1 when your screen would tilt towards where you took damage from.
can you make another „how to turn minecraft into a truly terrifying game“? now that it’s halloween and your old video on this was 2 years ago, i would be really excited to see an updated version of this modpack!!! edit: now that i think about it, you should bring that entire series back because it was awesome :D
The transition between the first two was hilarious Combination 1: Nice way to make item swapping fun and more appealing! Combination 2: Any ways, let's add guns and shoot at each other
as a man who is slowly going insane adding more and more mods to 1.18 i thank you because honestly i need to find a reason to add more mods to make the game a little easier (i have made every hostile mob simply too intelligent)
One additional mod to the last set could be 'Voice Chat Interaction' which works with simple voice chat to activate things like sculk. So if you are exploring the deep dark with friends you have to be mindful of your voice! Great video tho, will definitely be trying some of these out!
These mods give me the idea to make a hard modpack where you must run away from spawn due to some threat (perhaps a black hole from that one mod?) and the mobs progressively get harder the further you go. Could throw in that sunburn mod to make things even more interesting
I recently started watching Berserk, so when you showed the _Conquest-Medieval Music_ combo I immediately thought of that anime. I’ll combine them with _Better Combat_ and _Simply Swords_ for the optimal medieval fighting experience, and _Diagonal Fences_ and _Connectable Chains_ for better building experience (if they're compatible). _LevelZ_ and _RPG Difficulty_ are on my list to add to them too, y'know, for the full Medieval MMORPG experience.
That first combination was perfect for my modpack, which aims to enhance the vanilla experience by adding QOL features, while also being compatible with vanilla servers entirely. These kinds of mods are few in number, but can make the world of difference.
Imagine using the burning-in-the-sun mod, but it works similar to ray tracing where you have to be a direct line of sight from the sun in order to burn, rather than just not under a block. It would even be fun to play with ray tracing.
@@Abeythebaby123 Oh sorry I saw this comment 6 months late 😂 it aims to make Minecraft feel new and fresh and improve exploration, combat and make it be a bit of an rpg game
1:37 I remember there was an old mod, I think it was called "Pandora's box", which increased Sun's size and evaporated all trees, grass, water on the surface overtime
a good serious combination; epic knight armor, epic fight and dungeons arise. with these 3 together, they increase the difficulty of the world and the dungeons
If you want something SUPER tech heavy and automation-focused, you should try my personal favorite mod combo (that I discovered thanks to Valhesia 3) Industrial Foregoing + Mekanism + Refined Storage. Between the mods you have more than enough tools to basically automate every crafting option in the game. Sure, not crafting your materials by hand can be a turn off for some people (as it defeats the purpose for the "craft" in Minecraft) but it's SOOOOO satisfying to be able to produce high tech crafting farms that make producing whatever you want easier
For the combat mods you can also add first person mod which shows your whole entire body and it works with better combat. It makes it way cooler to swing any weapon and even makes things like mining a little new. I think it also works with the extra weapons because essentially the first person mod just shows the character you should be seeing when you’re in third person but in first person. So if those extra weapons have visible animations in third person they will work with the first person mod. That’s what makes that mod so cool.
I was wondering if you were ever going to make an updated "how to turn minecraft into a midieval fantasy game?" The midieval version of minecraft is awesome and since the last one is from back in 1.12.2 I was wondering if you would? PS: The midieval mod combo in this is awesome!
me and my friends did this in an ancient city with a mod that makes it so your voice works with sculk. you could hear warden noises and muffled echoing screams of terror from across the city. would recommend 10/10
With the Crayfish gun mod, there are quite a few expansions made by other people, one adding guns from other games, and one that added more attachments, and a lot of other things.
Just as i love packs n shaders, Mods can make mc so much better as a game. However, forced to use forge or other things and not knowing how frequently they get updated and othe r demands make me just stay on packs and shaders.
@@mariocamspam72 im not extremely knowledgeable on the subject, what you say may or may not be true, but there is probably hundreds of extremely indepth and game changing. for example: mystcraft 2 and thaumcraft 7 are still in development. custom npcs, orangesunshine, immersive railroading, eureka airships, all potentially hundreds or thousands of hours of work to rebuild from the ground up for fabric. perhaps all mods *should* be moved, but that will most likely never happen unless somebody makes a program that can convert mods or something
Another good combination *would* be Vic's Modern Warfare and MCHeli, but unfortunately the official MCHeli mod isn't being updated and the current ports are currently in very early builds. Both mod has some extremely realistic animations and models.
Conquest is an amazing resource pack not only for its textures, but for its application of block metadata back when block IDs were handled numerically. To elaborate, blocks had a unique numerical ID, however many fell under a singular ID with a secondary value within. I recall for example 35 corresponding to wool, with 35:14 being the red color specifically. All blocks had these secondary values, most being unutilised, until Conquest started to apply unique textures to them. Snow metadata IDs beyond the default 0 gained wooden trims and internal connections, perfect for texturing a cottage. Stone gained a variety of new materials besides vanilla's options. Cobwebs could be transmuted into hanging fish, or animated blowing smoke, utilizing the block's unique application of its texture. The resource pack essentially added a variety of new blocks to the game to build with, allowing vanilla clients to use serverside plugins to utilise them. I played a lot with this as a kid.
That was pretty much the combat one. The mod that makes mobs more difficult over time/distance doesn’t add any new powers or anything, just makes mobs deal more damage, have more health, maybe faster and bigger explosions etc
There was a mod that did that, as time passes the mobs grow stronger and start using items, like skeletons using ender pearls to move around and keep shooting you, I think zombies used shields. It was really interesting, but I don't use it and I don't remember the name, but yes, this is a confimation that the mod exists
While I know they're using MrCrayfish's gun mod as a base, I use Ninezero's additional guns and scorched guns to expand the arsenal. As for mod combos, I use simply swords with Epic Knights. Could probably use both with the resource pack mentioned
Oh wow 😮, so that’s how they managed to seamlessly make it look like the moon was gradually getting closer to the earth back in hermit craft season 8. 🧐 I’m impressive I never even noticed that they used this mod. (2:00) 👏👏👏
We not gonna talk about that gun combat clip there? Mr. Squat is 100% a CS:GO player, ain’t no way you only play minecraft and are that good at flicking.
These mobs are truly stellar! I would love to have them for a "Modern Fantasy RPG" gameplay when I get Minecraft I have a combination of mods for your next video. Try I Wanna Skate and Parcool together, and you'll become an urban street legend in no time!
I love mods
Me too
Yes but I do more
Mods
I love viruses
Walter Clements
Heyo, I'm the dev of Realistic Sleep, thanks so much for featuring my mod!
Really appreciate it!
No problem, thanks for making the mod!
@@AsianHalfSquat You're welcome AHS!
The voice chat showcase was SOOOOO ENTERTAINING 🤣
S O U N D P H Y S I C S
And the next mod is *sound physics.*
the combo of voicechat and soundphysics would be so fun to see more of
i wish he jumped down the hole to show off the "your friends screaming in the distance" that woulda been so funny
bro my cousin would be screaming all the way from the caves
1:04 For the combo with MrCrayfish's Gun Mod and Enhanced Visuals, I think Damage Tilt would also be a great addition since it patches an abandoned feature all the way back from before 1.3.1 when your screen would tilt towards where you took damage from.
Funny you should mention that. Java Edition 1.19.4 brought back the damage tilt thing.
i have good news for you
What the gun mod name
can you make another „how to turn minecraft into a truly terrifying game“? now that it’s halloween and your old video on this was 2 years ago, i would be really excited to see an updated version of this modpack!!!
edit: now that i think about it, you should bring that entire series back because it was awesome :D
I'll definitely look into it!
I forward this
@@AsianHalfSquat do one for christmas too
Yes🎃
I agree
The transition between the first two was hilarious
Combination 1: Nice way to make item swapping fun and more appealing!
Combination 2: Any ways, let's add guns and shoot at each other
I will never get tired of seeing these mod combination videos
as a man who is slowly going insane adding more and more mods to 1.18 i thank you because honestly i need to find a reason to add more mods to make the game a little easier (i have made every hostile mob simply too intelligent)
Lol thats the fun part, making the game borderlone unplayable with difficulty and then adding mods that give you the potential to kill god
I would love for another video on "vanilla+" mods to consider adding them on my 1000 day hardcore world
The first mod combination sounds like a good place to start.
One additional mod to the last set could be 'Voice Chat Interaction' which works with simple voice chat to activate things like sculk. So if you are exploring the deep dark with friends you have to be mindful of your voice! Great video tho, will definitely be trying some of these out!
that mod sounds awesome, would the mod know if you were whispering or not? or would any sound trigger a sculk sensor for example?
As soon as somebody sees a sculk, there will be immediate screaming.
@@fastsnake1 augghhhhhh😂😂😂
hopefully you dont have a loud keyboard
These mods give me the idea to make a hard modpack where you must run away from spawn due to some threat (perhaps a black hole from that one mod?) and the mobs progressively get harder the further you go. Could throw in that sunburn mod to make things even more interesting
Maybe you could use the witherstorm mod? Even though the witherstorm does chase you, but the concept of constantly moving still remains
@@julylost4074 Yeah that might be the best option
Yes, wither storm mod. It has improved so so much in the last 2 years
thanks for being the channel you are, i adore having help with mods
I loved the demonstration for Sound Physics and Simple Voice Chat!
The sun burning every mob seems like the start of a "When Day Breaks" modpack
I recently started watching Berserk, so when you showed the _Conquest-Medieval Music_ combo I immediately thought of that anime. I’ll combine them with _Better Combat_ and _Simply Swords_ for the optimal medieval fighting experience, and _Diagonal Fences_ and _Connectable Chains_ for better building experience (if they're compatible).
_LevelZ_ and _RPG Difficulty_ are on my list to add to them too, y'know, for the full Medieval MMORPG experience.
The first combination is a perfect example of how you can take mundane parts of your game and make them immediately more satisfying with simple tweaks
That first combination was perfect for my modpack, which aims to enhance the vanilla experience by adding QOL features, while also being compatible with vanilla servers entirely. These kinds of mods are few in number, but can make the world of difference.
Gotta be careful doing that, alot of servers will flat out ban you if you log into them with a modded client like forge
6:53 I literally wiped my screen where the dirt block was in the distance lol
Bruh, that sounds physics one is absolutely dope!
Celestial config allows you to change the sun and moon size… WE FOUND THE MOD THEY USED IN HERMITCRAFT GUYS
Imagine using the burning-in-the-sun mod, but it works similar to ray tracing where you have to be a direct line of sight from the sun in order to burn, rather than just not under a block. It would even be fun to play with ray tracing.
Time traveller: moves a chair
The hermitcraft 8 timeline: 2:05
With the sun combination and some other mods and maps you could probably remake SCP-001 "When Day Breaks" and I bet it could be a fun challenge
Sounds Physics and Presence Footsteps work good together. :>
4:06 I have that resource pack installed, I use it to play on a medieval minecraft server
Next season, in Hermitcraft:
Wait a minute... Is the Sun big?
I’m making a mod pack and you have been helping so much with the process! Thanks!
What the pack about🎃
@@Abeythebaby123 Oh sorry I saw this comment 6 months late 😂 it aims to make Minecraft feel new and fresh and improve exploration, combat and make it be a bit of an rpg game
I could watch hours of just you dueling your friend with Crayfish’s guns
the better combat stuff is a great way to build a souls-like experience
Add also the CombatRoll to add the roll mechanic.
2:52, 3:59, 4:47 , 5:47 and 6:53
if you mix all of these, you get the ultimate medieval minecraft experience
change my mind
1:37 I remember there was an old mod, I think it was called "Pandora's box", which increased Sun's size and evaporated all trees, grass, water on the surface overtime
I think that was "Solar Apocalypse" actually, but it's been so long that I may be wrong
Love how the intro it seems casual and serious but in the background there’s just some random mobs being tortured
that's in every video
7:15 First you need have friends, becuase that i can't use this mods
That first combination is my favorite, it's so satisfying!
3:29 you destroyed me
a good serious combination; epic knight armor, epic fight and dungeons arise. with these 3 together, they increase the difficulty of the world and the dungeons
If you want something SUPER tech heavy and automation-focused, you should try my personal favorite mod combo (that I discovered thanks to Valhesia 3)
Industrial Foregoing + Mekanism + Refined Storage.
Between the mods you have more than enough tools to basically automate every crafting option in the game. Sure, not crafting your materials by hand can be a turn off for some people (as it defeats the purpose for the "craft" in Minecraft) but it's SOOOOO satisfying to be able to produce high tech crafting farms that make producing whatever you want easier
I love water physics overhaul. Filling a pool of water is easy as never before.
Another amazing video! Keep it up bro! 💪
Proximity chat has to be one of the funniest mods out there xD
1:44 Ahh, the Bill Wurtz mod.
the sun is a deadly lazer
For the combat mods you can also add first person mod which shows your whole entire body and it works with better combat. It makes it way cooler to swing any weapon and even makes things like mining a little new. I think it also works with the extra weapons because essentially the first person mod just shows the character you should be seeing when you’re in third person but in first person. So if those extra weapons have visible animations in third person they will work with the first person mod. That’s what makes that mod so cool.
I was wondering if you were ever going to make an updated "how to turn minecraft into a midieval fantasy game?" The midieval version of minecraft is awesome and since the last one is from back in 1.12.2 I was wondering if you would?
PS: The midieval mod combo in this is awesome!
Thanks for the video! lets hit that 1 million sub bro, early congratulation!
I can already imagine all the perfectly cut screams in caves with the voice chat and sound physics mods
me and my friends did this in an ancient city with a mod that makes it so your voice works with sculk. you could hear warden noises and muffled echoing screams of terror from across the city. would recommend 10/10
HalfSquat: **doing the intro**
The cows in the background:
The BEST mod review channel, this man never fails
Cool might add some of these to my mod pack
7:10 your behind me
With the Crayfish gun mod, there are quite a few expansions made by other people, one adding guns from other games, and one that added more attachments, and a lot of other things.
The sun ones just looks like Australia in the summer, or Brisbane in winter
2:32 I am now in love with this mod
Just as i love packs n shaders, Mods can make mc so much better as a game. However, forced to use forge or other things and not knowing how frequently they get updated and othe r demands make me just stay on packs and shaders.
I'd love to see a modpack all about putting all these mods he recommends together. I'd totally play it
I think it would be useful to mention that these are all fabric mods and will not work with 90% of all mods because most mods use forge not fabric
nah some of these got forge versions available too like the better combat mod
Forge is an outdated, slow and generally crumbling API. All mods should be moved to fabric.
@Mike Masaki more accurate than the bs you spewed out...
@@mariocamspam72 im not extremely knowledgeable on the subject, what you say may or may not be true, but there is probably hundreds of extremely indepth and game changing. for example: mystcraft 2 and thaumcraft 7 are still in development. custom npcs, orangesunshine, immersive railroading, eureka airships, all potentially hundreds or thousands of hours of work to rebuild from the ground up for fabric. perhaps all mods *should* be moved, but that will most likely never happen unless somebody makes a program that can convert mods or something
@@musicuser9967 it's being worked on
okay I just gotta mention, I love how excited Squatty sounded! it's so cute!
Another good combination *would* be Vic's Modern Warfare and MCHeli, but unfortunately the official MCHeli mod isn't being updated and the current ports are currently in very early builds.
Both mod has some extremely realistic animations and models.
forget the McHeli, use Automobilwerke Schwikau VEB
Always nice to see Conquest getting a mention on your videos!
right! I wish he showed off the mod though, its so good
For Better Sleep Combination, you should've included 'Hourglass' Mod which makes the time Day-Night Cycle happen when you sleep.
Isn't that the exact same as the mod he showed?
@@MGSLurmey No, the ones he showed make time pass.. In terms of TickRate, not visuals.
Hourglass makes the sun and moon go around while you sleep.
Conquest is an amazing resource pack not only for its textures, but for its application of block metadata back when block IDs were handled numerically.
To elaborate, blocks had a unique numerical ID, however many fell under a singular ID with a secondary value within. I recall for example 35 corresponding to wool, with 35:14 being the red color specifically. All blocks had these secondary values, most being unutilised, until Conquest started to apply unique textures to them. Snow metadata IDs beyond the default 0 gained wooden trims and internal connections, perfect for texturing a cottage. Stone gained a variety of new materials besides vanilla's options. Cobwebs could be transmuted into hanging fish, or animated blowing smoke, utilizing the block's unique application of its texture.
The resource pack essentially added a variety of new blocks to the game to build with, allowing vanilla clients to use serverside plugins to utilise them. I played a lot with this as a kid.
Is there a way to make Minecraft more difficult in a "vanilla way"? Something like increasingly difficulty, enemies really challenging and so on
That was pretty much the combat one. The mod that makes mobs more difficult over time/distance doesn’t add any new powers or anything, just makes mobs deal more damage, have more health, maybe faster and bigger explosions etc
There was a mod that did that, as time passes the mobs grow stronger and start using items, like skeletons using ender pearls to move around and keep shooting you, I think zombies used shields. It was really interesting, but I don't use it and I don't remember the name, but yes, this is a confimation that the mod exists
scaling health
4:35 You will love the "Chromahills" texture pack.
modding 👍
modding 👍
That last combination was sickk
5:13 no way, Its Terraria!
While I know they're using MrCrayfish's gun mod as a base, I use Ninezero's additional guns and scorched guns to expand the arsenal. As for mod combos, I use simply swords with Epic Knights. Could probably use both with the resource pack mentioned
jenny mod does a good job simulating realism in minecraft so yeah 10/10 reccomend
☠️
I dont think being able to mate with a slime,bee and lizards is realistic doe
@@Contxnuity you can do that??
@@upforgrabsig yes
Put all of these mods together you've just made a pretty cool RPG mod.
4:20 Is that Jesus?
Imagine you're a skeleton about to shoot the player with a bow and then he just casually whips out a mf sniper rifle
These mods plus all of the mods from the previous video makes my personal favourite Minecraft experience, keep up the good work
Skeleton: *PREPARING Arrow*
Him:Hands Up
Ur videos are really amazing and full with unique mods i love it ❤️❤️❤️
As u can see, I'm subscribed
We literally cannot see that.
That last one is pretty cool. Now to find people to actually play that with somehow lol
Excalibur is the best medieval resource pack and no one can change my mind, it even has the vanilla feel
I've been on a trip for 2 months, I've been watching a bunch of your videos to fulfill my Minecraft itch. Gonna play a butt load when I get home
The medieval looks and weapon/fighting pack would also go together well.
Oh wow 😮, so that’s how they managed to seamlessly make it look like the moon was gradually getting closer to the earth back in hermit craft season 8. 🧐 I’m impressive I never even noticed that they used this mod. (2:00) 👏👏👏
The proximity one was insane
And whith the dolby atmos on my phone with my sterio speakers it acyually sounded like surrond sound
Absolutely criminal that you didn't give an example of the reverb screaming at the end, LOL
“Modern Skyscrapers and Planes”
yeah thats right you know where this is going
Thanks for making this mod list more one the vanilla side
Sunny sun is literally SCP 001 when day breaks
The burning sun combo is pretty funny
him: doing the intro
the cows behind him: do u still believe in gravity?
2:25 better sleep (realistic
4:50 water physic everywhere
5:55 better combat
7:00 proximity chat
I love especially how Microsoft is trying their best to destroy all of gun mods or alike in the name of "family friendliness"
Imagine hearing a friend scream at a creeper exploding in a cave with the proximity chat, now that is comedy
I agree on the Conquest resource pack, well chosen
personally, my favorite mod to use with better combat is tetra (with an addon that makes the two compatible)
All these mods could all be combined to make one of the biggest modpacks.
We not gonna talk about that gun combat clip there?
Mr. Squat is 100% a CS:GO player, ain’t no way you only play minecraft and are that good at flicking.
Excellent, once i'm finished fully experiencing my current 1.12.2 modpack survival. I'll gonna make a new one with the help of your videos!
These mobs are truly stellar! I would love to have them for a "Modern Fantasy RPG" gameplay when I get Minecraft
I have a combination of mods for your next video. Try I Wanna Skate and Parcool together, and you'll become an urban street legend in no time!
so close to a million!!! You got this Squat!
does these work for 1.20???
6:26 reminds me of vinland saga
that end blooper is hilarious
The diagnal fences looks so cursed.