C# Namespaces

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  • Опубликовано: 5 ноя 2024

Комментарии • 30

  • @stephenelliott7071
    @stephenelliott7071 8 лет назад +21

    lol, you always explain things clearly Jamie. My understanding of namespaces were sketchy, but not now.

  • @macelius
    @macelius 2 года назад

    Three minutes made more sense than the last 20 min video I watched. Just what I needed.

  • @louman4322
    @louman4322 Год назад +1

    Lol your humor adds to your clarity. Thank you very much. Been 2 or 3 years since I've coded in C#. Doing mostly Java now. Thank you for refreshing my memory with such clarity!

  • @bluefang05
    @bluefang05 7 лет назад +8

    I LOVE YOUR RAW WAY OF EXPLAINING THINGS !!!

  • @lorenhaskins8357
    @lorenhaskins8357 4 года назад +1

    I know this was 7 years ago but I like your style. This makes a lot of sense.

  • @samkarpa4937
    @samkarpa4937 Год назад

    still helpful in 2023. you should make videos often man. Thanks,

  • @jolly7506
    @jolly7506 3 года назад

    It was perfect! You went through it, sharing the exact real-life experience so I understood it clearly. Thanks a ton!

  • @RogerThat902
    @RogerThat902 4 года назад

    This really helped me understand. I kind of got the idea before, but I wasn't really sure how they were useful. Thanks!

  • @BD-xf8ym
    @BD-xf8ym 3 года назад

    Never laughed at a programming video but this...this is fucking hilarious. Ez subscription.

  • @bjlozada3694
    @bjlozada3694 4 месяца назад

    I'm smiling and learning well at the same time

  • @omkarposhatwar5190
    @omkarposhatwar5190 5 лет назад +3

    wow, u are the best.

  • @accumulator4825
    @accumulator4825 2 года назад

    Lmao, "Ever wondered why people have last name?"

  • @IamusTheFox
    @IamusTheFox 8 лет назад

    I had an issue where Monogame, and GTK# both had a class with the same name. That was fine, they were in two different namespace. However, Mono Develop didn't like namespaces or something, and kept adding usings for me. :D.

  • @nathaliah8558
    @nathaliah8558 4 года назад

    haha, nice you made me laugh and learn

  • @Gandalfbaws
    @Gandalfbaws 3 года назад

    thanks straight to the point no bs.

  • @akashrajum3319
    @akashrajum3319 6 лет назад +3

    Thanks a lot.

  • @muhammadsafiullah8428
    @muhammadsafiullah8428 5 лет назад +1

    You got a new subscriber.

  • @derekdj6790
    @derekdj6790 6 лет назад +1

    You're the best on youtube

  • @matthewhernandez3174
    @matthewhernandez3174 3 года назад

    Perfect.

  • @Keenbeaver
    @Keenbeaver 4 года назад

    Thank you for that and not making it corprate pc garbage with a fake upbeat voice. that was funny

  • @aoam9194
    @aoam9194 6 лет назад +2

    Yes that's what I need

  • @coba23513
    @coba23513 4 месяца назад

    I think I get it but seems complicated for no reason. Why can't I just use 2 different words and be done with it?

  • @shubhamshukla6680
    @shubhamshukla6680 7 лет назад +2

    Thank you sir

  • @paulbarker5295
    @paulbarker5295 2 года назад

    So the namespace is effectively just an extension of a Class?

  • @exposuresound6239
    @exposuresound6239 3 года назад

    question.. i have within Unity an error that says a namespace cannot directly contain members such as fields or methods .. any idea to correct that ?

  • @bobbyf.4406
    @bobbyf.4406 2 года назад

    Namespace is not helpful. Now we can create classes with the same names, but namespace still needs to be unique. What's the difference between an unique namespace and an unique class?

  • @quantomic1106
    @quantomic1106 5 лет назад +3

    Well, my dog is better than your dog! XD
    Thanks for the clear explanation!