Why Devas Of Creation FAILED: Interview

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  • Опубликовано: 28 ноя 2024

Комментарии • 8

  • @KasaiChoz
    @KasaiChoz  8 дней назад

    This is a different kind of kideo those who like it like and subscribe to tell me i should make more.

  • @JostDraws
    @JostDraws 8 дней назад +6

    Honestly this game really felt like those cheap random rpgs you would find laying around on the internet but in roblox and very p2w, the monsters all have the same attack pattern pretty much, farming on this game is just rounding up stuff and using a skill, and how many things you need to purchase like the map, mounts pretty much mandatory because without them your game is insanely slow moving around

    • @KasaiChoz
      @KasaiChoz  8 дней назад +1

      It's rlly sad to see. But yeah it had the corporate feel

  • @Crisss-
    @Crisss- 3 дня назад +1

    The Game was so fun but the problem is the time You need for just a level, like just 1 can take You 2 hours for just a level thats why i don't play it anymore

  • @1990maman
    @1990maman 7 дней назад +3

    A lot of it also has to do with the devs not communicating properly as if they were too good to speak to people. In the beginning of your game, you always have to converse with the players to know what's wrong with it. Then the game became stale for a month with no updates. No variety of skill sets. The no mount situation. Black market problems. Nerfing mages. When you add everything up, it makes perfect sense why it failed early

  • @AMSINGKADIL-l5j
    @AMSINGKADIL-l5j 6 дней назад

    i sub your channel