HOW TO Series | Parametric Modeling in 3Dsmax | Clean Modeling | Must Learn !
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- Опубликовано: 24 ноя 2024
- Let's learn parametric modeling in 3dsmax
step by step:
1- Subscribe and like my videos ^_^
2- Create a Plane with 1*1 segments.
3- Create a copy as "Reference."
4- Apply (TurboSmooth) on the copy, and leave it!
5- Apply (Edit Poly) on the main plane.
6- To start, pick (edge) and use the (shift) to drag new segments.
7- Note: Every curve needs 3 edges to play with and to keep it a clean one!
8- Now you're done, adjust the edges heights as you like.
9- Don't forget to like my video ^_^
10- Now you can add some extra segments and play more with the curve.
11- Whenever you are done, copy the curve.
12- Now, start detailing (openings, light lines, etc...)
13- Important note:::
Apply a new (Edit Poly) for each adit you want to make in case you
want to go back at some point!
THAT'S IT, Great job !!
Go ahead and create your own parametric model
I hope it was a simple and helpful tutorial ^_^
If YES, kindly drop a like and share your opinion
in the comments.
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love the very clear step by step. As a beginner 3ds max user who learn modeling on youtube by myself (and not good at English), my basic knowledge about 3ds max is a big missing, and those tips you added in the video helped me a lot, thanks!
I am really glad to know that it helped you well! I appreciate your kind words and the best is yet to come for you 💪🏻
when i watched your video just feel i am soo glad to find your channel
I'm glad to have you here too
wish you all the best 🙏🏻
Beautiful result!
But, (a) you don't need the reference object. You can apply the TurboSmooth, use Edit Poly below it, and accompany all the shape development using the Show End Result On/Off Toggle, on the base of the modifier list window and/or the Show Cage, on the Edit Poly. (b) When you insert the Edit Poly, you lost the parametricity. In parametric modeling, you can change the parameters at any moment, but in this modeling, you can't, for example, change the number of plane segments.
yeah you could do that too. many strategies would be applied.. thanks for sharing yours 🙏🏻
So fascinating to watch. You helped me a lot with this one thanks man
this video just saved me haha. thankyou so much
Learned a lot, thanks!
I'm glad to know. you are most welcome
Great parametric tutorial, helped me so much.
I'm more than glad it did. Wish you all the best 🙏🏼
Absolutely amazing very good tutorial
JUST Amazing
So clear and helpful, thanks alot!
I'm glad it is! you are most welcome
please i have a small question, how to make openings in circular shapes and ovals of the model ceiling? thanks in advance
@@evolutionarchitecture
A high valuable tutorial, thanks brother
⚠Watch Next: "Morpher Modifier in 3Dsmax Explained"
ruclips.net/video/ApMYYLvZEaE/видео.html
amazing 👏good job 👌thank you soo much sir , but i have a question please "clone refrence" doesn't work with me what's the problem?
you are most welcome! you will have to make sure that you are working on the original not the clone!
when you make the reference copy, apply turbosmooth on that copy and edit the shape from the original one. then, you will see your modifications happen on the reference clone.
@@evolutionarchitecture thank you⭐
amazing! indeed
I appreciate it. thanks
It's surprising that many people don't understand the meaning of the concept "parametric"
Indeed unless you put one thousand edit poly modifiers it’s not parametric at all
Amazing work 👏
I appreciate it 🙏🏻
How to select a face and then select the next face to complete the selection of the entire loop?
لسلام عليكم الedge كيف عم تكملها باوائل الخطوات انا عم سوي connect لحتى كمل مستطيلات متفرقة
Great!
all thanks
this is amazing thank you so much
you are most welcome.. wish you all the best
The edges on the next Plane where Turbosmooth is applied do not drag for me ????
👏👏👏👏
tank you
you are welcome!
Whtat's parametric about it ?
كيف منحدد كذا face اوكذا edge اللي مسارن واحد متل بلفيديو بلدقيقة 12 وما بعد؟
اذا تسخة الماكس 23
1- حدد السطح
2-اضغط ctrl
3- كبستين بالماوس عالسطح المجاور
لو أقل من 23
حدد السطح
اضغط shift
كبسة وحدة بالماوس عالسطح المجاور
Good tutorial but this is not parametric , parametric is not just shape that are « visually beautiful », it’s non destructive And adaptive change with modifiers for values such as the ability to make a line longer then go back to the end result and get a longer truss or something like that ( or in case of grasshopper with node parameters) , in max, one can use array, cross section,surface , data channel, normalize spline, twist, bend and much more but doing edit table poly + reference or instance is not parametric
sure dear, the goal is to guide you where to start and you can go as far as you want with it.