BioWare is getting eviscerated
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- Опубликовано: 9 фев 2025
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Following a somber story, There is this section where they are talking about Solas and the Inquisitor and their relationship.
Taash's response is: "Heh, they were doing it" "Yep, totally doing it"
I had to play this game again for footage and this is what I was subjected to. The sacrifices I make.
We appreciate you suffering for our entertainment, man!
Don't you just love the Marvel style of undercutting more emotional moments with cringey out of place humor?
Please stop saying "game industry". Please "AAA game industry".
There is a massive world of single-A and Indie devs out there that are also part of the game industry.
As the AAA sector fails, gamers migrate to the single-A and Indie markets, and this is good.
@@gumpthegreat1 In the video, at one point Taash literally uses the phrase "They go hard".
So on top of obnoxious, quippy Marvel dialogue, we have out of place zoomer slang. In a medieval fantasy game.
I hate this game just a tiny bit more now.
thanks, we do respect the grind. sifting through these dog ass games is a fate worse than a lizzo concert
But the director immediately got a lead position over at Wizards of the Coast for their next D&D game.
Absolutely abysmal industry.
DEI hire, literally
I truly believe this whole DEI thing is not about money at all.
@@davideassis87 it's not, it's about uprooting the Citizen of the West from his culture and traditions.
And allowing people with 0 talent to grift billions of dollars while masquerading as a hero@@trangledangle
@davideassis87 it's obviously an agenda, one that is destined to fail miserably. Gamers are the most diverse group of people. We already achieved organic diversity pre 2016. Thats how we all know this is an agenda.
As an electrician, if I was half as bad at my job as these writers are at theirs, I’d be in prison for a while bunch of deaths
more likely just forget to turn off the power before you touch or cut lol
No you wouldn't. You'd be long dead. Those guys however don't have to deal with consequences anywhere near as big when they mess up.
i've seen people get fired from fast food places for getting an order wrong. the video game industry is something else man
@@gerutzu575it's not the industry, it's DEI. You see the same defense of incompetence in HR, education, and of course public management; all areas invaded by ideologues.
I am a writer and support your observation. Good storytelling and characters is about "tension" and conflict and change... Veilguard is about "friends" going on an adventure
Remember when Baldur's gate 3 got fully released and pretty much all the big corpo publishers got scared and told us to "curb our expectations"? Pepperidge farm remembers.
The fear in other publishers was a greater accolade than most of the 10/10 reviews.
Corpo DEVELOPERS too.
They were kinda right at first cause BG3 act 2 and 3 were a dogshit incomplete mess.
@@Korelon7yes and it was still a successful game. A game that had issues was better than their complete games.
@@Korelon7not true act 2 was great. Act 3 had performance issues and was fixed in their first patch a week later. People started this false narrative from word of mouth and people who never played it just jumped on the bandwagon
It's not just DA: The Veilguard. Bioware is on their 3rd strike (ME: Andromeda, Anthem and DA: The Veilguard). I am surprised they are still getting a chance with ME5. Other companies have been shut down after 1 disaster.
Great point
Mass Effect trilogy getting remastered and selling WAY beyond expectations likely is a reason tbh.
Mass Effect Andromeda seems like a masterpiece in comparison and that ain't saying much.
Didn't buy anything after Andromeda lmao, they can roll on the floor if they want. Inquisition I still enjoyed despite the woke.
@lordofchaosinc.261 me as well mate, best combat in the series too, shame they didn't go full alien as the enemies were the usual generic humanoids, all the best from Eire my friend 👍
15:00 This right here is what bothers me so much about this stupid movement. I'm a gay guy and I can't stand the way we're portrayed 95% of the time in video games. Hell, most of us want to be seen as anyone else and NOT stick out. We're not all the obnoxious SanFran type, but that's what's shoveled into media so often.
Because the alternative is not being mentioned at all. The alternative wants to erase us. Look at how many of these people call a Character Creator with 'Body Type [A] or [B]' "woke" and cheer when it's patched to be '[Male] or [Female]'. A completely made-up controversy for a button most queer people will spend half a second selecting and moving on from. The people gleefully churning out rage-content about this one mid Game don't want "better representation" like you do, they hate the SanFran type just as much as the happens-to-be-gay type.
I can deal with tokenism and a few annoying depictions, because CisHet White Men have also had PLENTY of cringy Characters in the history of Gaming. But no one says we shouldn't have those Leads because of a few poor examples. It's not an outrage and something to be destroyed when /they/ do it. Bandwagoning and making a bad Game more of an issue than it is just hurts you; you'll never get subtler, more realistic queer Characters if every time we get a queer Character period it's "the worst thing to ever happen to gaming".
@@Zxykary while i understand your pov, the fact is, we started getting the left ideology shoveled down our throats more and more, and what you're seeing right now is the counter reaction of people being fed up with that in the opposite extreme.
middle ground is always the best, but when corporations and companies lie to our faces, to us, the customers and consumers, is it really any wonder that our millenia old friend pattern recognition kicks and we call out the thing being touted as "the right thing to do" while fucking us over by lying to our faces, delivering shit products where the main focus isn't even the quality of the product, but the message it conveys about ideology, even though that was never the point of the product, nor what they are promising?
a majority of people didn't care about baldurs gate 3 having representation, and those that did got left by the wayside where they belong, and its a shining example of player freedom without spouting modern day politics at us through a medieval fantasy setting, which is in stark contrast with taash from DA:VG and how much of a temper tantrum throwing child she is, nobody likes that kind of attitude, but the toxic positivity that rules through major left leaning communities wont set those people straight for fear of being ostracized, and neither will the depiction of such a character being forced by way of hamfist be called out either (according to insiders), again due to toxic positivity.
if anything, i'll leave you with this nugget of wisdom:
"honey attracts more flies then vinegar".
Starting off an argument with white a guy and calling them cis is that vinegar, if you want a conversation to meet in the middle, stop doing that.
@@Zxykary DEI (outside the military) has never been about inclusion or representation. In the entertainment industry, video gaming in particular, it's almost always about virtue signaling and tax breaks. Regardless of how sincere Bioware may have been, it's not 'band wagoning' to accurately state that they sacrificed the story for pedantic, self-inserted, gender identity pandering. Androgynous character creation (and top surgery scars) might be fine in a game where that makes sense like NieR Automata, but in a (dark) fantasy RPG like Dragon Age it will typically only serve to alienate consumers, as it clearly did among a myriad of other poor design choices.
I would argue that in those cases where representation is simply antithetical to the game and therefore breaks immersion it does far more harm than good; it's better to not be represented at all rather than be badly misrepresented and perpetuate a negative stereotype. The portrayal and "inclusion" of Taash in DA:V did more harm for the trans community than any bigot ever could. That's my opinion at least - you're obviously entitled to your own.
@@Zxykary I really think you're overlooking plenty of gay/queer options/people who have been in extremely successful games lol. If we're looking at recent examples. Cyberpunk 2077 allowed you to use a female body type with male genitalia and vice versa. The game was still successful. Baldur's Gate 3 allowed people to screw and date anyone they wanted regardless of gender. If the game is good enough, and the representation makes some sense, almost any message can be overlooked. Hell, we know for a fact that LGBT acceptance in boys and young men was improved by placing LGBT characters in good video games. The harsh reality is body type A and body type B became a problem because the resulting games with those options came out terrible and peddled the message more than anything else ruining multiple franchises. This is saying something, because I think the launch version Cyberpunk 2077 was awful.
Pattern recognition can have negative connotations and consequences but the harsh reality is that we are wired to work this way. Enough franchises are getting ruined by the same agenda push, with the same features, which makes body type A and body type B an alarm bell. Anti-woke will always exist, just like anti-religion, anti-whatever. But if a game is good, it will always succeed regardless of what message it tries to peddle. This has been historical. Dragon Age origin had gay characters. Successful game. Inquisition had gay characters. Successful game. If the game is good, rage-inducing content will fail to generate anything. Origins came out at a time when LGBT acceptance was low.
Hell, as an LGBT person? I see a bunch of them in a trailer, and even I have doubts about whether or not it'll be good because enough of these games have been released as hot garbage that I automatically assume it to be so. Opening people up to new things, and yes, certain facets of the LGBT community are still new and controversial, requires a good and gentle approach. These games fail to do either, with the message being a sledgehammer and the game being terrible.
@scottgrant1998 K. I think Taash's writing sucked. Still can't give two shots that they existed or that the Game they were in was bad. I don't need to bemoan "DEI WOKE MEDIA" and invent a problem that doesn't exist to rage over.
i want these people to come to my restaurant so that i can serve them the wrong order and have it be undercooked, and when they complain about it i can turn this ideology around on them " sorry but the chefs worked really hard on it, and this is the way we believe food should be made going forward so i am going to need you to get on board with our vision and be okay with this food" also since our chefs worked hard on it you have to eat lunch here every day going forward or we might have to fire someone and that would be on your head.
the whole way of thinking is insane.
Thank you. Since playing TLOU2 I've struggled to articulate how objectionable an experience I found it. This is it pretty neatly.
And then charge an extra $9.99 to take it back to the kitchen to finish cooking
This is such a good way to explain this whole issue.
Narcissistic, not insane.
Or tell them you'd be happy to fix their order.....in 12 to 18 months at a minimum
When you see "from the studio that brought you (insert beloved game franchise here)" remember it's in name only the craftsmen that made the game is long gone
It makes me sick how they want to take credit for something they never worked on.
Jade Empire
@@helljumper_ even worse when in some of the statements some of the Devs on vielguard put out when trying to hype up where crapping on said games.
"we are gonna succeed where previous games have failed" was a common one. "make a game targeted at our audience" etc etc
Having back 4 Blood flash backs
Perfectly summarised by The Outer Worlds. "From the creators of Fallout: New Vegas!" and yet I haven't even had a slight urge to replay TOW after first playing it in 2018. Complete snorefest. Everything went downhill fast after the introduction, which I thought started pretty strong.
How did this happen? Do they really need to ask? They told us themselves; "If you don't like it, then don't buy it!"
And gamers didn't. Why were they expecting anything else?
Well, that's because it was made by people who were persuaded they couldn't fail, they're the "good guys", and "good guys" always win in the end.
Sadly for them, Reality is not so simple.
@@theslay66 reality is simple, they are just not the good guys.
The gaming industry outside of mobile is mostly straight men across the board, yet the industry is run by 2/3rds women, gays and trans. I'm sorry, as a streamer and 30 year gamer, I've seldom come across gays or trans and only recently saw an uptick in gaming girls. So the industry is being made for not the audience it has. No offense to women but men don't run the fashion or makeup industry. You'll be hard pressed to find a straight man that knows the difference between a wallet and a clutch. So like, why is the industry being led by people that arnt representative of the core consumer base? These people have actively told the consumers to not buy their products and have said on record they're here to ruing the industry. The fact that they arnt being fired and blacklisted is beyond me. These people are so scared to fire these DEI hires and don't wanna deal with frivolous lawsuits. I think they're using these failures as a means to rid their studios of these DEI hires.
They thought putting an Asian and an Indian in it would secure at least 2 billion people. Sadly for their theory, humanity is able to identify with people of a different phenotype just fine.
Clutch?
2:42 In the video, Taash is saying modern terminology to warn the player.
Taash: Antaam ahead. Be ready. They go hard.
They go hard? Seriously Bioware.
Millenials are incapable of writing two seconds of serious dialogue.
Tumblrinas wrote the dialogue. Hee hee so quirky.
@beardedwolf628 as a Xennial who reads books... I take umbrage at that comment immensely, sir! 😤😄😤
@@RealKeetz >emojis
See yourself out.
@@HeyImLucious To quote Alistair in Origins... "HEY!"
15:30 "All you had to do was ignore it". Spoken like someone who knew that what they were selling, no one would buy, but they felt entitled to your money and attention anyway. "Ruined the lives of Devs" like they didn't make a bad game and have received the consequence of making a bad product.
They made a game for the 1% they got a game for the 1%
It's so crazy when your target audience is such a slender list and then your sales reflect that!!! lol
if the game wasnt called dragon age it would have flopped harder 🤣
it also became 1% of a proper game
Hey! That's mean, the more accurate number is 1.2%
The funny part is - they could likely redo the game, changing very little, but the dialogue and character design - and I would consider buying it... Look at the character design coming from China right NOW... do that to Veilguard and you'd have 10 million sales.
Failguard is like the Costa Concordia shipwreck. The captain tried to show off, ran it into the rocks and, as it was sinking, he jumped in the first boat out, leaving the crew to deal with the mess.
That video was great
Eh, the helmsman ran the ship aground. Had he been able to properly understand the Captain the cruise ship would have been fine. The analogy still works though, don't cheap out on critical roles.
Vada a bordo, cazzo!
The difference is the captain had to pay the consequences, whereas these freaks somehow keep not only getting jobs in the industry, but _positions of authority_ even if their track record is....Failguard.
@ In that respect its not similar at all. No one dies if a video game is bad. The people involved will have consequences in the form of their reputation. A large part of why the Captain faced such harsh consequences was his abandonment of his duties, that's not really analogous to the Veilguard story, imo. I think had the Captain done his duty, his punishment would have been very similar to the Dragon Age devs.
Just make a good game, for pete's sake. How is this so difficult? You make good game. I give you money. Don't make activist slop and then come crying because the money was not forthcomming.
Exactly.
They can’t. They are loaded with incompetence. Just look at the DNC few days ago. It was the most embarrassing and incompetent thing I’ve ever seen. It didn’t get that way overnight. So now what are they gonna do? Well, they are stuck. In the same way Studio’s ended up doing this too. The DNC vice chair convention was the most incompetent, embarrassing, and ridiculous thing I’ve ever seen
Because woke companies have no good ideas, only ideas they have is taking an existing popular IP and adding DEI and demand you love it.
Not when organizations like Sweetbaby Inc. are out there
This is what they consider a good game,
generic game play and some shitty story in the top
22:22 The worst part is, they don't care. To them, this was "for the cause", it was nesscisary for "the work".
"The messaaaaage"
Asura's wrath reference?
They took a dark, violent, gothic-looking franchise in Dragon Age and made it into a purple shiny woke game with quirky millennial characters talking about their feefees. I fail to see any remnants of "institutional knowledge" here.
Seems like we're going straight into the Find Out Era and personally I'm here for it!
Fucking perfect, it literally is, EA, Ubisoft etc. people learned the power they hold with their money
Fk around and find out
People celebrate bioware for their 2000s games. No one currently there worked on those games.
Current age Bioware staff weren't even born in 2000.
Same with Blizzard.
This exact same thing happened to Blizzard.
Follow individual people, not brands.
“Larry Bird is not walking through that door, fans. Kevin McHale is not walking through that door, and Robert Parish is not walking through that door. And if you expect them to walk through that door, they’re going to be gray and old.”
When will the shitty CEO's be held accountable?
accountable? all they see is the their bank account for their new yacht!
It's not just the CEOs. The current pool of developers is full of blue haired sjws.
You mean given a golden parachute.
It's not just the CEOs.
@Kodaiva I understand. New BioWare has a big chunk of the pie. But Android Wilson and his good ol boys club has a nice sized slice too
No I’m not going to be empathetic. I will rejoice because; these people would do the same. The difference is, they ACTIVELY try to get you fired. We did t passively.
Also, they're in a great position to get a better job or start their own studios.
I miss when the gaming industry was 1/3 size and outside of the mainstream. Once niche hobbies become mainstream, they get taken over by corporate entities run by people who don’t make, play, appreciate or understand said hobby. These layoffs are necessary to get the industry back in a healthier place.
Ya it was the companies not gate-keeping that really dropped the ball. Once the activists got in the downfall began.
I'll agree that these layoffs are neccessary as a wake up call but saying that these BIG companies are incapable of making a good product is completley false. There are plenty of examples to prove otherwise.
The real issues with the BIG companies we're talking about here is the mentality to 'cut costs, maximize profits' and 'squeeze as much profit out of the customer as possible'.
I'd say that we need to get back to an understanding that making a good product that respects the customer, as well as their time and money spent.
Thats the biggest problem i see today: never did I ever think I'd see a free market where customers are not only just not listened to as well as outright insulted but when BIG companies fail, they're dumbfounded as to how.
On the other hand, as customers, its our job(s) to say WHY we dont want/like something. Can't tell you how many times I read user reviews today that equates to "Game bad. Want my $$$ back. $#!t company/devs. This is HOT @$$, save your $$$." That doesnt tell me or the devs what EXACTLY was bad or what that user didnt like.
This has been happening since the 70s when Warner was in control of Atari. The industry has even been abrasive toward gamers as far back as the early 80s. The only difference was that the industry was always saying "We're right and you're wrong" instead of "we're right and you're *evil* " until ~10-15 years ago. The industry became aggressive to the point that they accelerated the cycle tenfold.
Not to mention you have pretenders trying to invade the space and “fix” the hobby.
Agreed 👍
EA is bleeding. Imagine they just make games the gamers want and we willingly hand them our money.. crazy concept, right?
right? like for me Fromsoft, or Larian, hell even Capcom came back from the brink, just like heres my money thank you.
EA I'm sure is looking forward to skate 4 coming out definitely make a few million if done correctly
that would take effort.
pandering doesnt.
@@cameronwilson4886skate 4 is going to flop hard. F2P with mtx for skater customization, the sheer amount of time the game has been in development and just the fact it's EA and how greedy they are. Skate 4 is going to bomb.
They copy and paste nowadays
Imagine a nornal job where you fail miserably, blame your client, and then want simpathy for getting a well-earned termination
HR?
Exactly. I don't get why people look at game devs as if they were different. They're not. It's a job like any other and you can always tell when someone does their job with passion and because they're good at it, or someone who just chases their next paycheck.
Bioware got eviscerated after Andromeda. That’s why their faces are so tired.
That’s when I personally lost faith in them. I wish I had gotten my refund for that trash game.
It’s one thing to fail once, it’s another thing to 3 times in a row. Andromeda, Anthem, Veilguard… BioWare MagicTM… the Bob Dylan of gaming… Ex BioWare devs speaking out… the only thing that would surprise me now is BioWare succeeding.
Ironic that the people who are demanding your sympathy, would be the last people to offer it to you if the tables were turned.
Its Saul Alynski. Rules for radicals. They go low, you go high etc.
Exactly. They would've shown us no mercy.
"When I am Weaker Than You, I ask you for Freedom because that is according to your principles; when I am Stronger than you, I take away your Freedom Because that is according to my principles."
Frank Herbert
Children of Dune
I mean thats the human condition. Theres always people in power who want that their worldview in everything.
@@thelaughingrouge Not necessarily. When I am stronger than you I leave you alone and enjoy my freedom.
12 million people bought Inquisition. Let's say 1/3 of them were interested in a sequel.
That's 4 million people. Above EA's expectations.
The tremendous f*ck up that is Veilguard can not be overestimated.
As a (now former) DA fan, I don't feel any sympathy for these people, and Busche landing a job at WotC is a crime.
WotC is Uber woke. Anyone still investing in D&D in 2025 is getting exactly what they deserve.
@@Nick-ue7iw Yep. I haven’t bought anything from them in a few years now. I stopped buying stuff from them ever since they decided to attack Gary Gygax and other original D&D creators from the TSR days, and they’ve only gotten worse since then. Forget paying for their trash - they’d have to pay me to consider giving 5e 2.0 the time of day.
WotC is SUPER Woke and has done some criminally stupid business decisions the last several years.
I’m not suprised that trans douchebag got hired there.
"Why do people want multi billion dollar companies to be moral arbiters?"
Because deep down these people are conflicted about their ideology. They know they are in the extreme minority and they know their ideology is not the moral high ground they try to perpetuate. So they look to everyone else for validation - including the multi-billion dollar company.
Crazy huh?
I sometimes see people like that write things like: “I’m good enough for me, and I won’t let others define me. I’m amazing. Screw others opinions of me.”
But that doesn’t last long.
The sleeper agents feel betrayed by their masters
Exactly, they need something to point to and say "See? They think this too!" and unfortunately the entertainment industry is all too willing to back up their delusional attitudes.
More than validation, they want to be raised above us, to be worshipped
No they absolutely think they have the moral highground. The difference is they genuinely believe you are too "ignorant" "uneducated" or "hateful" to understand "the truth" so they have every right to try and brainwash you and your kids. Please don't give them the benefit of acting like they're just confused, they know exactly why they need companies to push their slogans. They hate you and everyone that thinks like you, they hate you because you can't be manipulated or bullied and they will never stop hating you for it.
14:55 to be fair to some people in the LGBTQ+ community, some of them absolutely have called out Taash as bad representation.
Let's not make the mistake of assuming that the entire group is one monolith, I've definitely read and heard commentary from people who cringe at the idea of Taash being created to represent them.
The majority of that community is a monolith though, that's the problem. The voices of 6 people vs 10,000's just doesn't matter when the scale is taken into consideration, they're just rare outliers.
@@Trucking4Jesus You have no idea what you are talking about. LGBT people are just people. They probably proportionally agree with every other gamer. The issue isn't LGBT people, it's modern coastal american democrat-sycophantic culture. Those are the people that think like this, whether they are LGBT or not.
most trans and gay people are just normal people you'd see everyday on the street or at your job. they behave like normal human beings. most of them would never talk or act like this or make it openly public whats going on in their privat lifes. calling this representation is in itself misrepresenting this group of people. its sickening.
@@Trucking4Jesus Actually I would argue the opposite in that just like with the silent majority of common sense people in general, the common sense people of the LGBTQ+ community are also silent and just getting on living their lives?
It’s always these tiny but very vocal minorities that shout the loudest and thus convince corporations and media that they ARE the majority!
At this moment we are seeing a pendulum swing from progressive leftist views that no one but a minority really shared, to a conservative Christian puritanism that no one but a minority really shares.
Most of us are in the middle silently voting with our wallets and hoping for a return to the middle ground of common sense!😅
@MichaSennin- I tried saying the same thing pretty much but RUclips or someone deleted my comment?👍
As a AAA developer in a non-writing field I can tell you that a bunch of us who have lost our jobs aren't bad at our jobs. We've been a part of projects where writers and leaders have sacrificed the rest of us, and their players, to push poorly written ideologies. I hold writing departments completely responsible.
I'm old enough to remember when Bioware was a synonym for good storytelling in gaming.
I couldn't wait to meet every next character in BG2, Planescape Torment, and Knights of the Old Republic. Honestly, any character Black Isle Studios wrote. Thankfully many of them carried the torch into Obsidian, whom already have my 100% pre-release faith with Avowed.
I do too. It was pretty much Bioware that caused Western RPGs to really take off because of how good the stories and characters were.
So, like me, you're old enough to have kids old enough to drink.
So many fond memories of KOTOR
And today it is a massive red flag
The talent that made Bioware great is long gone. I don't feel anything for the current team. If anything i want them to fail for abusing and ruining franchises I love so much.
They just need a really good writer. Combat is okay, but I play bioware game for the story and if the story is bad then i won't be bother touching it. Mass effect andromeda story was very bad...Same thing with dragon age veilguard but worst since you can't play as bad guy....dragon age inquisition story was okay but i like story in DA 1 and DA 2 more even though DA2 re-use location multi time but i did enjoy the story.
@@BoredBoredmanyou’re a weirdo lol
They all went and formed their own company called archetype entertainment. if you haven't seen the trailers for Exodus you definitely should it's going to be the Syfy epic that we've been waiting for
@@BoredBoredman combat is far from okay, its cookie cutter slop, stop trying to excuse it and demand better, especially since all ramping up difficulty does is inflate arbitrary numbers, without any extra flair to keep it interesting.
@ Why you think i'm defending bioware? I said i hate mass effect andromeda and dragon age veilguard. The combat is the only things okay in both game since I don't expect them to use old school turn base rpg. I know the difficult is just sponge damage for DA: V so bioware really shouldn't had add the difficult mode. I never really remember any bioware games for the combat. I remember them for the storytelling like ME 1-3.
Anyway, I'm more interesting in exodus game since they said my choice will have impact and delay helping as time passby could cause people to hate/like me or even try to kill me
4:58 "The aggressive efficiency of giant corporations."
I'm amazed if anybody who has worked at a giant corporation could say that with a straight face.
Parts of corp may be pretty efficient and quick (ie critical IT infrastructure) but you need to really mess up in order to get a wider corporate structure moving along at anything other than a snails pace.
They are really aggressively efficient in things that don't actually benefit anybody, including themselves.
Few things can aggressively suck the fun out of something more efficiently than Corpos.
lmao you are right, I worked in 2. cant say that with a serious face.
More like aggressive bureaucracy hindering me from being aggressively efficient at my job.
“Made by gamers, for gamers” is no longer the applicable to modern games.
You can try to build a house, but if one of the walls is falling apart at the seams, it can bring the entire thing down
Even if it doesn't, and the other walls manage to hold it up, you're still gonna have a house with a missing wall, and no one will want to stay there for long
They made the game for the 1%
And think they can PRESSURE and GUILT TRIP the remaining 99% to buy their shit....
I've never understood this. Do they think I'm going to have a "and then his heart grew 3 sizes that day" moment and buy something that I've been told repeatedly isn't for me?
That's what happens when you live and work in a bubble. Everyone you interact with thinks like you so it's really easy to think you're in the majority.
Laying off "talent" bro if any of them had talent they wouldnt be fucking up every game since half way through Mass effect 3
You really think Veilguard is shit because of the devs and not because of internal pressure and investor expectations? You’re letting the higher ups at EA get off scot free with that scapegoat but lampooning devs. What a weird take.
ME3 and DA2 was ruined by EA management, cause all the golden era Bioware talent was still there. Inquisition at least partly, too.
There were some competent people and veterans left still. They could make something at least decent, if not the pressure from the top, I'm sure.
@@beehivebat4766the devs made the game. They subscribe to the ideology being pushed by the higher ups
@@beehivebat4766 It would be a historic moment of these devs could release data on what this pressure looks like. What are the memo's, the staff meetings etc.
@@Crazy_Broke_Asianexactly. No one at Bioware, or EA are exempt from this storm
Not the CEO. The marketing. HR department, or the Devs. They are all in on this shtshow!
The whole lot is a corrupted/zombie version of a long dead, once great Bioware.
It is a bit like 'A Weekend At Bernies'.
They are just waving the corpse, pretending it is still alive.
I made a post about the game and one guy called me"woke" for not entirely shitting on the game, and in the same thread someone else called me "transphobic" for not liking Tash (or most of the game).
Thats right. Im a woke transphobe. wow lol
Yea i seen few people in these comments blaming things on stupid shit. Mostly the former then the latter with a new soon to be overused word dei now.
I been seeing that being used as a dog whistle to justify their hatred of poc and women as of late.
Gamers won't ever beat allegations of racism and sexism because they feel too entitled to whatever belief they think makes them sound smart and cool.
You've been auto-assigned to team TERF.
In other words you got called a terf?
@@evandaymon8303I found the lefty pretending to be a centrist. 😂 “dog whistle” is a word used pretty specifically within left wing circles, not right wing or central circles. Next time, try to keep your terminology more central and you won’t get spotted. 🤷🏼♂️
It’s not about hate. It’s about cultural appropriation. I see you don’t like your own terms used against you. Most of the franchises that have been ruined were western, white culture franchises, created and funded by white creators in white companies in white countries. 🤷🏼♂️ Suddenly we must hand them all over? No thanks. 😂🤦♂️
The duality of man.
BioWare WAS legendary for a time. Nobody asked for this game. Zero. Zilch.
A few of these clowns pursued their idiotic ideologies in the next game in a beloved franchise and it very predictably flopped hard.
There was 0 evidence this kind of game would be successful and they pursued it anyway. 😂
This isn’t the consumers fault, it’s a tone deaf company.
Let me put it this way. These types were smiling, cheering, and laughing maniacally when they changed, and eventually destroyed, our favorite IPs in all sorts of media: games, movies, shows, cartoons, and even books.
So, when these types start losing their jobs, because their god awful games and other mediums failed, I'll start smiling, cheering, and laughing maniacally.
All we wanted was that you left us and things alone. You could have made your own games or even added some things here and there, but no. You had to go into the IP that *others* loved and supported, then destroyed it. These IPs that were taken over only exist today, because of the *customers and fans* supported them and wanted them to succeed. I have no problems with games existing to push whatever you want, but you don't get to go into existing franchises and decide, "nah, I have a better idea." You get no sympathy, because we were never given sympathy. Hell, we were called all the most viles things under the sun, for so long, that the words themselves lost all meaning. So, continue to tank and I'll roast marshmallows over the coals of your companies and careers.
Gamers seeing AAA devs getting laid off:
"More.... MORE!"
I'm on my way to add some more wood to the fire. 😄🪵🔥🔥🔥
True true
MORE !!!
"AGAIN"
"AGAIN"
"AGAIN"
"AGAIN"
@@frostmourne1986 AGAIN!
AGAIN !
AGAIN !
WE ARE - *voiceline cut off*
AGAIN !
AGAIN !
A lot of companies forget that they need consumers money to survive. It doesn't matter if you think. They pay your bills so maybe listen to their concerns before they stop buying your shit.
I have some sympathy for the low level dev who saw the failure coming and couldn't say anything. I have the same sympathy for factory workers who lose their job because the management is incompetent.
Yet at the same time, that low level dev should have seen the flop coming from a mile away and lined up a new job before launch.
@baseddepartment9656 sure. But there has been a lot of layoffs recently. I'm not sure it's that easy to find a job as a dev in Edmonton.
@baseddepartment9656 That dev definitely did, but in the real world, you can’t just quit your job and expect things to work out, especially in this economy. You work even if you hate it in order to afford the cost of living. If you have a job, you hold onto it as tightly as possible so you can afford rent, groceries, utilities, etc
@@MetaGiga prices are rocketing upward for everything everywhere, and still some folks can’t help but crow “you shoulda just lined up another job”, like they’re living on a fairytale planet where sustainable gamedev jobs just shoot up between the pavement like weeds.
EA didn't fire combat designers, world builders or any of the art teams or polish teams... everyone was fine or loved the look of the game. It played well with few bugs and the combat was fine.
They fired those in charge of the HR speaking characters and the writers of the game.
The huge place everyone had issues with was writing was dull and felt like therapy and the characters were not memorable or even likable. Complaining about your mom when innocent people are being killed by thousands and not wanting to save them because your feelings are hurt is a HUGE FAILURE.
Ok, I disagree about the layoffs and what you think about institutional knowledge. You forget that 90-95% of the company is NOT in the narrative team. Programmers, level designers, lighting design, etc. Are all super important.
I have a personal example: i used to work in design. I told my boss that we needed to do something one way. He was adament that it would be better and save money if we did it another way. After a while we looked back, and realized that my way would have looked better in the long term. Now, 4 years later I looked up the company and see that almost every practice that me and my coworkers suggested that was denied is now being used.
The point is, when it comes to games, institutional knowledge is not about keeping the ideas that WORK, it's about recognizing the ideas that DONT work. And if you fire all of those people between projects you loose all of that
Ok, but it was mostly the narrative that got fired in this case, so its not like they did it indiscriminately. And there's a point where the bottom line (combined with executives refusing to take accountability in any way such as taking a paycut) causes the business to cut good people regardless. Point still stands to me
"Pushing back against the perceived enemy they have.."
EXACTLY!!!
These people come in and change existing IP, morphing it to fit their personal world views, accepting the fact they are alienating the original fan base of that IP.
They despise the people who enabled the IP to grow in the first place!!
This needs to stop in entertainment.
Blessed be Prophet Luigi.
Funnier is that they attack decent people, because it's easy and safe. And then feel good about themselves. They never take any meaningful fight. Like "feminists" don't go to Middle East or any 3rd world countries to go fight for women's rights. Same for LGBT.
Even funnier, they will call you "racist", if you point this to them.
No it needs to keep happening so that those people can be put out of a job and be out of the industry
@@fooly6868 That won't happen until the financial institutions backing all of this are shut down.
Let’s not forget that it is absolutely possible to write a story so well that it makes the hated “young white male gamer” empathize with LGBT issues. The elephant in the room here is that these writers are so bad at writing, that’s not even close to happening.
They’re shit at their jobs. They’re shit at the one thing they want to accomplish. Fire them.
as a white male gamer i've never empathized with lgbt issues i've rolled my eyes at games that include it and ignored those parts of a game if the game wasn't entirely about it in which case i didn't buy them, i don't care about lgbt issues i'm a straight man from the midwest, deal with your own issues leave me the hell alone.
I doubt it. Pro-lgbt is fundamentally anti-God.
@@bumbleduck6959lmao someone has never heard of empathy
@@bumbleduck6959 Bro your name literally starts with the name of a gay dating app.
In any case...what OP was trying to say is that you can teach tolerance/acceptance/etc without teaching it. Did you know that basically every X-men comic was about racism? They used the allegory of "mutant supremacy" to try to show people why white supremacy was bad. Some people recognized it, some didn't. But that's the beauty of allegory as a narrative device - you can talk about a thing without actually talking about it and the people who want to ignore the thing you're really discussing can do so easily. You're effectively telling two stories at once and the reader gets to decide if they read both stories, or just the surface-level one.
BioWare's writers were fired because they wouldn't know an allegory if it hit them upside the face, but you completely missed the point. A good writer can tell you about LGBT issues without you ever knowing that's what they're doing unless you actively look for it. I guarantee if you list your top ten favorite games of all time, there's an allegory for a social issue in at least one of them, and dollars to donuts you didn't notice it because it was written well, so that folks like you COULD ignore it even though it's right there in the story for people who want to see it.
I'm a straight white man from the middle of the bible belt (Alabama) and even my stupid ass can see when a game is using an allegory. And frankly, I enjoy it. It's like a puzzle within the writing itself. It adds another layer to the experience, and if it's done well, takes nothing away from the rest of the story. To this day, my favorite example is Bulletstorm's discussion of female equality. At every turn, Triska Novak is underestimated and clowned on for being a woman. And without a single line of dialogue acknowledging it, by the end of the story, Greyson Hunt sees her as his equal. She earns that through her deeds, not her words, and if you choose to totally ignore it, it's easy to ignore. But the message of equality is there, if you look for it. THAT is good writing.
In any case, I hope you decide to take a second look at the games you love. Even Tetris has a hidden message about capitalism in there. But if you don't want to, that's fine. Just be aware that if a game is written well, it doesn't omit social issues - it simply makes them invisible to those who don't want to see them.
Because they don't want to make a story that speaks to "young white male gamers". They despise them. The story, game, creation they make is a tool of vengeance for them.
They tell this every single time, "we want to make them feel bad, uncomfortable, make them feel like they are humanity's plague."
The thing they write is not for Straight cis white men, nor is it for gay trans people of color.
It's against their idea of the dominant class.
Do you really think your average trans guy cares about Dragon age? Do you think he feels represented. No, he isn't.
When those companies understand that those activists are only here to hate on everyone, their games will start to sell again.
LD: *"Dont you dare celebrate!"*
Me: 🍾🥳🎉
0:48 the hard G on that slur made me gasp! D:
Bro, you just displayed on how the majority of us feel in this video. Well done!
The amount of entitlement from the people who work in the video game industry these days is insane. Back in the 90s, it was like 5 dudes who just got out of college and they all lived and worked in a single office to make the best games that ever existed at that point in time. Budget? Whatever it costed to keep the lights on and feed them. They were still dependent on their parents. These days, they act like they can't make a good video game without spending at least $300 million. It's absurd.
Blame mismanagement, overpaid CEOs/shareholders and over-bloated budgets. Yes, there is some fault of the developers, especially the ones that can't keep their mouths shut and think their dumb opinions that aren't about the game matters. But most of it is upper management and shareholders creating an environment that kills creativity and risk taking in exchange for safe, predictable slop with as many avenues for extra spending and revenue generation, not to mention hollywood-esque advertising and hiring of overpriced actors to draw even the tiny handful that worship those actors to the game.
@@wdf70 No, I blame the developers mostly. They all want extremely high salaries and don't provide much value to the end product. If they could do it all themselves, I'd say, "Sure, give them that much money", but they can't. They're overpaid.
@@wdf70 So... I'm non-binary.
Sorry buddy but the game wasn't bad because of terrible gameplay or over-the-top monetization schemes.. The writers did a terrible job and should be blamed for it. Even if you don't think it's a big deal because of your own biases , the writing is still bland, HR-friendly and .. Boring.. And you can't ignore that..
It's a shame but AI would had done a better work.
@@Hey_Mister Bro, the writers are really bad but one should also ask how they got there. Managements and executives should take a good part of the blame too. I forgot where I saw a report about how people can't talk and are walking on eggshells because of HR and that's definitely not the developpers fault.
@@SomeCanineeven that is still the fault of management and the executive at the top. The average developer isn't paid very well and id bet there are executives at EA who's salary and stock options are more than the entire payroll for the devs at bioware. Regardless i don't think money has much to do with the terrible games being made. Their budgets might be bloated but thats still not an excuse for terrible writing, bland mechanics and the virtue signaling thats being shoe horned into games these days. I personally think developer pay is the least of the problems at game studios.
0:58 “We should feel bad for the situation THEY put themselves in” 😭💀
I'm VERY content with my decision to never buy a game until it's had 3 months post-launch to allow it percolate and resonate with its audience. I reward quality with financial compensation... Which hasn't happened with EA in a loooooooooong time.
You forgot to mention had the rest of its content patched in and pretended to fix the slew of release day bugs.
@lycansniper2295 Yup. That too. I have no shortage of games in my backlog I need to play, there's zero reason to play anything day one.
And now, "BioWare" is working on the new TRANS EFFECT: stunning and brave new galaxy
15:23 this is the most ridiculous, most self unaware thing I've ever read. What, am i supposed to buy a copy of a game thats bad just because? Nobody says you can't enjoy it. Its just the people who have no interest in buying it far outweigh those who did.
Most that have been let go joined BioWare at earliest during Andromeda‘s development. This puts them at 3 failed titles in succession between Andromeda, Anthem and Veilguard. The „institutional knowledge“ of BioWare left to a large extend after ME2.
The director got hired for a D&D game and two of the writers got hired for Ghost of yotei. They caused people to lose their jobs but they get to fail upwards
Some going to work on halo as well
@@johnwhitfield3547 As far as I'm concerned halo was trying to crash and burn before they even officially announced Dreadwolf/Veilgaurd. Which ever halo that was that had Locke vs Master Chief had a horrible campaign.
@ Halo fans can't catch a break, man.
@@johnwhitfield3547sheeeit more like GAYlo
3:15 IDK, I like Larian, but given Veilguard's mixed to negative reception, underselling, and widely criticized writing, I don't see much of a reason for Bioware to have held on to those writers.
Didn't they lay off a bunch of other people besides just the writing team. Because if they did those people probably don't deserve it.
From what I heard the other parts of the game were fairly competent.
They were let down by bad leadership and poor writers.
Although I can't vouch for the gameplay because I'd ever bought it.
Larian will be next watch
@@blindsniper35 Yeah, given far short the sales were of their expectations, I guess it isn’t shocking that they had to do broader layoffs. I agree that a lot of the writers and leadership seem to have deserved it, and anyone who didn’t has my sympathy.
From what I’ve heard the combat was genuinely the best we’ve seen in a Dragon Age game. But yeah, seems clear that writing dragged the whole thing down.
I wish they did hold on to them because now they’re just a cancer infecting other studios and ips
@mvzme One of Larian's higher ups was praising Veilguard. They're hosed.
Stop making content for the mythical "modern audience". It doesn't exist. It's a unicorn. Follow the 80/20 rule: All design choices should benefit / appeal to at least 80% of your audience. If it doesn't, scrap it, and go in another direction. This is systems / game play design 101.
The argument of "you didn't have to review bomb the game because you disagree with the wokeness" is rich coming from the woke crowd that review bombed Hogwarts legacy for the same reason
Really good point!
Those who approved this game, who approved the writing, the character design, the dialogue, the ham-fisted gender politics, those people should be the ones fired. They have talent which was mismanaged and underutilized, and to see those who are responsible for approving this garbage be given a pass IS THE PROBLEM.
Yes they should. But everyone who actually designed the characters and wrote the dialogue should be fired too.
@ Fair enough
“Lorna Shore” dude’s into the brutal stuff too 👌
I strive to match wills vocals style 🙏
@@Doughstroy0218the fact that Alex the terrible stated that wills growl was weak was absolutely ludicrous, Will has a depth and range unmatched in this current timeline.
@@Existing_Echo some metal drama huh... Alex and Will are both excellent.
Mf needs to do some shred videos, those guitars are gathering dust
@@Existing_EchoYou’re misinterpreting Alex and what he’s trying to say. He’s not saying he sounds bad, he’s literally referring to the physical power behind the vocals. Alex is quite famous for ditching his microphone and blasting absolutely insane levels of projection with nothing but his vocal chords. Will sounds great and no one is disputing it, but he is entirely reliant on the microphone. To boil it down, you can watch literally dozens of different videos of Alex dropping his microphone and ripping mean false chord verses over a roaring crowd with insane intensity. But if Will’s mic cut out during a show there’s zero chance he’s going to acapella over the crowd. Alex isn’t American, he’s not going to explain himself perfectly in English. He’s literally just saying “Get rid of the mic and Will’s growl is quiet.”
You should look up where these rats moved to, they are not gone they just moved to different shops, this war over DEI/esg/bridge is far from over, most higher ups keep failing upwards and infecting new IPs, some game studios are doubling down on this, Stay vigilant people!
If you're talking about John and Courtney then they left a long time ago, Courtney 3 years and John 2 years. They barely did anything for Veilguard, the most was John writing the dialogue for Davrin, the only decent character.
Yup director moved to D&D type game tbf that game wasn't any popular until the companies who hires these activists aren't gone there will be problem
@@neko_3851 This game was in development for 8 years. You are trying to make excuses to abd writers.
@@attilamarics3374 No, I am giving the benefit of the doubt here since both of them are old guards of Bioware. Courtney was a lead writer for Inquisition, the DLC for Inquisition, the Bioshock DLC, Mass Effect 3 and the recent Star Wars Knights of the Old Republic in 2019, she also wrote for Andromeda and everyone who's a fan of Biowares works agrees her portions are some of the only good ones. John I am a little more hesitant to say anything about since while he did work on ME3 and the Inquisition DLC he's newer and had a major role in Anthem. What I can say is that he wrote Davrins dialogue in Veilguard and Davrin was actually decent.
We keep winning and all we have to do is not buy their trash.
Man the clip playing of Veilguard for the first several minutes make the game look good... I wish the game didn't have its glaring problems. How can something go so wrong... damnit.. Bioware used to be my baby! - And btw you hammered it home. I wish they were forced to sit down and listen to this and have it slammed in their face.
BioWare: *lays off devs after woke failure
Gamers: “how many times do we have to teach you this lesson old man?”
BioWare dropped one woke game, they’ve been rubbish since Mass Effect Andromeda, Anthem was a disaster then DA was the straw that broke the camels back, to say it was because they went “woke” is just an easy excuse. This has been years in the making.
You low brow, simpletons never see the whole picture
@@Borderlesscott so they went woke long ago… ok point still stands
They know what they are doing and they will keep doing it.
You low brow mouth breathing simpletons hardly ever see the full picture.
Here’s the problem BioWare, I don’t want a self insert character that starts preaching to me. I don’t want to play a game and feel like I’m being preached to about what pronouns does a non-binary person have? I didn’t ask, and also such time periods, non-binary wouldn’t exist, neither does “heteronormative.” There are better ways to talk to people about social issues than immediately opening your mouth and say, “I’m gay.” Metal Gear Solid addressed issues with nuclear devices, but they didn’t just turn their face to the camera and say, “You see people nukes are bad weapons.” They didn’t do that, they showed the things that some government contractors don’t store nukes safely and risk intoxicating the environment. They did it subtly, you just went in and said your statement. There’s a difference. Ok I don’t need your self inserts to tell me who you identify as, I could care less. Your combat system, is ass, it’s real ass, treasure is just lazily put around, it’s a waste of time and computer drive space. It would be better to play the first hour get a refund, then go play Baldur’s Gate 3 or Skyrim. You’ll enjoy your playtime and the dialogue.
Eh, it's not necessarily true that every low-tech culture would have two genders, there have been historical exceptions and this is a fantasy setting with magic and dragons anyway. But there are better and worse ways of handling these themes, and from what I've seen this game is cringe in that respect. When you do topical controversial themes, you really have to be careful to not appear preachy, or else it's better to avoid them altogether.
if games are actually shoveling some stuff into games, it’s needless, but can you give some examples where the concept of gender roles, non-binary, or any of that stuff was shoehorned in? i feel like the most i’ve seen is games letting you go by they/them in their game, which seems like something that would take like 5 min and not a whole lotta resources, just curious because if there is then that’s dumb
@ yeah i mean nobody irl who’s trans actually gaf if there’s trans people in games, if it’s done well like how being gay was just a theme in life is strange, then it’s fine, but if developers are shoehorning stuff for seemingly no reason, it seems reflective of them not understanding what the gamers want, and not understanding that they aren’t gonna get more lgbt people on board by doing that, but i haven’t seen a whole lot of it, seems just like a weird theme shift in the gaming industry cause devs don’t understand ANYTHING
@@jrawcbaby You know what I never hear complaints about? The space lion episodes of bebop and Kaine from Neir. They have funky junk and because their characters have things about them that are actually compelling and interesting and they exist in a compelling and interesting world they didn’t make their junk the entire character. Crazy stuff I know
@ nah yeah i get it the characters in these slop games they’re putting out aren’t fleshed out enough in other aspects or good enough characters at all to warrant having the extra details, i hope that trend phases out
Bioware stopped being Bioware the moment EA took charge of that company
Thats not true. Mass effect trilogy would not exist without EA and thats probably a bast game trilogy ever created.
@@TheGiltanas That's not entirely accurate either. Bioware already started work on Mass Effect long before EA was involved... Mass Effect 1 was released in the same year that EA bought Bioware and plans for the trilogy already existed at that time. And for a while Bioware did continue with the original development team that had worked on ME1 and had made those plans for the trilogy. The only thing that Bioware struggled with was the finance part, which EA made easier... but I am sure there could have been other (better) options for that part.
@@TheBanzaiTree Well those were the words of The doctors. It was finances that allowed that. But you might be right that it was just easiest solution. But they were not indie before so it might not even be the decision they could alter.
What's the lesson EA apparently learned? Veilguard didn't have enough live service offerings 😂
What always bothered me about racism, sexism, and so on, is that in most cases the radical representatives of such usually behave extremely hostile and toxic to everyone, and demand for everyone to love them and praise them for "how unique and special they are".
I don't care about races, genders, or sexuality. I have friends in different groups, and to me they are on the same level as other friends. To me everyone is a human first and foremost. No matter the skin color, the worldview or who they sleep with. What does matter is how that person behaves with others.
"No, I dislike you not because you're black and gay, I dislike you because you're behaving like an asshole". As simple as that.
Dragon Age Origins was outstanding... how the hell has it come to this such sad times
I wouldn’t be surprised if they cancel Mass Effect 5 outright. I mean all we got was a teaser trailer and no gameplay. There was a game that showed a CGI teaser called Transformers Reactivate and that got cancelled. The perception of Bioware for many are extremely negative. Many fans just swore off Bioware games altogether and Dragon Age The Veilguard is the last straw. Incompetent leadership all around. EA should just sell off the IP and profit from the sales of failing IPs before they become the next Ubislop.
Doubt they cancel. Hope they change
EA cancelled the Amy Hennig Star Wars game with the working title Project Ragtag that had some gameplay at E3 2016. So they've done it before.
EA is going to continue milking their IP's until they literally can't anymore, and something tells me they're sitting on sims 5 for when they need a revenue boost. They have a couple get out of jail free cards left, but nothing compared to what they had a decade ago.
Mass Effect Andromeda was the first Bioware game I skipped, and haven't stopped since.
@@gowankommandoi got burned so badly by the end of Mass Effect 3 that I swore I wouldn't touch Andromeda. I won't touch 5 unless it's a 9/10 game
Bioware, what does the data say about our sales?
IT'S UNDER 900,000!
UNDER 900,000 NOWAY!
Its amazing how much power we have just not buying there crap
9:29 It's wild to me how anyone thinks corporations care about anything but money. They went into the cliché, off putting, diversity for the sake of diversity not because they were trying to he moral. When they were developing the game everyone was all about inclusion. All of this is always, always, always a misguided money grab.
Then " trip weeks" died his hair blue, became a they/them and lost his damn mind.
It is "dyed" but your sentence is so much better with "died" 😁👍
I'm sick and tired of seeing Taash on my screen, to think this was their big chance to represent diversity and maybe for once hear an interesting perspective or whatever but nope same old same old.
2025 will be such a good year for gaming
I don't want to be represented. I don't need big companies like Coca-Cola, BMW or EA to tell me I matter, I don't care what the multi million company thinks. The only validation I need is from family and friends. All I want is a good game. A good story. I don't need to see myself in a character to love it. Arthur Morgan, Lara Croft, Nathan Drake, Liara T'Soni, and hundreds more. Characters that are fantastically written, with their own trials and tribulations to overcome. These characters don't represent me, they represent the world they live in and at no point these characters look at the screen and berate me for not paying enough attention to them. Just a great story, excellent writing and genuine love for the game. I miss that.
I don't get why people run to defend these corpo-borpos, I know for a fact these are the same people that are screaming "EAT THE RICH" on Bluesky...
People pay $60-$70 for a game, and it's ass, and they're mad and don't feel bad for the people who made it ass losing their jobs, and these weirdoes cry about it? I bet if your internet went out for 48 hours (so probably something like $7 worth of downtime on your bill) you'd be screaming at the company to give you your money back, if there was someone to point a finger at you'd be demanding their job. Why do game companies get a free pass?
In the real world you do a bad job and you get fired, and you SHOULD get fired, no one wants to carry the dead weight of some piece of shit at the company that doesn't do anything
I mean.. if the captain is trying to stir the ship into an iceberg.. yeah im throwing hes ass overboard...reality is the crew can run the ship without the captain but the captain needs the crew.
Ian. That “Chuds Ruin BioWare” is absolutely a bait post. It’s too “perfect “ has all the words in it you’d expect.
The Ship of Theseus is a great concept to present when talking about these big video game development studios.
Exactly. Old devs had already left BioWare. Now there are just those incompetent dunces who dunno how to make a good game.
18:25 "I don't care if a game has XYZ as long as it's fun and engaging."
That's true, but purchasing decisions are like weighing scales. You take fun, gameplay, graphics, story, characters, themes, agendas, etc - and those are your weights. Maybe for you DEI weights 1 negative gramm. And for me it weights 10 kilogram.
Sometimes you have a good overall game but certain narrative themes are so pervasive and immersion breaking that they completely overshadow everything else.
Take Spider-Man 2. It has better combat, better enemies, better missions and activities, better city progression pacing, better bosses, better graphics... And yet, I have zero desire to ever re-play it, and I have played the first game 3 times by now.
Why? Because some things kill all of my enjoyment of the above improvements. It becomes a girlfriend talking about her grandma's bad leg in bed.
So yeah, sure, a game can be so good that it overshadows the bad stuff. GOW:R is still an amazing game.
But we're talking about near perfection of the genre - that's how high you need to climb to afford even a tiny bit of DEI nonsense. GOW writing is impeccable from a technical perspective, and yet the DEI still leaves a sour taste in your mouth. Angryboda is the worst element of this game by far, followed by Thrude - the only fat female warrior in Asgard. So your argument of "oh, it's just bad writing" doesn't work because the agenda itself is a debuff, no matter how skilled the writers are. It's a debuff because it is detached so far from reality that it literally breaks the suspension of disbelief for people. In a FICTIONAL WORLD - and they're trying to get it to work in a real one.😅
And Veilguard? It has two positives: environment design and music. Those were good. Everything else goes on a negative scale.
Even the first spider man is bad. come on.
@attilamarics3374 nah, it's very good.
Agreed. Any amount of wokeness immediately makes a game less good. Every game that has more than just a little bit, always fails. So they really do go hand in hand, as much as he tries to say they dont. Modern woke ideologies are anti-art and beauty.
True. Although for me D E I weights as much as bull elephant compared to the rest. Never was I wrong with such approach.
I was probably one of about twelve people it feels like that really liked Inquisition. I loved Solas, and my War Table and Varric's hangups. When I heard the new game was going to Tevinter, I was excited with the idea of falling into shenanigans with Dorian Not-Exactly-A-Magister Pavus' extended family. And it was called Dreadwolf so awright, we're gonna finally nail Solas to a wall and maybe get the dude to turn it all around and realize its not just elves that are people.
Instead we get a game that has shit-all to do with ANY of the previous games except for some place names and a couple of cameos. Where's my world state? Where's the politics of Orlais? Where's Nevarra's undead armies marching somewhere to face off with the god of Pride? God, it turned into such schlock per everything I've seen and I am so grateful to Skillup not pulling his review punches so I didn't waste my money. Everytime I see a video that has some of the dialogue running in the background, I cringe that this was apparently intended for real, live adults to play.
I feel bad for the artists and animators that got fired. But LITERALLY EVERYONE ELSE who worked on veilgaurd deserves to get fired. Shitty gameplay, shitty world building, shitty writing, shitty voice acting, all of it is shit.
Don’t forget about all the creators who were (and still are) in denial that this game was a success.
From what i remember Dragon age inquisition was supposed to be an online game and then pivoted during development......Veilguard was also supposed to be an online game and then pivoted during development
Solid video with solid criticisms and observations. However, I do not agree with that 'industry veteran' statement near the end. If being good at your job ensured you wouldn't lose your studio and/or position, the developers and studio of Hi-Fi Rush wouldn't have been shut down. The 'never' statement doesn't apply. Pedantic, sure, but it's important. Many artists at Riot Games, artists who were responsible for some of the most successful content produced, were also laid off. Again, fantastic video but the final point from that 'industry veteran' is immediately disproven by a simple glance at other points of said industry. Aside from that, good video and good content. Earned a subscriber, at the very least!
The people who made hifi rush left after the game was down, before the shutdown.
6:16 People need to stop taking their frustrations with the games industry out on the developers. The “developers” Michael Douse was referring to are the software engineers that code the game; they have absolutely no say on creative direction. Veilguard was a shit game, but not because of bugs, bad UI, or poorly implemented features. It was because of the directors, writers, and stakeholders that steered the game right into the 2nd tower.
remember, saying "i don't care" is like giving the other side permission to do whatever they want.
"The only thing necessary for the triumph of evil is for good men to do nothing"
"Agile" is corpo speak for "We're going to release shit on unrealistic timelines before it's ready regardless of what anyone says." I hate it.
I'm tempted to disagree here. Agile in this context means to me "fewer cooks in the kitchen" which is something BioWare has desperately needed for a long time. Narrative-by-committee has been a resounding failure and I HOPE this staffing solution is a response to that.
@@trangledangle "fewer cooks in the kitchen"
Still does not solve all the problems though, especially if you remove important cooks instead of useless burden that is DEI sector.
3:40 This article is such a lie. ALL of the people that had worked on previous bioware games were ALREADY gone. They didn't leave AFTER Veilguard. That trans director fired a bunch of people like 6 years ago and replaced them with wokeoids.
I enjoy the word, wokeoids
15:50 this is peak coping.
BG3 was an anomaly driven largely by new players and other shit has already long since tanked for similar reasons.
19:00 This is another big cope. Anyone with basic pattern recognition can debunk it by highlighting industry wide trends over the course of the last decade. Not just in gaming but pretty much everything. It's a product of the cultural hegemony of people that share these ideas.
Honestly your whole attitude of "I don't care if I'm being propagandized to as long as my slop meets a minimum standard" is everything wrong with society at large today. Especially in entertainment. Then people wonder why their hobbies have been colonized by ideologues and quality has gone through the floor.
There is also a strong correlation in the drop of quality and the preponderance of progressive ideologues which cannot be ignored here if the discussion is about quality. Yeah, Chuds didn't kill it, but the people that make things like Veilguard would call anyone sick of this nonsense a "chud"
These "decades of experience" talents aren't dead. They may not come back and this is on them. This is a humbling. Take it. Learn from it. Learn from it or slink away in shame. Take your lumps and *learn*.
If anyone should have been "laid off," it's the MBAs in executive and managerial roles. They're the ones that made the decisions that ran the game into the ground, not necessarily the developers.
I get what you're saying at 8:02, but you're wrong, at least in part: The people who hired the likes of Corrine Busch are the ones at fault here. Corrine was brought in not knowing a damn thing about what Bioware does, and others they brought in have the same issue. The real problem is the pencil-pushing MBA morons that put them there in the first place. *They* are the ones that need to go. They're the cancer in game companies. The empty-headed MBA suits.
I always love to see yet another Larian dev discussing issues from other games. BG3 devs have earned the right to clown on everyone in the industry whenever they fail and this is so funny
Damn, front row seat for this one, huh.
Corrine came from the Sims? It explains so much about Veilguard (I refuse to refer to it as a Dragon Age title)
"i dont see them as pushing a ideology i see them as bad at there jobs" that right there is why history will always repeat itself smh
A game usually about how your choices matter was turned into a railroady shell of it's former self where the only choices you have is different flavors of "I accept you for who you are".