Backrooms - Level 11 (found footage)

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  • Опубликовано: 16 сен 2022
  • This found footage was discovered September 17th, 2022 and shows video proof of backrooms level 11 (the endless city).
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Комментарии • 2,4 тыс.

  • @CorridorOfMirrorsRemixes
    @CorridorOfMirrorsRemixes Год назад +4433

    I swear i would pay a lot of good money to see an in-depth massive Backrooms video game.

    • @leroyspeelt
      @leroyspeelt Год назад +118

      That would be so sick tho

    • @CorridorOfMirrorsRemixes
      @CorridorOfMirrorsRemixes Год назад +38

      @@leroyspeelt Definitely. :)

    • @dustinjones7458
      @dustinjones7458 Год назад +318

      Fun idea, invite as many game designers as you like and have them all make their own rooms, then randomize each passage except the first one you start in. Maybe even make it a community project.

    • @CorridorOfMirrorsRemixes
      @CorridorOfMirrorsRemixes Год назад +93

      @@dustinjones7458 That's a smart approach. I know nothing about game development, though. lol :(

    • @valthorr2768
      @valthorr2768 Год назад +97

      The closest we have to that is a game on steam called the complex

  • @TehFoamy
    @TehFoamy 9 месяцев назад +94

    Hearing the sounds of normal city/suburb life (cars driving, birds chirping, people talking in the distance) at the start when there's nobody around is so unsettling tbh

  • @ClownTrader1
    @ClownTrader1 Год назад +165

    There needs to be more "outside" backrooms like this. Weird parallel universes. Strange worlds. Warped realities.

    • @Thatonemoji_2891
      @Thatonemoji_2891 3 месяца назад +2

      How high was that fall?? Probably like 100 feet???

    • @MollyHJohns
      @MollyHJohns Месяц назад +5

      If it is so then it should be called The Backyards 😂 real but still uncanny open worlds but with nowhere to go and no one to help.
      A dark parallel parody of The Backrooms.

  • @kreatywnosc
    @kreatywnosc Год назад +157

    As a person who once lived in a suburbia like that, I can tell this is the best and most realistic found footage or level 11 ever made. At 2:40 and kinda earlier you can hear the sounds of an uknown entity, that I think is active at the nighttime. Also the way the buildings started to morph in a wave is sick! Its amazing that you mentioned here that lvl 11 is an endless city that expands itself. Also from the morphing moment you can hear echo of the morphing/expanding sound, that can mean the city is expanding all the time. You perfectly expressed the term 'endless city'. Great job gal got new sub!

    • @casius6435
      @casius6435 Год назад +3

      What is the sound at 2:50
      What is the entity name?

    • @bryanperalta3186
      @bryanperalta3186 11 месяцев назад +5

      I think it’s the titan smiler. I recognize the level in apeirophobia

    • @Magicspeed13.offical
      @Magicspeed13.offical 10 месяцев назад +2

      ​@@casius6435hounds they scream very loud

    • @Kromsmitesyou
      @Kromsmitesyou 10 месяцев назад

      You never lived in a suburbia like this jagoff...

    • @Antonn371
      @Antonn371 10 месяцев назад

      I lived in a neighborhood where if you looked out of the window at night, there was always one street light that would make the whole place look eerie.

  • @doctormaddyson
    @doctormaddyson Год назад +3972

    Looking at the preview, I thought it was real footage from Russia

    • @SU76M
      @SU76M Год назад +294

      Yeah. Not gonna lie, I feel this place like home.

    • @sarava4700
      @sarava4700 Год назад +70

      It looks like Chernobyl just emptied.

    • @maxwellourbeloved
      @maxwellourbeloved Год назад +448

      типичный день в Мурино

    • @krzypl5959
      @krzypl5959 Год назад +150

      the pavement is definitelly much nicer here than in Russia

    • @user-ps7zu5qk4z
      @user-ps7zu5qk4z Год назад +90

      @@maxwellourbeloved чо сразу не в Огайо

  • @Antonn371
    @Antonn371 Год назад +4791

    this guy is pretty strong to survive a fall like that

    • @pixe8008
      @pixe8008 Год назад +102

      ikr

    • @SargR
      @SargR Год назад +1085

      he had fall damage disabled

    • @PicklesTheOtt
      @PicklesTheOtt Год назад +309

      Maybe this level prevents you from dying?

    • @AliMuhammad-ew3mg
      @AliMuhammad-ew3mg Год назад +459

      He drinked a feather falling potion

    •  Год назад +823

      ᕙ(⇀‸↼‵‵)ᕗ

  • @desn4877
    @desn4877 Год назад +21

    4:56 ah shit, here we go again,

  • @vinegro4579
    @vinegro4579 8 месяцев назад +16

    *Him-* "HELLO?!"
    *Echoes-* "Best I could do is "BRO"."

  • @TeardownDestroyerInc
    @TeardownDestroyerInc Год назад +1305

    The part when the ground started morphing like a wave was scary af
    Good stuff!!

  • @VVS84
    @VVS84 Год назад +670

    4:50 My man kept surviving and going through all 12 levels (0-11) just to get sent to the start 💀

    • @giorgospapoutsakis5271
      @giorgospapoutsakis5271 Год назад +50

      It happens in other levels too
      Dont ask me which ones i don't remember :)

    • @michaelrusso9809
      @michaelrusso9809 Год назад +43

      Yeah, at that point I think I'd just try and take the elevator back. There must be another way.

    • @farttart597
      @farttart597 Год назад +15

      That would make me never trust an elevator

    • @Phantom_DZ
      @Phantom_DZ Год назад +4

      He can activate the elevator agian

    • @whannabi
      @whannabi Год назад +1

      @@michaelrusso9809 as long as you don't _cheat_

  • @backrooms-datalog7630
    @backrooms-datalog7630 Год назад +97

    This was INCREDIBLE! Incredibly well made and the terrifying dangers of night presented. Loved it!

    • @Xeranium.
      @Xeranium. Год назад +5

      Normally it CL1 Level 11 has no Night time. Just noon.

  • @strawberryfoxyt133
    @strawberryfoxyt133 Год назад +48

    There’s a lot to summarize about how creepy this was. The uncomprehending feeling of being alone, in a vast but endless city, or an almost infinite but finite city, it was scary. The fear of being alone, no one around you, it’d be more exhilarating to hear that you aren’t alone than that you are in a infinite or limited space, a giant city where no one is around, and especially in the endless parking lot. It was quite more star-striking and eerie when he was alone in the dark in that weird parking lot.
    From about 1:04 and on, an oddly weird echo would buildup and stop when the light turned red again. And each echo, according to my calculations, would be spreaded among an infinite number, because if the guy echoed around these giant buildings it’d rebound off of that, and if there were infinite amounts of these structures (even though his echo would eventually fade from his surroundings) it’d still fly at the same volume throughout time.

  • @michaelrusso9809
    @michaelrusso9809 Год назад +1281

    This one was great, but I think it missed a lot of opportunities to be truly uncanny - small details like the buildings having no doors, looking inside the windows to see empty rooms or distorted furniture, street signs where the street names are jumbled and nonsensical or in alien characters, sounds of children playing or music that seem to be just around the corner but which you can never find; all kinds of things that hint that this world was created by *something* which had an idea of what it was working with, but got it all just wrong enough to raise the hair on the back of your neck. I would have loved to see the character explore things like this, because I certainly would have wanted to take a closer look.

    • @RictorScale
      @RictorScale Год назад +78

      Those are some good ideas! They remind a lot of some AI art that has been created. Where from a distance it looks nice and real, but when you zoom in, the pictures start to make no sense at all. The details are are all messed up and nonsensical. It makes me think that the backrooms might be AI or alien generated impersonations of human civilization! very interesting.

    • @tickledonions9483
      @tickledonions9483 Год назад +16

      Why don't you do it yourself

    • @michaelrusso9809
      @michaelrusso9809 Год назад +54

      @@tickledonions9483 I'm not a 3D modeler and I don't care to be one. Would rather just enjoy these.

    • @Zer0Skateboard
      @Zer0Skateboard Год назад +55

      @@tickledonions9483 I hope someone tells you the same thing next time you give a personal review for a movie or a show you've watched.

    • @tickledonions9483
      @tickledonions9483 Год назад +4

      @@Zer0Skateboard Okay I'll make sure not to go write an extended paragraph ranting about 'oh i wish it had this and that'

  • @RiTanDie
    @RiTanDie Год назад +898

    Вы перепутали, это не 11 лвл Backrooms. Это просто жилой массив в Кудрово...

    • @cherepashckin
      @cherepashckin Год назад +184

      Обычные новостройки в Питере

    • @lllraytoxlll
      @lllraytoxlll Год назад +97

      А нам за это еще и ипотеку выплачивать приходится. Хорошо, хоть челябинские парни дают п*зды местным entities. Не знаю что бы мы делали без них.

    • @Floppanotofficial
      @Floppanotofficial Год назад +25

      Новострой

    • @_byebye_
      @_byebye_ Год назад +23

      Ну да, это просто новостройка.

    • @brojames-mn8xu
      @brojames-mn8xu Год назад +6

      Это уровень 11 бесконечно город

  • @szofer4580
    @szofer4580 Год назад +8

    Very well made. I love how this level is so unobvious misterious. What get from this footage are only questions without answers, like about the floating streets in the sky, birds that attacked cameraman, the sounds in the parking lot and the elevator. Keep up the good work

  • @strigifoam
    @strigifoam Год назад +177

    i like how you expanded the level 11 to be kind of an infinite city that morphs and grow by itself. would've wished to see entities; in the sense that, level 11 entities do not present the behavior of the ones in every other level. there, they act more like npcs than anything. guess the twist of level 11 becoming this gigantic thing and it's uncertainty haunting the mc really gives the chills and i appreciate you for that! loved it

    • @whannabi
      @whannabi Год назад +31

      Some backroom levels are fine without entities. That's how it was in the beginning in fact.

    • @azieg9ygeb
      @azieg9ygeb Год назад +24

      I kinda hate entities ngl

    • @oddtomato1049
      @oddtomato1049 Год назад +5

      We had crows and some whailing in the night. Isn't that 'entity' enough?

    • @sumicmusic
      @sumicmusic Год назад +5

      had this had entities, this would be 30 times less scary, because it'd feel less isolated

    • @doggosuki
      @doggosuki Год назад +4

      entities just feel like slenderman, granny, generic horror game 37 rip offs
      but the possibility that there is an entity out there somewhere, as there sometimes is and sometimes isn't, is scarier than no entities at all i think

  • @JeremySolo
    @JeremySolo Год назад +1693

    Kane would be proud. So many people try to turn the Backrooms into a joke or just something unbelieveable. We need more of this kind of realistic quality content, that feels like it came from the darkest corners of our minds

    • @Blah3210
      @Blah3210 Год назад +61

      That initial fall wasn't believable and there was no continuity between scenes. Every time something interesting would happen he'd cut to another scene.

    • @Wolfenstein1942
      @Wolfenstein1942 Год назад +20

      Yes, we need long uncut videos

    • @JeremySolo
      @JeremySolo Год назад +108

      @@Blah3210 You cant expect gravity to work the same in the backrooms. Also, the whole point of the backrooms is to feel lonely, isolated, lost and paranoid. Its not about something "interesting" happening. Its a feeling. A creepy, hopeless, uneasy bad dream. Its not supposed to be a carnival funhouse with death slides and ball pits. Its not supposed to be fun in any way. That defeats the purpose. Despite what some people have tried to turn it into

    • @Blah3210
      @Blah3210 Год назад +21

      @@JeremySolo That’s exactly why all of these cuts felt weird. Each segment could have had its own video expanding upon what’s happening.

    • @jamorant6071
      @jamorant6071 Год назад +20

      @@Blah3210 If we we're in the same scene all the time it wouldn't be so sick
      All the point of the multiple cuts are to shows us the maximum amount of weird things in this level so cuts aren't bad tho

  • @CorridorOfMirrorsRemixes
    @CorridorOfMirrorsRemixes Год назад +174

    1:19 I already know someone was inspired by Inception when they made this bit. ;)
    Nice work, mate. :)

  • @RobloxRoblox19173
    @RobloxRoblox19173 10 месяцев назад +5

    1:55 A cool thing that what happened is that the buildings went flying, after that the place feels like an emptiness of streets with lamps and traffic lights around it. And it affects something will happened when you get too far

  • @maxivy
    @maxivy Год назад +1

    This is genuinely one of the best Backrooms vids I’ve seen. Up there with Kane Pixels, A-Tech, and R is Render

  • @azzzne
    @azzzne Год назад +115

    The abandoned city, in the backrooms gives me a mental break. Quite interesting yet unsettling

    • @CUBETechie
      @CUBETechie Год назад +3

      But the Crows and Birds give me comfort

    • @NightBazaar
      @NightBazaar Год назад +6

      @@CUBETechie A few birds would be okay to break the monotony of the environment. It starts out with one or two birds, then several, then you're swarmed by countless birds dive bombing in from everywhere. Alfred Hitchcock would be proud.

    • @unduloid
      @unduloid Год назад

      @@CUBETechie
      The birds could be a somewhat better animated though. They honestly don't really look like they're flying, and more like being hurled through the air.

    • @Da...
      @Da... Год назад +4

      The finest St Petersburg housing

  • @RedGeist
    @RedGeist Год назад +58

    Reminds me of the ghost cities in China. Not abandoned, just cities built that people never moved into. Not sure which is more sad.

    • @SirDomblesan
      @SirDomblesan Год назад +8

      Having lived and worked in China for three years I can confirm

    • @seaque.
      @seaque. Год назад +3

      So they have made buildings, but people never moved them?
      Then why did they build them?

    • @RedGeist
      @RedGeist Год назад +4

      @@seaque. to inflate China's GDP. It contributed to their current housing market woes.

  • @nektu5435
    @nektu5435 Год назад +7

    2:57 it's a good thing he remembered to pick up the camera. In all of the found footage I've ever seen where they lose the camera, if that even happens, it's not until the end of the video. If I ever no clip out of reality into a surreal, anomaly laden hellscape I hope I can remember to keep filming wherever I turn my head and if I fall... to pick up the camera!!!
    Great video! I love your take on the backrooms. It's cool AF! 📹

  • @christhegardener1772
    @christhegardener1772 10 месяцев назад +5

    Excellent work, this really captures the sense of being unsettled and curious, and then the creeping realisation that survival is the name of the game with no idea what's out there. This in a VR game format would be just terrifying and fantastic, if it can capture the true duality of the ambiguous fear in a familiar setting.

  • @davidfeltheim2501
    @davidfeltheim2501 Год назад +50

    I love how it goes full Inception right at the beginning, seeing the backrooms move and contort around the viewer is something we don't see to often and is perfect at capturing megalophobia

  • @PicklesTheOtt
    @PicklesTheOtt Год назад +229

    Very good work! Just one little suggestion. The camera almost never rotates. Even when it's being whipped around quickly. Maybe add a (tiny) bit of noise to the Y axis.

    •  Год назад +88

      Noted!

    • @Brend.0
      @Brend.0 Год назад +8

      Great advice!

  • @terenceflynn5125
    @terenceflynn5125 Год назад +6

    I found this whole back room thing yesterday, I’ve been consumed by it.
    The scariest thing for me, is thinking there’s a vast nothingness of magnetically constructed mazes that have absolutely no life in them whatsoever. So crows, and in other videos monsters, distract from that.
    It’s hard to make that entertaining, but it’s such a brilliant concept. Just being stuck in a world without any life at all. As a landscape photographer I’ve been freaked out by being alone in woods, etc. Even with the crows though, this video plays on that. Really cool.

  • @nashi_09
    @nashi_09 Год назад +2

    the thumbnail did not disappoint. this is an underrated backroom content, a refresher from the usual

  • @BobbyJCFHvLichtenstein
    @BobbyJCFHvLichtenstein Год назад +150

    This is so well made, I don't understand how it doesn't have like 1 million+ views

    • @peekingurangle
      @peekingurangle Год назад +1

      this guy aint got enough subscribers but im sure this probably will blow up

    • @usbaudio2.0
      @usbaudio2.0 Год назад

      To be fair, it was made with BGVC, a blender vhs was effect
      and not using an actual vcr. yes you can do videos to an actual vcr and record them from what I have heard, Kane didn’t actually go to the backrooms lol, he used an actual vcr

    • @usbaudio2.0
      @usbaudio2.0 Год назад +1

      Its still pretty well made tho, I hope it blows up someday

    • @Jenlizee71
      @Jenlizee71 10 месяцев назад

      Yes.

    • @halloweenenjoyer
      @halloweenenjoyer 9 месяцев назад +2

      It does now

  • @Rebelliousqueen24
    @Rebelliousqueen24 Год назад +210

    Seeing a city with no people, cars or things in general is so creepy! 😮

    • @ashtonbrown8548
      @ashtonbrown8548 Год назад +13

      I'm disappointed that there no Facelings in this level

    • @yosay1955
      @yosay1955 Год назад +4

      共感する

    • @frankieangelo413
      @frankieangelo413 Год назад +21

      It's creep yet calming at the same time. I would literally spend most of my time in this empty environment, just listening to my fav song

    • @josefdrapak1889
      @josefdrapak1889 Год назад +18

      @@ashtonbrown8548 the backrooms are better without any dogshit entities to ruin the immersion

    • @Rebelliousqueen24
      @Rebelliousqueen24 Год назад +1

      @@frankieangelo413 Yeah same, thought I’d like some people or animals to keep me at least sane! Or a nice tv show 😃

  • @ThatUnknownDude_
    @ThatUnknownDude_ Год назад +8

    Tip: the echo is not echo-y at 0:40
    keep a little more delay between the echo and the muffling part keep it more, since there is fog and the speed of sound gets dampened and distorted by the fog, and looking its a thick one, you need to have a lil more delay and more distorstion

  • @eric_eagle
    @eric_eagle 8 месяцев назад +2

    It’s interesting how it’s vast and claustrophobic at the same time.

  • @dynablockbuster
    @dynablockbuster Год назад +187

    The ending was very good, felt like the beginning of a infinite adventure with no escape idk why I said that like it would be nice, but I would like to be trapped with horrors forever like that lol

    • @L.E.S.654
      @L.E.S.654 Год назад +35

      Dude, "careful what you wish for Parker"

    • @XGames-94
      @XGames-94 Год назад +21

      Go to war, thats some real life horror for you. As the guy before said, careful what you wish for.

    • @pewpewxdx12
      @pewpewxdx12 Год назад +2

      Yes

    • @solar9137
      @solar9137 Год назад +1

      same, it would be very cool

    • @solar9137
      @solar9137 Год назад +1

      @@XGames-94 yeah but war is nothing supernatural

  • @youtuber-official
    @youtuber-official Год назад +58

    Well, I had read about this level many times on the internet. I had also tried to find some kind of video footage of it, but couldn't find anything decent related to the topic. And now I finally found this short here on RUclips and I can see with my own eyes what this level really looks like.
    So thank you for this video! I hope you will explore that level even more and upload more video footage of it. 👍
    EDIT: Oh, and also, you've earned a new subscriber with that footage.

  • @skylined5534
    @skylined5534 Год назад +2

    It's the little details that make these so good. The traffic lights cycling away through their signaling process to no traffic at all is incredibly eerie!

  • @sebastianvakarian9773
    @sebastianvakarian9773 12 дней назад

    You're one of the very few that know what makes the Backrooms so eerie and dreadful as a concept. Keep up the great work.

  • @average_balkanyoutuber2288
    @average_balkanyoutuber2288 Год назад +27

    Level 11 is one of the safest levels and this guy makes it possible to make as eerie as level 1☠

  • @Brix.Productions
    @Brix.Productions Год назад +39

    This is awesome! Love the fog surrounding the level, makes it look so ominous and creepy

  • @MagcargoMan
    @MagcargoMan Год назад +3

    Ended up being a bit blander than the concept for this level is, but you did some neat abstract things with this. The carpark scenes were pretty good, especially when he was running from something we couldn't see but definitely could hear.

  • @paulettesouda351
    @paulettesouda351 10 месяцев назад +5

    3:38 story tells she never came back

  • @Alpha129timmy
    @Alpha129timmy Год назад +13

    0:04 POV: your trying to get the last pringle

  • @sssssage
    @sssssage Год назад +138

    really like the architechture and layout of everything and it's super cool that you used so many environments pretty well, i'm just not a huge fan of constantly needing to be running away from some kind of monster or whatever our mc was afraid of, areas around the middle of the video definitely lose their eerieness because of that
    this was a really good job and genuinely unsettling despite the pacing!!!!!!!!!!! work more on the ambience and you have something that can seriously rival Kane Pixels' original work!!!

    • @sssssage
      @sssssage Год назад +4

      maybe this is a bit too in depth for a 5 min backrooms video made for legitimate children but good work nonetheless i guess

  • @ArturoRuizAnalogHorror
    @ArturoRuizAnalogHorror Год назад +3

    probably the best and most backrooms-ish portrayal of level 11.

  • @RaidRendered
    @RaidRendered Год назад

    Nice job doing the the inception-like scene and birds!

  • @robertocarlosvillanuevaver9689
    @robertocarlosvillanuevaver9689 Год назад +46

    Real nice ideas in this video. Especially liked the wave motion of the whole city block. My only nit-pick would be that the shake effect on the camera was a bit too strong than it was needed. Other than that, good job

  • @theceooftrolling1
    @theceooftrolling1 Год назад +14

    This actually gives a really accurate representation of level 11. This animation is really well done!! Keep it up!

  • @sonnyb1979
    @sonnyb1979 Год назад +3

    If you are in level 11. You see buildings And you look at the sky. You see the another building in the sky wobbling

  • @queenriQP
    @queenriQP 8 месяцев назад +2

    My days! That elevator is totally in one of my recurring dreams!!

  • @clickbaitpolice1750
    @clickbaitpolice1750 Год назад +17

    This is a fantasy I’ve always dreamed of when I was a kid. A never ending cycle of city. It’s like visiting another planet with large lots that are never ending.

  • @boredgunner
    @boredgunner Год назад +13

    We really need Backrooms video games to include levels as interesting as these, especially the VR games.

  • @jeffblaine933
    @jeffblaine933 Год назад +1

    I feel like the echo should be a bit slower paced. Other than that, amazing job. This was genuinely intense. I'd love to see this in vr.
    Any chance you could make a 360 degree vr video like this?

  • @Micolash_is_behind_you
    @Micolash_is_behind_you Год назад +1

    Another great non-jumpscare Backrooms video!

  • @liminal_game
    @liminal_game Год назад +10

    Great video! I love the atmosphere of this level.

  • @raphfung
    @raphfung Год назад +4

    this is one of the best backrooms videos i've seen so far. keep up the good work bruv

  • @outforthecount7027
    @outforthecount7027 Год назад +3

    night time would be horrifying

  • @notarealnamenotreal1609
    @notarealnamenotreal1609 Год назад

    Great empty place of just buildings and street lights! Loved the elevator with the great amount of spray paintings! Keep up the great work!

  • @Kaepora2
    @Kaepora2 Год назад +7

    2:34 If I was in a Situation like this without seeing anything different in any direction, I'd be losing it

  • @cupded
    @cupded Год назад +10

    I’m pretty sure the guy would’ve just died from a fall like that, it’s freaking insane

  • @DallySkyeAnims
    @DallySkyeAnims Год назад

    I'm glad someone finally did Level 11, really nice work!

  • @NortelGeek
    @NortelGeek 8 месяцев назад +1

    You probably hear this all the time, but holy crap--this looks SO real! I don't think I would ever be able to create something this detailed, but I sure would love to learn how. How much computing power does it take to render this without it taking years?

  • @fazbrogaming7776
    @fazbrogaming7776 Год назад +6

    This convinces me that the Earth and the entire universe in the Backrooms lore is a simulation, and the Backrooms are basically the tile sets used by the developers to copy paste textures and models to create our world.
    Of all the Backrooms theories out there, the idea of the Frontrooms being a simulation is the most accurate to me.

    • @dixienormus997
      @dixienormus997 Год назад +1

      I thought about that too. Trippy man, right on

  • @heit4131
    @heit4131 Год назад +6

    this is so cool!!! the beginning feels like a gmod map, and I love the whole progression of the video, awesome sound design too!

  • @Skate360
    @Skate360 Год назад

    I like how this guy randomly makes these really good intense backrooms videos then he randomly does other random things like, death slide!!

  • @detaildevil6544
    @detaildevil6544 Год назад +3

    Impressive. Love the endless parking lot.

  • @alrcxx
    @alrcxx Год назад +8

    4:33 flamboyant illusion?

  • @Qui-gon-gin
    @Qui-gon-gin Год назад +9

    Did bro use the AUGH SOUND EFFECT at 2:50

    • @Mynamewalt
      @Mynamewalt Год назад +1

      Is smiler *rader* IS SMILER HERE RUN!!!

  • @optimatus.
    @optimatus. Год назад

    this is talent!! the sudden movements of the city really sent tingles and chills across my body. great stuff!

  • @ProbAlan
    @ProbAlan 10 месяцев назад +3

    i think i know what the backrooms are since they are connected to liminal spaces right but liminal spaces causes nostalgia and nostalgia can only be caused by memories and i think that backrooms are just foggy memories of people turned into a whole dimension system

  • @MyloMyloMylo
    @MyloMyloMylo Год назад +16

    I like to imagine in interpretations of The Backrooms like this - where it seems that our POV character cannot die - that the creatures in the spaces know that humans can’t die there. So, instead of trying to kill you outright, they prefer to immobilize you in extremely painful ways, rendering you mute and just cognizant enough to suffer.

  • @breadgod7426
    @breadgod7426 Год назад +6

    Man, im 45 seconds into and this man alerted every entity on this level

    • @mistaowickkuh6249
      @mistaowickkuh6249 Год назад +1

      Like who ever yells "Hello! Anyone there?!" and such when they find themselves in places like these. Having worked in big buildings with lots of empty corridors and passages, during night time where most people are gone I wouldn't dare breathe too loud lest I summon the beings from a parallel dimension lol. That irrational fear never gets old.

  • @skaizu
    @skaizu Год назад +1

    please make more this is one of the best backroom videos ive seen

  • @hahaper2037
    @hahaper2037 Год назад +3

    1:40 It looks like that place in Yaroslavl (Russia) where the road service has put 18 traffic lights

  • @Torsv69
    @Torsv69 Год назад +14

    wow this is really well done.

  • @jboydayz
    @jboydayz Год назад +8

    To be honest, it looks like one of those chinese cities with lots of massive skyscrapers, but are empty to artificially drive up the prices of houses. Maybe this is level is sued by big corporate agencies in the real world to rtifically drive up the prices of housing for backrooms lore.

  • @PhoenixWolfStudios
    @PhoenixWolfStudios 3 месяца назад +1

    i love coming back to this video!

  • @stopfindingmyaccountadriana
    @stopfindingmyaccountadriana Год назад +1

    This is now officially my favorite stage in the Backrooms

  • @Sarah.Riedel
    @Sarah.Riedel Год назад +5

    I'm a 9/11 survivor - I was 18 years old and 20 blocks away in downtown Manhattan - and the audio at 1:14 gave me _heavy_ flashbacks

  • @kerembeyazit
    @kerembeyazit Год назад +10

    Damn is so good. We need more outside backrooms videos.

  • @GlassSandwichTV
    @GlassSandwichTV 9 месяцев назад +3

    In the lore within my mind for Backrooms, the mold creature steals real-world items and places them within the confines of its own world that then act as "totems" which allow the mold creature to further generate rooms. It also has the power to move its dimensional "noclip" areas at will.

  • @hunterjackson8185
    @hunterjackson8185 9 месяцев назад +1

    I miss when my feed in RUclips had a bunch of back room’s found footage I hope it becomes popular again

  • @Mightywhiskaz
    @Mightywhiskaz Год назад +3

    Are we using the GTA 3 engine for backrooms footage now?

  • @baldygrey2779
    @baldygrey2779 Год назад +2

    I grew up in the N64 era and that console was notrious for distance fog. Something about that always creeped me out, as though something would come through that fog at any moment. It often did, like in Turok for example.

  • @kaitlynhowell
    @kaitlynhowell 9 месяцев назад +2

    No way they actually used the elevator sound effects from FNaTI: The End of Disney.
    Overall, some scenes made me u comfortable. Like I was actually there. Great work!

  • @ElWazaXDDD
    @ElWazaXDDD 9 месяцев назад +5

    2:05 how tf did a bird enter the backrooms

    • @The_caredreamer
      @The_caredreamer 22 дня назад

      Fr, maybe Jerry (entity 7.) is not the only bird entity.

  • @Masetto93
    @Masetto93 Год назад +9

    01:35 ps1 games aesthetics

  • @ForlaniMota
    @ForlaniMota Год назад +6

    Hi Ruster,
    great work, got the chills, thank you! I'm always checking out the sound design, and this is what I thought:
    The first scene is a bit overdesigend acoustically. There's no way there's such an echo on an open street with ∞ buildings. The echo should rather be very subtle with no feedback at all. The delay time should be much longer and, if you're down for it, appear irregularly depending on the distance of the buildings. So one echo should come very shortly after the noise (reflection from 1st building), the second one should come after that and already much more silent until it even disappears, if there's any echo at all. Also important: put a low cut on the echos, echos don't have bass amount in it.
    Same goes for 2:40. If it's meant to be an entity moaning, you will have to turn down the dry signal and make it more wet so it appears coming from the distance. If it should be nearer, reduce the echo und turn up the dry signal. And again: put a low cut on the audio. Bass does not expand in the outside world. In a building it's the other way around, you surely noticed: If you're outside of a club, the walls are banging and you can just hear bass amounts, barely any percussion or melodies. When you're entering the room, the middle and high frequencies are added.
    Sorry for the sound engineering course lol, but sound design is what makes the difference for me in the end.
    Keep up!

  • @olivervus3655
    @olivervus3655 Год назад +3

    I really want to see a movie made on the backrooms, like found footage put together. I bet it would do quite well.

  • @effervescentrelief
    @effervescentrelief Год назад +1

    I need a backrooms game that sort of starts off like Half Life 1. But you're part of A-Sync, the company Kane Pixels came up with, and you're one of the workers going in to the new portal the company opened up. You're doing readings, measurements, stuff like that. But weird things start happening. And then things begin to ramp up, and next thing you know you're trapped inside as the company went into containment, and you're left to survive. And so then it becomes like a Half Life type experience with some First person shooting, puzzles, lots of bizarre scenes and places visited, all while being in the backrooms. With multiple endings and randomized world's so no two run throughs are the same. Could be single or multiplayer as you continue through the backrooms, come across things in the backrooms that have appeared there randomly, find items in those places to use in your survival, all while trying to avoid the "entity" that roams there.

  • @darkyelox
    @darkyelox Год назад +7

    Great work, the places looks very real

  • @heinrichheidestein1013
    @heinrichheidestein1013 Год назад +6

    4:41 there is an easter egg :)
    François Truffaut

  • @abocado777
    @abocado777 Год назад +6

    Minecraft cities be like:

  • @CB-py1xh
    @CB-py1xh Год назад +1

    This "parking lot to the horizon at dusk" part looks like a place I would visit if I it was real. Very peaceful.

  • @cashaitken4731
    @cashaitken4731 Год назад +9

    1:30 what is bro even running from

    • @LyahNotFound_
      @LyahNotFound_ Год назад +5

      If any of us were there we would be shitting ourselves and running

    • @ariano5700
      @ariano5700 10 месяцев назад +2

      ​@@LyahNotFound_true

  • @Hamza_Hesham
    @Hamza_Hesham Год назад +3

    Someone found a camera from a deadly dimension of an alternative universe and my dad still can't find the 2 dollar milk at walmart.

  • @macyvert
    @macyvert 2 месяца назад +1

    this is some good kane pixels type cgi. bravo!

  • @ThomasGrillo
    @ThomasGrillo Год назад +1

    Awesome! Thanks for doing this. :)

  • @pickypanda6217
    @pickypanda6217 Год назад +4

    There should really be a backrooms movie with actors and stuff.

  • @RandomGoofy926
    @RandomGoofy926 9 месяцев назад +3

    4:52: You re back in the level 0

  • @sunshinecarnivores1919
    @sunshinecarnivores1919 10 месяцев назад +2

    Level 11 has been changed a bit. There are now people living in the endless city and there is even a radio station as well.

  • @oceanborn5513
    @oceanborn5513 Год назад +1

    I loved the part when the worlds started to wave! And the crows pooping on you XD
    Excellent job!