Blender Basics: Snap Objects, Camera Position & Transform Orientation - 3D Animation Class - Ep. 2

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  • Опубликовано: 24 фев 2023
  • In this blender tutorial series for beginners we dive into many little challenges that transforming objects and the camera can bring. Learn about object snapping, transform orientation modes as well as two methods to place a camera in your 3D scene. At the end of this tutorial we will have set the stage for the bouncing ball 3D animation that we will use to master all the basics of animating in blender.
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Комментарии • 5

  • @chumaggots666
    @chumaggots666 Год назад +2

    thank you, been animating fo weeks and didn't even knew any of this very basic info; again thanks a lot - it's always important to not ignore the basics

  • @bilosofie
    @bilosofie 5 месяцев назад

    ur awesome Ferd .. been following u since forever ❤

  • @SourceAwareness
    @SourceAwareness Год назад

    Awesome work, many thanks, my Brother!! :)

  • @checkitout9416
    @checkitout9416 Год назад

    blender is getting better now also because of chatgpt i mean i just have to copy paste and boom here you have your model ready to be used

  • @evankam28
    @evankam28 Год назад

    Been needing to learn snapping. Learned it in Maya, but never Blender (too used to Maya's robustness compared to Blender's in-depth functions)