I understand the take but also 5 thousand people died and 2 thousand couldn't be resurrected. Paimon almost emotionally broke talking to us, at one point a fatui's body was blocking the entrance and he did that to save the life of a mother and her child who he has never met. We had to pick and choose what areas to support and the ones we didn't people died. It's like everyone forgets the darkest point in genshin story as a whole just did not happen
Wuthering Waves is still telling the beginning in Rinascita, while Genshin has already reached the end of the story. I don't know why, but I enjoy the story of Wuthering Waves more than Genshin. The more I play Wuthering Waves, the more I can see that Genshin's story is more targeted towards children.
it's because of their story telling approach, from dynamic camera movements, easy to digest dialogue that you don't feel like reading a 1500 year scholar document and so on.... and wuwa actually healed my trauma from genshin character/companion story quest, i literally just started and finished all companion quest during 1.4 because my friend told me that it was really good and it's about the character not some random errands from npc
1 reason is story telling in Wuwa just way better than genshin that still the same as 4 year ago and Yapfest while Wuwa It looks more lively and the camera angles are much better.
To be fair, even if in one was to say genshins is better, this is genshin's archon phase. Wuthering waves still has at least two patches before the archon equivalent of the game appears
Yeah agree but all the fighting cutscene of Genshin in this video looked more cool and exciting to me than anything WuWa has offered in its fighting cutscene till 2.0
@@Lucia_CrimsonWeave giving out opinion doesn't make someone bot, plus the dragon fight was cringe but Pyro archon vs Pyro archon was amazing super sayain, specially the kachina part I dunno but I hate it it was cringe 😬
In my opinion, most of the Genshin Archon quest had this 'the power of friendship' which could've work if it wasn't too repeatedly. It happen in Liyue, Inazuma, Sumeru and now Natlan. But in Wuwa, it's just Rover, accompanied by other character charging into battle (etc. Jiyan, Yangyang, Carlotta) doing their best to win the fight. Thus why I'm more into Wuwa's main quest than Genshin
@estebanaguirre5271 lets compare Fontaine's main quest with the other Archon quest first. In Fontaine at its finale act/cutscene, it shows the character we met dive into danger/disaster (which is the big flood) to help everyone in need while putting their trust on Traveler and Neuvilette dealing with the Narwhal. Now compare that with other Archon quest at its finale stage. Inazuma end with Traveler defeating Ei only after hearing the people's vision, Sumeru with everyone giving Traveler 'knowledges' which somehow boost their strength and now Natlan, with everyone gathering around the stadium, voicing their support/thought on Traveler (especially with Mualani's "being friends with Traveler makes me so happy" like tf) Liyue does have its character fight alongside Traveler but end with everyone sharing their power with Traveler for them to destroy Jade Chamber and defeat the final boss which is anticlamatic for me. Again, this is just my opinion about how I feel about these main quest. Not pushing anyone to agree with me. So lets just chill with each other's preferred game, yeah? ✌🏻
They should hire a british voice and change the whole voice pack of the character Even redo the part of that character with those voices, but of course it's not wuwa, hi3rd and zzz it's genshin lol
I‘m gonna say it in a ver basic way. Genshin‘s overall look is like a game for children, the cinematics are too cartoonish. But WuWa‘s animation is like real 3d animated movie, and contrast and lighting make a HUGE difference in the quality. So at the end of the day it looks way more quality, and „expensive“
@@SUPREME_-_6969_ lol :D what a animators... Resonators have "Super" power like human. "stodgy" Crying genshin player.. If wuwa stodgy then GENSHIN is stone statue right? Even a REAL FILM MAKER amit Wuwa have good animation.
@@SUPREME_-_6969_Fluidity? Just look at the hair which one sways more. And that's what we called wind, which genshin impact doesn't have. Weightless? This is literally a fantasy games that let you fly, and you're complaining about weightless?!
Yea. And the scene where Carlotta is using the Chandelier as her foot hold is 🧑🏻🍳🤌🏻 (Yea, they can make it cinematic scene but for some reason they did not. It still looks good tho).
Most em, that's why the dev still can't decide to make mc skin or not because they afraid it will break the immersion. Imagine female rover using bikini summer skin during serious scene 😂
i can vouch that not all of them. they render the most important scenes btw.. as the in-game rendered ones can have the problem of delayed sound and such.. they prevent this by playing the rendered version, the example one is the final piano cutscene with Shorekeeper.
Yeah, as someone who doesn't play genshin anymore, the first phase looks interesting ngl, until the friendship crap scene, and I tell myself "no wonder I left this game"😂
Bro where is the cutscene where the Sentinel talks to Rover, that shit hard af considering it was at the beginning, it really set off that this story was gonna be epic
In Wuwa, every character has their own role, they fight while protecting each other, and they have a clear plan before facing the main adversary. They managed to save the city and defeat the bad guy only by working together. Meanwhile, in Genshin, they have little to no plan, only send 2 people, and heavily rely on the Fairy Tail level of "Power of Friendship". I know this is a fantasy game we are talking about. But come on, that cringe af!
I mean, someone could say the same about Rover and Jiyan vs. Dreamless, but these two are the strongest available at that moment and it was also prophesized by Jue so who am I to question
@Gheniel_ don't forget they go with an elite team at first. But some of the members need to stay to hold back the tacet discord. Which leave only Rover and Jiyan left to fight the final boss
Dawg the abyss isnt something predictable at all how can you expect them to make a plan and even then mavuika did make a plan and that was the 500 year plan to gather everyones spirit which is the best way to fight the abyss the abyss is so strong that none can withstand except the archon and traveller and "the power of friendship" is literally natlan's thing it wasnt a random ass plot device if you wanna hate on natlan then there are plenty of other reasons than the ones you said
genshin did that in liyue arc. This is first time they use power of friend ship i guess. it ok. In liyue most iconic plot is throw a whole jade chamber to enemy if you dont know. And the war lane was healed by friendship, the whole story talk about it chemistry of kachina and mualani build it up. SO judge genshin plot just because this is core value of the whole and and prepare so much time just a prejudice and bias so much. Like edgy lord kid just throw those value to trash because they watch too much product use it not carefully but man just follow natlan story we know what is concept of it
@SHINKA21 I'm sorry because the first time I'm hearing about the Nation of WAR and DRAGONS the first thing that come to my mind is a hard boiled nation where everything is burning and heavy conflicts between each tribe. I definitely not expecting a Mickey Mouse clubhouse esque nation where everyone always smiling and dancing.
They literally won in GI with the "Power of Friendship" and that dragon looks so goofy. You didn't add the most badass scene of parting the sky from Wuwa. Gave such goosebumps.
Also there are many who will say that genshin has a far longer demon slayer looking fighting animation. I will tell them one thing : Combat itself is the main part of the game so kuro doesn't include too much combat cinematics because combat itself like anime movies so when they switch to cutscenes they only show the result win/ draw/defeat. But genshin combat is not like anime movies so to hype up the story they include combat cinematics in addition to the result of combat. So no matter how much you compare genshin to wuwa wuwa will always win . Also just look at at Jinshi story animation ( forgot the name) even though kuro doesn't realease animations like hoyo often when they do that is absolute cinema. Look at character trailers I forget sometimes that I am playing gacha game or AA or AAA game.
Genshin is NieR, but they try to make it family friendly. Losing a lot of the emotional impact that, that series gave that made it so memorable. WuWa is a spiritual successor of NieR, fully understanding what makes that game series so great and beloved.
@@laladeity2196 it's sadly the main reason why I even started playing Genshin. I find it a bit cute that Genshin has so much NieR references since the start. It's like Genshin likes and idolizes NieR, but doesn't understand WHY they like it.
Both game have pre-rendered and in game cutscene. In WuWa, the cutscene of the whale is pre-rendered, because the water in game didn't look that good. In Genshin, most boss transformation scene (except this dragon boss) is IN GAME cutscene, we know this as the in the cutscene, traveller element is depend on what element you choose.
@@Shadow-xv1sx to put it in simple terms, pre-rendered is like they already recorded the animation, so your computer doesn't have to render the game anymore, only watch the video.
Genshin character trailer: 9/10 Actual character: 3/10 Why show them flying when they can't at all? Some might argue with me that they do fly but only for a few seconds. Chickens can fly longer than that, yet we seldom say chickens fly, but birds do. That is the power of advertisement, just like food ads. Food looks good in ads but not in reality; in short, it is a huge scam. And a lot of people fall for it. I am glad that WuWa is not like this. I hope they continue to do so.
Куро умеет подавать и продавать своих персонажей просто потому, что они показывают в видео крутых бойцов, а на выходе они еще круче ) и я в восторге что выбор главного героя не просто имеет значение. Он действительно но сильный, и им приятно играть. Он не саппорт или бустер какой-то. Он ГЛАВНЫЙ ГЕРОЙ! Исмена стихий не делает его никем другим, он остается главным героем который все еще может надавать по жопе врагам не хуже других персонажей . А самое главное, Куро нас слушают. Вон, даже опрос ввели про того, какого героя, какого типажа, внешности, характеру, хочется видеть. Так что, у тех, кто не любит кучу девочек в баннерах, может получат больше мужских персонажей.
GI in cut scane and trailer: 🤓 GI in game/combat/character : pure trash🤡 WuWa in cut scane: pure cinema🗿🔥 WuWa in game/combat/character: more than cinema 🔥 _🗿_ 💀
@@Gheniel_ look, I don't have a problem with Genshin cutscenes. Personally, I think they look great. Yes, I do have my peeves about it, but that's my opinion. But WuWa just does it better. Captures the atmosphere well, knows what kind of colours to use to enhance the setting, and also knows how to make use of elements effectively to add that perfect umami flavour
You know what's better? Wuthering Waves renders the scenes in real time with in-game models, and still looks amazingly good, i love this game so much man
So does in genshin.well anyways I noticed that I'm literally getting framed drops on g.i. just cameback on g.i. to finish the main story that's my issue on g.i. right now.did they do something about there graphics?cause I can play in wuwa of all max settings but I can't in g.i. if I did max it then the frame drops is literally noticeable.
Also genshin story lore is so deep that often I forget some lores and my interest in story falters with it. But the wuwa story is so simple but still looks like a movie. One wise man once said for a story to be good it doesn't have to have difficult theme but wellplayed and well written easy to understand mc ( hero or villain) with simple world building.
G lore is deep and interesting, but the way the dev do the story telling is so bad with a long yapping and unnecessary dialogs also locked behind WQ with no VA, made it so hard to follow and bored fast.
For me is the opposite, i forgot something, when it brings up again in the quest, i go like "OHHH, yeah thats make sense, because bla bla bla back then" Yeah just my different approach as a player.
@@Onigumo. Yea... Hologram sentry and fallacy keep pulverising me.....I have the damage (s4 jinshi)and heal (S2 SK) but holy FCK I just miss step and out of stamina I'm fcked
There's really no need to compare. Targeted audiences were different. Genshin formula never changed. Wuwa story will developed by devs listening to Player's feedback. Genshin was made for the devs. Wuwa was made for the players.
There were Couple more cutscenes in wuwa which were quite a banger especially when the sentinal talks to rover and he gets attacked by the first echo (idk the name) ....But anyway that is not required here to know wuwa is clearly better lmao
I play both Genshin & Wuwa. Wuwa's cutscenes are pure peak and the composition of the choreography is truly dedicated while Genshin cinematic never improves, it always stays on the same & recycles choreography from existing cutscenes.
One thing i really love about Wuthering Wave is, How lore accurate their character power actually is, what you see in the story is what you get as a gameplay, so far, they never over exaggerate their power in the story.
Wuwa scenes look pretty realistic and very easy on the eyes...the smooth transitions and top tier animations easily makes wuwa more appealing than Genshin... I think wuthering waves has better character design and animations compared to Genshin. They also understand world building and environmental designing better. Genshin on the other hand feels like a childish kids game with some really mediocre cutscenes and character designs and it looks and feels even more mediocre especially with the release of Natlan.
Not just that look at sound quality and effects in wuwa its just like fate when powerful weapons in fate makes sound effects that makes you feel the impact you can feel same impacts in wuwa animation.
Genshin was more than 4 years when Wuwa just past 7 months, Wuwa actually cooked!! p/s: why you don't include the "fake" sky moment!?? that was absolute cinema
I will definitely agree, Just the pacing is a bit inconsistent and from what ive read natlan doesnt too much like a nation of war. (According to what the internet has given to me, i only played genshin till end of inazuma)
WuWa's cinematic reminds me of Onmyoji back then. It's so good seeing another gacha that heavily invested in CG and music. Genshin looks great, too. The only different is their target audience. So this comparision is kinda objective. 😅
That toddler is the old Pyro archon who is temporarily using a young human body ( According to what I've heard) . Then again, I agree, should've chosen something else other than a younger boy's body.
that soul of xbalanque he was a war machine in his prime mavuika still a kid in archon war so this just a mirror of the past when xbalanque adult teach mavuika fight then they switch position now, i think that is why they choose a chid to did that
@@wattozzchimera1956 thanks for the context, that's what im saying, i quit genshin few months after release i preffer stay away from all the drama but had to comment on this ,i mean come on for sure there was better options
@@DartNguyen I think i understand what you are saying. But the problem is precisely that, they made the Archon mavuika look really bad. Come on, a multi-billion dollar company and this is the best they can do? They definitely could have done a lot better.
Genshin : Hey I know I am the MC(Main character) but I AM the MC(moving camera man) and was supposed to be a powerhouse... Btw this is the power of friendship somwhat jajaja. Oh, and this having LGBTQRGB and virtue signalling VAs does to a game. Wuthering waves: Hey um... Carlotta, I know you are one of the wives in the title.... - wait what ...there is no mention of wives in the title... Oh my bad- anyway even though we made friends along the way, I truly am the honoured lord arbiter.
Genshin has good lore and mythological concepts but the way they are going about the story is like a shonen anime. WUWA certainly seems to have a more mature tone and class.
me he dado cuenta de que la cinematica de wuwa te muestra a los personajes tales como son o con lo que realmente hacen en el gameplay, mientras que en genshin te ponen super explosiones, personajes volando, power up increibles, pero despues dentro del gameplay no es asi, creo que se pierde mucho la inmersion. el wuwa es todo lo contrario, ves a brant usando un gancho y automaticamente su gameplay es tirando un gancho, ves a roccia usando la maleta no humo, muy lindo.
I really don't like how every va in genshin is just told to talk in an American accent i feel like it would he so cool if different regions had different accents
This game really does feel absolutely toast in the long run in that none of these channels seem capable of getting any views or comments at all unless they do something to bring in the Genshin hater crowd then they all of a sudden get all kinds of them encouraging these channels to convert into anti-Genshin ragebait clones of one another in the long run. It unfortunately just absolutely true what they say, WuWa is kind of nothing at all in terms of a draw at least RUclips content wise for smaller channels without having to bring Genshin Impact into the fold as well and it's just objectively observable by looking at channel metrics per video.
I feel like I'm taking crazy pills reading some of these comments. WuWa's cutscenes were solid but people here saying Genshin's were actively bad? I straight up dropped Genshin for WuWa and I'm not delusional enough to say that, these cutscenes in particular blow it out of the water. The weird glazing and rent free ex is probably why this game's not doing as well comparatively.
Both have great quality, Genshin's are longer and more epic but to compensate for all the blandness they have with their in-game dialogues. In WuWa they are less epic and shorter but because these complement what we see in in-game dialogues. Not to mention the final finish they have in WuWa due to the good models it has, on the other hand I don't like Genshin's models at all.
I know I can never read the comment of any WuWa Vs Genshin without seeing any side being bias, and seeing people be talking down of Genshin cuz of the "power of friendship" is straight up funny as they really forgot what happened in Jinzhou act 6 which is also another power of friendship moment. Well, it is what it is, both cutscenes are good. Though I'll give it to Genshin more for fluid dynamic camera movement and impact frames, with great use of Special effetcs, while WuWa for the creative choreography.
Read their comment again, they're saying the power of friendship is always there in every patches (even smaller ones) in genshin and it's true. The point is it's too cliche to use every single time. While in WuWa it depends on the context which the one u mentioned was a war against threnodian etc and it's makes sense. However, majority of story quests in WuWa like 80% parts of it are more of Rover focused abt his/her origin and missions + important characters related to those thing & no genshin level of power of friendship whatsoever. & Pls do not be mistaken between story quest & companion quest, companion quest is the real gathering wives and we accept that humbly & openhearted.
@@nurhadiatmansubarkah6254 I know well it's overused, it's literally the major complain I have on Natlan arc. But 80% of the comment are just mocking Genshin without giving any actual insight on the animation itself, and most of them don't even play the story but just assume whatever they see. "Cringe that, cringe this", bruh we literally have Lingyang doing lion dance on the roof in the "avenger" cutscene of WuWa act 6 when the tacet monster attacking. Don't even make me mention the amount of time the quest reuse the MC save the girls troupe. I'm always open to any discussion based on criticism, but not for those who're just simply live to hate on Genshin even when they already stopped playing the game. What Genshin is their ex or something?
@@FireBlueZ I think it's not the cringeness part of it that became problematic in Genshin, but simply it's overuseness, people can't enjoy it as much as before bcs everytime something really important happen in the scene we say "ah ofcourse" kind of. I played Genshin till the end of Fontaine's patch and that was exactly how I felt tho I still have good impression overall doing the story. While in WuWa, saving the girls is like the "spice" part of the story (except for shorekeeper) & not even problem solving part of the story. In WuWa the problem solving part of the story so far is always between Rover's initiative actions or/and (surprisingly) Abby. Maybe WuWa will have the same problem in the far future if the plot constantly end up like that. But we'll see, I personally have no problem if this happens up to 3.0 patches, but after that maybe I'll have the same problem like I had with Genshin.
@@nurhadiatmansubarkah6254 I don't disagree at all, seriously. But I'm not kidding when I say majority of the comment bellow are only here to talk sh- on the game instead of talking about the main subject of this video which is the animation.
Yt comments are not exactly intended to be free from these kind of thing tho. Bias is kinda everywhere, even from genshin players towards other game esp in the past. But I know why it happened to genshin specifically these days. I'm an outsider now, but seeing the latest controversy abt genshin lately since Da Wei presentation to now (Mavuika and the banner issue), I kinda understand why the are angry and want to express it somewhere, and unfortunately WuWa seems like a good tool for them rn.
Why do we need another cinematic action scene in wuwa? We are literally fighting bosses as a cinematic scene. So we only need results in cutscenes. In genshin we can't actually fight like the cutscenes. So they need to overdo the cutscenes
I once read that there are two types of people in these comment sections, one is the 'I'm better than you'and the other is 'we shouldn't fight like this'. And believe me, being the latter is stressful and just isn't worth it
@@carledwardantiporda6169 I mean when people say wuwa has better QoL and cater more to player feedback I'll stand for it and agree with them. But I think for cutscene quality both games are even, so in this case it's more up to personal preference than objective fact.
I enjoy both games and both have cool cutscenes. But since a lot of people are talking about story and lore here… Genshin has years of built up lore and story. Wuwa’s story and lore is just beginning. Although some characters do need some screen time in Wuwa; Calcharo, Danjin, and even Yuanwu.
I love playing both Games (and spend a lot of both, too) and IMO, both Games' cutscenes have the same quality of action, albeit the different game engines they have, respectively. Of course, WuWa already matched the level action coreography that Genshin took 4 years (starting at Fontaine) to have. When it comes to their narratives, however, the direction is the same, anyway, apart from the fact that Genshin's Traveler travels to find out about their sibling's past while WuWa's Rover travels to find out what their previous self has left behind. For the Character Companion Quests of both Games, they're equal at that, too.
character companion quest in gi is bad though since most if them does not really show the past and background of the featured character. some sompanion quest in gi gives npcs more screentime than the playable chara
I like that out MC is like. THE McDonald’s. Saves day, strength makes sense, is like. A good character with GOOD diologue options, and is badass as hell. Like…we’re almost to the last nation in genshin and somehow lumine/aether cant fight even arlechino at all without absolutely getting beaten. And we need a LOT of help from others. I dont feel the *main character powrs* as much as
I play WuWa exclusively but you can't deny, some of Genshin's action cutscenes are a cut above WuWa right now, I mean the choreography and cinematic shots coupled with impact frames are amazing and exciting to look at, both games are aesthetically different BUT can stand to learn from each other in the long run. Also watching this GI clip made me realize, we haven't really had any actual resonator vs resonator action cutscenes yet, apart from Jiyan vs Geshu LIn but even that was snippets for showcase.
Nah, their over saturated colours almost blinded my eyes. It's also the reason I stopped playing just right before Natlan. I remembered it wasn't as bad in Fontaine.
@@claire4710 Talking about saturated color... It reminds me Inazuma world map first impression 😭😂 many players complaining about the saturation of hue purple to strong, got them dizzy, some of them almost get triggered their epilepsy. I can't imagine what if they keep that first Inazuma patch's saturation to this patch 5.3
Ngl, i can see the 5.3 story appealing to the kids more and 2.0 to the adults. I guess with wuwa competing, it's getting more clearer what's the target demographic of these games
Just came back on g.i. to finish the main story quest but i noticed some frame drops especially if its max settings.what i mean is why is that happening when my phone can handle wuwa in max settings and still smooth asf but why it cant in g.i.?feels weird. Poco x6 pro 12/512 8300 ultra dimensity.
This comment section made me, a grade D student feel like Einstein 😭😭 Cus where is the animation comparison?? All I see is people being dumb and not reading lore nor having cognitive thinking enough to distinguish between animation style, art direction and software difference Edit:No hate to the op btw cus both games are gonna have comparison
They are just a bunch of fanboys, clearly each one looks for their own style, one is more realistic and another is more cartoonish, but they try to find any argument to leave their favorite game as the best.
No cap, but if game engine difference is what your takeaway then it only shows another laziness the Genshin devs had when PGR has far more cinematic cutscenes and impactful action scenes, and to rub the salt on the wound, HSR also has a far better cinematics. If you used the excuse of the game being older, then it shows the stagnant quality of the game considering that PGR itself got more improved cinematics and cutscenes in their 5 years of service. So yeah, no matter what you can't deny that Genshin has no longer the passion as it had back then.
@ I have so much disagreement with your statement. PGR don't have better cinematic. The in game cutscene quality is still far behind compared any big gacha game. Unless we're talking about the non in game cutscene such as The Surviving Lucem short animation, then you can't consider it as cutscene. It's equivalent to Honkai 3rdpart 1 outsourced animation, or Genshin short 2d animation. Most games when their 3D asset already good enough wouldn't outsource they main story cutscene animation, instead they'll make the animation look like in game as much as they can for the sake of immersion. I do fully agree that HSR animation is very cinematic, but let's not forget the fact it's a turnbased game and making the cutscene look like in game is never the focus priority since Penacony arc. Now let's address what you just said about Genshin animator being lazy. The game is open world, the characters 3D is already well done enough with high polygon and most of the cutscene is already high quality in most of the time, it goes even further since Natlan arc by using multiple uncommon technique to create 3D smoke during Capitano Vs Mavuika battle. In Mavuika's cutscene, they've been using Ufotable style to create the giant flame pillar. In the final battle cutscene of Act 5, they've also done hand drawn 2D effects for some of very gorgeous impact frames you'll ever see and environmental debris details to create extra impacts. They have almost never done this for previous nation cutscene, so to say they never improve is just straight up false. I also want to say, HSR cinematic might look beautiful, but the combat animation cutscene is still not as good as Genshin when it comes to camera dynamic and one-shot technique.
for being advertised as a nation of war and dragons, there was certainly a lot less stakes than I expected
Dragons too
Mavuika is so disappointing, other archons have flaws that make sense with their characters but most if not all the things Mavuika does goes to plan??
Yeah the stakes was the end of the world
I understand the take but also 5 thousand people died and 2 thousand couldn't be resurrected. Paimon almost emotionally broke talking to us, at one point a fatui's body was blocking the entrance and he did that to save the life of a mother and her child who he has never met. We had to pick and choose what areas to support and the ones we didn't people died. It's like everyone forgets the darkest point in genshin story as a whole just did not happen
@@peccator821people are to cringe edgy for their own good
Wuthering Waves is still telling the beginning in Rinascita, while Genshin has already reached the end of the story. I don't know why, but I enjoy the story of Wuthering Waves more than Genshin. The more I play Wuthering Waves, the more I can see that Genshin's story is more targeted towards children.
Real
it's because of their story telling approach, from dynamic camera movements, easy to digest dialogue that you don't feel like reading a 1500 year scholar document and so on....
and wuwa actually healed my trauma from genshin character/companion story quest, i literally just started and finished all companion quest during 1.4 because my friend told me that it was really good and it's about the character not some random errands from npc
@@rere7213even now the only part of mauvika quest that is good is her ass and curves and the fight
1 reason is story telling in Wuwa just way better than genshin that still the same as 4 year ago and Yapfest while Wuwa It looks more lively and the camera angles are much better.
@@imcat1236Let's not forget how regular dialogue had more animations in 1.0 than genshin 4 years later
I have a cutscene too
Lil rider, you died seconds before you could even rode your motorcycle
In another universe, yes
I had one, but it got butchered in the final version
@@ThyCrownless they took your crown
@@AyushMajumder-c4f Hence the name Crownless 😂
To be fair, even if in one was to say genshins is better, this is genshin's archon phase. Wuthering waves still has at least two patches before the archon equivalent of the game appears
Yeah, if you compare 5.0 to 2.0, Genshin still pales in comparison in both qol, story, and cutscenes
Fr it’s not fair, genshin is already at 5.3 while wuwa is still at 2.0, i love both cutscenes tho
Genshin is great, but Wuwa is just on another level. Every movement and detail is just mind blowing
Yeah agree but all the fighting cutscene of Genshin in this video looked more cool and exciting to me than anything WuWa has offered in its fighting cutscene till 2.0
@@Lucia_CrimsonWeavenah genshin doesn't even look exciting at all, power of friendship is cringe especially if it is fantasy game
@@AbrahamMadrigal-ig1db 1 bot
A cartoon game vs Amine game its not even fair😂..
@@Lucia_CrimsonWeave giving out opinion doesn't make someone bot, plus the dragon fight was cringe but Pyro archon vs Pyro archon was amazing super sayain, specially the kachina part I dunno but I hate it it was cringe 😬
In my opinion, most of the Genshin Archon quest had this 'the power of friendship' which could've work if it wasn't too repeatedly. It happen in Liyue, Inazuma, Sumeru and now Natlan. But in Wuwa, it's just Rover, accompanied by other character charging into battle (etc. Jiyan, Yangyang, Carlotta) doing their best to win the fight. Thus why I'm more into Wuwa's main quest than Genshin
This is totally false, both win by the power of friendship
@estebanaguirre5271 lets compare Fontaine's main quest with the other Archon quest first. In Fontaine at its finale act/cutscene, it shows the character we met dive into danger/disaster (which is the big flood) to help everyone in need while putting their trust on Traveler and Neuvilette dealing with the Narwhal.
Now compare that with other Archon quest at its finale stage. Inazuma end with Traveler defeating Ei only after hearing the people's vision, Sumeru with everyone giving Traveler 'knowledges' which somehow boost their strength and now Natlan, with everyone gathering around the stadium, voicing their support/thought on Traveler (especially with Mualani's "being friends with Traveler makes me so happy" like tf) Liyue does have its character fight alongside Traveler but end with everyone sharing their power with Traveler for them to destroy Jade Chamber and defeat the final boss which is anticlamatic for me.
Again, this is just my opinion about how I feel about these main quest. Not pushing anyone to agree with me. So lets just chill with each other's preferred game, yeah? ✌🏻
@@mzack024 agree i don't want to see da wie may cry again
The missing voices in some of genshin's most recent cutscenes really diminishes their quality.
Yeah i notice that too.
They should hire a british voice and change the whole voice pack of the character Even redo the part of that character with those voices, but of course it's not wuwa, hi3rd and zzz it's genshin lol
Wait why are they missing??
@@toroi8 i think the eng VA is on strike.
Where's the billion amount of money
I‘m gonna say it in a ver basic way.
Genshin‘s overall look is like a game for children, the cinematics are too cartoonish.
But WuWa‘s animation is like real 3d animated movie, and contrast and lighting make a HUGE difference in the quality. So at the end of the day it looks way more quality, and „expensive“
That’s accurate asf
And HOYO making Multi milion per month... But produce that quality compare other ....
Wuwa animations dont have fluidity they feel really stodgy and characters feel weightless
@@SUPREME_-_6969_ lol :D what a animators...
Resonators have "Super" power like human.
"stodgy" Crying genshin player..
If wuwa stodgy then GENSHIN is stone statue right?
Even a REAL FILM MAKER amit Wuwa have good animation.
@@SUPREME_-_6969_Fluidity? Just look at the hair which one sways more. And that's what we called wind, which genshin impact doesn't have. Weightless? This is literally a fantasy games that let you fly, and you're complaining about weightless?!
WuWa cinematics are rendered in real time btw
Yea. And the scene where Carlotta is using the Chandelier as her foot hold is 🧑🏻🍳🤌🏻 (Yea, they can make it cinematic scene but for some reason they did not. It still looks good tho).
not all of them
The Narwhal cutscenes for example, that's not real time
Most em, that's why the dev still can't decide to make mc skin or not because they afraid it will break the immersion. Imagine female rover using bikini summer skin during serious scene 😂
Oww that's why it feels like they use in game models and animations. 😮😮 Mind blowing
i can vouch that not all of them. they render the most important scenes btw.. as the in-game rendered ones can have the problem of delayed sound and such.. they prevent this by playing the rendered version, the example one is the final piano cutscene with Shorekeeper.
Strongest Archon Patch VS Average Region Opener, and somehow WuWa still wins
Imo their strongest Archon Patch was Furina and it’s way more comparable to Rinascita and Wuwa. Mauvika is arguably the worst Archon they’ve made
@@ExceedRed true, lowkey i was hoping for a darker theme about natlan. Its a war nation after all.
@@ExceedRed her trailer was soo random 😂
@@ExceedRedworst than Raiden Ei?
genshin cringe
I was like genshin looks pretty good until that power of friendship moment
Yeah, as someone who doesn't play genshin anymore, the first phase looks interesting ngl, until the friendship crap scene, and I tell myself "no wonder I left this game"😂
Genshin's story reminds me of your average Shonen Anime.
Bro where is the cutscene where the Sentinel talks to Rover, that shit hard af considering it was at the beginning, it really set off that this story was gonna be epic
In Wuwa, every character has their own role, they fight while protecting each other, and they have a clear plan before facing the main adversary. They managed to save the city and defeat the bad guy only by working together.
Meanwhile, in Genshin, they have little to no plan, only send 2 people, and heavily rely on the Fairy Tail level of "Power of Friendship".
I know this is a fantasy game we are talking about. But come on, that cringe af!
I mean, someone could say the same about Rover and Jiyan vs. Dreamless, but these two are the strongest available at that moment and it was also prophesized by Jue so who am I to question
@Gheniel_ don't forget they go with an elite team at first. But some of the members need to stay to hold back the tacet discord.
Which leave only Rover and Jiyan left to fight the final boss
Dawg the abyss isnt something predictable at all how can you expect them to make a plan and even then mavuika did make a plan and that was the 500 year plan to gather everyones spirit which is the best way to fight the abyss
the abyss is so strong that none can withstand except the archon and traveller and "the power of friendship" is literally natlan's thing it wasnt a random ass plot device if you wanna hate on natlan then there are plenty of other reasons than the ones you said
genshin did that in liyue arc. This is first time they use power of friend ship i guess. it ok.
In liyue most iconic plot is throw a whole jade chamber to enemy if you dont know. And the war lane was healed by friendship, the whole story talk about it chemistry of kachina and mualani build it up. SO judge genshin plot just because this is core value of the whole and and prepare so much time just a prejudice and bias so much. Like edgy lord kid just throw those value to trash because they watch too much product use it not carefully but man just follow natlan story we know what is concept of it
@SHINKA21 I'm sorry because the first time I'm hearing about the Nation of WAR and DRAGONS the first thing that come to my mind is a hard boiled nation where everything is burning and heavy conflicts between each tribe.
I definitely not expecting a Mickey Mouse clubhouse esque nation where everyone always smiling and dancing.
I was a hoyoshil turned into a kurobot. Best decision of my life
I would say shill for neither game. You shouldn't make gacha games your entire personality 😅
And "Kurobot" sounds even more cooler tbh
Nah bro, you just a shill. Get a life
@@RKNancy It's mutually exclusive, I left one for the other
@@rezza_f1re It is
They literally won in GI with the "Power of Friendship" and that dragon looks so goofy.
You didn't add the most badass scene of parting the sky from Wuwa. Gave such goosebumps.
I'd say a lot of cut scenes were not inlcuded
Natlan was disappointing. I hope snezhnaya won’t be as bad as floplan…
Also there are many who will say that genshin has a far longer demon slayer looking fighting animation. I will tell them one thing :
Combat itself is the main part of the game so kuro doesn't include too much combat cinematics because combat itself like anime movies so when they switch to cutscenes they only show the result win/ draw/defeat.
But genshin combat is not like anime movies so to hype up the story they include combat cinematics in addition to the result of combat.
So no matter how much you compare genshin to wuwa wuwa will always win .
Also just look at at Jinshi story animation ( forgot the name) even though kuro doesn't realease animations like hoyo often when they do that is absolute cinema.
Look at character trailers I forget sometimes that I am playing gacha game or AA or AAA game.
Genshin is like a video game, WUWA is like an anime! great scenes
Gi looks like something out ks of a Disney movie
Genshin is NieR, but they try to make it family friendly. Losing a lot of the emotional impact that, that series gave that made it so memorable.
WuWa is a spiritual successor of NieR, fully understanding what makes that game series so great and beloved.
@@usonohoshi6165 well, pgr is nier inspired afterall. And they did had a collab. Kuro devs definitely a huge fan of nier
@@usonohoshi6165 please dont disrespect an iconic franchise ty.
genshins artstyle,combat is super child friendly and not difficult at all.
@@laladeity2196 it's sadly the main reason why I even started playing Genshin. I find it a bit cute that Genshin has so much NieR references since the start.
It's like Genshin likes and idolizes NieR, but doesn't understand WHY they like it.
"Behold the power of friendship" 😆
btw, hoyo cutscenes are pre-rendered
wuwa renders it in real time from what I know
Yep. Some wuwa cutscenes are ingame and pre-rendered, you can easily tell by the uid
guys if you don't mind😁 can you please explain me about what is pre-rendered and real time
Both game have pre-rendered and in game cutscene.
In WuWa, the cutscene of the whale is pre-rendered, because the water in game didn't look that good.
In Genshin, most boss transformation scene (except this dragon boss) is IN GAME cutscene, we know this as the in the cutscene, traveller element is depend on what element you choose.
@@Shadow-xv1sx Pre-rendered are cutscene that's video and not processed real time in game.
@@Shadow-xv1sx to put it in simple terms, pre-rendered is like they already recorded the animation, so your computer doesn't have to render the game anymore, only watch the video.
Genshin character trailer: 9/10
Actual character: 3/10
Why show them flying when they can't at all? Some might argue with me that they do fly but only for a few seconds. Chickens can fly longer than that, yet we seldom say chickens fly, but birds do.
That is the power of advertisement, just like food ads. Food looks good in ads but not in reality; in short, it is a huge scam. And a lot of people fall for it.
I am glad that WuWa is not like this. I hope they continue to do so.
Куро умеет подавать и продавать своих персонажей просто потому, что они показывают в видео крутых бойцов, а на выходе они еще круче ) и я в восторге что выбор главного героя не просто имеет значение. Он действительно но сильный, и им приятно играть. Он не саппорт или бустер какой-то. Он ГЛАВНЫЙ ГЕРОЙ! Исмена стихий не делает его никем другим, он остается главным героем который все еще может надавать по жопе врагам не хуже других персонажей .
А самое главное, Куро нас слушают. Вон, даже опрос ввели про того, какого героя, какого типажа, внешности, характеру, хочется видеть. Так что, у тех, кто не любит кучу девочек в баннерах, может получат больше мужских персонажей.
Yeah if anything they somehow make their characters look even better in game than in their advertisements and it's just amazing
@@mellevance2995 yeah the survey is crazy I'm hope to get more cool male characters
Just got mavuika but i cant even fly that long enough with her skill😭
@@fripicodelock5856need to spend 400$ to get her c6 then you can fly 5 more seconds 😂
GI in cut scane and trailer: 🤓
GI in game/combat/character : pure trash🤡
WuWa in cut scane: pure cinema🗿🔥
WuWa in game/combat/character: more than cinema 🔥 _🗿_ 💀
Wuwa in game sales 💩
"fr bro, Wuwa is the best and masterpiece game
No other games in the past, present, future, or other universes are better than Wuwa"
Two genshit glazers above
@@elshaddollconstructor2019 let them dewei may cry🤣
As someone who’s neutral and enjoys both games, this is so immature. Why can’t we enjoy both games? Why must we be so pathetic? It’s just a GAME.
I felt I was watching anime movie when cinematics happen in wuwa .
Start of Wuwa 2.0 arc vs Ending of Genshin arc btw
Genshin: “War is nothing with the power of ✨friendship ✨”
Wuwa:Pure Cinema
bro didn't show the "Command, Unify, Ascend, Converge" cutscene cus he knew it would be overkill
Dont provoke people dude. Yknow deep down that both look great.
nah wuwa better @@Gheniel_
Pls do not make genshinners shit their pants
@@Gheniel_ look, I don't have a problem with Genshin cutscenes. Personally, I think they look great. Yes, I do have my peeves about it, but that's my opinion. But WuWa just does it better. Captures the atmosphere well, knows what kind of colours to use to enhance the setting, and also knows how to make use of elements effectively to add that perfect umami flavour
@@Jvanz20 why do you think it's cringe?
You know what's better? Wuthering Waves renders the scenes in real time with in-game models, and still looks amazingly good, i love this game so much man
So does in genshin.well anyways I noticed that I'm literally getting framed drops on g.i. just cameback on g.i. to finish the main story that's my issue on g.i. right now.did they do something about there graphics?cause I can play in wuwa of all max settings but I can't in g.i. if I did max it then the frame drops is literally noticeable.
Also genshin story lore is so deep that often I forget some lores and my interest in story falters with it.
But the wuwa story is so simple but still looks like a movie.
One wise man once said for a story to be good it doesn't have to have difficult theme but wellplayed and well written easy to understand mc ( hero or villain) with simple world building.
very wise words
G lore is deep and interesting, but the way the dev do the story telling is so bad with a long yapping and unnecessary dialogs also locked behind WQ with no VA, made it so hard to follow and bored fast.
Yeah I always forget important stuff when they yap too much with bloated dialogues
For me is the opposite, i forgot something, when it brings up again in the quest, i go like "OHHH, yeah thats make sense, because bla bla bla back then"
Yeah just my different approach as a player.
And 60% of the lore is not even in the main story
Man, Genshin do really have cool bosses but.. with baby mechanics. It's so disappointing lol
Also genshin bosses are just damage + sponge hp
WuWa feels like a souls game, even crownless which is the first boss taunts you
@@Onigumo. Yea... Hologram sentry and fallacy keep pulverising me.....I have the damage (s4 jinshi)and heal (S2 SK) but holy FCK I just miss step and out of stamina I'm fcked
@@Onigumo. It's exactly the same, artificial difficulty but with dodge.
@@estebanaguirre5271🐒
@@estebanaguirre5271 better than sponge
Honestly (in my opinion) I don’t see any change in GI cutscene from its own from 2-3 years ago (some do try to be better but still…)
The fountaine lore is great but overall it sh-
There's really no need to compare.
Targeted audiences were different.
Genshin formula never changed.
Wuwa story will developed by devs listening to Player's feedback.
Genshin was made for the devs.
Wuwa was made for the players.
the "Genshin was made for the devs" line is funny considering the recent layoffs of some of their staffs in the dev team lol
@a4arick106 maybe "top management" cater to you better?
it needs to be compared, it needs to be exposed how genshin devs are sucking people's money with such low quality contents
I like genshin but im taking wuwa here
And with all that flashy animation wuwa writing can't even match a single artifact descriptions writing XD
I am more attracted by the wuthering waves animations which are incredibly beautiful 😋😍
There were Couple more cutscenes in wuwa which were quite a banger especially when the sentinal talks to rover and he gets attacked by the first echo (idk the name) ....But anyway that is not required here to know wuwa is clearly better lmao
Ah, yes, that cutscene was fantastic. By the way, the echo's name was Vitreum Dancer.
I play both Genshin & Wuwa. Wuwa's cutscenes are pure peak and the composition of the choreography is truly dedicated while Genshin cinematic never improves, it always stays on the same & recycles choreography from existing cutscenes.
One thing i really love about Wuthering Wave is, How lore accurate their character power actually is, what you see in the story is what you get as a gameplay, so far, they never over exaggerate their power in the story.
lmao pyro traveler is the strongest pyro dps..
in natlan weekly boss domain 😂.
You can't ignore the animation when shorkeeper was up, to me it is absolute cinema
Wuwa scenes look pretty realistic and very easy on the eyes...the smooth transitions and top tier animations easily makes wuwa more appealing than Genshin... I think wuthering waves has better character design and animations compared to Genshin. They also understand world building and environmental designing better. Genshin on the other hand feels like a childish kids game with some really mediocre cutscenes and character designs and it looks and feels even more mediocre especially with the release of Natlan.
Not just that look at sound quality and effects in wuwa its just like fate when powerful weapons in fate makes sound effects that makes you feel the impact you can feel same impacts in wuwa animation.
Genshin was more than 4 years when Wuwa just past 7 months, Wuwa actually cooked!!
p/s: why you don't include the "fake" sky moment!?? that was absolute cinema
Genshin is just a moneygrab, they’ll never put effort into the game.
Bro, it will not be fair if we included that particular scene 💀
Genshin has great story but Wuthering has great storytelling.
I will definitely agree, Just the pacing is a bit inconsistent and from what ive read natlan doesnt too much like a nation of war. (According to what the internet has given to me, i only played genshin till end of inazuma)
It's not fair to compare; Genshin has more than four years of history.
You mean great lore. Genshin has great lore. They just don’t tell it properly.
Loonietoons BS VS Actual CENEMA
Greed impact vs gathering wives lol
Ngl phrolova scene was goddamn gd and also rovers moveset actually makes sense unlike genshins traveller
Bruh you literally Aether, how could you...
@@150_asharifadhilaha2He admit, he just being based
Keep in mind this is an introductory story for Rinascita 2.0, and Genshin 5.3, I'm looking forward to the Wuthering Waves story in the future.
Wuthering Waves has Zani. We know who the winner is.
And genshin have arle, so let debate again 😂😂😂
(I love them both)
@@Menarique-m6i too bad they dont have arle this time
@@kison7715i can't wait for her comeback for khaenri'ah crimson moon dynasty lore
WuWa's cinematic reminds me of Onmyoji back then. It's so good seeing another gacha that heavily invested in CG and music.
Genshin looks great, too. The only different is their target audience. So this comparision is kinda objective. 😅
16:37 pause this, and you will see foreshadow Havoc Rover badass
The fact that its this close comparing a region climax storyline vs a region opener says a lot to both.
ww: main cast characters introduction cutscene vs gi: final boss fight cutscene
When genshin couldn't do anything worst, they put a toddler 8:10 to fight a supposed Archon or whatever they are called?. Lmao.. .lame af.
So what did it burn your ass off....😂
Always crying over genshin you lunatic
That toddler is the old Pyro archon who is temporarily using a young human body ( According to what I've heard) . Then again, I agree, should've chosen something else other than a younger boy's body.
that soul of xbalanque he was a war machine in his prime mavuika still a kid in archon war so this just a mirror of the past when xbalanque adult teach mavuika fight then they switch position now, i think that is why they choose a chid to did that
@@wattozzchimera1956 thanks for the context, that's what im saying, i quit genshin few months after release i preffer stay away from all the drama but had to comment on this ,i mean come on for sure there was better options
@@DartNguyen I think i understand what you are saying. But the problem is precisely that, they made the Archon mavuika look really bad. Come on, a multi-billion dollar company and this is the best they can do? They definitely could have done a lot better.
Genshin : Hey I know I am the MC(Main character) but I AM the MC(moving camera man) and was supposed to be a powerhouse... Btw this is the power of friendship somwhat jajaja. Oh, and this having LGBTQRGB and virtue signalling VAs does to a game.
Wuthering waves: Hey um... Carlotta, I know you are one of the wives in the title.... - wait what ...there is no mention of wives in the title... Oh my bad- anyway even though we made friends along the way, I truly am the honoured lord arbiter.
Oh man..I needed to pause the video when the power of friendship started. The cringe was real.
Nice video,
Hands down wuwa.
Thank you, kurogames
Just keeps getting better and better.
Odd choice of cutscenes for WuWa's side, but overall both game's cutscenes are epic.
Genshin has good lore and mythological concepts but the way they are going about the story is like a shonen anime. WUWA certainly seems to have a more mature tone and class.
Yea genshin is inspired by alot of anime so it's story is similar
Its not a comparison, its one-sided massacre. Now guess about which one im talking :D
geeee, I wonder which one?
Wuwa 2.0 is just far superior to genshin. Its a huge step up from previous versions
wuva it s so sinematic MAMMA MİA
me he dado cuenta de que la cinematica de wuwa te muestra a los personajes tales como son o con lo que realmente hacen en el gameplay, mientras que en genshin te ponen super explosiones, personajes volando, power up increibles, pero despues dentro del gameplay no es asi, creo que se pierde mucho la inmersion. el wuwa es todo lo contrario, ves a brant usando un gancho y automaticamente su gameplay es tirando un gancho, ves a roccia usando la maleta no humo, muy lindo.
I really don't like how every va in genshin is just told to talk in an American accent i feel like it would he so cool if different regions had different accents
Is something of a logística nightmare at this point
Why is the pyro archon only the one fighting?? No cool moments for the mc??
after Sumeru the MC has gotten less glazing, more like a bystander nowadays also they hate them 😅
@@YoichiMutou thats really sucks
Poor Aether( or lumine)
gi mc never gets any cool moments despite many characters and npc glazing the mc like they're the strongest person in entire teyvat.
Close but Wuwa wins for me.
Man you should use the jpn voice instead it kinda killed the moment seeing important dialog only appear as a subtitle, any I'm vote for wuwa
Full story vs beginning stage of story arcs..
Gi have less cutscene sad😢
Wuwa win this one
This game really does feel absolutely toast in the long run in that none of these channels seem capable of getting any views or comments at all unless they do something to bring in the Genshin hater crowd then they all of a sudden get all kinds of them encouraging these channels to convert into anti-Genshin ragebait clones of one another in the long run.
It unfortunately just absolutely true what they say, WuWa is kind of nothing at all in terms of a draw at least RUclips content wise for smaller channels without having to bring Genshin Impact into the fold as well and it's just objectively observable by looking at channel metrics per video.
my Little Pony cutscene of the Archon of Pop Music in the Nation of Disneyland is the best tbh
I wish a had a cutscene too
Cartoon vs Anime type shi
PEAK VOICE ACTING BY LUMINE 🗣️🗣️
😂😂
I'm speechless with the voice🔥🔥🔥
se siente la tension en wuwa, por un segundo me hizo creer que rover seria tragado
I feel like I'm taking crazy pills reading some of these comments. WuWa's cutscenes were solid but people here saying Genshin's were actively bad? I straight up dropped Genshin for WuWa and I'm not delusional enough to say that, these cutscenes in particular blow it out of the water. The weird glazing and rent free ex is probably why this game's not doing as well comparatively.
9:33 where did carlotta pull her gun from??
From behind her, her back
as far as i know she can create crystal with air using her forte
from her ASS I assume (that gonna be so cool if it's true)
Her tacet mark
Both have great quality, Genshin's are longer and more epic but to compensate for all the blandness they have with their in-game dialogues. In WuWa they are less epic and shorter but because these complement what we see in in-game dialogues. Not to mention the final finish they have in WuWa due to the good models it has, on the other hand I don't like Genshin's models at all.
Whoever says Genshin is better is mad capping 🧢🧢🧢🧢
1. Statistically speaking, genshin sells better
@@alexnoha 💀
@@alexnohabecause of predatory gacha mechanics and stingy rewards 🤣
@yejiyej3369 maybe yes, maybe no.
Or maybe, it's a "good product".
@@alexnoha how is locked QOL through a character a "good product"?
The previous pyro archon didnt even go all out. He was toying with her. You can tell.
He literally said he went all out in that domain since it allows him to and lost by a small margin in the quest
Animation,music and choreography vise genshin wins
Graphic and environment vise wuwa wins
Why does Genshin have some missing voiced dialogues? is it because of that VA strike from some time ago?
Its still happening, AI really messed up.
Oh, didn't know the strike was still on going, thx for clarifying.
Also Hoyoverse is planning to make they're games made by A.I
@@hanakozaki_rinno it has nothing to do with hoyo
I know I can never read the comment of any WuWa Vs Genshin without seeing any side being bias, and seeing people be talking down of Genshin cuz of the "power of friendship" is straight up funny as they really forgot what happened in Jinzhou act 6 which is also another power of friendship moment.
Well, it is what it is, both cutscenes are good. Though I'll give it to Genshin more for fluid dynamic camera movement and impact frames, with great use of Special effetcs, while WuWa for the creative choreography.
Read their comment again, they're saying the power of friendship is always there in every patches (even smaller ones) in genshin and it's true. The point is it's too cliche to use every single time.
While in WuWa it depends on the context which the one u mentioned was a war against threnodian etc and it's makes sense. However, majority of story quests in WuWa like 80% parts of it are more of Rover focused abt his/her origin and missions + important characters related to those thing & no genshin level of power of friendship whatsoever.
& Pls do not be mistaken between story quest & companion quest, companion quest is the real gathering wives and we accept that humbly & openhearted.
@@nurhadiatmansubarkah6254 I know well it's overused, it's literally the major complain I have on Natlan arc. But 80% of the comment are just mocking Genshin without giving any actual insight on the animation itself, and most of them don't even play the story but just assume whatever they see. "Cringe that, cringe this", bruh we literally have Lingyang doing lion dance on the roof in the "avenger" cutscene of WuWa act 6 when the tacet monster attacking. Don't even make me mention the amount of time the quest reuse the MC save the girls troupe.
I'm always open to any discussion based on criticism, but not for those who're just simply live to hate on Genshin even when they already stopped playing the game. What Genshin is their ex or something?
@@FireBlueZ I think it's not the cringeness part of it that became problematic in Genshin, but simply it's overuseness, people can't enjoy it as much as before bcs everytime something really important happen in the scene we say "ah ofcourse" kind of. I played Genshin till the end of Fontaine's patch and that was exactly how I felt tho I still have good impression overall doing the story.
While in WuWa, saving the girls is like the "spice" part of the story (except for shorekeeper) & not even problem solving part of the story.
In WuWa the problem solving part of the story so far is always between Rover's initiative actions or/and (surprisingly) Abby. Maybe WuWa will have the same problem in the far future if the plot constantly end up like that. But we'll see, I personally have no problem if this happens up to 3.0 patches, but after that maybe I'll have the same problem like I had with Genshin.
@@nurhadiatmansubarkah6254 I don't disagree at all, seriously. But I'm not kidding when I say majority of the comment bellow are only here to talk sh- on the game instead of talking about the main subject of this video which is the animation.
Yt comments are not exactly intended to be free from these kind of thing tho. Bias is kinda everywhere, even from genshin players towards other game esp in the past. But I know why it happened to genshin specifically these days.
I'm an outsider now, but seeing the latest controversy abt genshin lately since Da Wei presentation to now (Mavuika and the banner issue), I kinda understand why the are angry and want to express it somewhere, and unfortunately WuWa seems like a good tool for them rn.
Traveller actually remember he/she have elemental power finally
I feel like genshin has better action scene but wuwa just feels so cinematic
Why do we need another cinematic action scene in wuwa? We are literally fighting bosses as a cinematic scene. So we only need results in cutscenes. In genshin we can't actually fight like the cutscenes. So they need to overdo the cutscenes
Last arc of the region vs Opening arc of the region. Pretty sure WuWa pulled some crazy action on the Last arc of Rinascita
yea yea but you can't lie Rover throwing the sword with Phrolova barely whiffed it is simplistic yet impactful for an action scene
Wuthering Waves way way way better lol
Both games have great cutscenes tbh, y'all shouldn't fight for this.
I once read that there are two types of people in these comment sections, one is the 'I'm better than you'and the other is 'we shouldn't fight like this'. And believe me, being the latter is stressful and just isn't worth it
@@carledwardantiporda6169 I mean when people say wuwa has better QoL and cater more to player feedback I'll stand for it and agree with them. But I think for cutscene quality both games are even, so in this case it's more up to personal preference than objective fact.
Wuwa players are full of insecure people😂 they always love to compare lmao.
@@chesterryangarcia8216 complaining impact vs comparing waves fr
@@chesterryangarcia8216like genshin player's aren't the same, you all love to bring up revenue to decide your game is "better"...
I am offended. Bro did not add the sky splitting.
Nation of war and dragon ✘ Nation of special effect ✓
I enjoy both games and both have cool cutscenes.
But since a lot of people are talking about story and lore here… Genshin has years of built up lore and story. Wuwa’s story and lore is just beginning.
Although some characters do need some screen time in Wuwa; Calcharo, Danjin, and even Yuanwu.
I love the wuwa cutscenes more, but those impact frames in genshins cutscenes got me acting up.
u didnt include the sky reveal scene?
Wuwa becomes eye openner for a lot of ppl ngl,
I love playing both Games (and spend a lot of both, too) and IMO, both Games' cutscenes have the same quality of action, albeit the different game engines they have, respectively.
Of course, WuWa already matched the level action coreography that Genshin took 4 years (starting at Fontaine) to have.
When it comes to their narratives, however, the direction is the same, anyway, apart from the fact that Genshin's Traveler travels to find out about their sibling's past while WuWa's Rover travels to find out what their previous self has left behind. For the Character Companion Quests of both Games, they're equal at that, too.
character companion quest in gi is bad though since most if them does not really show the past and background of the featured character. some sompanion quest in gi gives npcs more screentime than the playable chara
@omeganoelf.6173 Yeah, the earlier Characters im Genshin kinda lack that. The Characters since Sumeru and beyond did a better job at that, though.
I like that out MC is like. THE McDonald’s. Saves day, strength makes sense, is like. A good character with GOOD diologue options, and is badass as hell. Like…we’re almost to the last nation in genshin and somehow lumine/aether cant fight even arlechino at all without absolutely getting beaten. And we need a LOT of help from others. I dont feel the *main character powrs* as much as
traveler in archon quest final boss : 💪(helped by other people especially archons)
traveler in everything except archon quest final boss : 🤡
Wuwas quality is giving detailed animie genshin is giving normal they all have there pros and cons i love them both
I play WuWa exclusively but you can't deny, some of Genshin's action cutscenes are a cut above WuWa right now, I mean the choreography and cinematic shots coupled with impact frames are amazing and exciting to look at, both games are aesthetically different BUT can stand to learn from each other in the long run.
Also watching this GI clip made me realize, we haven't really had any actual resonator vs resonator action cutscenes yet, apart from Jiyan vs Geshu LIn but even that was snippets for showcase.
Technically rover and phrolova was resonatorVsresonator
Nah, their over saturated colours almost blinded my eyes. It's also the reason I stopped playing just right before Natlan. I remembered it wasn't as bad in Fontaine.
@@claire4710 Talking about saturated color... It reminds me Inazuma world map first impression 😭😂 many players complaining about the saturation of hue purple to strong, got them dizzy, some of them almost get triggered their epilepsy. I can't imagine what if they keep that first Inazuma patch's saturation to this patch 5.3
You missed the loriel part, I believe that one was amazing aswell
Ngl, i can see the 5.3 story appealing to the kids more and 2.0 to the adults. I guess with wuwa competing, it's getting more clearer what's the target demographic of these games
HOLYSHIT Imagine playing a game that ONLY good in cutscene but they only get this !?!?
and holyshit wtf with that unvoiced characters, just change the VA lmao not worth ruin the game. is it beta version or something ?
The motorcycle is such an emersion breaking, they could've made her riding a horse like ghost rider, what a dumb decision.
Ghost rider rides motorcycle tho, did you mean the horse rider dude?
both game is cool... noting much to say... now when next banner only?
Just came back on g.i. to finish the main story quest but i noticed some frame drops especially if its max settings.what i mean is why is that happening when my phone can handle wuwa in max settings and still smooth asf but why it cant in g.i.?feels weird.
Poco x6 pro 12/512 8300 ultra dimensity.
Maybe your phone is just bad? My phone can handle both games with max settings without a single lag
@lvssunoo Poco X6 pro is bad? Well idk maybe search some reviews.if your still doubting I can post a video
7:33 Damn they even got SSJ3 fighting style in Genshin. Based 🗿🗿🗿
This comment section made me, a grade D student feel like Einstein 😭😭
Cus where is the animation comparison?? All I see is people being dumb and not reading lore nor having cognitive thinking enough to distinguish between animation style, art direction and software difference
Edit:No hate to the op btw cus both games are gonna have comparison
It's a place where the comment is like a child talking about business, acting like they know what they're saying when they don't.
Don’t sneak in software dude
They are just a bunch of fanboys, clearly each one looks for their own style, one is more realistic and another is more cartoonish, but they try to find any argument to leave their favorite game as the best.
No cap, but if game engine difference is what your takeaway then it only shows another laziness the Genshin devs had when PGR has far more cinematic cutscenes and impactful action scenes, and to rub the salt on the wound, HSR also has a far better cinematics. If you used the excuse of the game being older, then it shows the stagnant quality of the game considering that PGR itself got more improved cinematics and cutscenes in their 5 years of service. So yeah, no matter what you can't deny that Genshin has no longer the passion as it had back then.
@
I have so much disagreement with your statement.
PGR don't have better cinematic. The in game cutscene quality is still far behind compared any big gacha game. Unless we're talking about the non in game cutscene such as The Surviving Lucem short animation, then you can't consider it as cutscene. It's equivalent to Honkai 3rdpart 1 outsourced animation, or Genshin short 2d animation.
Most games when their 3D asset already good enough wouldn't outsource they main story cutscene animation, instead they'll make the animation look like in game as much as they can for the sake of immersion. I do fully agree that HSR animation is very cinematic, but let's not forget the fact it's a turnbased game and making the cutscene look like in game is never the focus priority since Penacony arc.
Now let's address what you just said about Genshin animator being lazy. The game is open world, the characters 3D is already well done enough with high polygon and most of the cutscene is already high quality in most of the time, it goes even further since Natlan arc by using multiple uncommon technique to create 3D smoke during Capitano Vs Mavuika battle. In Mavuika's cutscene, they've been using Ufotable style to create the giant flame pillar. In the final battle cutscene of Act 5, they've also done hand drawn 2D effects for some of very gorgeous impact frames you'll ever see and environmental debris details to create extra impacts. They have almost never done this for previous nation cutscene, so to say they never improve is just straight up false. I also want to say, HSR cinematic might look beautiful, but the combat animation cutscene is still not as good as Genshin when it comes to camera dynamic and one-shot technique.