About the chess thing you talked about at the end: The first reason for why chess puzzles are good is time. If you are playing bullet every second counts, it means that seeing the check mate in two moves can save you from running out of time. The second is that if you keep training, you will start to see multiple moves ahead consistently, which helps you in general. And to top it off, you learn tactics which help you get more material and win if the enemy falls for them.
Playing the Goobers mod, and remember how the bat and gun had special text if you durian charm them? I think a lot of other cards also have that, I charmed my leader and the text turned into him complaining about not having their ability anymore
About Jumbo's power, you're 100% correct IMO. Most players define power simply off emotional reaction to a unit, from what's left in their memory, and memory tends to capture extremes. Like Rambo-Jumbo that cleared everything in one turn, and could also one-shot your hero, but didn't :)
>what is Jumbo going to do in this fight Wall up and deal 1 damage to multiple targets. Again, compared to Foxee, or Chompom, or so on, he doesn't do great damage in early combats. Maybe those guys are better because they deal their damage to one target, but I think having a massive HP pool more than makes up for that. And, unlike those guys, if you end up on a different line, he is still a massive stat stick. In conclusion: maybe he is mid, but in the best way possible
So often the mate in n puzzels can help you spot mates in an active game. Like as a simple example back rank mates will often be a key to puzzels, and often work even against a matriel disadvatage given poor postioning
"Back rank mates" and "matriel disadvantage" mean nothing to non-chess players, speaking as a non-chess player. I could follow the rest of what you were saying but calling that a simple example is assuming more knowledge than you think.
@amazingkool back rank mate is a checkmate where you trapthe opposing king on the back ranks (rows) of the board. They misspelled material disadvantage which is just your opponent having more peices than you.
Is technically useful as if you are equipping the mine charm “copy a random units effects,” you can increase your odds of getting a better effect by eating a unit.
About the chess thing you talked about at the end: The first reason for why chess puzzles are good is time. If you are playing bullet every second counts, it means that seeing the check mate in two moves can save you from running out of time. The second is that if you keep training, you will start to see multiple moves ahead consistently, which helps you in general. And to top it off, you learn tactics which help you get more material and win if the enemy falls for them.
Playing the Goobers mod, and remember how the bat and gun had special text if you durian charm them? I think a lot of other cards also have that, I charmed my leader and the text turned into him complaining about not having their ability anymore
I slept 23 hrs and 59 minutes once, and that was the most discombobulated I've ever woken up.
42:12
The attack sound of Plinker and the music melody are perfect and feel good. :)
About Jumbo's power, you're 100% correct IMO. Most players define power simply off emotional reaction to a unit, from what's left in their memory, and memory tends to capture extremes. Like Rambo-Jumbo that cleared everything in one turn, and could also one-shot your hero, but didn't :)
Plink plonk
>what is Jumbo going to do in this fight
Wall up and deal 1 damage to multiple targets. Again, compared to Foxee, or Chompom, or so on, he doesn't do great damage in early combats. Maybe those guys are better because they deal their damage to one target, but I think having a massive HP pool more than makes up for that. And, unlike those guys, if you end up on a different line, he is still a massive stat stick.
In conclusion: maybe he is mid, but in the best way possible
Just keep every human being alive away from that sniffer guy. He can have like a goldfish or something, but that's it
Plink and Prejudice
So often the mate in n puzzels can help you spot mates in an active game.
Like as a simple example back rank mates will often be a key to puzzels, and often work even against a matriel disadvatage given poor postioning
"Back rank mates" and "matriel disadvantage" mean nothing to non-chess players, speaking as a non-chess player. I could follow the rest of what you were saying but calling that a simple example is assuming more knowledge than you think.
@amazingkool back rank mate is a checkmate where you trapthe opposing king on the back ranks (rows) of the board.
They misspelled material disadvantage which is just your opponent having more peices than you.
Plink around and find out.
It is a nice break to see something that takes more deliberation and skill after all of the mods, while I do still enjoy mods
haha plink
Plink…. I haven’t heard that name in years.
Plinker bell
Great video, what is your favourite clunker?
Huh so the muncher charm can eat units too? Kind of pointless, but interesting.
Maybe useful in the Zombies PvZ mod for the basic zombie that's always in your deck, even if he's in reserves.
Is technically useful as if you are equipping the mine charm “copy a random units effects,” you can increase your odds of getting a better effect by eating a unit.
Is balance charm good on nova?
any plans to play diceomancer?