Modeling a Violin in Blender | Timelaps

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  • Опубликовано: 28 сен 2024
  • This project took me over 8h, so feel free to support my work with a like or a comment~
    Software: Blender 3.3.1, Cycles Render
    Music:
    Alessandro Scarlatti, Conerto grosso in F minor, performed by The Modena Chamber Orchestra: musopen.org/de...
    Alessandro Scarlatti, Conerto grosso in F major, performed by The Modena Chamber Orchestra: musopen.org/de...
    Antonio Vivaldi, Concerto for 2 violins in A minor, RV 522: musopen.org/de...
    Follow me:
    Instagram - / belisr.3d

Комментарии • 11

  • @caljucotcas
    @caljucotcas Месяц назад

    job well done!

  • @15pigeons
    @15pigeons 2 месяца назад

    16:19 You need to add a normal map node in between the normal map image texture and the principled BSDF node.

  • @DanielTDesign
    @DanielTDesign Год назад

    This is very nice! Great job! 👍

  • @abe_nuh
    @abe_nuh 11 месяцев назад +1

    14:14 oh no! the strings are on the wrong pegs!

    • @belisr3d
      @belisr3d  11 месяцев назад +1

      Oops as a cellist this shouldn't have happened to me xD

    • @abe_nuh
      @abe_nuh 11 месяцев назад

      @@belisr3d oh lol

  • @hina6639
    @hina6639 Год назад

    Hi, your violin looks great! I have a question though, how did you create the thicker egdes at 0:38? I tried extruding and scaling but then it got messed up.

    • @belisr3d
      @belisr3d  Год назад +1

      I inset instead if extruding it. You can do it by pressing I. By pressing it again you can switch from insetting each face on it's own and insetting all of them together. Hope that helps

    • @hina6639
      @hina6639 Год назад

      @@belisr3d Thank you!!

  • @Farquination
    @Farquination Год назад

    Try to recalculate normals of the back faces. Nice job !

    • @belisr3d
      @belisr3d  Год назад

      Already suspectet that, although I didn't really succeed in fixing it. I guess I'll have to look it up. But thank you for the hint