Modeling a Violin in Blender | Timelaps
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- Опубликовано: 28 сен 2024
- This project took me over 8h, so feel free to support my work with a like or a comment~
Software: Blender 3.3.1, Cycles Render
Music:
Alessandro Scarlatti, Conerto grosso in F minor, performed by The Modena Chamber Orchestra: musopen.org/de...
Alessandro Scarlatti, Conerto grosso in F major, performed by The Modena Chamber Orchestra: musopen.org/de...
Antonio Vivaldi, Concerto for 2 violins in A minor, RV 522: musopen.org/de...
Follow me:
Instagram - / belisr.3d
job well done!
16:19 You need to add a normal map node in between the normal map image texture and the principled BSDF node.
This is very nice! Great job! 👍
14:14 oh no! the strings are on the wrong pegs!
Oops as a cellist this shouldn't have happened to me xD
@@belisr3d oh lol
Hi, your violin looks great! I have a question though, how did you create the thicker egdes at 0:38? I tried extruding and scaling but then it got messed up.
I inset instead if extruding it. You can do it by pressing I. By pressing it again you can switch from insetting each face on it's own and insetting all of them together. Hope that helps
@@belisr3d Thank you!!
Try to recalculate normals of the back faces. Nice job !
Already suspectet that, although I didn't really succeed in fixing it. I guess I'll have to look it up. But thank you for the hint