@@railshock448 oh yeah, despite you're in tall grass or behind a rock, they somehow get the godly ability to see you through there, despite the fact you're wearing clothing that camoflauges you with the environment, not to mention that they can hit you far away with an ASSAULT RIFLE or an SMG. also i managed to get past POW camp on LT. Jr difficulty.
@@revenge9599 Instead of making the Ai smart or creative (which takes more effort) they just made them quick and accurate. POW camp isn't really to difficult for me now, because I've played it so much that I have it mostly memorized (even when to try and trigger enemy spawns in a certain way or order).
@UCoS6uFuvMyX6NFvvw2FkboQ 1. you have very little health (that doesn't regenerate) 2. your teammates can't all be dead 3. enemies are aim bots who almost always kill you out in the open 4. your teammates are idiot who get themselves killed 5. no checkpoints 6. enemies that teleport in out of nowhere all this is a nasty mix that will require trial and error. many just aren't dedicated enough to beat the game at its later difficulties
So why do you call socom 1 enemies aimbotters?
because that's what they do
@@railshock448 oh yeah, despite you're in tall grass or behind a rock, they somehow get the godly ability to see you through there, despite the fact you're wearing clothing that camoflauges you with the environment, not to mention that they can hit you far away with an ASSAULT RIFLE or an SMG. also i managed to get past POW camp on LT. Jr difficulty.
@@revenge9599 Instead of making the Ai smart or creative (which takes more effort) they just made them quick and accurate.
POW camp isn't really to difficult for me now, because I've played it so much that I have it mostly memorized (even when to try and trigger enemy spawns in a certain way or order).
@UCoS6uFuvMyX6NFvvw2FkboQ 1. you have very little health (that doesn't regenerate)
2. your teammates can't all be dead
3. enemies are aim bots who almost always kill you out in the open
4. your teammates are idiot who get themselves killed
5. no checkpoints
6. enemies that teleport in out of nowhere
all this is a nasty mix that will require trial and error. many just aren't dedicated enough to beat the game at its later difficulties
@@railshock448 so what are the rewards after LT Jr. Difficulty?