Does Min Min Have the LONGEST Grab Range?! - Mythsmashers #18 (Smash Ultimate)
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- Опубликовано: 28 сен 2024
- Welcome back to episode 18 of Mythsmashers! This time, I'm covering the new Smash character from ARMS, Min Min. Will probably be the last episode until the next DLC character comes out. Enjoy!
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Discord Server: discord.gg/milkgang
Instagram: Henke_YT
Twitter: Henke_YT
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Music in video:
Specialist - Persona 4 Golden
Like a Dream Come True - Persona 4 Golden
Outro Music: Hydrocity Zone Act 2 - Sonic Mania
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Made with Elgato HD60 capture card
Recorded with Shure SM7B + Focusrite Scarlett Solo + Cloudlifter CL-1
Edited using Adobe Creative Cloud
Green Screen: e.lga.to/henke
Do you guys like the new font?
Henke Yes
Yea
Yeah!
looks clean
yes
I believe that Min Min's only B move that is considered a special move (according to spirits) is their up-special which is cool.
specifically the aerial one since the grounded one doesn’t have a hitbox
Pkbeats?
@Blue Ribbon min min''s 3 special moves are Arms Jump, Arms Change, and her recovery move
I sense PkBeats in the force.
Down B.
Marth: "Finally, a worthy opponent, our battle will be legendary!"
When two unstoppable forces collide
Specifically melee
I took so long for to realize that you're referencing melee...
Myth: Kirby is heavier than Bowser when he's doing his down-B
Very good myth. This needs more attention
I’m pretty sure he is, but the stone properties are weird... very weird
Hero's Metal Armor would want to compete
I feel like this an episode one question (not literally on ep 1, just a question that seems would have been asked several times already)
@@mysteryakatsuki fun fact: hero in kaclang is the same weight as metal hero
A common myth I see when people talk about Bayonetta's witch time is that there is a certain range the opponent has to be in order to be witch timed. That's not always true.
Bayonettas witch time has two activation methods. either by projectile or by an attack. Projectiles can be witch timed but it will only affect the opponent at close range. However when attacks are witch timed it works pretty much anywhere. So long as its an attack it will witch time. A clear and kinda dumb example is Bayonetta's bullet climax. The move she gets after holding down her specials or attacks can be witch timed from anywhere. So if a Bayo is spamming nair bullets in the ditto the opposite Bayo can witch time it and get a punish. Minmins arms are technically a physical attack so Bayo can witch time them from any distance.
This is good information.
What about olimar side b? ( pikmin throw)
aaaaah!! i see this mistake everywhere and it makes things confusing.
in the training room with show invincibility turned on:
When the character is blue it's *intangibility* (make it like the hurtbox isn't even there, nothing can interact with it), these are rolls and techs.
When the character is green it's *invincibility* (attacks, grabs, etc will interact with the hurtbox but aside from hitlag there's no other effect), these are throws and when you respawn from the angel platform.
when in doubt i say *invulnerability*
Top players say them interchangeably too
Don't need to explain it! It's mention in the game!
@@julo_ghost where?
I don't think it makes things confusing at all. In 99% of circumstances there's no reason to differentiate
my boy really the only one I can think of is with palu’s bair and dash attack cause if it was intangible the hitbox would just go through the shield and hit her
Myth: Banjo & Kazooie’s Side Special can be cancelled with Ridley’s Down Special, and MewTwo’s Side Special.
with ridley's down special no because the down special of ridley is not a grab and mewtwo side special i don't know but i think it could
siphons57 but Ridley’s down special flinch was turned into a grab
@@Edgeperor It's not a grab, it was just given the properties of a grab to prevent infinites. It would go through shields if it was a grab.
Myth: characters with tether grabs can grab other fighters from the opposite side of the Balloon Fight/Mario Bros. stage.
Or Mario bros if that one doesn't work
I tested and I can officially say "Smashed"
Like the though, considered how that work with projectiles, but not Min Min's grab
The blast zones arent portals and they arent connected, when you go into the blast zone you just teleport to the other side. If a move is used on one side it just disappears in the blast zone.
@@bestby6380 makes sense
“Wouldnt it count as a weapons because they arent human hands?”
Might as well call the game springs/noodles/etc instead of arms.
Ahh yes, the great fighting game
*S L I N K Y*
ahh yes, the greatest fighting game
*H A I R*
Myth: There is a ceiling above the upper blast zone on King of Fighters Stadium which prevents fighters from going over the barriers, even under extreme conditions.
Fact, you can try it in a normal match if you get launched upward close enough to the top blast zone then use someone who has a good recovery (R.O.B. works pretty well).
One thing worth considering for the Grab Range comparison, is that in the context you tested it in, they are not equal, as Min Min could have a wider hitbox than Samus. It would be better to test the range agaisnt a different character instead (the grid in the Training map could help)
It doesnt. Samus has the best tether grab in the game.
Edit: When I say tether grab I mean the grab, most of her throws are garbadge.
Love the vid and also min min's arms count as fist because in arms the first generation of arms fighters evolved their arms into becoming the arms we know
We still haven't got a character who can actually grab in the air (command grabs and tethers that just hit you don't count)
Imagine you can choose the direction of the grab and then yeet them in any direction or maybe, if you wanna go down, Sakurai will make it so you go down with them but it's badass looking and they are punching on the way down. If you have a stock lead well gg's
Sounds like Ganoncide with extra steps
Isabelle's side b is kind like that. It has up, down, forward and back throws like a normal grab
@@insectilluminatigetshrekt5574
Imagine Isabelle side-b buff? :O
@Henke - Her arms are real! Try looking up ARMS lore sometime, it's really interesting! Those are her real arms!!
Can minmin’s arm be reflected when fighting another minmin who uses her reflect?
No
That would be like the Clapback from ARMS™
Nope. That would be broken.
Min Min comes off as a character who is A) difficult to adjust to, due to being significantly different mechanics-wise from other characters; and B) a very feast-or-famine character who can deal a lot of damage and kill very quickly, but when her weaknesses are exploited also dies very quickly (her recovery is not good). She's like Little Mac with less speed, more range, and better aerials.
Getting on here early for Steve myths.
Steve's weight changes depending on his inventory or his tools.
Steve's Elytra has a time limit.
The max amount of blocks one Steve can place is 8.
I think Min Min is polarizing, like, She has amazing ranged ledge guarding options, but if you get inside her uncomfortable close range zone and get her offstage, my Samus's bombs and timed offstage attacks can invalidate her recovery. It feels like Byleth has better recovery.
She also feels so different that you'll look sloppy and easy to beat by anyone jumping in on you unless you pour large amounts of practice into the character. I favor Samus for ease of use and even taught my close siblings and cousin how to use Samus effectively. My youngest brother was proud to finally beat me in a Samus dual as he spiked me at low percent for a finish.
Being much harder and weirder to use doesn't make her bad, but I'll stick to bombing everyone's recovery as Samus before blowing them away with some real range.
Min min is the only character with one special move
8:37 did he just to the tether grab on the ground?! NANI?!
He started using the move before min min touched down
New font is a lot easier on the eyes, oh, and loving the BGM for the video 👀
Shoulda called it minsmashers.
Everyone: Let's come up with some more myths!
Me: 0:10 LOL noice!
Myth:Scizor(Pokémon) can have a ‘seizure’ when walking to one of the fire hydrants on the ship in pacland(stage)
Here's a myth, On the boxing ring stage all alts that change the name get a different description in the background
I'm glad we don't have to worry about tier list anymore...
Min Min would basically be a new Mewtwo if her arms had hurtboxes while attacking.
I believe i found a mistake in the Tips screen for Dark samus, one of her tips say "She has a wide range of abiltys,like being able to Teleport, Cloak herself, and attack with an arm Cannon" yet she can't Teleport or Cloak herself in game
Myth: Steve’s up smash will last longer if you don’t have a pickaxe
So ram ram and dragon beam are ranged attacks with some melee properties to them like Hero's side B and Bayo's bullet extensions.
What happens if you use grounded up B on a spring platform in spring stadium? 🤔
myths: Steve can grab from over 3 meters
Steve's final smash deal more damage to the person in the cutscene when he hits 2+ people
Persona 4 music? That's an A+ from me my guy
Min Min is well armed.
I didn’t know that Samus has the longest grab I thought min min was longer
Bayonetta's Witch Time does have a range limit. Since Min Min's arms are still part of her (that is, they're not projectiles), Witch Time activated.
Her arms become disjointed when she uses them for an attack
@@Henke_YT some weird interaction must be going on with Min Min's hurtbox and Witch Time's detecting hitbox then (BTW Witch Time has two "hitboxes", one checks for another hitbox to activate the attack and another one checks for a hurtbox, you can go look it out yourself at Ultimate Frame Data)
P4 music. Man of culture
This music makes me want to study
I'm not sure if you've done this yet, but can you have two scizor appear at once on the kalos pokemon league stage? Sounds a bit silly, but it's always possible
4:08 reminds me of Marth Vs Yoshi
Ok, who the hell thought that min min had a fair tether
Myth: Captain Falcon's neutral B does less damage if there is three players on screen
When are you going to remake the canon smash tier list?
When the next smash game comes out lol
Henke *if
@@88shrek The American name may look like it, but they Japanese name gives no indication this is the last one, we'll probably get one in a few years
Henke why doe
Baxter Bruce what is the Japanese name
Bruh when testing if the top parts of the stage was a platform you just moved around it
LETS GO PERSONA 4 MUSIC
4:22 marth boi
you can accualy hit Min Min's hit min mins teather recovery in the middle of it travaling to the ledge
Do Min Min's attacks change in damage based on distance like Piranha Plant's down special?
myth: Ivysaur's forward smash two frames (at the back)
Finally it is here
I'm surprised no one has asked this yet (at least as of knowledge), but do water moves help villagers tree grow?
I think min min's arm damage is based of distance from the player.
The closer the opponent is to min min, the less damage her arms will do.
More correctly, there's a specific spacing at around half of the maximum range that will deal more damage, and it will be weaker if you're closer or further away.
Dear lord boy let me help you.
First off you're in practice mode. Moves don't scale in there.
Secondly the forward smash in the air needs to extended and then you can grab the ledge. Make sure that the dragon is opening its mouth like it would for its beam.
Idk how good Min Min is, but she sure is fun
Question, does min min's up smash breaks? Or it works like dedede's inhale? I mean the deflector propieties since... up smash attacks aren't deflectors properly said
Idk actually, good question
I feel like it wouldn't make a huge difference if it did since min mins up smash is more likely to finish before reflectors start to break. I'm not sure if this is true but i think that's what would happen
0:01 nice
Love the Persona music
Someone has been playing p4g
p4 music pog
Myth: Can you wall jump off of Steve's blocks?
Myth: Can you reflect the anvil?
You can use pk rocket while you’re being grabbed
Can you b-reverse with down b? Kinda curious...
Finally
Umm wdym last episode until new game comes out? I kno it probably takes a while to edit these, but there is the fighters pass 2 to cover and the next smash game prob wont come out until 5 years from now
Well Martha grab range can grab through different monitors soooo
P4G music ftw
what if you wanted to go to heave but
god said : smash
What it looks like to me is the ceiling in Spring Stadium is what happens on the Plateau tower from Zelda. An invisible dome that pushes you off.
Myth: Ice is effective against Arsène in the real game .
So does Ice deals more damage on Joker when Arsène is summoned ?
Love the P4G music!!! Playing P4G now!
Does Minecraft Enderman take damage from being in water? Mythsmashers episode 19
stone can be grounded
Like kirbys stone ability
Myth: you can reflect Falco’s down b (try with 2 CPU’s)
Reflecting a reflector?
That doesn't make sense at all
can min mins up b grab like joker and byleth?
I'm here to
i missed these
Fact, Ganon's final smash can spike
Edit: The beginning where he swings his sword can spike, forgot to put that
When you have power dragon (the buff after throwing someone) her left arm does more damage.
It's gamer time bois
Can you counter Terry Bogard's power geyser?
Min Min is my secondary
Myth: All characters’ footstool jumps are the same height
No, but everyone has too variations a short hop and a full hop footstool, they basically scale with the usual jump height.
yes
I'M CALLING TCNICK, YOU USED HIS PERSONA 4 MUSIC
Myth: Does Bowser Jr's Up-B hammer considered a special move?
this felt like a really bad pk beats video.
About that ram ram not being a projectile? Yea I got a reflector sound effect when I used falco's down b on it
i thing inciniroar has the same thing as bayo
The thing about Min Min's arms is that while her Megawatt and Ram Ram arms do stale separately from her Left Dragon, her Right Dragon doesn't; it stales along with her Left Dragon.
As for the spirits, it makes sense; her ARMS may not look like fists, but she does still punch with them nonetheless.
so basically, each type has a separate scaling, and left dragon and right dragon attacks are considered the same attack for scaling. might be good incentive for switching often, honestly
@@Underworlder5 from that description, it sounds like megawatt and ram-ram stales together
@@Liggliluff i completely forgot about this comment, but seems right. i might test it myself and see what happens
Love the background music
Specialist can’t be beat.
Of course you do. It's persona music. It's awesome.
You are Narukami
I know right?
P4 Golden has a golden sound track
Myth: Sonic's and Bowser Jr.'s up-B drops, as well as Simon/Richter's down-B, are projectiles.
Myth: You can do the Marth grab range joke (grabbing Piranha Plant out of down-B by the actual plant, which looks really weird) with Min Min's arms (5:42 but without the possibility that it's clanking with the other hitbox)
Myth: The clock time is stored in replays (Saturday night at 20:00 to 24:00 spawns KK Slider in Smashville, and some stages have clocks that actually tell the time when the match loaded; Umbra Clock Tower's clock actually updates in real-time)
Myth: The clock time for the stages described in the previous one is always in the host's time zone in online battle arenas
For the first myth I’m pretty sure they can all be reflected
For the second I don’t think you can you it with marth, but can do it with characters with more grab range (that will outrange plants chomp)
For the third I’m unsure but this is very interesting, I never would have thought about it if you didn’t say anything
@@colinmeier8140 I think the second can be done with Marth, but you need insane timing
Myth:can sonic down B to hit the spring again and refresh his up air.
For the first one, Simon/Richter's down special is a thrown object (like Diddy's bananas).
Second one isnt true, I have a match replay that proves it.
Myth: pits arrows can do a full circle before disappearing
Good myth
Pretty sure it's been like that since brawl
@@deathpie24 it was like that in brawl, they took it out. In brawl you could loop them off screen and let 3 arrows at once rain from the sky, it was so freaking cool.
Also zss up b spiked in brawl. Fun times
@Muse Suse yes remember how hype everyone was when he joined?
I miss those feelings, now its all about how broken or viable a char is..
1998SIMOMEGA lmao, tfw someone picking any character just to fight Metaknight would immediately receive Pogchamps
1:15 That's because they used POWER dragon, which is dragon after a grab and is a stronger version of regular dragon.
The left arm becomes dragon arm, not the right arm
Powered up I mean
@@TinkC43 Then it was maybe just a staled move because it was used more.
I was looking for someone who pointed this out.
Myth: ditto can be caught in a final smash.
Heather Lenson good myth
I think only in non cutscene final smashes, as when I attacked someone with final smash as joker it went right through their ditto, and he took no damage.
susie once I was playing against my friend who was a min min and ditto got caught.
@@heatherlenson812 as who?
susie what do you mean?
"Wouldn't it count as weapons cause they arent human hands?" Seems like ridley counts so why not?
8:13 AYY that was my myth!
ok
Cool!
.
0:00 I love that damage game and watch
Myth: Min Min's arms go up when hitting a heavy triangular slant
(Heavy meaning very steep slant)
About staling Min Min's attacks, it's not the left arm staling independently from the right. In actuality, it's the arm TYPES that stale seperately. Basically, this means that if you hit with the left arm, this stales the right arm's dragon form attacks, but not the ram ram or megawatt forms.
Also, Min Min has a hurtbox on her "hands", but not on the springy parts of the arms, so that's why Witch Time works.
I need to test this; I'll be back with some results
And thus this was the last episode. RIP Mythsmashers