Now that I'm uploading this, I wish I had included breakable blocks. They weren't ever commonly used. Anyway, let me know if there are any more unused features I left out, and check out an entire video I made on Mirror Portals! ruclips.net/video/IWViTBRssY0/видео.html
wtf i use background effect off like almost in every level i make i find them very noticeable and i always perform better at wave when they arent there
i think a good solution for the fade and enter triggers would be to turn every one of them into a single trigger. You could choose in the "fade and enter" trigger what fading effect could be used. This would give room for more triggers and would make it simpler in general
When I first played geometry dash and didnt know how triggers worked, I thought that the animate trigger was how people moved objects and was so confused lol.
@@rootbeerfloathaspop3301 there’s actually a half-size default square that has the same line thickness as the regular sized one, so if you scale it up it looks like the default block but with really thick lines. Same for the slabs.
Woah I wasn't expecting the Shake trigger, lots of great levels use the shake trigger very well, sure it's a minority of levels, but it still feels often.
Mirror portals are actually very glitchy. In chaos impact by therealdarnoc, if you enter the mirror portal at the end of of the first wave really early, you can entirely skip the cube portal. I know that it’s not just bad hitboxes because I made a macro to make it do the glitch, but if I use the macro with no mirror on, it won’t skip the cube portal.
for my part, I create many levels but never could I use the mirroir portal because I don’t know how to use it well, when I return it turns but nothing special, I can’t place floor or other because otherwise the objects to use appear on the screen and mess up the level even before I took the portal. Could you make an explanatory video of how to use it and make a level with please🙏🙏
Easy Demon Levels If You Are Helpless Platinum Adventure The Nightmare Speed Racer The Lightning Road Problematic Ystep Crescendo Decode Sidestep Demon Mixed Ultra Paracosm Demon Park Impulse Speed Of Light Super Cycles Insomnia Lights And Thunder
Now that I'm uploading this, I wish I had included breakable blocks. They weren't ever commonly used. Anyway, let me know if there are any more unused features I left out, and check out an entire video I made on Mirror Portals!
ruclips.net/video/IWViTBRssY0/видео.html
wtf i use background effect off like almost in every level i make
i find them very noticeable and i always perform better at wave when they arent there
i think a good solution for the fade and enter triggers would be to turn every one of them into a single trigger.
You could choose in the "fade and enter" trigger what fading effect could be used. This would give room for more triggers and would make it simpler in general
The BG Effect trigger can actually be useful in certain cases where the particles get in the way.
When I first played geometry dash and didnt know how triggers worked, I thought that the animate trigger was how people moved objects and was so confused lol.
eating a bechamel penne pasta at 12am watching this
Time zone moment
Least used objects could be unlisted objects (like old colour triggers or old saws)
Good point, there are a few objects that aren’t in the editor anymore
@@rootbeerfloathaspop3301 there’s actually a half-size default square that has the same line thickness as the regular sized one, so if you scale it up it looks like the default block but with really thick lines. Same for the slabs.
Woah I wasn't expecting the Shake trigger, lots of great levels use the shake trigger very well, sure it's a minority of levels, but it still feels often.
true
Fade trigger is actually pretty cool
THE BG EFFECT TRIGGER IS A LITERAL LIFE SAVER, WDYM
Low detail mode :
@@JustKille I mean when creating, the bg particles look so ugly
i think with shake triggers is that their used fairly often, but they are always turned off.
3:12 And then I show up. (My best level is centered around le mirror portal)
Mirror portals are actually very glitchy. In chaos impact by therealdarnoc, if you enter the mirror portal at the end of of the first wave really early, you can entirely skip the cube portal. I know that it’s not just bad hitboxes because I made a macro to make it do the glitch, but if I use the macro with no mirror on, it won’t skip the cube portal.
this is actually so underrated
for my part, I create many levels but never could I use the mirroir portal because I don’t know how to use it well, when I return it turns but nothing special, I can’t place floor or other because otherwise the objects to use appear on the screen and mess up the level even before I took the portal. Could you make an explanatory video of how to use it and make a level with please🙏🙏
I’m a man of trigger orbs and want to see them used more.
Yep
I use the animate trigger
Shake can create random lvls
Easy Demon Levels If You Are Helpless
Platinum Adventure
The Nightmare
Speed Racer
The Lightning Road
Problematic
Ystep
Crescendo
Decode
Sidestep
Demon Mixed
Ultra Paracosm
Demon Park
Impulse
Speed Of Light
Super Cycles
Insomnia
Lights And Thunder
The rainbow block is more useful than the subscribe button
The animate trigger is awsome after 2.2