Far cry 6 VS Call of Duty : Modern Warfare III : Reload Comparison 4K

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  • Опубликовано: 6 дек 2024

Комментарии • 14

  • @live_ng1805
    @live_ng1805 28 дней назад +8

    2:59 C'mon, the Tempus Razorback was right there

  • @williamwen3477
    @williamwen3477 27 дней назад +5

    Ubisoft : AAAA games but with recycled animations since far cry 3

    • @beedawitch
      @beedawitch 27 дней назад +2

      Actually, since Far Cry 5 with new animations in 6, but Still using Far Cry 5's in a lot of other guns

    • @vcsa681
      @vcsa681 27 дней назад

      Oh boy,if only it was the animations that were recycled

  • @cute_smol_kat
    @cute_smol_kat 26 дней назад +2

    tf did you do to the audio

  • @DreamSniperGod
    @DreamSniperGod 27 дней назад +4

    Comparision between fc6 vs mw3.
    Fc6 may not have tactical differences between tactical and empty aswell.
    Mw3 tends to have its own tactical & empty reloads aswell
    But fc6 is gotta be more satisfying even it has some worse form of sounds or animations. Mw3 is still crunchy but not very crunchy as mw19 sounds though. Fc6 sounds metal scratch.
    Those have good animations and sounds but not aswell in fc6.

  • @mad.2302
    @mad.2302 28 дней назад +6

    One reason Far Cry have normal weapons, not ugly and "tactical" look on old weapons

    • @EelCoreYT
      @EelCoreYT 27 дней назад +4

      Huh.

    • @DreamSniperGod
      @DreamSniperGod 27 дней назад +4

      “ And Tactical look on old weapons “.
      Wtf are you saying?
      You mean, they look originally old & cool?

    • @Fremiio
      @Fremiio 27 дней назад +2

      @@DreamSniperGod hes asking why old weapons like the 1911 m14 and bullpup have a modern tactical look on them

    • @DreamSniperGod
      @DreamSniperGod 27 дней назад

      @@Fremiio oh ok, thanks for clarification

    • @Snowmaninadesert
      @Snowmaninadesert 27 дней назад +1

      ignoring the skins the games art style is suppose to be tacticool, naturally the weapons would reflect that. by being tactical.