I think stardew speedruns should be divided on different categories where one aims to get the lowest irl time and the other does things in the least amount of days possible
@@wafflebroz how would you do it before winter when winter forageables are required for it and there's no way to get them before winter y1? Though yes that is a fun challenge and I'm sure it's 100% possible to complete winter day 1
@@asterparsic3693 Nautilus comes from Demitrius or the cart and the others you can get with mining and a seed maker. I’ll have to relook at what I did (1.4) Edit: Completed it Fall 18
@@asterparsic3693 Or they can be dug up in the mine. I had the Greenhouse and planted some winter forage seeds. Fall 18 was my earliest, but I know some good uses of fertilizer and such could net an earlier completion day
Robin: *gets home after greeting the farmer, settling for a relaxing shift, figuring itd be a few days before the first project.* 4 Farmers with a Goal: OPEN UP WE NEED A COOP ROBIIIIIIIIIN
I honestly love it when developers do things like make clay spawn on a pattern rather than be truly random. It doesn't make much of a difference to the average player, but gives more opportunity to people who are invested in the meta community
It's not just that, he has patched back in bugs and glitches that speedrunners loved that he had initially patched out, once again mostly things normal players wouldn't care about or know.
0:19 “most players don’t end up building their’s until like the middle of their first summer” me about to enter my first winter still without a coop: *surprised pikachu face*
Choosing to make the generation of foragarables occur in a pattern rather than pseudo-randomly was probably more for optimisation than ease of coding. There's probably some library function or stack overflow code if he wanted them to be truly random but if it doesn't make a difference to the player then you might as well optimise.
True randomness is impossible in modern computers (maybe it's possible in quantum ones) but when you need to generate TRULY random numbers, the best you can do is monitor some kind of radiation decay and generate numbers off of that.
I tuned into the stream during the co-op section, expecting y'all to endure some difficult trial that would either strengthen your bonds or destroy your friendships forever, but y'all got it first try.
It wouldn't be that difficult to make the clay pattern random. We talked CA out of making the change when he first became aware of it. Also, how about 2 coops?
Yeah, seems to be an odd misunderstanding. Zero reason to write your own random implementation, and for something like this you don't need anything particularly complicated. Seems more like CA just prefers using seeds and deterministic behavior when possible rather than random behavior, which is fair. Much easier to test when most things are deterministic.
If Robin's menu stays up as long as you're there, couldn't you have one player head there at 4:50 pm, get the menu up, and just stay there until the house closes? That would get you several extra hours to grind. It might even be possible with 3 players instead of 4.
but couldnt you theoretically do this if the person going to robins has all the wood and stone already? you can def get the required natural materials before 5pm and just wait as the others get the money?
you could have probably saved some flag farming time by just selling the 60 parsnip seeds to pierre and using that money along with the clay money to make things much easier
Imagine being Robin and suddenly one day 4 people who own the nearby local farm come crashing into your store fumbling around hundreds of stone, wood and clay, and when you try to leave they forcefully hold you there as one of them buys a coop.
Kind of unrelated, but does anyone remember how Pierre has a letter from Joja in his kitchen that offers him a job for 2 gold an hour? Consider for a second that with clay farming, you can quite literally dig up dirt for a day and easily get 2-3000 gold from. Heck, you could get up a SINGLE piece of clay and earn more than you would on a day under that wage. Morris really hit a LOW blow with that lack of respect.
Now that I've started watching the streams live seeing the chat in the edited videos brings back such fun memories 🥲 everyone remember the day that the letter E became entire dramatic storyline
This video makes me want to see more of those co-op speedruns, that was really fun to watch. Props for that win to all four of them. 👍(Also, coming to this video after the release of the new 1.6 farm is it's own kind of mildly amusing. 😸)
I feel like I remember it being possible to restore energy by sleeping in your bed. When given the option to sleep you click no and then wait a few seconds and you start regenerating energy just like in the spa. Then again, it's been a few years since this happens so I could be wrong or this could have been changed in a patch/update
Unrelated to the video but startdew valley recently had the 1.6 update that lets 8 players play together, imagine 8 players in the mines, could probably reach floor 120 in 2-3 days (the biggest issue would be energy/health recovery items instead of time/inventory
To make some money with multiplayer you could have started with separate funds and someone goes to the manor and combines the funds, that would get you 2000g and can be integrated into a beach route.
I'm so glad you said most don't build a coop till middle of summer. I built my first around that time and thought I was just bad for not having one down before spring ended.
im curious, would you technically have the whole entire day to save up for the coop if one player just opens the dialogue box with robin by 5pm and then just stays there and the other players cause gather resources and make money and then drop the resources onto the player in the dialogue allowing you to get the coop even at like 1am?
honestly i don’t think i made a chicken coop until like end of winter year 1 start of spring year 2. why? tbh i just didn’t really need it and found myself occupied by other things. i was usually mining, trying to level up friendships, and crying by the fish ponds.. where i couldn’t get fish lol (i’m better at fishing now yayy)
i've always thought blade sounded like an AI. so, i've come to the conclusion that blade is not real. he is an AI prototype made by the government (this is real btw i work for the CIA)
1:28 you don't need true randomness to make a random mechanic. I have no clue why he made it spawn in patterns but it's not because randomness in coding is difficult.
I remember when the coop quest showed up and I ignored it but then a day later I thought I was WAY behind and started scurrying to get the materials and build it
it's so funny to me that a game meant to be relaxing like stardew valley has people coding entire programs to predict where everything in the game will spawn for speed runs, really wasn't expecting that to be the secret weapon, gosh that's impressive but my grandfatherly-technologically impaired self could never
I always built it late (y1 fall - y2 spring) because I didn’t want to spend time collecting animal products daily when I still needed to manually water crops every day. When I started a new run for 1.6, I followed the guide that suggested having barn/coop in spring. Turns out I severely underestimated how useful they are for money early game. Aswell as fishing for cash (which I couldn’t have gotten the barn/coop without).
if the multiplayer table duplication glitch still works (I have no idea) you could’ve just gotten one clay and then duplicated it. then again maybe I’m just. not smart.
I think stardew speedruns should be divided on different categories where one aims to get the lowest irl time and the other does things in the least amount of days possible
I managed to complete the community center inside the first year. I think I might have done it before Winter. That is a fun challenge
@@wafflebroz how would you do it before winter when winter forageables are required for it and there's no way to get them before winter y1? Though yes that is a fun challenge and I'm sure it's 100% possible to complete winter day 1
@@asterparsic3693 Nautilus comes from Demitrius or the cart and the others you can get with mining and a seed maker. I’ll have to relook at what I did (1.4)
Edit: Completed it Fall 18
@@wafflebroz I didn't think of the nautilus actually, and I forgot snow yams and winter roots will sometimes drop from enemies 😅
@@asterparsic3693 Or they can be dug up in the mine. I had the Greenhouse and planted some winter forage seeds. Fall 18 was my earliest, but I know some good uses of fertilizer and such could net an earlier completion day
Robin: *gets home after greeting the farmer, settling for a relaxing shift, figuring itd be a few days before the first project.*
4 Farmers with a Goal: OPEN UP WE NEED A COOP ROBIIIIIIIIIN
SEBBY WE NEED TO COOP, SEBBY, THE PRODUCT wait where am I
Ever since he learned how to clay farm it’s what he does every time lol
it’s a bad habit
@@SeanieDew I mean its a pretty decent way to make money quickly if you need it.
Every since I learned how to clay farm I used it to trick my friends into thinking I am the luckiest person in the world.
@@brittanyocasio1524 it's an exploit
@@drunkdiente7033 oh wow really?? I thought it was a feature 🤯🤯
Wow, it's incredible what BlaDe is able to accomplish. All while being a cute cat.
hehe cute cat make funny
I think it's funny how the strat for the coop is co-op, just a - added
This deadass took me 3 minutes to understand. I'm just dumb and didn't understand you meant Dash by putting a damn dash(-) there.
@@Death-Dott I still don't understand lol
@@jonathanwilliams1271 I only understand the co-op one cause it's multiplayer (local I think??)
@@popsmaellard725 it's not local co-op, they aren't even all on the same continent.
@@jonathanwilliams1271 co-op is coop with a - (as in the symbol) added to it. So coop plus - equals co-op.
meadowlands farm: "I'm about to ruin this man's whole career"
True
I was going to say the same thing
this video came out before the update
I honestly love it when developers do things like make clay spawn on a pattern rather than be truly random. It doesn't make much of a difference to the average player, but gives more opportunity to people who are invested in the meta community
It's not just that, he has patched back in bugs and glitches that speedrunners loved that he had initially patched out, once again mostly things normal players wouldn't care about or know.
@@Kahadi sadly only pc gets this good treatment, us console plebians have to live with a fully patched version smh
@@sysyteplus2622you can't plant fruit trees in greenhouse?
@@sysyteplus2622Console users are less likely to be able to make use of them anyway tbf. And consoles tend to need more stability than pc
@@stannumowl you can on switch at least, but the index glitch doesn't work sadly
0:19 “most players don’t end up building their’s until like the middle of their first summer”
me about to enter my first winter still without a coop: *surprised pikachu face*
Do you have a barn at least?
@@koga187 babe I’m on year 2 with literally nothing, no greenhouse, barely any crops, no farm animals, no money. Living my best life
try year 4…
@@tuneboxgirl glad to know i’m not alone 😭
yeah i didn’t make any farm buildings until spring year 2 oopsie!
Stardew: (exists)
Seanie: TIME TO CLAY FARM!!!!!
Choosing to make the generation of foragarables occur in a pattern rather than pseudo-randomly was probably more for optimisation than ease of coding. There's probably some library function or stack overflow code if he wanted them to be truly random but if it doesn't make a difference to the player then you might as well optimise.
I was thinking the same thing
(or at least not moving linearly, and together in one dimension)
Nah using a RNG isn’t costly at all. Programs generate tons of random numbers all the time. It definitely wasn’t a concern for performance or anything
@@rorymax almost all random numbers are pseudo random. True randomness is expensive (in the sense, it costs a lot of time)
True randomness is impossible in modern computers (maybe it's possible in quantum ones) but when you need to generate TRULY random numbers, the best you can do is monitor some kind of radiation decay and generate numbers off of that.
I tuned into the stream during the co-op section, expecting y'all to endure some difficult trial that would either strengthen your bonds or destroy your friendships forever, but y'all got it first try.
I love when challenges are possible through the power of friendship!
It wouldn't be that difficult to make the clay pattern random. We talked CA out of making the change when he first became aware of it.
Also, how about 2 coops?
Yeah, seems to be an odd misunderstanding. Zero reason to write your own random implementation, and for something like this you don't need anything particularly complicated. Seems more like CA just prefers using seeds and deterministic behavior when possible rather than random behavior, which is fair. Much easier to test when most things are deterministic.
this is gonna turn into another speedrun lol
God I hope so, next vid BlaDe does is getting the barn the fastest lmao
step 1 pick meadowlands farm. step 2 win
whats meadowlands?? 😭
@@wingsof.bluebell it's a new farm type added in 1.6 it starts you off with a coop
I built my first coop in about 20th summer and this guy builds it this fast
Seanie has the funniest opportunity to make a short of this challenge and it’s just him choosing the Meadowlands farm 😂
If Robin's menu stays up as long as you're there, couldn't you have one player head there at 4:50 pm, get the menu up, and just stay there until the house closes? That would get you several extra hours to grind. It might even be possible with 3 players instead of 4.
You cant because the other players can’t get the resources to the player in Robins because the door will be locked.
but couldnt you theoretically do this if the person going to robins has all the wood and stone already? you can def get the required natural materials before 5pm and just wait as the others get the money?
whos here after the announcement of the meadowlands farm that comes with a coop
you could have probably saved some flag farming time by just selling the 60 parsnip seeds to pierre and using that money along with the clay money to make things much easier
Yeah my first thought was to sell the parsnip seeds
And use the shared founds, he would save 1500 gold which means just get 100 clay
i think they sold the parsnip seeds to afford the salads and coffees, at least that's what is in the google doc
He did sell the seeds to buy the coffee
"multiplayer introduces the ability to *SLEEP IN A BED* "
everyone knows in singleplayer you sleep on the floor
I usually do my first night on the farm!
Wait you can SLEEP IN SINGLEPLAYER? I just passed out at 2 am.
"Whose buying?"
They managed to plan out everything else other than the easiest step.
Do a coop speedrun in the meadowlands farm
y’all should’ve seen how exasperated chat was with the clay farming lol. this was alot of fun seanie!!
Imagine being Robin and suddenly one day 4 people who own the nearby local farm come crashing into your store fumbling around hundreds of stone, wood and clay, and when you try to leave they forcefully hold you there as one of them buys a coop.
You should have named the co-op farm coop-op farm because building the coop would be a coop operative effort
the co-op run was so sweet! the stardew community really is something special
Lee: Is one of the best clay farmers on this game!
Also Lee: Loses the clay pattern 😆
Kind of unrelated, but does anyone remember how Pierre has a letter from Joja in his kitchen that offers him a job for 2 gold an hour? Consider for a second that with clay farming, you can quite literally dig up dirt for a day and easily get 2-3000 gold from. Heck, you could get up a SINGLE piece of clay and earn more than you would on a day under that wage. Morris really hit a LOW blow with that lack of respect.
Meadowlands farm: 🤨😋
Next video, "I upgraded the farm cabin in the first day of Stardew Valley"
Imagine how silly you must feel with the new update lol
Now that I've started watching the streams live seeing the chat in the edited videos brings back such fun memories 🥲 everyone remember the day that the letter E became entire dramatic storyline
E
I wonder how fast Seanie could unlock the boat for ginger island
The meadowlands farm…
You guys are so cute doing this haha. It took me like a year to build a coop so def very impressed by the one day deal.
Building coop in co-op. Pretty cool
thanks to the 1.6 update i was able to get a coop on spring 1 (1st year OBV) i was also able to get 2 chickens
You shoukd have just picked the meadowlands farm
this was made in 1.5
@@chiken-nugies I know i just thought that this is kinda useless now that it is very easy to have a day 1 coop
"most players don't even start building a coop until half way through their first summer".
Me: forgot to buy animals until summer year 2
Seanie, my boy, you made a critical oversight. Theres a way to cut out roughly HALF of the clay farming needed to purchase the coop.
Elaborate?
1.6 makes that irrelevant
Blade is seriously mindbogglingly good at this
Blade found that seed with a cat on his hands
This video makes me want to see more of those co-op speedruns, that was really fun to watch. Props for that win to all four of them. 👍(Also, coming to this video after the release of the new 1.6 farm is it's own kind of mildly amusing. 😸)
And now you can just select the farm that gives you a free coop and 2 chickens
I always got the impression that the "Build a Coop" quest is just there to remind the player that animals do in fact exist.
Seanie is on his clay monopolist arc
I feel like I remember it being possible to restore energy by sleeping in your bed. When given the option to sleep you click no and then wait a few seconds and you start regenerating energy just like in the spa. Then again, it's been a few years since this happens so I could be wrong or this could have been changed in a patch/update
Now do this challenge in 1.6 😂
Now that 1.6 is out..👀😂
not me struggling to drop you my parsnips making it into the video 😅 thanks for having me!
Unrelated to the video but startdew valley recently had the 1.6 update that lets 8 players play together, imagine 8 players in the mines, could probably reach floor 120 in 2-3 days (the biggest issue would be energy/health recovery items instead of time/inventory
i cannot comprehend how this is actually possible this is insane
I recently unlocked blue chickens they are so cool🥹
To make some money with multiplayer you could have started with separate funds and someone goes to the manor and combines the funds, that would get you 2000g and can be integrated into a beach route.
This is the comment I was looking for, was thinking the thing
He called Blade to play and casually says "called some of my friends"
Brother you got the admin to play with you
i love blade and his little cat
I'm so glad you said most don't build a coop till middle of summer. I built my first around that time and thought I was just bad for not having one down before spring ended.
step 1: meadowlands farm
im curious, would you technically have the whole entire day to save up for the coop if one player just opens the dialogue box with robin by 5pm and then just stays there and the other players cause gather resources and make money and then drop the resources onto the player in the dialogue allowing you to get the coop even at like 1am?
Great idea
You'd still be limited by the time they lock the front door, which is 7 or 8pm.
honestly i don’t think i made a chicken coop until like end of winter year 1 start of spring year 2. why? tbh i just didn’t really need it and found myself occupied by other things. i was usually mining, trying to level up friendships, and crying by the fish ponds.. where i couldn’t get fish lol (i’m better at fishing now yayy)
Now that 1.6 is out, the best strat for this is start on the Meadowlands farm lol
its very true how hard it is my first ever time playing i didn’t have a coop until year 2 💀
Well it's literally there in the name: coop, co-op
I am both impressed of building a coop at Day 1 and dissapointed about it was made with a power of friendship
Nice your friends helped you out!
My best time was building the coop on day ten of spring so I'm pretty impressed with this lol
Thanks for showing pic of CA (Heartthrob). And oh yes--Teamwork! Ask a friend. 🙂❤
i've always thought blade sounded like an AI. so, i've come to the conclusion that blade is not real. he is an AI prototype made by the government (this is real btw i work for the CIA)
Seanie: hoeing takes energy
I did not before now realise that you had to put hay in the coop.
You only have to if your animals aren't able to eat grass outside
Funny how in order to build a Coop on Day 1... You need to play on CO-OP... Or "COOPeration"
my second play through i had my coop built before spring 15-ish :)
Literally just made the coop 1m before I see this vid, it's the 24th day of summer
next video: how to complete stardew valley in 1 in-game hour.
Seanie in next video: i have 999⁹⁹⁹ secret weapons
999 friends in the same pc
When I saw the One piece characters on screen I was so sure he was gonna start fishing for the 5k gold treasure chest.
It would be fun if you could get to skull cavern with in the first 7 days
Gonna be even harder to do this in 1.16, especially on the meadow farm
Robin was like "y'all making me do overtime here"
Yeah, she'll miss her aerobics!
1:28 you don't need true randomness to make a random mechanic. I have no clue why he made it spawn in patterns but it's not because randomness in coding is difficult.
I remember when the coop quest showed up and I ignored it but then a day later I thought I was WAY behind and started scurrying to get the materials and build it
true randomness coding IS actually impossible fun fact
my game and graphics 2 prof described it a pseudo random
It would be impossible to have a coop on the first day because it takes 3 days to build
Lol, now we have the prairie farm😂
It’s just funny bc coop farm could also equal co op farm
Play more Cult Of The Lamb. Also if you get another fox, make him yellow and name him "Tails (evil)"
glad the bowsers inside story soundtrack is finding use throughout RUclips
watching this in 1.6 . . .
meadowland farm
“Whos buying”
Oh god
it's so funny to me that a game meant to be relaxing like stardew valley has people coding entire programs to predict where everything in the game will spawn for speed runs, really wasn't expecting that to be the secret weapon, gosh that's impressive but my grandfatherly-technologically impaired self could never
Just make a meadow farm duh
Wait, most players get it by the middle of summer??? Ive been getting mine by mid spring what are ya'll spending your time on??
I always built it late (y1 fall - y2 spring) because I didn’t want to spend time collecting animal products daily when I still needed to manually water crops every day.
When I started a new run for 1.6, I followed the guide that suggested having barn/coop in spring. Turns out I severely underestimated how useful they are for money early game. Aswell as fishing for cash (which I couldn’t have gotten the barn/coop without).
Speedrunning coop in co-op
Pretty sure you can just open her shop when she comes back in the evening
if the multiplayer table duplication glitch still works (I have no idea) you could’ve just gotten one clay and then duplicated it. then again maybe I’m just. not smart.
At that point might as well just do the name glitch to get the money
Coop Farm, Co-op Farm? It was in the name all along!
It’s the clay farming 😌 every time 😌
"I am horrible at Stardew Valley"... so gonna grab a friend? *Does co-op next* Yes.
Getting there first coop in the middle of there first summer,
Me: getting it on like the end of year 5