0:54 Regarding the irony badge, there's always a guaranteed molotov spawn at one of the archipelago rock formations behind the cargo ship further out at sea. It's the formation that looks arch shaped, and you can verify this information if you'd like.
oh wow i didn't know that, i guess molotov's hitbox highlight isn't that big with art c otherwise i would have went there to check what's there thanks for sharing.
Nope. Same goes for giver, hence why for Unscathed, bringing shield pack and tendrils is your best bet at getting the badge (since spider may hit you at least once even if you're good at the game due to his roar, and you get Unscathed if your hp doesn't drop below 100)
pretty much what retronaut said. only problem with tendril is it misses so many times and have the tendency to make you go through terrain or walls so you just get stuck there for good, hence why i didn't wanna use it in isle 9 it was perfectly fine... 😔
@matthewcesario if you bring tendrils to Orbit II, I suggest using them on enemies out in the open. If the mutants are hugging the walls, or the target is something like egg sacs, it's too risky. After hitting enemies 12 times, your max hp will be at its highest, so its safer to unequio tendrils at that point (plus, it leaves space for heals)
Great work buddy, thank you so much for this guide!
0:54 Regarding the irony badge, there's always a guaranteed molotov spawn at one of the archipelago rock formations behind the cargo ship further out at sea. It's the formation that looks arch shaped, and you can verify this information if you'd like.
THIS IS AS OF NOW BTW. In the future they may change it
oh wow i didn't know that, i guess molotov's hitbox highlight isn't that big with art c otherwise i would have went there to check what's there
thanks for sharing.
Np. Tbh at first thought it was a normal t1/t2 spawned and it happened to be a molotov
if you get extra health from tendrill do you still have the extra health when you go to orbit
Nope. Same goes for giver, hence why for Unscathed, bringing shield pack and tendrils is your best bet at getting the badge (since spider may hit you at least once even if you're good at the game due to his roar, and you get Unscathed if your hp doesn't drop below 100)
pretty much what retronaut said. only problem with tendril is it misses so many times and have the tendency to make you go through terrain or walls so you just get stuck there for good, hence why i didn't wanna use it
in isle 9 it was perfectly fine... 😔
@matthewcesario if you bring tendrils to Orbit II, I suggest using them on enemies out in the open. If the mutants are hugging the walls, or the target is something like egg sacs, it's too risky. After hitting enemies 12 times, your max hp will be at its highest, so its safer to unequio tendrils at that point (plus, it leaves space for heals)
peak
@Robustloris is there any way to do replay without any buffs like strange drinks or rocks?
isn't that what i just did in the video
what is the isle about?
survival exploration game where you're sent to an island as a prisoner, goal is to escape from it
legend 5 star?
İ saw leg 5 in isle wiki which says " get every badge in the game " but removed now
yea no devs ever said that legend 5 star is obtainable, it was just speculation by players
at least this isnt like z*nwoke's content farm
Approved!
59:32 Bro does B6 love you?
nah he was contemplating